Almost forgot that I made a render of Ryo the last weekend. If you like it, please feel free to post it whenever you want. I prefer to see everything shared with the community and fans.
I call it beta because I attached the model to the skeleton and only rigged the head. The character still have bugs on the arms and legs but it' has a cool look.
I have another one. The other day I was thinking that Ryo is a 18 years old guy so he should be a motor or JDM fan so I imagined "what would he drive in 1987? What are the most popular japanese cars at the end of 80's?" My first idea was the Toyota AE86 but in my opinion, this car is too much popular so I inmediatly thought in the 1985-1988 Nissan Skyline GTS-R so I looked for that car for GTA and I downloaded it. Here is the render:
90$ shipping. That's crazy. But I'm even more crazy than this, specially when it's related to Shenmue. So, we wont have it at home until end of 2013???? Yeah probably Xmas time this year. Good news to me. Gives time to save up. Also why is it 90$ shipping? Do you live in some cave in china? Was 35$ for me
I live in a far place, across the sea :lol: Nah, I live in Spain. But still a little expensive.
Then if it's coming home for christmas i can save more money and order the other one. And no... Not for sale! I'm just too freak.
Woah! Somebody made it finally. Cool. And GTA IV works with alpha channels so you can use the Passport head without that crappy bugs on the hair. I had to use the ingame model of Ryo beucause he does not use so much alpha on hair and it looks better in San Andreas.
In my opinion, the newer Ryo models look uuuuugggglllllllyyyyy. Dreamcast/Xbox one seems much better to me, because of the low-qualityness and it's colors.
What newer? All Stars Racing? It uses low textures. Nobody has chosen this one. All are made from Shenmue DC.
In my opinion, these are the most discussed parts. The ones you say in the video.
Actually I'm very very interested to make a mini guide about the fortune tellers.This point is not so used as Shenmue 3 or main characters but it has very curious information about the future episodes.
In my opinion, these are the most discussed parts. The ones you say in the video.
Actually I'm very very interested to make a mini guide about the fortune tellers.This point is not so used as Shenmue 3 or main characters but it has very curious information about the future episodes.
Ahh true, especially the one about the fortune teller saying that a friend will become an enemy.
Ill look into that.
Thanks Fenix!
You are welcome. I've got some savegames to repeat the prediction in Wan Chai and Kowloon. Yesterday I got another one very curious. Something like "a woman with red hair (Joy???) is waiting for you close to a red machine (or something similar) and she will give you bad luck".
Damn... Sounds like I'm trolling but I swear this is the true. Or just what I actually remember. Maybe she was talking about Joy trapped and the red cage with Baihu inside. I'll look for it the next week.
Ok... I'm sleepy so I hope you'll understand this:
The 4th chapter or artworks shows some martial artists wearing green dogis or gi. One of them seems to be Ryo / Akira but on the 8th, Akira is "facing" one of the martial artists with the green dogi.
Now I'm remembering what the fortune teller said to me one day: "a friend will become an enemy".
And about the 6th chapter. The woman is similar to Niao Sun but there's another old man at her side. I'm pretty sure he's the unknown leader of the Chiyoumen. Representing the snake tortoise.
I supose by looking at the picture you imagined something related to Final Fantasy VII. Yeah! I'm planning to put Ryo Hazuki to FFVII. I actually watched videos about how to put models into the game and it does not seems hard to do. I have to separate Ryo's model into parts.
I didn't say nothing because I wanted to install the Bootleg with HD mods to improve the graphycal part of the game and I installed everything and tested the game just now.
I'll ask your opinion about wich model could we use. Passport or in game?
And I have rendered two versions of Ryo.
Original and black jacket (since FFVII is in a techno punk era): http://i.imgur.com/hWfx7Rz.png
The idea is to swap him with Cloud Strife, see Ryo using a sword (I'll try to use the katana for him) and doing omnislash.
Having FFVII configured with the bootleg, now I'm going to make the battle model to start the mod. I'm afraid about the textures. I'm not sure if FFVII engine will let me use the 8 or 9 textures that Ryo has. Maybe every model is limited but well... That's something we'll learn in a few days.
I have another surprise but I'll show this one when Ryo's going to be ready with the battle model.
Model is already divided in parts. I'm praying to see if it works [-o<
Ryo is a new gen model. He doesn't have "block union" or whatever is called so when you divide the model in parts you have to unify polys or the model will be have opacity on articulations.