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Re: Shenmue 2 Full English Xbox Speech mod for Sega Dreamcas

By any chance did anyone ever make a version without downsampled audio just for Emulator purposes?

Like I even tried to do this myself. I got as far as checking out the tens of thousands of different files inside the AFS container in disc 1 alone between the Dreamcast and Xbox versions and saw they were referred to differently between versions, that alone was enough to make me give up lol.

So yeah would def appreciate it if anyone has done this could share, or any pointers on how the above was dealt with would be cool. (...It wasn't "manually was it? 8-[ ) I'd share it myself if I could get it working.

im not sure what version it is but some fella over on an Adam Koralik video posted this https://docs.google.com/document/d/1J8NV5EiFu-J17NbOMsD93le-QRpj4I9zdZTIyZvnlZg/edit

the linked shenmue 2 copy has full ENG voices and each disc is around 1gb so.. maybe its not compressed.
by Chowchilla
Thu Jun 25, 2015 8:05 am
 
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Demul v0.7 alpha released. (Dreamcast Emulator)

From the Russian Demul forum

Demul v0.7 alpha 070715

by many requests we decide to make public build of emulator to show and share current stage of its development.
its an alpha/preview quality product so take it AS IS.
it includes new features and new systems mentioned in this topic, many bugs fixed, as well as several unfinished parts, like new DX11NG render.
enjoy.

Demul v0.7 alpha 080715

quick followup:
- somewhat fixed save/load state for DX11NG
- adjusted sound volume, was too loud, notable in Atomiswave games

Demul v0.7 alpha 090715

another quickfix:
- fixed broken a long time ago SH3 serial port, Cave Medal Mahjong playable again
- minor romset correction

more bugfixes:
- better G2 DMA edge cases handling
- brake in Atomiswave racing games works again
- fix crash in ROM-based SystemSP games
- weird AICA LSA/LEA handling tweaks

Demul v0.7 alpha 190715

- Crackin' DJ 1&2 playable
- Ferrari F355 Deluxe have sound/music
- fix Naomi 2 materials, lights refactor
- foolproof VMU files creation
- remember last path in gdrCHD, gdrImage, etc
- better Xinput deadzone handling
- fix GDI audio in gdrCHD (this plugin is recommended now for usage with GDI images too)
- workarounds for newest ATI bugs in 15.7 drivers
- SH4 MMU fixes & improvements, Shenmue's Afterburner II minigame playable
- several minor tweaks



190715 is the latest

Downoad Link

Thoughts

So, ive played on this release of Demul for around 3 hours and it runs great. ive had one ore 2 minor slowdowns buts is been butter smooth the rest of the time.

They seem to have fixed the audio issues as well.


I have made a video however in regards to my settings.

http://www.youtube.com/watch?v=CN7mtk6QSDE
by Chowchilla
Tue Jul 07, 2015 12:28 pm
 
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Re: Demul v0.7 alpha released. (Dreamcast Emulator)

I have the same card and a 3570k clocked at 4.2ghz. I use 3x scaling with 32 layers. If I go higher than 3x I get Slowdown's. Also found out that you set Slowdown's the first time you run the emulator. Think it's to do with the cache folder setting up.
by Chowchilla
Wed Jul 22, 2015 5:49 pm
 
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