Gaming is different. the idea of good and bad is skewed, so someone can make a game thats barely interactive, features only a handful of assets and barely even works right and still make it big (Temple Run) or they can completely steal another person's everything and still be successful (Ninja Fishing)
its sad but people will reward complete crap even at the entry level of this industry.
I don't think so. Think of all the recent blockbusters and acclaimed indie films you've seen the past couple of years, more than likely you'll consider some of those pretty bad or terrible. But they made tons of money. If your actor looks really hot, people will gloss over their lack of acting ability initially. If the movie as tons of 'splosions or cheesy romance, it'll gain an audience of some kind. Or if it's a tiny budgeted "too hip for the mainstream" flick, it'll gain traction and success too. Bullshit like "Tiny Furniture", "13 Tzameti", "Napoleon Dynamite", and "Safety Not Guaranteed" easily fall in this category. I'm completely FLABBERGASTED at their success.
Movies are ripped off and cheesed up because they do the bare minimum of what they think is successful. Gaming and Movies may or may not be on the same wavelength, but it's still in the same freelance crapshoot industry that is Entertainment.
I guess the point i'm trying to get at here is that yes, I can be frustrating to bust your ass only to see products shipped out that you perceive as half assed make it big. But with me, I have a vision to fulfill. I share many of those visions with lots of people and I've gotten widely positive responses ranging from "hmm, interesting" to "holy shit that's awesome." I figure if you really like what you do and other people like what you do, that's all it takes to move forward.
I don't worry too much about my competition cause I know if I can make the best thing I can, I can trump the hacks in the world and find success. Twilight, Ted, and all of Uwe Boll's filmography has made tons of cash? Pttth, fuck 'em. I can point out all the bad things wrong with alot of films I see if I wanted to, but I rather focus on the good stuff and craft my material based around that. Cause if bullshit can be successful, great material will be MEGA successful. But it also depends on what you're making too. Can't realistically expect a JPRG to be a mega hit like Call of Duty in this day and age, you have to go with something more mainstream to also achieve mega success.