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Re: Persona/Shin Megami Tensei series

Kaneko back on Persona? That would be weird and Soejima fans would throw a hissy fit. In that case, maybe Soejima is doing art for the next Trauma Team game just to complete the mindfuckery that Atlus are doing here. lol
by Henry Spencer
Wed Sep 19, 2012 5:33 pm
 
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Re: What Game/Games Are You Currently Playing?

I don't think I've seen the elevator scene... apparently the public demo is different from the one that was with Dragon's Dogma (I think it even says so when you go to download it).
But that's kind of the point I was making to Ryudo before; multiple scenarios focusing on different styles is a good thing. From what I played, I liked Leon's stages most as well.

I love survival horror, I just won't hold the general lack of it against RE4 and 5 when they're so good otherwise.
by OL
Wed Sep 19, 2012 6:00 pm
 
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Re: dev comment of the day topic

You're completely right that we shouldn't have a classification stamped on our heads at all times.

There are people who will immediately see the depth of the game and will enjoy it for that reason, however there are also people who will not understand what makes the game good at first glance but they recognize the base reasons something is fun.

Still lets look at OL and Dorian . Both men enjoy action games and have an undeniable passion for the genre.

OL enjoys the more stylistic and aesthetic aspect of the games. He gets into games like Blood Will Tell and Onimusha: Dawn of Dreams and Enslaved. These games are all great but all very shallow. Its not to say OL dosen't recognize depth, it just seems like its not a priority to him. I think if I handed him Ninja Gaiden Black and Onimusha: Dawn of Dreams he's take Onimusha and call it a day. He's the kind of player you need to capture with aesthetics and accessibility, once you've got them you can introduce them to the depth by offering rewards specifically for higher difficulties.

Dorian is completely different. He likes em when they're pretty, but it seems he really likes games to be deep and offer a challenge. This is the kind of guy who picks up Bayonetta, Devil May Cry 3, and Ninja Gaiden:Black and puts the game on hard. This is also the base customer, wanting more Dorian will keep buying a series because he trusts a developer. Combos, freedom, challenge, variety and performance is what this crowd wants. They help a developer grow, they can help them look for new ideas and challenge themselves by trying to break the walls the developer has made. The best way to keep this kind of person is to continue offering depth and allowing them the freedom to continue learning and experimenting with a system.

Both are hardcore, and theres a way to make the majority of both happy, but developers keep trying to go one way or the other.
Large quantities of Intelligence detected. Now I'm really turned on.
http://i.imgur.com/dJB5d.gif
by Dorian
Wed Sep 19, 2012 7:27 pm
 
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Re: Jet Set Radio on XBLA and PSN

Segata Sanshiro Jr. wrote: They're both great, just different. I also like the sound more on the PS3 version.

I like playing it on my Dreamcast best :P
by Bluecast
Wed Sep 19, 2012 7:27 pm
 
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Re: Post a pic of what you expected a member to look like.

Dorian
http://i.imgur.com/xsQyj.jpg

Ryudo
http://i.imgur.com/RJPED.jpg


QWERTY
http://i.imgur.com/qjTI0.jpg


Peter
http://i.imgur.com/1AXCZ.jpg

Manny
http://i.imgur.com/VxPAv.jpg


Yukio
http://i.imgur.com/2RBLS.jpg

Yama
http://i.imgur.com/VjFMW.jpg

Brothaman
http://i.imgur.com/Gu8YI.jpg

Riku is the tall one
http://i.imgur.com/cm3f9.jpg

by Bluecast
Mon Sep 03, 2012 7:07 pm
 
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Re: Post a pic of what you expected a member to look like.

Peter:

http://www1.pictures.gi.zimbio.com/Premiere+Paris+Je+Taime+Paris+Theatre+HkpG0Uu7Pwml.jpg

Kiba:

http://cdn2-b.examiner.com/sites/default/files/styles/image_content_width/hash/24/16/24164b4a079dc9d60198b58d6a7e347c.jpg

Riku:

http://assets.nydailynews.com/polopoly_fs/1.437694!/img/httpImage/image.jpg


Yama:

This one is actually spot on. :lol:

http://www.omega-level.net/wp-content/uploads/2010/05/Sam-Rockwell-TMNT.jpg


ill do some more later
by Axm
Mon Sep 03, 2012 9:58 pm
 
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Re: Gaming thoughts of the day

Yeah, send me the code. Thanks.
by Spokane
Wed Sep 19, 2012 10:59 pm
 
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Re: Ys & Falcom

To be honest, I actually wish XSeed never got a hold of the Falcom distribution rights. They had some awesome releases before, but now they're basically doing fuck-all with it.

There haven't been any Ys games since Seven. The 4 remake just came out and I'd imagine we'll get that. I think you're just alittle salty they switched to digital because, I won't lie I am too but they've been doing a better job releasing Falcom stuff then any other company ever. don't believe me? Play some Legend of Heroes on PSP. Bandai even changed the way the game played.

Between that and the ghetto release of The Last Story that got pushed back to later that week, making fools out of many gamers that went to the store to pick up the game to discover it wasnt there with no explanation as to why. They are just so small, TITS 2 NEEDS to come out, all this hub bub about the Legend of Heroes series, and it all seems to mean nothing to anyone outside of japan because the rest of the world is so far behind in the release of those games, and its kind of difficult to understand why XSEED signed on to making such a mammoth decision like porting over a 5 year old game like TITS with multiple sequels with a continuing story line, releasing the first game, then shying away from doing anything else for distant future. As much as we love XSEED, they are pissing us off too by making promises they cant keep.

as far as I know that was a distribution problem the same thing happened with Tits, here in NY every retailer except gamestop had the game. Tits 2 is MASSSIVE its the main hitch in the road, 3 has alot of story but its nowhere near as long as and neither is zero or even ao. Do you think its a coiniky dink that Falcom announces that a downloadable version of Tits 2 is going to made available in Japan? or that Zero (and possibly ao) are getting Vita remakes? I think things are shaping up it just requires patience.

Yeah XSeed have been disappointing this past year. Very little from them coming up that interests me. Ragnarok Odyssey looks decent, I suppose. They seem to bite off more than they can chew, another example of this was Grand Knights History. :/

Grand Knights history wasn't their fault. Remember they aren't developers, if a company breaks the agreement they can't really do much, you should be pointing at Vanillaware.

They've made their share of mistakes but aren't you guys alittle quick to shit on a tiny company that has nearly put itself out of business a few times to get things released over here. :lol: What you guys demand out of Xseed is the same if you asked Manny and his buddies to develop Grand Theft Auto V alone.
Without Xseed no one would have picked up the Falcom Ys or Tits again. It was Tom that got them. There would not even be an Ys Seven without them. I mean at all.


L-O-L INTERNET
Mr. T :nice!:
by Bluecast
Thu Sep 20, 2012 3:50 pm
 
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Re: Ys & Falcom

Xseed is still doing physical games actually. Just most won't be. Ys still will be. I was told.
by Bluecast
Thu Sep 20, 2012 4:15 pm
 
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Re: Wii U

Haha! yeah i was just saying how not every port is the best version.
Darksiders I'm willing to bet is a tweaked port of the PC version
by Bluecast
Thu Sep 20, 2012 6:02 pm
 
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Re: Ys & Falcom

im not really being bitter, I dont hate xseed, but its obvious they have alot of growing to do. Yes I want TITS 2 bad, almost to the point I have a grudge against XSEED for not releasing it yet. You all turned me into this monster by saying I should play TITS and Falcom games, I did and now look at me, I blame Segata! Look what you guys have done to me! I want TITS worse than the air I breathe! I am a mad man I tell you, A MAD MAN!!! :silly:
by AnimeGamer183
Thu Sep 20, 2012 6:33 pm
 
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Re: Ys & Falcom

Segata Sanshiro Jr. wrote: I am smirking, yes smirking am I, for I have joy,JOY! at the pain that i am inflicting on AG, yes much pain which is DELICIOUS!

Call of Duty is the best game ever. Rent a Hero is the worst....That's the best I can come up with to torture you. It's not working :sad:
by Bluecast
Thu Sep 20, 2012 7:20 pm
 
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Re: Great Videogame Music

http://www.youtube.com/watch?v=U6c0mSjHEs8

Beautiful piano rendition of the Jolly Roger's Lagoon theme from Banjo-Tooie. This guy is so talented! The dynamics are wonderful. Starts out full of life, soundingjust like the tune from the game (but on piano), then it gets all sad.

http://www.youtube.com/watch?v=80eFXnb9Uro

Same guy, same kind of thing. Beautiful.
by Martin
Fri Sep 21, 2012 6:11 am
 
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Re: Gaming thoughts of the day

How do you store loose TG carts? I kinda just have them rattling arouund in a trunk upstate because I coulden't find anything to put them in.
None are loose. Well one I bought came with the manual but no case to I took a CD case broke out the middle that pops the disc in place so the game stays flat inside.
by Bluecast
Fri Nov 09, 2012 5:48 pm
 
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Re: Gaming thoughts of the day

Segata Sanshiro Jr. wrote: ...while the master baits?

Image
by Dorian
Fri Sep 21, 2012 11:49 pm
 
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Re: Random Thoughts! v2.0

Everyone ought to just sit back, relax, and remind themselves how incredibly funny this moment was, mainly by studying Mike Myers' facial expressions.

[youtube]http://www.youtube.com/watch?v=PDMyArnIdzY[/youtube]
by KiBa
Sat Sep 22, 2012 7:41 am
 
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Re: Tokyo Game Show 2012

Then lead the revolution.
by MiTT3NZ
Sat Sep 22, 2012 8:13 am
 
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Re: Random Thoughts! v2.0

Crimson Ryan wrote:
Dorian wrote:From a documentary about the suicide forest of Japan, Aokigahara, where up to 100+ bodies are found every year.

Where can I watch that?

[youtube]http://www.youtube.com/watch?v=4FDSdg09df8[/youtube]
by Dorian
Sat Sep 22, 2012 10:50 am
 
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Re: Random Thoughts! v2.0

Just move on. Forget it guys. Move on and everything will be grand :nice!:
by Peter
Sat Sep 22, 2012 8:45 am
 
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

I would like to see a true "Xeno" game again, that takes place in space and is actually sci-fi dominant, in the vein of gears and saga. But I think Takahashi needed to get a game like Xenoblade out of his system, and im glad he did, because its spectactular and I would hardly call it run of the mill generic JRPG, its quality is so on a whole other level that jrpgs I would throw in that category. If square was still good, this seems like a game they would have released. I am saying its a classic, in the vein of the PSX era, yes I am going there, its just modern and it was neccesary and needed and having now played the game its even more mind boggling why releasing it abroad was even a question.
by AnimeGamer183
Mon Sep 24, 2012 9:12 pm
 
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Actually, the pacing is fine because a good majority of the content is optional, its about as personal a game as you can get, from specing your characters to how much time you actually dedicate to it, even down to the way the character looks, even in cutscenes. Running through the game doing just the story missions and bosses I would imagine it only takes 40-60 hours which is about average for a jrpg. Its pacing is all up to the person playing it, and that is perfection if you ask me. Its accessible to the hardcore completionist and to the more casual RPG player.
by AnimeGamer183
Mon Sep 24, 2012 10:59 pm
 
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

The man is making some good sense. I studied all three games and i love em all to pieces, but I gotta say, you ever notice most people play the start of Xenogears, stop, then months/years later play the start again? The game has really bad pacing, it takes over an hour to even get into a fight and even longer to get into an exciting fight, and hours to get into a mech fight.

I still haven't finished the game, but I can't say the reason I've started/stopped/started again is because of pacing. In fact, my absolute favorite part of the game is still, even after having finished over half the game, the very beginning in Lahan village before the fighting even starts. And that's just because of the totally innocent atmosphere.
Not saying you're wrong about the pacing, just that that's never been the problem with it for me.

Personally though, I'd still say the idea of good or bad pacing in an 80+ hour long RPG is kind of a joke anyway. What with the presence of level-grinding, exploration, item hunting, and side-questing, the pace is dictated very much by the player. Can't really see why an RPG fan would have a problem with that anyway, since progressing at your own pace has always been one of the appeals of the genre itself.
EDIT: ...like AG said. Sorry, only skimmed his post befre typing that.
by OL
Tue Sep 25, 2012 12:09 am
 
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Re: Devil May Cry series

How Capcom turned public opinion around

They turned opinion on the game? First time I've heard of it.
by Tuffty
Tue Sep 25, 2012 3:46 pm
 
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Re: Random Thoughts! v2.0

Me & Manny at SD:

Image
by Dorian
Tue Sep 25, 2012 11:11 am
 
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Re: Resident Evil

Live action or gameplay? Why not both :P

[youtube]http://www.youtube.com/watch?v=yduc3xJknhg[/youtube]
by Thief
Wed Sep 26, 2012 3:16 am
 
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Segata Sanshiro Jr. wrote: i always found em extremely pretentious

hence Dorian likes em :P

Image
by Dorian
Wed Sep 26, 2012 7:35 am
 
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Re: Square and Enix RPG's(anything outside Final Fantasy)

^Yeah probably Kingdom Hearts 2.5 with Kingdom Hearts 2 Final Mix, Birth By Sleep Final Mix, and scenes from Dream Drop Distance. All leading up to the announcement of Kingdom Hearts 3... I hope.
If they didn't remake 358/2 Days, then why would they remake BBS? Remaking DDD is a far better idea because they would have the opportunity to fix the crap from the 3DS original. Plus, it makes far more sense to remake a sequel to KH2 in KHHD II.5 (or whatever it's going to be called) than to remake a prequel to the first KH. If they were to remake BBS, they would do it for KHHD I.5. But hey, this is Square Enix so no logic should be applied. Developing games at Square Enix:
http://i.imgur.com/osCDj.gif
by Dorian
Wed Sep 26, 2012 7:34 am
 
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Re: Gaming thoughts of the day

Segata Sanshiro Jr. wrote:XD I've given more copies of tits and Ys Seven then you'll ever know.

Image
by Dorian
Wed Sep 26, 2012 8:41 pm
 
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Re: Gaming thoughts of the day

:lol: Yeah sadly i have. The guy pretty much thinks he invented everything that's ever been in one of his interactive movies.
by Who Really Cares?
Fri Sep 28, 2012 7:39 am
 
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Re: Biohazard

Maybe but that's the way the story plays out best.
by Who Really Cares?
Tue Oct 02, 2012 8:24 am
 
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Re: Sleeping Dogs

^ That's so cool. To me anyway.
by Spokane
Tue Oct 23, 2012 4:23 pm
 
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Re: Wii U

I wanna touch segata o.o
by AnimeGamer183
Tue Nov 06, 2012 6:29 pm
 
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Re: Assassins Creed Series

I've only sat down and played it twice since I bought it due to being busy but I've been having fun. I just beat what I think was sequence 3.

I've seen a few bugs here and there but the only major one was when a woman disappeared in a cut scene and the main character just looked like a crazy man talking to himself.

Otherwise I'm enjoying myself. The same problems from others games are still there but it's fun to play. I'm about 4-5 hours in and I'm still learning how to do certain things.

I avoided pretty much every trailer other then the launch one but not playing as the Indian guy at first was a shock. I loved the original guy and I thought he was going to be up there with Ezio but he turned out to be a Templar the bastard. Have to admit I wasn't expecting that.

On another note I end up hating Desmond more and more each game.
by Riku Rose
Tue Nov 06, 2012 8:53 pm
 
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Re: Dishonored

Non, it isn't. It's a well made game that is engaging and interesting to play, giving me greater moments through exploration and execution of playing stealthily, than another scripted 'hit X to win' setpiece. If you're comparing it to other games of it's type then I still think it holds it's own. I'd much rather that developers take their cues from Dishonored than Call of Duty and make more games like this.
by Tuffty
Tue Nov 13, 2012 4:13 pm
 
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Re: Things That Made You Laugh Today

Admit it that's not funny [and she knows] it its just the cleavage you enjoyed watching which was what she wanted.
by Who Really Cares?
Wed Nov 14, 2012 4:35 am
 
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Re: Assassins Creed Series

Ways I Would Make Assassin's Creed 3 Better by Orange Lightning

1.) Reinstate the "high-profile" button in conjunction with the button for foot movement. A single button for running/freerunning is just too imprecise, and leads to too many awkward mistakes during chases or normal traversal. I shouldn't run aross a ship and unintentionally keep hopping on cannons and ledges for no reason. It looks ridiculous.
There was no reason to change it. Not like it was complicated before anyway. This is a case of to much streamlining, and now the X button on the PS3 controller (or A on the 360 one) serves little purpose outside of battle. Unless you want to jump to your death, that is.
At the very least, give us an option of which kind of controls to use, rather than forcing the streamlined version on us.

2.) Allow cutscenes a little more time to develop, with more room for dramatic effect. As Riku mentioned, something like the scene in the tavern at the end was brilliantly done, and recieved the time it needed, but others (such as the actual Desmond-centered ending) feel hastily-thrown-together, with very little dramatic impact at all.

3.) More interaction with historical events/figures. The American Revolution backdrop is well-implemented in some cases (such as the Battle of Bunker Hill, the Boston Tea Party, or Paul Revere's ride), but by the end of the game, that backdrop seems to drop out of existence, instead focusing on the more mundane story of Connor and his own motivations.
No Cornwallis? No Vice Admiralty Courts? No press gangs? No battle of Yorktown (would have been the perfect end, utilizing British, American, French, and Indian troops all in the same place)?
Despite a few really cool uses, the time and place settings feel oddly under-utilized. Being based around a war , you would think this would be the most epic, large-scale AC yet; instead, despite a particularly large "world," the story itself feels like one of the smallest in the end.

4.) Make Connor more interesting. It's been said already, but Connor comes off as incredibly bland. His personality has almost nothing endearing in it, his insistance on "freedom" comes off as blind, teenage rhetoric, and his voice actor is simply unfit to play a character meant to hold a commanding presence. Byt the end of everything, I was left with no desire whatsoever to see this character given another game of his own.
Like Riku said, Haytham is simply the more interesting, entertaining character. Considering that he's Connor's father, you would think they would have carried over some of that swagger as an inherent familial trait, to further emphasize their relation and make the resulting events a little more tragic and affecting.
But no, they may as well have been completely unrelated. A sad missed opportunity.

5.) Keep the stealth generally the same as in the other games. You could argue that they should make it better , but that's exactly what they tried to do. In some instances it payed off (such as in the use of the corner-kills, whistles, and the ability to hide in thick foliage), but in others (the aforementioned over-alertness of guards, the immediate alarms, and the automatic enemy knowledge of your position) it just hurts the experience and makes it less fun. And I think the negatives affect the game even more than the positives do.
Keep the new features, but revert the "AI" back to what it was. It might not be a step forward in AI, but at least it wouldn't be a step backward. And that consistency with the old games would be a lot more fun (which is the ultimate goal).

6.) Yet another "revert back" suggestion, but the counter kills were much more satisfying to perform in previous games. Again, go back to the "high-profile" button setup. The new control scheme is just too easy, and relies a bit less on timing and skill than it did before. Granted, it's good that the new one makes you take different tactics with different enemies, but the exact same thing could have been done with the "high profile" button as well, without dumbing it down. The big red triangle flying up over enemies' heads doesn't help either. Just makes it feel too easy.

7.) Allow horses to take a couple shots before falling down. It's just retarded that while trying to make a daring escape, I can dramatically jump on a horse, valiantly ride five steps, then have the horse fall down under me when it gets shot a single time. To hell with realism; I want fun, and it's nigh-impossible to make a fun escape on horseback with these frail-ass, one-shot horses.

EDIT: 8.) Bring back the hookblade. Some of the greatest moments I've had in Assassin's Creed came from making a blind leap of faith and being saved by a quick-thinking use of the hookblade from Revelations.
If not the actual hookblade (which, granted, was pretty specific to the Turkish order of Assassins) then have Connor use his tomahawk in the same way, reaching out with it and grabbing ledges/speeding up climbing. Would look awesome and actually be useful.
by OL
Wed Nov 14, 2012 9:37 pm
 
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Re: Those unfinished games you want given a 2nd chance?

Rakim wrote: Beyond Good & Evil.
Its supposedly coming along, but its taking forever.



Yeah I'm annoyed at that. We had a Rayman last year this year should have been Jade's turn.
by Who Really Cares?
Thu Nov 15, 2012 6:21 am
 
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Re: What Game/Games Are You Currently Playing?

What's funny is that issue you're on about (issue 9) was released the day the missus broke up with me. We've now been engaged for three years and we're still waitin in issue 11.

And yeah, I love it too. Just not Deadly Premonition.
by MiTT3NZ
Fri Nov 16, 2012 11:28 pm
 
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Re: Random Thoughts! v2.0

Spokane wrote: I can't believe Hostess is going out of business.

No more twinkies! OH NOES!

Wait TBH I can't remember the last times eating one. However thousands lost jobs and that really sucks ass
by Bluecast
Fri Nov 16, 2012 11:41 pm
 
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Re: What Game/Games Are You Currently Playing?

Segata Sanshiro Jr. wrote: Well on the plus side next years game is Modern Warefare 4

That's like after taking a huge shit looking forward to taking a slightly smaller large shit
by Bluecast
Sun Nov 18, 2012 1:05 am
 
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Re: Next Xbox to be named....

AnimeGamer183 wrote: ^ That and Fable.
It's on PC too actually. :P
by Yukupo
Sun Nov 18, 2012 1:13 am
 
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Re: Next Xbox to be named....

Yeah Fable II never came to PC but III did. 1 has the best story,characters and combat and II has the best world. III was poor and Journey a surprisingly fun Rail shooter.
by Who Really Cares?
Sun Nov 18, 2012 5:07 am
 
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