Yokosuka wrote: New interview by Multiplayer.it
If I rely on Google Translate:
- YSnet is targeting 3D character models with a "significantly higher" complexity than what we saw in the teaser. Multiplayer.it actually saw these models although they did not have textures.
- The extended trailer shows classic QTEs and Ryo playing mini-games such a pinball and a cabin similar to Fighting Mania.
punkmanced wrote:Kiske wrote: VG24/7 Yu Suzuki interview:
https://www.vg247.com/2017/08/25/shenmu ... shenmue-4/
But at the same time, you can make a phone call to the characters of Shenmue 1 and 2. When you call those older characters, all of the images come up as your flashback, your memory.
In the form of original screenshots, or new recreations of those scenes?
Movie, a movie from the original.
Could this mean that the "phone call option" is being implemented into the core game?
Meaning, is it no longer a backer-exclusive mechanic?
Interesting.
Yu Suzuki: "My vision of the Shenmue universe and the way I see the characters have never changed.
To me, it's like not even one day has past [Since Shenmue 2 release]."
According to Yu Suzuki, it's still early to show a playable version of Shenmue 3 to the public.
Yu Suzuki: "More than half of the work has been done, but really I shouldn't tell you at what point we are in the development."
The partnership with Deep Silver will allow YsNet to focus on the development and work with better conditions but at the same time, the communication with media and the Kickstarter backers should be less transparent.
We had the opportunity to watch an extended version of the teaser (~3minutes). There were no dialogues o specific story related references. On the other hand, the video gives a good idea of the environments, characters and shows interactions with each others, like fights and side activities.
Following the feedback from the Community about the teaser, Suzuki San wanted to reassure the fans: "The characters shown in the teaser are temporary. We have just added a new facial animations system but the video we have prepared for the Gamescom was based on the previous version of the game."
Then, Yu Suzuki showed us a serie of 3D characters pictures, without texture but with a significantly higher complexity compared to the teaser models. "This is the quality level we are aiming to for the final version [of Shenmue 3]."
Of course, there are going to be a lot of extra activities. Mini-games and "hobbies": In the extended teaser, we saw Ryo practice punches on a cabinet looking like "Fighting Mania" or play pinball. Other classics like gashapons or forklift driving will not be forgotten. Lastly, news regarding the fighting system too: In the video, we saw a few QTE's not so different from the ones from the original Shenmue's, but Yu Suzuki claims that they are introducing some ideas to make the QTEs more modern and dynamic.
Peter wrote: Heeeey bud. Sorry if I haven't replied to a message you may have sent lol. Still trying to come back down to earth after the last week!
Yea I mean I am not saying it's not there, it was was all such a blur. It could have been that board thing with the forklift, for some reason that's in my head. We were asked not to talk about it, but if other journalists are talking out it, then I guess that's what's in it.
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