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Shenmue Dojo interview with Yu Suzuki (Gamescom 2017)

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At the Gamescom 2017 event, we were very lucky to have a quick interview with Shenmue 3 director Yu Suzuki. Unfortunately, over the 3 days available with Suzuki-san, it was very hard to secure an interview with the team due to the general media already having pre-booked all of the time slots available with Suzuki-san through their new publishing partner, Koch Media. But thanks to a few people behind the scenes (especially the community's own Shenmue Ambassador Ali Novin!), we were able to be squeezed in for some quick interviews at the end of the final day, and got to experience the Deep Silver media area! (and rub shoulders with other developers in the area. 5 points to who can guess the developer in the chequed shirt.) Possibly a happy accident, but quite hilarious that Shenmue 3 was allocated Wareho...errr room number .08!

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For this interview, we are unbelievably thankful, as both Suzuki-san and Harry-san were understandably extremely tired, and in light of that, our time with them was very short. Despite having upwards of 20+ questions prepared, i only had time to ask a very short number so apologies in advance that i did not get an opportunity to ask a lot of gameplay based questions. I didnt get to that stage, and before i was out of the "introductory" questions stage, it was time to wrap up the interview! Either way, its always an honour to be in the company of Suzuki-san, and we are so grateful for his time at Gamescom. Enjoy :)

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SD. So hello Suzuki-san. Welcome to Germany! Have you been to Germany before? Have you been to Gamescom before?

YS. It’s my first Gamescom, but however, for Germany, I don’t remember… 2 or 3… around 3 times. I have a feeling the number grows with each interview (laughs)! It’s around 5 times… I think. Although, just before when you asked the question, I said twice! But I think 5 times is the right number.

SD. So we know you are in Cologne for Shenmue, but I know you have a love for art and architecture. Do you have any plans to do any sight-seeing whilst you are here?

YS. On the day we arrived, or maybe the day after, I went to see the Dom (Cathedral). It’s splendid! I also walked around the Old Town. Yes, it was amazing. It was more impressive than the Tokyo Tower (laughs). I am joking! But it was amazing. I could say amazing over and over.


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SD. We are at Gamescom for Shenmue 3. But I have to ask, why Gamescom? We just had E3, and Gamescom is a little bit after, so did it just feel right?

YS. The reason for the timing was that I wanted to make the announcement in conjunction with the forming of the contract with Deep Silver. The agreement, to put it simply, was not ready in time for E3.

SD. Ok, so I just want to bring it back a bit, to the Kickstarter update where you announced that you had to delay the game. How hard was that decision, and were you worried about disappointing the backers?

YS. Hmmm, yes of course. I was most concerned about the backers. At the time, we had already made progress in our partnership talks with Deep Silver. So for us, being able to aim for something above what had been the plan with the original Kickstarter, it would have been extremely difficult to implement an open world with the initial plan we had at the time of the Kickstarter. So I continued to look for a partner after that. I really wanted to create an open world somehow. So I kept searching, and eventually we were able to form a partnership with Deep Silver which enabled us to upwardly revise the plan.
So at that time, I took into account what we would be able to achieve with Deep Silver. I felt positive we would be able to achieve a “scaled-up” Shenmue 3. If conditions improved after forming a partnership with Deep Silver, we would be able to expand our plans. That would bring along with it more tasks to complete, and I hoped to announce the good news to everyone along with the schedule change. But at that point the contract with Deep Silver hasn’t been finalized, so I wasn’t able to mention it. That was the situation.

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SD. In the same video, you mentioned “new technologies, possibilities and new expressions” for Shenmue 3. Could you tell us more about those, and have they changed what you originally thought Shenmue 3 would be like?

YS. We have a complete set of basic shaders, although these need to be tuned for Shenmue. But having a full set of basic shaders is one of its (Unreal 4 Engine) advantages. Also it’s an engine designed for games, so there are all sorts of libraries for 3D games. So when you’re at the prototype/building stage, it’s very quick and efficient. That’s another benefit.
With Shenmue 1 and 2, my program forms the base, so I understand all parts of the program. However this time, the innermost working are a “black box” so I can’t obtain a full understanding of every part, and that can sometimes be a problem. From an overall perspective, it’s a really marvellous engine, especially when it’s used by multiple people. For example, we take the case of 30 or 40 people, or more, are developing the game simultaneously. It can handle management and so on, and do things like analysing the workload, rendering load, CPU usage and various others. Product management has also been made easier too, so overall, I think it’s a superb engine.


SD. I’m glad you mentioned shaders because I remember a conversation we once had about how important the colours of Shenmue were important to you. How difficult has it been to achieve the “look” and “colour” of Shenmue with Unreal 4?

YS. The basic attractive colours in Unreal 4 are formed with High Dynamic Range, and there is a wide range of colours from light to dark which can produce images where you can really feel the light and shade. This was the key deciding factor for my selection of the Unreal Engine. For me, the light and the shade are the most important part. For Shenmue, there are 2 things which are necessary to add. The next stage is there has to be a feeling of humidity. Shenmue has to have a slightly “wet” feeling to it. A damp kind of feeling in the air. I don’t mean actual rain, but the air should have a kind of moist feeling to it.
It’s difficult to achieve this with the standard Unreal 4 shaders, so I think we will have to write our own. The Shenmue teaser we have shown has achieved that look of “wetness” I think. We have now reached the second step. We are not yet at the third stage, but that will be images that you can smell. For example, in China they may chop up a pig like this, and then, without storing it in a refrigerator, sell it under the hot sun. It has that kind of raw stink, and that’s something I think we managed to achieve in Shenmue 2. Shenmue 3 will also be going onto this stage next. A “smell shader”, or a “stinky shader”! (laughs).

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SD. I have a lot of questions to ask, but I know time is very short, so I will ask my final question. With being president of your own company, you have hired new staff members to work on Shenmue 3. How does it feel to pass on all those years of knowledge and experience to young new developers? Have you had any difficulties managing a team like this?

YS. Well not all of our staff are young, there is someone who is 50 years old… all ages really. But management is the most difficult part. They have entered the company going through interviews, and it’s hard to get to know someone properly at the interview stage. So after that process it turns out there are some people who speak extremely little, for example, so yes it can be pretty difficult. Various strategies are needed in order for each person’s performance level to reach 100%, and that’s the part that’s most difficult. I would prefer to lose myself in the creative work, but quite a bit of time is used up on management.

SD. Suzuki-san, thank you.

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...and in the blink of an eye, it was all over! Apologies again that we could not have had more time to ask more questions, but there maybe more inverviews coming out from the Shenmue Online Community in the near future with lots more questions so stay tuned for that! ;-)

But before we left, as always, we had to surprise Suzuki-san with a gift! Thanks to a fantastic idea from 500k owner Aaron Barstow, we decided to try and somehow put Suzuki-san into one of his favourite bands, Van Halen. So working together, we came up with the idea of having an artist design an image of the band members but also insert Yu Suzuki in amongst them! After contacting one of our contributors to the Instagram page, @r_wuying, he understood the concept, and very quickly came though with an awesome piece of work!

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Of course, we couldnt give Suzuki-san an image on a PC, so we had it framed and brought it to Germany to present it to him from all of the Shenmue Community, for which he was extremely surprised and thankful (as always!)

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My Gamescom experience was one i will always remember, and i have to say thank you to so many people including David and Kenji from Shenmue Master, Aaron and James from 500K/Team Yu, Silvia from 500k, Chao from the community and of course Ali Novin for all his hard work behind the scenes to make the interview happen. On a personal note, it was fantastic to meet long time Dojo members YS, Snoopbob, B-Ren and Bluemue at the event too!! Its a shame we couldnt have all spent more time together! Also, of course how could I forget (which I did :oops: ) the amazing Switch for being on point with translating duties as always!

But with that, another event has ended, and the long journey continues! See you all again soon :D

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by Peter
Sat Sep 02, 2017 7:53 pm
 
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Re: Mario Odyssey

Well I bought a Pro controller and it’s something I recommended everyone do if you own a Switch, so much more comfortable and makes controlling Mario easier.

I just beat the new Donk City level and had a huge smile on my face at the end. I won’t spoil why but anyone who’s played it will know why.
by Riku Rose
Wed Nov 01, 2017 6:10 pm
 
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Re: Recent Gaming Purchases

Coromasta wrote: Or try to track down a Pvm, things can be expensive on ebay but find one locally and it won't hurt your wallet too much.

Picture quality is amazing, best purchase I did this year.


Gotcha, thanks for the advice!
by Truck_1_0_1_
Fri Nov 03, 2017 12:30 pm
 
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Re: Recent Gaming Purchases

https://i.imgur.com/0hf7gID.jpg

Hate myself for buying this...
I didn't want to preorder, I didn't really want this version, I wanted to wait until I can get the regular one below the normal retail price. But then impatience set in and I had to go with one of these for an inflated price as there was no chance to get any X on release day anymore. I blame it on Sonic Forces, wich I got a day before it's release and I didn't want to start it on the "old" One S without the X Enhanced stuff and everything.
by BlueMue
Thu Nov 09, 2017 10:46 am
 
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The Shenmue Dojo - past, present and future.

Grab a cup of coffee or some snacks. Its about to get detailed!

So, hello everyone!

A lot of visitors here may recognise my name, but for anyone who doesn't, or is unsure, allow me to introduce myself. My names Peter Campbell, im 34 years old and live in Belfast, Northern Ireland. Life was going swimmingly until one day i picked up a copy of Official Dreamcast Magazine off of the shop bookshelf, and my life changed course from that moment on. I have been a huge Shenmue fan since that day, and it wasnt too after finishing the games back in the early 2000s that i found this site, The Shenmue Dojo. Over the course of the past 14 years i have regularly contributed to this site, firstly as a registered user, and then as a staff member. After a brief hiatus last year, i was contacted recently by the then current owner, George aka "Yama", and offered the chance to become the owner of the site and begin to get this place ready for the crazy future we have soon ahead of us. If you missed his topic, you can check it out HERE!
Shenmue has been a huge part of my life for the past decade and a half, from playing the games beyond any sort of countable number, to finally realising a dream come true, meeting Yu Suzuki in Japan during the Kickstarter Backer Dinner. This series and this site was dead just a few years ago. It really was. 8 years ago Yama took over and did an outstanding job making the site more appealing and accessible for anyone who visited, and all during that time we lived in hope that it wouldn't all be for nothing. It really did begin to look like a waste of time and effort, but thanks to excellent fan spirit and great community building and campaigning from the 500k Facebook group, Team Yu group and longstanding French partner site Shenmue Master, a relatively impossible dream came true and we are well on the road to actually holding a controller in our hands and walking down to Bailu Village to get some clues on the hunt for Lan Di. Its been an insane ride! But the rides nowhere near over yet!

In this post, i will be going over a few key areas in detail, about what the aim of this fansite is, and any subsequent changes may be coming in relation to the future release of Shenmue games. One of the key words i hope to always stick to is transparency, so everyone knows exactly what is going on. So like i said at the top, i hope you got some food and drink!

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~~~~~FORUMS~~~~~

We may as well start where we are, and that's with the place most members, if not all members visit the most; The Forums. Its where we all talk and get to know one another. Realise each individuals reactions to all things Shenmue. In terms of changes here, it will mostly be structure based, with a few cosmetic tweaks for reason i will explain.

First off, before even taking over me and Yama discussed at length the staffing of the boards, and what their roles are. A lot of users within the roles were either AWOL or just didnt bother to make any decisions or act when needed to. So we put together a list of names that we both felt from the beginning of my tenure that we felt comfortable with, and also what role they will play. Below is our selection, and what that role means:

Shenmue Dojo Owner & Administrator - Peter
Administrator - Yama

The role of myself and Yama as administrators means that we have access to the ACP, and can make relatively any decisions in terms of usergroups, permissions, cosmetic look of the forum makeup etc. Its all pretty much behind the scenes stuff. We also take the wheel of the ship, and help make sure the site has the right tone and feel in terms of staffing and making sure this place serves the best interests of Shenmue and the site itself.
Yama has kindly offered any advice 24/7, but as owner, the overall look of the site design and any future changes to anything i will have to decide upon. That means everything, from a new site, social media ideas and direction, forum upgrades and design, listening to members, staffing members.... its no easy job thats for sure, and these past two weeks, i could count the hours of sleep ive has with just my 2 hands. I will be active on the boards, that goes without saying, but i wont be as active as i was back years ago as a regular member. Gone are the full weekends of chatting, bottle of wine, and nude pictures (dont ask!).

Global Moderators - BlueMue, Henry Spencer, James Brown, Jibby, OL, ShenSun, Sonoshee, Spaghetti

The team selected i feel is a great mix of everything. Old members, new members, full of ideas and all sing off of the same hymn sheet. First and foremost, this is a Shenmue fans website. We come here for our love of the series, and as of late, it doesnt seem to be that way. Open troll comments which differ from constructive criticism, and branding the entire Kickstarter as a scam are not topics of conversation that serve both Shenmue and this website well. Theres a fine line between keeping negativity off the boards and censorship, and the reason ive selected this team is because i feel they have the experience and intelligence to make a call and do whats right. We are a site for the fans by the fans, and i hope the staff sets the tone and attitude for people who contribute to the site.
If someone is just joining up here to troll for some giggles, or get some hits on their Youtube site by badmouthing the series then they will act swiftly and appropriately. All staff have been given instructions to be as transparent as they can. If a user gets warned, or banned, their post will be edited by the moderator taking action, so that everyone can see. Sadly until the forums are upgraded this is the only real way of being transparent with other users so until then, please bear with us. Any more issues or questions, please dont hesitate to ask!

News Posters/Veteran Contributors - alimn, Axm, Bysby, Kiske, Kiyuu, LanDC, Sonikku, Switch

These members have the ability to post in the current News and Updates forum, where we try and bring any and all Shenmue news to the public as quicky and clearly as possible. It was an original group, which has been merged with longtime veteran contributors of the site whom also have been given the same permissions. They have no moderator permissions outside of this.

Shenmue 500k Staff - Shenmue Stare, shengoro86
Shenmue Master Staff - Shendream
Team Yu Staff - Team Yu

The Shenmue Community has grown a lot over the past 6 years, and i will be trying my best to make sure we remain as a team. Any sort of mentality of "us versus them" i want put to bed from the start. We all co-exist and form one entity, and it offers every Shenmue fan their own unique platform to which they want to contribute to! If you dont like the Forums here, Facebook has you covered with 500k. If you want to help with the #SaveShenmueHD campaign, then Team Yu is the spot for you. Shenmue Master has any French speaking Shenmue fans covered and has been around for as long as the same time the Dojo has. It doesnt matter where you contribute, it matters that you contribute in the first place, be it here, there or anywhere! The one common goal here is the success of Shenmue, and thats all we want together. But wait, doesnt the Shenmue Dojo have a Facebook page? Yes it does! But its a page, and we use that primarily as a news outlet extension to the forums. 500k offers a group platform, to talk about everything Shenmue in a more hot take/smaller post type of fashion. The Dojo forums offer intense debate into any little aspect of Shenmue, so again, its all there to cater to the Shenmue fan. Its not a competition if we are all trying to reach the same goal with the same intention.


Shenmue Dojo Coder - MrRod

I finally had the pleasure of speaking to MrRod on social media over the past few weeks, and he is a great guy. I cannot stress enough the work he has done in the past, and to be honest, it would not be online if it was not for him. He has kindly offered to continue on serving as our coder when we need him in the future, which i will touch upon in more detail in a little bit.

But for now, thats what will make up the structure of the site.


One other thing i need to mention is the option users have had in the past to donate to the forums for upkeep and maintenance. Now let me be clear on this topic, this isnt a negative take on Yamas tenure, where he introduced this feature. It just feel that if anyone has any money they would like to give to the site, give it to the Shenmue 3 PayPal campaign. Or hold onto it and buy the game when its released!! I will cover all costs of the site, and look at any upgrades to the service if we get to that stage and need it. Anyone that knows me, knows what i am like with money. If this site is mine, its my responsibility to cover it financially, and it will continue to be 100% free for all members to use. I do this out of love for Shenmue and thats where i stand.
With removing the donation option, i have decided to remove the various "donor" usergroups, and the relevant username colours and titles, and i humbly thank you all for any support you have given in the past. I know this is the Shenmue Dojo, and change usually brings with it a 15 page argument with nothing but popcorn bags left in its wake. But i do have reasons. This site is on the cusp of its biggest moments in its history. Yes we are in a lull now for many reasons, but Shenmue 3 is fast approaching, and possibly Shenmue HD with it. The attention the series will get, and as an extension the community and this site, will rise to numbers we may not have seen before. When get have new members join here, i want them to see clearly who is who, and what is what. The only people with any sort of distinction are those with key roles, and the colours simply make them easy to identify. Green = moderator. White = newsposter. So on an so forth, This means people know who to go to if they need anything, and also who is making staff decisions at any given time.
Another reason the groups have been streamlined and tidied up is because of something that i touched upon earlier. With a site thats been online this long, and one which started out on its own before becoming part of a community, its inevitable that a hive atmosphere can develop over time. Like i also said, we are all friends, but we are all here for Shenmue, and ultimately on the same page. I want things to be as transparent as possible, and as clear and straightforward as possible, so any sort of special privelidges or cosmetic changes have been removed. I dont want a hierarchy here, and if i could run the place without any sort of groupings then i would, but unfortunately thats not how the way the world works. But, outside of the staff, we are all human being. All together. All Shenmue fans, and i dont want anyone seeming like they are above someone else. It cant be helped when a user joined, or how many posts they have made. We all contribute equally, and great users come along at anytime. Being here for 10 years doesnt give you a badge of honour or any sort of hierarchical standing. We are all Shenmue fans, regardless of if you picked up the controller last week, last month or last year.

The last thing i have to say about the forums is it is currently on an old version of PHPBB. Thats why it looks the way it does, doesnt have Emoji support and other bells and whistles which other more modern platforms may have. The plan is to upgrade the forums ASAP, but it will take a lot of work. As i touched upon earlier, MrRod has kindly agreed to help out with this, and we will try to get to work on it as soon as we can. In preparation for future Shenmue games, we know we also have to move forward. We will have more information on that in the future as it happens!

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~~~~~WEBSITE~~~~~

The website runs off of both links of shenmuedojo.net, with shenmuedojo.com as a redirect. We pay and own both domains, and each will take you to the website designed by Yama almost 10 years ago. Along with the forums we will be aiming to update them and bring them in line with modern day sites. At the beginning of the process of the handover, Yama had designed a brand new site which i had seen at various stages along its development. Yama has done a great job with a new website design, with a more clear structure, greater social media integration, community partnership and mobile response.

https://i.imgur.com/rZxnGcX.jpg

As much as i would love to use the new design (it would be in place right now!), its been designed on a Wix site for ease of access and user friendliness. The problem is however is that its not our first option. The most ideal method would be to build a new website from scratch, but if anyone who has any experience knows, this is indepth and time consuming. As well as needing knowledge of HTML, CSS, databases and other such technological wizardry.
Another major issue with the Wix site is that the forums cannot be brought along for the ride, and the support isnt there on the Wix end. This would mean one of two things; the forums as we know them would be deleted with new forums created over on the Wix end, or, the furrent forums have a domain change, and run separately on another link. This could be an option, and linking it to the main site would be straightforward, but that means the new domain would be starting from scratch. All previous links that exist across the internet from the past 15 years would essentially be broken. We would also lose our Google hit rating and for a time, the new link would not show up for any searches.
The option i think is best, is to build a new site with Wordpress, and retain everything together. I have been reassured by a lot of people supporting me that its more then accomplishable, but despite that, its a much deeper job then just putting a few things in place. Ive toyed with the idea of a new logo, and that means design work. Then theres the look and tone of the new logo defining the look and tone of a new site. Image assets need to be obtained, a new layout needs to be designed, what plug in options are available and how will they be implemented, all links to social media, community sites, wiki links, forums etc all need to be working. All of that takes time and effort not just from me,but from anyone willing to offer help and support. Will i get that? I dont know, and if i have to i will outsource a new site to a company here in Belfast, which could compromise the Shenmue feeling this place has always had. All of that is in the future which i will have to decide on, but for now i just wanted to keep everyone updated.

~~~~~SOCIAL MEDIA~~~~~

The site has various forms of social media, which are generally used to post news updates as well as other content.

Facebook Page (Shenmue & community news posts)
Twitter Account (Shenmue & community news posts)
Twitch Channel (Streaming service)
Instagram Page (Shenmue artwork & image service)

We did have a YouTube Channel, which i would like to go into in a bit more detail in the interests of transparency.
The second owner of the website was a person by the name of Hellraiser, whom you would know better here now as Ziming. In 2009-2010 he then passed the website to Yama who built it to its current stage. Unfortunately i am not sure of the arrangement they had or how we was still involved with the site. But he did own the YouTube Channel which, for many years was under the title of The Shenmue Dojo. There is a difference between just a title change and an actual domain ownership, but it doesn't change the fact that he does, and always owned that channel. He also was responsible for all of the content added to the channel, and no one can argue it is a huge Shenmue resource.
Recently during the MAGIC 2018 conference a video was shown with a disclaimer for it not to be recorded. The video was an extended cut of the released Shenmue 3 teaser from last August, and was only shown to journalists at the event. Of course people either missed the instruction or chose to ignore it, the video was recorded and it appeared online, including the YouTube channel owned by Ziming. This wouldn't be an issue except not only was the disclaimer clear for it not to be recorded, but i spoke personally with Deep Silver staff after the event as well as Yu-san himself and both said that the trailer was not to go online. Other members of the community at the event were also told the same thing, and we all have refused to host the video as per request. Of course, individual people posting it was inevitable, but a YouTube Channel with the content and subscriber size that's supposed to stand for Shenmue going against the wishes of both the creator and the publisher is not something i can support or endorse.
Ziming has been a unique character over the course of the history of the Shenmue Dojo, and an opinion on him will very to neutral to negative depending on whoever you ask. But in terms of the YouTube Channel not being owned by the Dojo exclusively, it was asked of Ziming to remove all Shenmue Dojo links and branding in light of not removing the video. 2 days ago, i sent him a message asking for him to remove the video and explained the reasons why. As far as i know, i am certainly not the first person to do so. If he feels differently to the hosting of the video that's his business, but with no responses to my messages i will be banning his account here, with no promotion of that Shenmue outlet. If anyone posts a video that's linked to his channel, and its in the context of a conversation at that point in time, then it will be allowed to remain. We are not going blanket banning videos to his site at the punishment of the user. But there will not be dedicated topics to videos that appear on the site.
This was not an easy decision, or one that was quickly made. Nor was it a personal decision, and the list of people i spoke to about the matter for advice should emphasise that. I should also say that i understand if it was such a huge issue, then perhaps Deep Silver or YSNET should issue a copyright strike against it and i shouldn't be making this decision. That may be true, but that's their business, and maybe they don't want the hassle. Again i don't know, but what i do know is i need to make the best decision for both this site as well as Shenmue. One final point is that this call does not reflect or represent the Shenmue 3 team in any official way. This is a site decision, and I wish him all the best with his Channel.

That brings me onto the resulting matter.

Its because of this, that we will need to build a new Shenmue Dojo YouTube Channel. Now as tempting and as easy it would be to begin ripping content or duplicating the channel we once had, its a messy road to go down, and one which benefits no one. There's no point confusing that platform for a user searching for Shenmue related videos. So, the idea which Yama had for the entire Dojo will carry over to the new channel. It will serve as a fan service, with playlists and links to fan created content. A Rolodex for the amount of excellent fan content that's on YouTube. We will of course have our own content being added to the site, aiming to serve as an introduction to Shenmue for new users which, again, we will be expecting with the release of the new games and the attention it brings. Also on there will be a library of live streams and Shenmue Lets Plays both conducted by ourselves at the Dojo, as well as across the web. All content not ours will be play listed only so that when people click on any said video, the proper content creator will get the view, not us, which is fair.
Again, that's the plan, which will take time and manpower to create so bear with us. That applies to all forms of social media which i open the doors to any fans who feel they could contribute to the brand. From updating Facebook and Twitter with news, posting images and artwork to our Instagram etc. I used to stream and work across the board on all sorts of social media when i was a staff member but i very much doubt i could handle it all on my own now.

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TL;DR

Yea i know. A huge intake of words. I know. I apologise if i've rambled in any areas but its been 3 days and i cannot remember what sleep is like.

One last personal request i can only ask for is from everyone, to help get this site to whats generally regarded as its former glory. I don't want to see people at each others throats and attacking each other which the Dojo seems to bring out in people throughout the years. Also, if you can keep in mind I've never been in a position such as this before, and to please help be supportive. We are all human and make mistakes, and again in the interests of transparency, I've already clicked the wrong button and deleted a forum which was created for a members work, so i am reluctant to even type on this keyboard right now in case i nuke the site by some mad ass command. I apologise to Mittens too for the forum deletion. He undertook a Shenmue Project with other fans of the site to make a fanmade shenmue game. The project was dropped a while back, and no valuable content was lost thanks to him having back ups, but still, i made the mistake of deleting them instead of hiding them in the ACP and humbly apologise. Even if i mess up, you will hear about it. Theres no brushing of anything under the rug anymore. Not even from me.
But in the run up to this, i can only say thank you to the numerous people that have said the kindest things to me, encouraged me, and gave me confidence that actually makes me believe that i can do this and make this place a success!

I genuinely hope we can all move forward together towards Shenmue 3, and hopefully Shenmue HD. I don't think i need to reiterate that i will be giving this my all, and if you ever want to talk to me about anything then drop me a message on here, or do a search on Facebook for me and drop me a message!

Oh and thank you for lasting this long if you read through it all!!
by Peter
Sun Mar 18, 2018 6:28 pm
 
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Re: Random Shenmue Thoughts

While checking back some footage of the 70 Person Free Battle that I recorded I noticed that the game replaces the low-poly Ryo from the fight 1 frame early for the following cutscene. This made an interesting comparsion gif.

Image
by BlueMue
Mon Mar 19, 2018 4:55 pm
 
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New Shenmue Dojo

Hey everyone,

I'm excited to announce that the Dojo will be moving forward starting today and into new hands. Congratulations to Peter, a dedicated member willing to put Shenmue first at all costs. This has been in the works for quite some time and I have 110% faith and comfort in this decision. I'll remain an administrator and contribute more freely going forward, however he will be leading the overall project from here on out.

I want to be clear when I say in no way is the original vision from when I took over Shenmue Dojo changing, but instead being built upon. There's no brighter time to do so than now. When I originally took the site over, Shenmue was in a dark place but I pushed to make the site Shenmue centric again in hopes of the series regaining relevance. I believe that challenge was achieved, however now with Shenmue at the literal forefront thanks to Shenmue III, it's time for the site to move forward along with the series.

For the sake of transparency, I'd like to be clear on why I'm doing this. In no way is it a lack of passion, my heart has always been with Shenmue and still is. I've since however created my own business that has consumed every second of my time and then some, so while that goal was achieved and I'm thankful for it, I believe Shenmue Dojo deserves more time than I'm able to dedicate. It's with a heavy heart I'm doing this, but the passion Peter has shown for the project filled it with joy and excitement.

Over the past year or so I did work on a new site. The idea was to be a mobile first, responsive site and bring things up to date with a central focus on community, social integrations and the like.

https://i.imgur.com/rZxnGcX.jpg

With a site as historic as Shenmue Dojo, it's tough to pull the trigger on anything quickly or without heavy consideration. While this will likely just end up as inspiration or a base for the future project at this point, I fully support Peter and the rest of our teams ideas going forward. Having so many working iterations to brainstorm with, the future will only benefit from it and with Shenmue III nearing, it'll be perfect timing.

I ask that everyone approaches the new leadership with respect and the willingness to think outside of the box. Please trust that the entire team, not just myself or Peter, is leading with our heart and has the best interest of Shenmue at the forefront of our minds every step of the way.

Thank you for all of the support over the years, I really do love and cherish the relationships I've built here.

Take care.
Yama
by Yama
Thu Mar 15, 2018 4:46 pm
 
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(APRIL FOOLS) Project Update #81: Shenmue 3 by Ys Net

Greetings backers!
Today we have something very special indeed for you.
Throughout this campaign, many people have voiced their concerns that newcomers to the Shenmue series may feel alienated. Currently, there is no easy or convenient way to play Shenmue I and II without original Dreamcast/Xbox hardware and that's something we'd like to change.

We don't have the budget to fund fully fledged HD remasters of the first two games. But we're not going to let this stop us from bringing new fans a way to enjoy Shenmue I and II.

After much hard work, we proudly present to you: Shenmue HD: The Choose Your Own Adventure novel!

https://i.imgur.com/G2vwAUj.png

A Story Retold:

Shenmue HD: The Choose Your Own Adventure is a complete retelling of the original two games in interactive novel form. Story and progression awaits you with every page turn. Much like the original video adaptation of the game, you can directly control Ryo's decisions and effect the way in which the story plays out.

https://i.imgur.com/WrGntty.jpg

New Features:

Shenmue HD: The Choose Your Own Adventure will also include extra features that were not previously available in the original games. An example of this is the ability to save anywhere in Shenmue I with the included 'Save Anywhere' bookmark!

https://i.imgur.com/mKn1IXo.png

Modding API:

And finally, here's something all you modders and hackers will love. For the first time EVER , an official modding API will be available for Shenmue I and II. With this powerful and flexible API you can do almost anything; from tweaking the story to your liking, to using our advanced 'book engine' to make something completely different. The possibilities are endless. The only limit is your imagination!

https://i.imgur.com/WqH7NS0.png


That about wraps up our special announcement. We hope that you're just as excited as we are for Shenmue HD: The Choose Your Own Adventure .
Be sure to catch us at E3 this June where we will have a playable demo available for the public to enjoy.

Many thanks for your continued support:
- The Awesome Japan Team and YS.NET



As always Dojo, have a great April!
by Jibby
Sat Mar 31, 2018 7:01 pm
 
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Re: Recent Gaming Purchases

I picked up Kingdom Hearts 2.8 Gravity Rush 2 and Yakuza 0 today :mrgreen:
by AnimeGamer183
Thu Jun 28, 2018 8:21 pm
 
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