I do think if they want the return of Shenmue to be succesfull the worst they can do is Shenmue I & Shenmue II HD, the controls had aged badly, it won't appeal to current playes, I think the graphics haven't aged that bad though, specially after playing it in HD on emulator. Shenmue III is also ...
I think the major reason to remove details (like trees...) between the beta and final is (sadly) optimization . Finally I was able to test in on real hardware ( thanks to Wude, Shengoro86) and I don't see any heavy performance issues, it performs as, better, than Dobuita (retail) and it looks way b...
So it is possible to replace Ryo's ingame model with passport model? I saw a video some time ago, but haven't seen any mod, I'd like to at least try it, even if my Dreamcast burn in flames trying to move a high poly model ingame xD, could be a good idea to play on emulators.
Wow thanks for this. After playing it for a while I absolutley prefer the beta version over the final, specially Sakuragaoka, the trees and vegetation... :shock: , it looks more organic in the beta opposed to how blocky looks in the final game. Not sure why they changed it. http://mkerala.com/n/di/6...
The latest build is absolutely amazing Shenmue running on a low end cheeeeap tablet. http://i1056.photobucket.com/albums/t366/Esppiral/Reicast/IMG_1486_zpsee7e5bfa.jpg http://i1056.photobucket.com/albums/t366/Esppiral/Reicast/IMG_1502_zps178c804a.jpg http://i1056.photobucket.com/albums/t366/Esppiral...
2000. a sega console dying, around 1 million copies sold, i wouldn't call it a failure, sales wise. Peple should take in to account context and circumstances to talk about it as a failure or not. Selling a million copies back in 2000 ( the marketshare was way smaller) in a dying console in my opinio...