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Re: *sigh* Kotaku

Fuck these guys.
by Axm
Fri Jul 03, 2015 7:34 pm
 
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I'll be beating Shenmue1 on the Shenmue Dojo stream tonight

I WILL BE BEATING SHENMUE 1 TONIGHT AND STARTING THE BEST AND SEQUEL EVER - SHENMUE II IMMEDIATELY AFTER. JOIN AND CELEBRATE AWESOME.

www.twitch.tv/shenmuedojo

Starts in 10 minutes! SEND THE WORD.
by Himuro
Fri Jul 03, 2015 7:51 pm
 
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Re: Shenmue III: PC vs PS4 version

I'll be on PC, but I'll buy the Ps4 version aswell to support Shenmue and Sony. Those who are worried about the PC version being buggy etc. You don't have to worry. The pc is the lead Dev platform for Shenmue 3 with Sony moving the game over to the Ps4 so we won't get any of this Arkham Knight shite lol


In this case, I'm afraid for the PS4 players. That means their version could be a downgrade of the PC, and downgrades are usually... not really good looking. But I'm probably wrong here as Sony is directly involved in the project.

Every game you have ever played on your PS4 was created on pc and "downgraded" to suit the PS4 hardware and architecture lol You have nothing to worry about, because as you said Sony are handling the Port so its all good :)
by SheepheadCG
Fri Jul 03, 2015 7:55 pm
 
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Re: KS Suggetion- 2 player VS Fighting 5.5m- NPC head re. 10

You don't like Fighters Megamix, peter? That's one of my favorite Saturn games. When questioned about it in the 1UP Interview, Yu Suzuki disavowed participation in the title and blamed it on another producer. Still, I love it.
by mjq jazz bar
Tue Jul 07, 2015 9:59 am
 
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Re: KS Suggetion- 2 player VS Fighting 5.5m- NPC head re. 10

I'm all for new ideas, but Shenmue is Shenmue and Virtua Fighter is Virtua Fighter and that's how things should remain.
by iyapol
Tue Jul 07, 2015 10:13 am
 
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Re: KS Suggetion- 2 player VS Fighting 5.5m- NPC head re. 10

I can't get behind this idea as well. Games like Tomb Raider (reboot) and The Last Of Us have multiplayer components outside the core game, and though they are a welcome diversion, no one really remembers them. It simply doesn't enhance the core experience, and so it's deemed to be a waste of resources. It's something Shenmue 3 specially can't spare.
by sand4fish
Tue Jul 07, 2015 4:00 pm
 
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Re: How much "magic" will be in Shenmue III? (spoiler Shenmu

Wow i was not expecting so much denial in this thread.

Yes guys, magic is a big component of Shenmue and if you arent expecting it, frankly you are blind.

Lets recap:

- Lan Di kills Iwao over a mirror

- Chen explanation about Chi You Men trying to "revive" Chiyou

- Zu explanation with the mirror projecting lights outta nowhere

- Shenmue tree giving a "supernatural" sense of protection, Ryo feels connected to it even if he was born in Japan

- Bailu village ANCIENT Prophecy, Phoenix vs Dragon

- Ryo being "the one"

- Flying swords

I mean, really people arent expecting much "magic"? Lan Di killed Iwao in 10 seconds, and Iwao trained like 30 years more than Ryo. How do you expect Ryo to beat Lan Di without magic?
by Shenhua-Nani?
Tue Jul 07, 2015 6:16 pm
 
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Re: Is "$10 on the 10th" a thing? Are we doing this?

Don't believe it will work. Most will be maxed out already (after the very successful 3rd) and others will want to wait for the final 48 hours. The 3rd was brilliant for having it's history as Shenmue day and being exactly mid-campaign.

Now it's really up to AJ. They have delivered in bringing some cool rewards for every range. Now it's time to bring some more exiting content. I'm happy to see Cedric retweeted about someone asking for the new video. That can bring in some new blood.
by Dragon St.
Tue Jul 07, 2015 5:19 pm
 
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Re: Twitter Q&A Round 2 with Yu coming later!

Exactly ^

There are plenty of questions that we can ask that Yu can actually answer but instead people are going to ask about the color of prototype Ryo's hair and a paypal option for the millionth time.

exactly, we should be asking if there is progress on Shenmue HD since he said he was going to talk with sega.

ask how long it will take after KS ends to get officail site and forums up..

etc.. etc..
by RiGoRmOrTiS
Thu Jul 09, 2015 4:56 pm
 
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Re: How will Shenmue III start?

Is 14 years later and Ryo is telling the story to his sons about how he saved the world.

- Yeah dad, you beat up 70 guys, Sure, a flying sword, whatever. Cool story.
by shredingskin
Fri Jul 10, 2015 10:11 am
 
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Thank Yu (Video by Mathew Rimmer)

phpBB [video]
by Ziming
Fri Jul 10, 2015 7:44 pm
 
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Re: PS4/Sony exclusive (No Sega involvement) speculation

The idea that Kickstarter is just for indie games is just fucking ridiculous. Kickstarter is for projects that have tried and failed to secure funding. A project is put up on there, and if there is enough demand from people, and they're willing to put up money out of their own pockets to see it come to fruition, then it goes ahead. That isn't abuse, it's using it for it's intended purpose.

However...

One thing that pisses me off is when massively funded projects don't give back to the community. I mean, c'mon, show some love and pledge to another project you like. Even if it's just a couple of quid, don't be a tight-fisted twat.

As for the changes:

- Ryo was never like Akira. Spiked hair, yes. Scar, yes. Everything else? No. The original Akira's Quest or whatever was an entirely new design for Akira, one that was never trademarked or copyrighted, it was merely conceptual. The "different Ryo" look is purely down to poor modelling.

- Yu Suzuki has been granted the Shenmue license. Any other trademarked looks will be included.

- Billboards in Guilin? Doubt that pal.

- No toys or capsule machines? The people who are paying to have their face slapped on a toy will surely be disappointed with that...

- I personally never liked that "Everything is SEGA!" thing. It was nice at first, don't get me wrong, but it broke immersion slightly. And as far as Shenmue canon goes, SEGA are a Japanese arcade/toy/building company. Again, I doubt we'd see it in Guilin anyway. "Realistically speaking", that is.

- SEGA soundtracks were only available at the Tomato Convenience Store, as far as I remember. Even then you had to win them in a raffle. On top of this, the fact that you had to actually pause the damn game to listen to them (unless they were on a jukebox in a place you weren't gonna spend much time in anyway) was ridiculous. Never understood why they didn't just include headphones so you could listen to music on the go.

- Again, it's Guilin. I don't want arcades in it, personally. It just wouldn't make sense.

- Who cares about the rating?

- Never have and never will understand the "need" for a physical copy. The whole "what about when they remove it from the servers" argument is horribly flawed. What about when your disc gets used as a coaster or gets nicked?

- "HD" ports would be nice. Do we need them though? No.



I do understand that you have concerns though. Personally, I'm not exactly looking forward to the game. I was always hoping that the Guilin section of the story would just be a transitional phase to justify Ryo going from young martial arts student to kung-fu master. Y'know, like a long, drawn-out montage with some mandatory explanation about the mirrors, only for him to eventually move onto another urban setting to track down each Chi-You Men leader.

Considering the GDC post-mortem though, it's clear we're gonna be in the middle of nowhere for the rest of the series.
by MiTT3NZ
Sat Jul 11, 2015 9:54 am
 
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Re: Shenmue Arcade Cabinet!

Wude-Tang Clan wrote:Where's that from?


Tokyo Network Jungle (Digitaliland) in 1999 may 9th.

Image

viewtopic.php?t=21138
by Yokosuka
Sat Jul 11, 2015 3:00 pm
 
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Re: What's your platform of choice?

PC for mods :
- Dreamcast boot animation
- Dreamcast pad buttons for QTE
- Dreamcast pad
- Fanmade clothes ?
- Fanmade locations ?
- Graphic filters
- Swap characters
- Hacking exploration
+
60 fps
4k or better anti-aliasing if I can
windowed mode
by Yokosuka
Sun Jul 12, 2015 7:20 am
 
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Mega Man: Shenmue

I put together this animated short in an attempt to bring more awareness to the Kickstarter. The idea was to try and animate a Shenmue themed Mega Man stage. If you're wondering why I decided to mix the two, it's because we're a couple of guys who have been working on a Mega Man fangame for a couple of years, so we're using our Facebook page that we set up for that game to promote the campaign. Hope you guys like it :)

https://www.youtube.com/watch?v=07KXALnWyv4
by wart
Sun Jul 12, 2015 1:54 pm
 
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Re: Yu Suzuki Live on Nico Nico Douga 07/12

Yu Suzuki interview on NicoNico LIVE transcription [2015.07.12]:
(Sorry if there are some english mistakes)

J: Journalist
Y: Yu Suzuki

J: Here’s Yu Suzuki-san, I think he doesn't need introductions. We are still surprised for Shenmue 3 announcement.

Y: Yeah… We waited for 14 years and are very, very excited. Years passed by, and it doesn’t matter where I go, it was always the same, where’s Shenmue 3, Shenmue 3… And I just recently watched a video from the grateful fans all over the world; it was really moving for me, it’s difficult to explain with words.

J: Shenmue was a true revolution for the time, but nowadays it will probably be more difficult to surprise gamers like you did all this years ago right? Please tell us about your origins as a game designer.

Y: At first I didn’t want to become a game designer you know, I wanted to be musician, even dentist… But especially musician, I was very interested in music stuff back then, since very early school days. I even had interest on foreign languages (not Asian languages, written in horizontal, like English). Then I went to different interviews, one of those interviews was in SEGA for programmer stuff, I thought it was very interesting and then I decided that’s what I wanted to do with my life (game designer).

J: So let’s check this slide with different games Yu Suzuki-san created over the years. So incredible names come out, Outrun, Virtua Racing… and so on. We can see back then a lot of them were arcade games right? (like the ones you can find inside Game You/Shenmue Arcade Center)

Y: Yes, back then arcades were very successful, a lot of them were later adapted to consoles and even to Shenmue, including the boxing one.

J: Yeah… Shenmue Arcade Center was truly incredible; we could play games like Outrun, etc., what were you thinking for creating something like that?

Y: Well, back then arcades in Japan had a very negative image on the society, like the kind of dark place where delinquents would meet, bike gangsters and bad guys smoking… I wanted to change that, and at the same time create a new style of gaming. I wanted arcades to be considered like treasures, like Disneyland.

I: Well, you created something truly wonderful! It was a place even girls could enjoy… (Kicked from NicoNico, don’t know if he was referring to real Arcade Centers or Game You)

Y: (…) the evolution of game engines, CG, pseudo-3D sprite-scaling with games like Hang On or Virtua Racing, and then real 3D boards!, full 3D games like Virtua Fighter, back then it was something unbelievable you know. When we were studying on school we were always thinking how awesome it would be to have 3D games. Hang On was kind of 3D, pseudo simulated 3D, and then we created different patterns using different 3D effects, it was very curious, for some time we were creating fully 3D games inside our heads, but the final product was pseudo-3D, not real 3D. Games like Virtua Racing used indirect 3D effects, then for Virtua Fighter we created polygons full contact, full 3D games at last.

J: And all of this starting from scratch right?

Y: Yeah, back then everything was like that, from scratch, we created everything starting from 0, there was no other way.

J: Then with Shenmue you created not only a stage or racing track but a full 3D city to explore.

Y: Normally at first you have to design your initial planning for the game, so you think about the human body, and if it’s a soccer game 11 players per team, and things like that. But with Shenmue we had to think from the beginning on creating a full living city. That was something I wanted to achieve from a long time ago.

J: A game that feels like a full experience right? You created a new genre by the time, it was called FREE, some kind of special RPG style genre?

Y: Well, yes it was an RPG, but I don’t like to call Shenmue like that, it was something completely new, an adventure you needed to experience by yourself. So we decided to call it like that, FREE, a new genre to help people easily understand Shenmue was something completely new, nothing like they knew by then.

J: Let’s talk about Shenmue 3, meetings, reasons, the timing needed to make Shenmue 3 come true…

Y: It’s been already 14 years since Shenmue 2, it was a really long journey. Wherever I go it was always the same, Shenmue 3, Shenmue 3… Then by march/april, is Shenmue 3 finally coming? They wanted Shenmue much more than any other of my previous games, like Virtua Fighter, and I really thought one million possibilities to make it true, there were a lot of things to deal with, budget problems, licensing problems with SEGA, etc. After continuously thinking for 14 years then I decided to make it via Kickstarter, that way we could get the budget we needed via crowdfunding and finally create Shenmue 3.

J: I see (sorry). And fans from all around the world joined forces to become this project a reality. During E3 Shenmue 3 announcement there were some unbelievable reactions don’t you think?

Y: Yes, I couldn’t see that reactions LIVE because I was waiting behind the main stage, and before Shenmue 3 there were some awesome games announcements like Final Fantasy VII, I could hear really big reactions so I was very nervous about Shenmue and how the people would react. But then, it happened, I remember screams all over the place… after Shenmue music started it was like an explosion… It was too much for me, I couldn’t bear it and started to cry backstage.

J: I could imagine Yu’s happiness just by looking at those emotions from all over the world.

Y: Indeed, it was truly awesome. Also, a lot of Shenmue fans from a lot of countries learned a lot from Japan and even started to study japanese and eventually moved to Japan thanks to playing the game. Specially Shenmue II using japanese voices and english subtitles helped foreigners to learn at least some well repeated japanese phrases and expressions. I even know some incredible stories, folks who dreamed to get married in Japan with someone like Nozomi, and eventually they did it! It makes me really happy to hear stories like that.

I: Congratulations for all you’ve achieved during your life Yu Suzuki-san. Now please tell me, what was Shenmue I and II original staff reactions after Shenmue 3 announcement on E3?

Y: They sent me LINE messages like ‘congratulations!!’ or things like that, some of them are living abroad, and they were super excited and relieved for the good news. Also, like I said before recently I saw a 20 minutes video with Shenmue fans from all over the world thanking me for making Shenmue 3, I was very moved by their feelings, it was incredible.

J: It’s unbelievable don’t you think Yu Suzuki-san? What a game can achieve…

Y: Indeed. Maybe it is something you can’t make outside of videogames. It is more than just good graphics or sounds, inside the game you create some kind of bond between the story and the spirit of the player, I think that’s awesome.

J: Let’s talk about the real condition of cities like Yokosuka. Kind of nostalgic feeling don’t you think? How things have changed all over Japan since 1986. Now we have incredible places like Mirai Kan, etc.

Y: Yes, Japan changed in a lot of ways. And let’s not forget Japanese and Asian people have very different beliefs and traditions than the ones from foreigner countries. Probably those differences also helped foreign fans to learn to love Shenmue, trying to understand a country so much different than theirs. Also, internet and technology helped a lot to unify the world and making it easy to understand those differences. Going back to Yokosuka and old Japan, for example if you go back in time 80 years, there are not so many records, and (…) Yokohama and ‘Yoko’ Kanji (??) (Kicked from NicoNico)

J: And you can immortalize the atmosphere of those years inside the game right?

Y: Yes, using 3D and techniques like motion capture we tried to capture and recreate that atmosphere from old times the best we can.

J: No doubt you did it. I think you can really feel the japanese Showa era (1926-1989) inside Shenmue. Please tell us more about your relations with producers and staff before the Shenmue 3 announcement.

(From now on NicoNico started to kick me a lot, not using a premium account + too many viewers…)

Y: With Hirai-san we are wine friends (laughs), and always ended talking about Shenmue no matter the situation. We wanted to make Shenmue 3 from the beginning, and we know now it’s a life time opportunity to finally continue this project and making it come true after all these years.

J: And you reunited all the original Shenmue staff. That’s incredible, I think only someone like Yu-san could achieve something like that. Now, please tell us more about crowdfunding and Kickstarter. Aside from Ys Net almost all the Shenmue 3 budget will be thanks to the fans effort right? Let’s check how it works (slide, lot of explanations, credit card system, different stretch goals, etc.).

Y: There’s still 1 Monaco dinner left (laughs). We are now approaching 5m, and the funds amount will impact directly on the final game. But I want to make the best game possible with the budget we reach. I want to thank every one of you who helped Shenmue 3 coming this far. Shenmue 3 is now true thanks to all of you who never stopped believing and supporting Shenmue. We are creating three big areas inside Shenmue 3 and a lot of features based on our budget. We really want to create an open world game, but that really depends directly on the final budget. We need 10 millions to make it, I know it’s very difficult, but I’m very grateful with Shenmue fans, and now I really believe in miracles, I believe we can make it, together.

J: Also let me add this Yu Suzuki-san, please, try to involve your friends in the project, a lot of people around the world still don’t know about Shenmue 3 on Kickstarter. Yu-san needs 10 million to create the game he has been dreaming since the beginning, so let’s all together make it true. I already pledged! Let’s help him create the Shenmue 3 he dreams of! C’mon, now is our chance!, we are the fans, we are united, we can make this come true (yes, he was really excited at this point of the interview, you can really tell he’s also a big Shenmue fan =) ) Oh, sorry, I think I speaked a little too much. (…) Please tell us more about the game concept; there will be real time system right? And the story? Will it begin just after Shenhua & Ryo event at the cave?

Y: Thank you very much. Yes, Shenhua & Ryo have a very powerful objective in common related to Shenhua’s father past. Finally we can focus on Shenhua’s story and her past, something Shenmue fans were waiting since the original Shenmue. Some things are still being decided right now, but I want to start the game in the beautiful mountains of Guilin in China, and deepen into the relation between Shenhua & Ryo, the free selection system, and the character perspective system. (Kicked from NicoNico) Inside these 3 areas one of them is Baisha, and then Chobu, where I want to make some kind of China sandbox game inside Shenmue 3, an area full of events, quests and possibilities, a sandbox with Shenmue charm, that’s what I’m aiming for. (…) There is a sandbox image like something complicated… This is not the case for Shenmue. If you go back into Shenmue I or Shenmue II the battle system was not a timing technical game like Virtua Fighter, and the player can go through the story with simple mini events like QTE, it’s a game everybody can plan and enjoy. Sandbox? Seems difficult, complicated… But everybody can enjoy Shenmue 3!

J: What about character perspective system?

Y: We can choose our character thanks to the characters system on Shenmue 3, and it’s not only the character, the routes we can follow are also different, and the personality of different characters and their gender will make us choose between different options. At some point you will think “Yeah! That would probably be a man’s choice!”, or the opposite if you’re using a female character. That’s the charming point of this system.

J: So interesting! So many characters and possibilities… Oh, and now Ryo can jump right?

Y: Yeah, and climb mountains.

J: Please tell us more about forklifts (laughs).

Y: Forklifts (laughs). Yeah, everybody asks for it. You know, in the top 3 the most wanted things by Shenmue fans would be, 1st: Story related things, 2nd, Open World doubts, 3rd, forklifts (laughs), in that order. Even I can’t fully understand why it’s so popular! I’m thinking different ways to make them appear on Shenmue 3, but with the present Shenmue 3 scale is not easy to implement. Maybe in Chobu… Chobu is a port town, but it’s still too small to think about forklifts, maybe if we get more budget we can make it true.

J: Something like 5 more millions?

Y: Yes (laughs). I also want to include an Arcade Game Center from 1988, with SEGA games inside, and one of them could be a forklift arcade game invention, I’m also thinking crazy ideas like that (laughs).

J: Awesome! Let’s check some fans questions… Masaya Matsukaze return, yes… (keeps checking…)

Y: (Yu checks fan questions by himself) Chai returning to the game? Yes! Chai appers in Shenmue 3! (laughs).

(Kicked from NicoNico)
Y: One justice (…) Five… (???), a lot of objectives. (Yu then explains more detailed information for Japanese fans about the Kickstarter system, different rewards, the special place in Baisha with Shenmue fans photos, NPC fan based characters that got kicked by Ryo and stuff). (…) I also want to say that people who never got into Shenmue I and II will still be able to fully enjoy Shenmue III, for example using flashbacks to advance in the story, everyone will be able to understand what’s happening and progress into the wonderful world of Shenmue. And this is also very important, we can call Ine-san with Telecom card! (Yu check some comments…), no, she’s not dead! (laughs), but maybe her voice will be a little different. Also, remember that instead of Nozomi you can choose to be with Ine-san or Fuku-san for the gashapon reward! (laughs)

J: Can’t wait for Shenmue 3…

Y: We are doing our best to release the final game by the end of 2017. Finally, let me say Ryo’s aspect will fully change, including his jacket. And please, tell your friends and people you know about Shenmue 3, let’s make the best game together! I’m counting with you, always, thank you very much!
by SquallAdv
Sun Jul 12, 2015 3:28 pm
 
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New Fan-Made Shenmue HD Remaster video by Kid Nocon

phpBB [video]
by Ziming
Tue Jul 14, 2015 1:22 am
 
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Re: $5,000,000 REACHED!

Altough I am jobless right now I can't help myselft and up pledge form $29 to $80.
by RustedBird
Wed Jul 15, 2015 3:55 pm
 
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Re: $5,000,000 REACHED!

Its hard guys, and i am not saying this from a pressure point of view, but i sold everything bar my clothes, bed, sofa, Shenmue collection, tv and Xbox one (although the xbox can go if necessary) to get up the maximum possible amount, and when i did and had the cash in my hand...... Shenmue means that much to me that it gave me easily a more exhilirating feeling than ive had with my old PS3, Gamecube, Panzer Dragoon Saga, Saturn etc. My items from my gaming collection are in better hands now and the money to gladly give Yu and Shenmue 3 is profoundly more valuable and emotional than me just owning a bunch of items.

Just to see and hold Shenmue 3 in my hands before putting it into the console.... thats gonna be worth more than anything that money can buy.
by Peter
Wed Jul 15, 2015 4:55 pm
 
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[Video] Yu Suzuki SM3 Interview on Niconico Live [English]

English subtitles by Switch.
Warning : This interview contains spoilers

Update: The video now has full English subtitles, thanks again Switch

You can also download the complete English transcript in PDF format form here

phpBB [video]
by Technophilz
Sun Jul 12, 2015 10:42 am
 
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KS Update #40 - Message from Yu Suzuki

Update #40 from Shenmue 3

Jul 17 2015
Yu Suzuki: It’s time to make our dream of Shenmue III a reality.
Hello Backers and Shenmue Fans Everywhere!

Yes, we are now down to the final 24 hours of the Shenmue 3 Kickstarter! Everyone has been working so hard to make this project a success, so Yu Suzuki would like to give a special message of thanks and inspiration as we head towards the goal.

Please take it away, sir!

https://youtu.be/fgAjZ6lZg_A

Campaign Final Hours Twitch Broadcast

Yu Suzuki will be joined with the Shenmue 3 project members in a special live broadcast to count down the final hours as the Kickstarter project comes to a close. Scheduled to make an appearance are animation producer Hiroaki Takeuchi and main character designer Kenji Miyawaki.

The official Shenmue 3 Twitch channel can be found at:

http://www.twitch.tv/shenmue3official

The festivities will start at the following time:

Yokosuka: July 18, 8:00AM JST
Hong Kong: July 18, 7:00AM HKT
Bailu: July 18, 7:00AM CST
Los Angeles: July 17, 4:00PM PDT
New York: July 17, 7:00PM EDT
Berlin: July 18, 1:00AM CEST
Paris: July 18, 1:00AM CEST
Rome: July 18, 1:00AM CEST
London: July 18, 12:00AM BST
Moscow: July 18, 2:00AM MSK
Seoul: July 18, 8:00AM KST
by Amir
Thu Jul 16, 2015 9:56 pm
 
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How Shenmue has been important to me for my entire life.

I'm a bit of a strange Shenmue fan. When the first game came out, I was only two years old. However my brother had a Dreamcast and Shenmue and I always watched him play it. A few years later, I too began to play the game, but being a very young child the most I ever did was buy toy capsules as I didn't even know that there was a story to progress (I also thought that Ryo's name was Shenmue :oops: )

Soon we got an Xbox and the faithful Dreamcast was put away but I never forgot the game where you buy drinks and toys. That eventually blossomed into my love for Shenmue. As I got older, I realised that there was much more too the game and that there was a deep story to be found. I started looking into the game more, reading about the characters and watching other people play it online. My understanding and love for the series kept growing until I pretty much knew the entire plot and almost every detail.

But when the Shenmue III Kickstarter was revealed, I realised that I never did revisit the game for myself. I never sat down with the intention of playing it on my own and taking in everything at my own pace. Tonight, despite being a huge fan of the game and franchise (which I know after reading this, some of you are going to debate), I finished Shenmue I on my own for the first time. It was completely different to watching a lets play. I feel that only now can I truly appreciate just how immersive the game is - something I didn't get from reading about the game or watching videos. It really feels as if I've rediscovered the game. It took me back to when I first started researching the plot properly. After doing such research I didn't think my love and passion for the franchise could grow any more, but I was very, very wrong and I realise now that whilst I thought the wait for III was a painful one, it was nothing compared to what a majority of you here were forced to endure. I got it easy.

So I want to thank the community for doing what they did to make Shenmue III a possibility. Whilst I'm a latecomer in loving the franchise (and an even later one for appreciating it fully) there's very little I wanted more than a third installment. I can only imagine how bad the people who have appreciated the game fully for 14 years wanted one. This is one of the most passionate fanbases I've ever seen and It's an honor to finally appreciate and hold the same passion.

I have a feeling that this is not the end of the road yet either. I still have Shenmue II to play. Maybe it will happen again.
by Jibby
Thu Jul 16, 2015 10:03 pm
 
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Shenmue HD: Attacking Sega with it now (prefab email inside)

Shenmue 3's KS campaign will finish today (tomorrow for Europe, Africa and Asia). It will be the most-funded video game ever on Kickstarter, perhaps even the first video game to surpass the $6 million mark and for that reason Shenmue 3 will be all over the headlines of world wide gaming media once again.

So here's what I thought. With this hype around Shenmue 3 in our sails, now is the perfect time to let Sega know, we want those Shenmue 1 and 2 ports! I've written up a text which I have sent to Sega. If you don't want to write your own email to Sega about S1 and 2 HD, please take the time to copy and paste my text and send it to them. It just takes 3 steps which can be done in less than a minute:

1. Go to Sega's customer support form: https://support.sega.co.uk/hc/en-us/requests/new
(Since I am in Europe, I went through Sega's UK branch website which is in charge of European markets, but it let's you choose the region you are in, even North America, South America, Asia and so on)

2. Fill in your email address, the platform (PC or PS4), etc.

3. Copy and paste the text below into it (or write your own) and send it off to Sega.


Dear Sir or Madam,

Today, Shenmue 3 broke the all-time funding record in the video game category on Kickstarter. See the Kickstarter here: https://www.kickstarter.com/projects/ysnet/shenmue-3/

Many Sega fans, to this day, consider Shenmue not only the greatest Sega franchise ever to be created but the greatest franchise ever. Shenmue 3 is scheduled to come to PS4 and PC in 2017.

Your CEO, Mr. Hajime Satomi talked about "trying to win back back fans' trust" in last week's Famitsu interview. Starting with HD ports of Shenmue 1 and Shenmue 2 for PS4 and PC would be a great way to do that. The games' resolution would just have to be uspscaled and made widescreen. Other than that, not much would have to be done. Maybe some minor additions like a waiting option for Shenmue 1. Keeping in touch with YS Net who are currently developing Shenmue 3 and making the Shenmue 1 and 2 HD port's save state compatible with Shenmue 3 would be the icing on the cake.

Tens of thousands or perhaps even hundreds of thousands of old fans would come running back to Sega for that port. The strength of the Kickstarter for Shenmue 3 has shown that the appetite for Shenmue games is stronger than ever. This can also be seen on eBay where Shenmue merchandise and games are fetching above their original retail value! Creating HD ports would be not only a popular decision with the fans it would also be highly profitable as well.

Moreover, Shenmue 3, even though it is not going to be a Sega game, is still Sega's IP which they licensed to YS Net. Throughout the last four weeks, Shenmue 3 has repeatedly been making headlines in gaming media all over the world and even made it into the Guiness Book of Records. I think it would be a big image boost for Sega to make those Shenmue 1 and 2 ports and have their name associated with Yu Suzuki's Shenmue 3 and the sensation it has stirred. Making those ports would get Sega positive headlines all over the world and it would be seen as something they have done for their fans.

Please, ladies and gentlemen, seize this chance and bring back Sega's old glory!

Sincerely,


Please note: I am not a native speaker of English. Thanks to Benwah for proofreading! Also it might help if you take the time to write your own text as they might see it as some kind of spam if everybody uses the same text. If you don't have time for that, you are of course very welcome to use the above text.

And yeah, I got a bit sentimental with the text, but don't blame me. It's Shenmue. :D
by Hyo Razuki
Fri Jul 17, 2015 1:22 pm
 
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by Guest
 
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Re: BIG BANG! 6 million reached and it keeps going!!!

We've also surpassed Mighty no. 9 in terms of backers. =D>
by Hyo Razuki
Fri Jul 17, 2015 7:35 pm
 
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Re: BIG BANG! 6 million reached and it keeps going!!!

Just upped my pledge to $175

Image
by PILMAN
Fri Jul 17, 2015 7:00 pm
 
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Kickstarter Comes to a Close, Reaches $6.3m in Crowdfunding

https://www.youtube.com/watch?v=WK7lg_Ip6Og

http://i.imgur.com/cmhn5Zv.png

On June 16th 2015, Sony's E3 conference was overwhelmed by the announcement of a colossal fan favorite.

A Kickstarter was launched on stage (by none other than ex-Sega developer Yu Suzuki) to determine just how far fan interest would stretch.
Shenmue 3 amassed it's entire funding goal of $2,000,000 in an incredible 9 hours, setting a new world record.

Over the course of the following month, community events (such as #30onthe3rd, #TheFinalPush & QTE Event) saw the Kickstarter roar upwards of $4,000,000. In the final days, hours and minutes, fans pulled out all the stops and smashed through a further six stretch goals.

As a community, we went above and beyond to see a series we hold so dear become the Number One record holder for most funded video game in Kickstarter history, gaining an astounding $6,333,295 in crowd funding and over 69,000 in backers.

Various journalists and gaming websites tried to have many believe that Shenmue was lost forever, a franchise the world was never going to see resurrected, something which was better left forgotten.
But we - the fans - the ones who truly mattered, never gave up hope.

Over the past month, culminating in the last 48 hours - with a combined passion for one dedicated goal - we have shown the world how much this series is valued. Despite how gloomy the future had looked many times over the past 14 years, hope was never lost and that is what ultimately counts today.

As Shenmue fans, we never backed down; our passion, persistence and commitment gave us the continuation we have being craving.

Today we saved our franchise.

To everyone who pledged and made history - thank you.

Links & Hashtags: #SaveShenmue #Shenmue3
Shenmue 3 Kickstarter | News Archive
by Sonoshee
Fri Jul 17, 2015 9:52 pm
 
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Yu Suzuki officially announces Paypal support for Shenmue 3

Image

It looks as if he had to wait until the end of the Kickstarter.

Excellent news!!

Topic will be updated with links as soon as they become available!
by Peter
Fri Jul 17, 2015 9:54 pm
 
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Re: Kickstarter Comes to a Close, Reaches $6.3m in Crowdfund

Great job, everyone! Apparently the person who pledged 10k for Ryo's jacket pulled out in the last second. :/
by Chaikilla
Fri Jul 17, 2015 10:04 pm
 
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Re: Kickstarter Comes to a Close, Reaches $6.3m in Crowdfund

I check my bank statement online and my balance is the same when will they withdraw the money from your back? I did contacted my bank to let them know about this transaction from YS Net studio from Tokyo Japan.
by The_Intruder
Fri Jul 17, 2015 10:03 pm
 
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Re: Kickstarter Comes to a Close, Reaches $6.3m in Crowdfund

Nice try, Sonoshee ;) Haha, celebration time!
by Supa
Fri Jul 17, 2015 9:58 pm
 
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Re: Kickstarter Comes to a Close, Reaches $6.3m in Crowdfund

And that's a wrap. Just watched it close. Well done everyone! :D
by Sonikku
Fri Jul 17, 2015 9:53 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

Yep. We're going to easily surpass 10 million with that.
by TwiceFriedRice
Fri Jul 17, 2015 9:54 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

HECK YES SHENMUE III OF OUR DREAMMMMMMSSSSSS
by Supa
Fri Jul 17, 2015 9:55 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

KS ended at $6,333,295.

We will easily get the $10m with this Paypal option.

Yu is awesome!
by Sonoshee
Fri Jul 17, 2015 9:57 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

I'm really glad they are pushing ahead with this, I'm extremely grateful to those who were vocal about suggesting this.
by Bambi
Fri Jul 17, 2015 9:58 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

A bit expected in a way but good news nonetheless. I wonder how they'll deal with the reward structure and backer-exclusive items.
by ys
Fri Jul 17, 2015 10:03 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

I won't be happy until It's on a website with a money counter and stretch goal page for me to spend stupid amounts of time watching.
by ARokitLawnChair
Fri Jul 17, 2015 10:07 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

Great news, if it's a Patron style sort of thing i'll deffo put up like reocurring $30 payments for the next 2 and a half years or something!
by James Brown
Fri Jul 17, 2015 10:10 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

I actually need youtube of the stream, I was just almost crazy.

Didn't understand shit, happy as fuck.

This is how a dog must feel.
by shredingskin
Fri Jul 17, 2015 10:11 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

Does anyone know how long this might be made to last? I would love to donate regularly as someone mentioned.
by Sh3ppy
Fri Jul 17, 2015 10:16 pm
 
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Re: Yu Suzuki officially announces Paypal support for Shenmu

Paypal link should have went up right after with a link on the twitch stream to continue the momentum from today.


Oh well, i'm more than happy. I actually suggested this the day after the kickstarter was announced.
by flip
Fri Jul 17, 2015 10:18 pm
 
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