The previous console generations all had a slew of "hidden gems", games that usually have modest sales that are either loved by the critics and hated by the public or vice-versa, that are usually not perfect but bring forward something new and original to the table, later evolving into an...
Yeah, it will definitely be because of the game's having dual audio that will add things up a lot, plus Shenmue II's cast size being bigger than Shenmue I's as well (more NPCs + more voiceovers = more GB). Pretty sure Shenmue II just has more cutscenes as well.
A lot of that went over my head, but I'll take that as pretty good proof it wasn't just a simple task like many believed. In layman's terms, he's basically explaining that SEGA may or may not have the high definition audio (for the voices and music, sound effects etc) in their vault/storage somewhe...
Really need to get around to playing Doom, heard nothing but great things. When I next have that FPS itch, that will be the next game that I play. Anyway been replaying Resident Evil 2 and actually got my first A rank as Leon (finished Claire A scenario with a B rank) and in turn unlocked 4th Surviv...
Anyway I find pretty odd that they're making PAL and NTSC-J versions and shipping them from Arizona.. seems like it'd be easier to find local partnerships and save a lot on shipping Yeah, that is a bit odd. I'm fairly certain the last game I kickstarted, they had two or three shipping locations (US...
Norio Hanzawa is another underrated composer that I follow; Gunstar Heroes, Guardian Heroes, Dynamite Headdy and Mischief Makers are probably his most known works and most Genesis/Mega Drive fans would recognise his work right away. He is also the composer of various Konami games (such as The Simpso...
My only concern is that with the old music vs the new music is that unless Iuchi has kept the same synth and MIDI sounds on his computer from the Shenmue 1 and 2 days, the new tracks will sound very different and create a clash. I hope for a consistent musical score that has a great variety as well ...
Miyazaki confirms that neither Sekiro: Shadows Die Twice or Deracine are not one of the "3 major games" From Software is working on that they talked about a year ago (one being a dark fantasy Action RPG, one a new IP that Miyazaki is going to Direct that he described as being "weird&q...
I think AC6 is definitely in the works, just Miyazaki probably wants to direct it. Hence, it's been put on hold until his Adventure game and Shadows Die Twice get done. As for this game, definitely going to get it now I have a Switch whenever it comes out, looks really fun. Love the fact that it has...
My issue with 4 is the missions were so short like 5 minutes 10 at the most. 20-30 minutes would be ideal. I completed it but something felt off. Then again what do I know. I enjoy Front Mission Evolved. So maybe my opinion is moot. AC4 and AC5 may as well be from different series the playstyle is ...
Eh, I hear the word "trolling" and it always sounds like a description of some sort of childishness to me. The devs at From have always done their own thing, from the very start, rarely creating any of their games specifically as a rival to anything else (the one exception I can think of ...
Adventure game Directed by Hidetaka Miyazaki. New IP. Now this is something From haven't done in a long time. Nice to see them return to the Adventure genre.
It's directed by Hidetaka Miyazaki. Coming to PS4, Xbox One and PC. About Your death won’t come easily. Introducing Sekiro: Shadows Die Twice, a fantastical, dark and twisted new gameplay experience from developer From Software, creators of Bloodborne and the Dark Souls series. Directed by Hidetaka ...