Now that SEGA lost the trademark, I hope Shenmue 3 is made and released and sells well, it's SEGA's fault that we haven't seen Shenmue 3, and partly whilst I don't blame them for being afraid to touch shenmue since they've lost out on so much due to the production costs, I stilll think they should have at least given the series another chance and tested the waters, like released the HD remakes and so on, but they haven't even done that.
I really do hope that if Shenmue 3 is released that it sells really well and is popular enough to appeal to new fans and even to be enough to have Shenmue 4, how gutted would SEGA be?
It wasn't Shenmue that ruined SEGA at all, it was a lack of total good games on the DC, Sega had the good games like Sonic, Shenmue etc, and they only other good games were Soul Calibur (which was fucking brilliant btw), and I suppose through other methods like advertisement.
SEGA shouldn't blame Shenmue at all, they are obviously thinking of all the time and money that went into it and regret it, but all in all they fucked up on other games, take the sonic games for eg, they could have done a MUCH better job... like what they did for Sonic generations, when IGN said how this is how a sonic game should be done I couldn't agree more with them, the notalgia of the old levels, classic sonic, green hill, less of the stupid treasure hunting with knuckles.
Shenmue set the standards, i've never played any other game quite like it, even though it's set in a smallish world with boundaries, the world leads you to believe it's is massive, compare it to a game like GTA, even though GTA is clearly a bigger game world, Shenmue still feels as big, if not bigger purely because of the interactivity, being able to talk to everyone, searching through cupboards in the houses, most of the buildings can be entered, this is what makes a gamme world big, not just masses of land with fuck all to do in it.
I never knew (at the time of playing) that Shenmue would limit us to just the few areas it does, but being able to get the bus was a definite plus, i really had the impression we had a whole world to explore out there (this was one of the 1st open world games you know), but after finally completing the game the facts became a reality, like not being able to explore further, but acceptance comes after, it is after all a video game, and the level of detail in the areas given was enough. Shenmue 2 took it a level further and wowed at how large the areas were, Aberdeen, wanchai then back to abredeen in beverley hills wharf, then off to kowloon, and finally when you think its all over, disc 4 had guilin, i was expecting disc 4 to be like shenmue's just a passport with nothing much, but how wrong was i?
ok enough now, you get the point, sega should never doubt shenmue, they should have released shenmue 3 last gen, so now I really do hope the PS4 is the last chance, if the GDC postmortem is nothing more than a 1 hour talk of how he made shenmue 1 and 2 and nothing more, then i think it defies the whole point of doing it in the first place, Yu Suzuki knows there a shitload of fans wanting Shenmue, and he must also know that the mention of this GDC postmortem will get the fans to expect something, so it really has to be Shenmue 3 announced, if not then I really understand the meaning of it all...