Master Kyodai wrote:The savegame itself does not have a checksum as far as i can tell or at least not all parts of it i think. I made 2 "resume saves" right after the intro. One at like 8:57 and one at 9:05.
I actually expected to only have some kinda "times user saved the game" counter and "current time" changed as i didn't move or do anything. That and maybe a checksum. However - surprisingly loads of values changed.
Master Kyodai wrote:To check if it really has a checksum i took both files into a hex editor and ran a compare. What i then did was jumping to the last difference and just changed a Hex 27 into a hex 28. Saved the file and loaded null DC. Loaded the rigged save game and it still loads fine. WOuld need much more time to say anything definite, but to me it doesn't look like a real checksum or else it would have been like "CRC fail" or so - still it loaded fine.
kakuzawa wrote:Post apocalyptic journey through dojo
[youtube]http://www.youtube.com/watch?v=PlaIItA1zYA[/youtube]
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