Personally, I think I'm going to try treading the line between something than maintains the immersion of the game, and thanks Ys Net for all their hard work. "It's been 18 years since I was last here, but it's good to be back, feels like home" etc, etc. I know it's not been talked about a ...
It's hard to tell where they are, I think they're still using unfinished placeholder models here, or it's at a later point in the game and whoever is playing chose different clothing. It's probably the second cutscene according to the number in the upper right, and it looks a lot like the revised d...
Sappharad wrote:I don't think so. The person whose legs are on the right isn't wearing shoes, and has long dark pants with no light brown dress. I don't think that's Shenhua?
I dunno if it's just me, but I think I can see shoes.
It looks like Shenhua's revised outfit rather than her Shenmue II look.
I took one for the team and bought the Xbox magazine. Wish I hadn't. https://s22.postimg.cc/b6ymxw66p/IMG_20180615_132449208_HDR_2.jpg Riddled with errors and childish jabs at Shenmue 3 and the "other" console. Wow. Couldn't even get the developer right. Somebody got PAID to write this. P...
Maybe I'm cynical about games journos, but part of me thinks some will shit on the game regardless. Doesn't matter what PR moves are pulled, or how good the game actually may be, it'll be a matter of ego, a morbid desire to slaughter a "sacred cow", and to say "I told you so". So...
YSNet may have a current core development staff of 45 but the number of people that will have worked on Shenmue 3 by the time it has been completed will likely reach triple that number (mainly comprised of contract studios which haven't yet been publicly released.) I recall an interview with the Ni...
Spaghetti you may be right, I am just going off of like BOTW numbers which were around that size (50-100 with Monolith as contracted designers for a few months) plus Shenmue 3 has a Miyamoto type working with them so it gives them an advantage, many critics forget what a visionary Suzuki is and I s...
Realistically speaking, we should get our first true look at the game in August. They will have had(counting the age of previous footage) almost a year and a half to show us what they have accomplished for the game. It really needs to be on-point, though. I'm not saying "zOMg blown away" ...
I think its all smoke and mirrors with him though. Just trying to promote his channel. I believe the SEGA Europe rep themselves has said Adam knows a date. Think it was in the 500K Facebook group. Whatever you think of Adam, he's still the guy SEGA picked from the community to promote the game in s...
Not trying to be an asshole by replying like this, but, as a person involved in development myself I know the typical product won't be fully polished until roughly 3-4 months (sometimes 3-4 weeks) before release. Most of the footage is typical development growth pains, they made a huge mistake show...
Shenmue 3 was in pre production right up until the beginning of 2017, meaning that the footage we were shown at Gamescom reflected about 8 months worth of development. It'll be interested to see how much this game has progressed in the past year. The footage was not from a hot-off-the-presses build...
D3T were pretty good for options with the Mega Drive Collection hub. If there's already going to be the option to chose control schemes and dual VO, may as well throw in aspect ratio choices too - for cutscenes and gameplay for anybody who wants a purist experience or to mix n' match. I dunno if the...