UE4 is constantly updated by Epic, it means nothing that it has been released before Dragon Engine. Yakuza team always had some very skilled modelers and animator. They put a lot of effort modeling believable characters, but that has little to do with the quality of the engine itself... their models...
I'm trying to replicate your wonderful preset with the latest version of Demul + Reshade, but there's no way to get SSAO and DOF working... MXAO is failing detecting the edges properly and the characters look transparent and glitched. Same for the DOF, it keeps switching the focus point... I also tr...
Here another edited image of a frame I took from the teaser, this time is Shenhua turn: I have to admit it is more difficult than I thought to increase the realism by keeping the characters original appearance...
I think the natural evolution of Shenmue fighting system can be found in stylish action games like DMC and Bayonetta, they put apart the chunkiness of movements typical of fighting games but they are still able to manage a vast number of combos, Bayonetta also provided a good example of QTEs added t...
Hi guys, this is my first post on Shenmue Dojo, I've been reading you since long time, but never wrote a single post... anyway, you ispired me doing this, and I think something like that would blends a lot better with realistic enviroments. Maybe I overdo a little ... actually I tried to use FFXV ch...