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Refrain from Infighting

This is not necessarily related to Shenmue 3 itself, but more the campaign and everything surrounding it.

Understandably, many people are excited and passionate for the game, and of course, many people have their worries or their criticisms about the marketing in regards to the Kickstarter campaign, and Sony's involvement, among other things. I just want to remind everyone to keep a clear, rational head about all of this. Remember that we all want the same thing; for Shenmue 3 to be good as it possibly can be given the odds. Bickering over trivialities and trying to be the right one in an argument can be counterproductive to the campaign itself if we're not concentrated on pushing this current Kickstarter campaign as strongly as we can. I am not saying we are not allowed to have disagreements, but don't let them get to the extent of becoming distractions from the goal. We have plenty of time to get this ball rolling, so lets not panic; keep it cool.

In the end, we're all on the same side. This goes for the forum, Twitter, Youtube, Kickstarter comments, and any other context in which we have to interact with one another. Let's try to make some history here.
by SlySpy
Sat Jun 20, 2015 2:36 pm
 
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Re:  Guilin

How can anyone dislike Guilin? is the most charming piece of gaming history.
by Esppiral
Sat Apr 11, 2015 1:48 pm
 
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Re: The PS4 Physical Copy Issue & the $10 Million Goal Strug

I can't believe people still care about things such as time to install, having a box, etc when we are talking about FUCKING SHENMUE III!! Man, how quick the dust settles... Go back to the cave, take some time to look at the no exit sign, then come back and discuss preference. Pledge or gtfo.


Sent from my iPhone using Tapatalk
by Yama
Sat Jun 20, 2015 11:29 pm
 
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Re: Some serious backlash incoming in re: S3 KS campaign

They're just trolling/generating clickbait. Some godawful Gizmodo article comes up in Google News for Shenmue which honestly reads like it was written by a barely literate 12-year-old. I get why some people dislike Shenmue, and I've seen well-articulated pieces expressing such thoughts, but this was just awful, obviously got pass editorial since they knew it would make people angry, which is always good for revenue.

Just let it slide, guys, if you get angry then you've let them win.

DON'T VISIT THESE SITES. You'll only be encouraging them.
by Amir
Sun Jun 21, 2015 6:38 am
 
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Re: Corey Marshall wants to help us

Check this part out. It seems to fit our situation.

https://youtu.be/xw6cMBzBSw0?t=229

We'd have to edit the video to skip a few parts, but if we can get someone to voice Fuku-san(shouldn't be too hard) and Corey to change a little of the dialogue it would be awesome! We'd also need someone to capture that part of the game, preferably in HD. What do y'all think?
by elfshadowreaper
Sun Jun 21, 2015 1:04 pm
 
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Created some hi-res Shenmue logo PNGs for general use.

Hey, I was going to do some fan-graphic design but couldn't find any high res PNGs on a quick Google search. I probably didn't look very hard though tbh. So if there are already tons of similar logos out there, then fair enough, never mind. :)

Either way, I ended up making my own. They're not perfect but if you scale them down to normal web-sizes they should look ok.

I'm posting them here so people can be free to use a high-res logo however they wish. In youtube banners, twitch overlays, facebook, twitter etc.

LOGO (black)
http://i.imgur.com/ImGDXLA.png

LOGO (white)
http://i.imgur.com/g5cPg6s.png

LOGO (phoenix)
NEW*
https://dl.dropboxusercontent.com/u/5333907/shenmuephoenix.png

LOGO (dragon)
NEW*
https://dl.dropboxusercontent.com/u/5333907/shenmuedragon.png

LOGO (Japanese)
http://i.imgur.com/EoxP0Cu.png

ART (Tiger on Ryo's Jacket)
https://dl.dropboxusercontent.com/u/5333907/ryojacket2.png

And here's a fanart boxart I did for good measure showing all graphics together. Shows how they look scaled down.
https://dl.dropboxusercontent.com/u/5333907/shenmueboxart3.png

Edit: If anyone is looking for something specific let me know in the replies. Like if you want a twitch banner at A x B dimensions with image C and the logo in the middle etc.

EG: http://i.imgur.com/K4XdXV1.jpg
BLANK: http://i.imgur.com/pUeeodF.jpg

Edit2: As a bonus, here's a high res box art of Sonic 3 (Japanese version)
https://dl.dropboxusercontent.com/u/5333907/sonicposter.jpg

I made this as a christmas present for a friend, and there's lots of sega fans here so I suppose I'll include it here. Feel free to use it, or get a print of it etc. if you so wish.
by ash55
Sun Jun 21, 2015 1:53 pm
 
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Re: TGS 2015 - Too Early?

Maaaaaaaaybe a concept art or interview, but I definitely wouldn't be surprised if we don't hear anything until February next year at the MAGIC event. It seems too early to show anything substantial. I hope we get to see how they're development is going like the documentary from double fine but I'm aware they are working with limited resources and that it may not be in their best interest...

Still though, they better keep us up to date at least once a month! :-p
by FlagshipFighter
Sun Jun 21, 2015 7:07 pm
 
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Re: Live TV Show - Raising Money In Gaming

OK, great. I'll try to find a way to record that Friday episode of Nachtjournal then. Thanks for clearing that up! =D> Please note that I'm not quite sure how to do that right now, so I hope I won't screw up. I usually don't use my TV apart from watching DVDs and the occasional live football (soccer) match. :D

Anyways, if they mention Shenmue, I'll try to upload the Shenmue bit on Youtube with English subtitles for every one in the Dojo to see. Not sure if RTL will let me do that however. It's not unlikely they'll have YT delete the video for copyright reasons, but I'll try anyway. If that doesn't work I should at least be able to give everyone a written translation of what the programme said on Shenmue.
by Hyo Razuki
Mon Jun 22, 2015 4:18 am
 
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4gamer interview - character perspective system [spoiler]

This is an interview with Yu Suzuki from the japanese site 4gamer.net published 2015-06-19.
Here translated by me.

Original article: http://www.4gamer.net/games/305/G030593/20150618126/

Among other things it brings up interesting new information about the 5 million dollar stretch goal; the character perspective system.

There is also a slight spoiler of a character that might appear, so those of you who want to play the game totally spoiler free should maybe avoid reading this.

here we go.

-- Thanks for being here.
YS: Thanks for having me. before jumping into questions I just want to make clear that Shenmue is a Kickstarter project and the scope and contents depend on the stretch goals.

-- Yeah, looking at the Kickstarter stretch goals there are the rapport system and skill tree and other added.
YS: We add more stretch goals so as more people pledge the scope of the game will get bigger. So as of now I can’t talk in detail about the mechanics of the game. What I’m able to accomplish will very much depend on the funds we can gather. I want to avoid telling too much and end up betraying those who have paid.

-- Under those circumstances, what do you want to do with Shenmue III?
YS: I want to show the relationship between Ryo and Shenhua in more detail. Even further than previous games.

-- It’s kind of hard to imagine how that would work.
YS: Maybe so. I want to to challenge myself, but new things are hard to get people to understand and therefore harder to gain support for. That’s one of the reasons we have prepared stretch goals like larger map and mini games.

-- So you made easy to understand stretch goals first.
YS: As more money comes in, the world of Shenmue III gets larger, and the game becomes more complete. But if it becomes a question of what game has the largest world, the game with the largest budget has a sure advantage. When it comes to Shenmue III, I want to ensure that there are other parts to enjoy besides just the open world aspects.

-- Can you give us any examples?
YS: At 3.2 million dollars there is the rapport system stretch goal. Actions and conversations will affect the relation between Ryo and Shenhua in subtle ways. The way Shenhua speaks and cooperate etc. will change.

-- It seems like the story could change depending on the relationship.
YS: Let’s just say that it depends on the budget. Making statements like that is just asking for trouble (laugh).

-- I get it (laugh). Could you explain the 5 million dollar stretch goal; the character perspective system?
YS: That is where the player will take control of characters like Shenhua and Ren instead of Ryo.

-- At a certain point in the game will we be able to change characters freely?
YS: I can’t talk about details yet, so I will just say that it’s not necessarily like we are letting you control the other characters exactly like Ryo.

-- So it’s not like you can just change characters at will.
YS: The personality of Ren and Shenhua is different from Ryo, so even if they see the same thing the reactions would be different. When you played as Ryo it was his decisions, but playing as Ren and Shenhua would make it very interesting.

-- Hearing that makes me even more interested (laugh).
YS: I’m unable to describe it any more until the 5 million dollar stretch goal is reached, so I’ll stop here for today.

-- By the way, will the story end with this part.
YS: To tell the truth, the original story is too long to end here. So I decided against trying to fit it all in to Shenmue III.

-- Which means that after the Shenmue III project has been finished we have to wait for the the next part.
YS: First we have to do our best to make Shenmue III a solid game.

-- Let’s leave the appearance of Shenmue III and talk about the backend. Can you tell us why you chose to use Unreal Engine 4?
YS: It’s because it’s easy to use and fits with how I imagine Shenmue to look. There are like rendering tendencies for the different engines, and the base colors of Unreal Engine 4 added with “dampness and scent” makes it Shenmue.

-- Are the colors you imagine the same as with the first two parts?
YS: Of course. Shenmue had that air humidity feeling well presented and it had a smell too. That’s what I aim for with Shenmue III.

-- So you’re saying that if you take a scenery out of the game and look at it you’d be able to say “That’s Shenmue!”?
YS: Yeah, That’s what I want to do. But the promotional video we made for Kickstarter felt dry. Kind of ended up like the Californian humidity level (laugh).

-- Your idea of the exact colors or the “scent” of the graphics, is it hard to convey that to the developers?
YS: It it very very hard to explain it. It’s like trying to explain what a melon is to someone who only has seen watermelons and mandarins. Well, you can say the size is about in the middle, but trying to explain the taste is very hard.

-- With that said, do you have members from the former parts working on Shenmue III?
YS: Yes. So we have the original members that kind of know what Shenmue is about.

-- After fifteen years, it’s quite the thing to bring everyone together again.
YS: I think so. Everyone has gone independent or changed their positions, but even at this stage when the scope of the production isn’t set in stone they have gladly offered to join. That’s really heartwarming.

-- It feels like the relationship is deeper than what you could expect from work colleges.
YS: That’s because Shenmue was a project that was more than just work. Ten years after the development of Shenmue II we had this get-together and more than 100 people came.

-- That’s amazing. I’m not sure if I would call that just a get-together.

-- The level of creativity in the games you have created is often very high. Is there any secret to this?
YS: No. I never play games outside work, so I don’t get that influenced by other games. Maybe that’s the reason.

-- I had this idea that you researched other games thorough and tried to make something different, but I guess that’s not true then.
YS: Yeah. it easier to just make something from zero (laugh).

-- So maybe If someone from the media like me hear an explanation for a game and say “Is it like the mechanics from that other game?” you might not be able to get it?
YS: I’m sorry, but I guess that’s true. Well, maybe I have to study the trends in the most popular games.

-- By the way, this is the first in a long time that you get to work on a game this big.
YS: Yeah. It feels like it was a long time ago I got this invested in a game.

-- It’s not like you totally left the game industry, but what do you think of the game industry in Japan looking from a bit afar.
YS: The game engine Unity came out and made it easy for just one person to make his own game, which is a good thing. It wouldn’t be healthy if only big budget games were able to survive. It’s good that the market has expanded with more alternatives. But it’s kind of sad that a majority of games that make money are small like games for smartphones.

-- Do you feel like more effort should be made in making titles for the consoles?
YS: Yeah. Before, Japan was said to be number one in game making. It’s sad that the knowledge that had amassed during that time wasn’t used better.

-- Many of the people during that time went over to make games for smartphones.
YS: It’s not like games for smartphones are necessarily bad, but what’s characteristic of smartphone game making is that the development cycles from start to finished tend to be fast. It might be good for business, but I’m not really satisfied with that. If you compare to cars there’s the really popular cars that sell well. They make a lot of money for the company, but if they don’t develop their flagship model their technical advancement will suffer.

-- In USA there is still a lot of money spent in games for game consoles and PC.
YS: Yeah. That kind of rich content helps activate the whole industry. I hope the industry in Japan gets back on track like before...

-- Oh, the interview got very negative suddenly. Could you maybe give a word of encouragement to the young developers of today or people thinking about making games?
YS: Today is different from before. It’s possible for anyone to make games now. Before it was impossible to make games if you didn’t know how to program, but now there are tools for that. It’s also possible to study game development, and it’s easy to learn from the internet. Living in this age you shouldn't think too hard and just try for fun, go in the direction that feels best for you. Begin with having fun creating.

Comments:
The character perspective system means taking control of characters other than Ryo. He literally says “レンやシェンファ” which means characters “like Shenhua and Ren” so it could be for other characters too. (Edit: Or it could be just an example of characters. Like Thief said: "It could mean that characters like Shenhua and Ren (as in main supporting cast characters) are playable. Ren could have merely been used as an example." Thanks Thief! )
But it’s pretty much as close of a confirmation that we can get that Ren will show up in Shenmue III in one way or another. There is a concept art image of him riding a horse so it’s maybe not that unexpected, but we can be fairly sure he will show up in part 3 and not 4 or even later. Horses were also pretty much confirmed in Yu Suzuki's Reddit AMA so the concept art could very well be of an event happening in Shenmue III.
by Capsule Toys Maniac
Mon Jun 22, 2015 9:42 am
 
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Re: Can you imagine the feeling when...

ok , how would you feel if at the begging of the game an earthquake (or something similar) drops some rocks at the cave entrance and you cannot get out....so you have to find another way out.....Yu Suzuki you big troll man :lol: :lol: :lol:
by alexironaek
Mon Jun 22, 2015 12:17 pm
 
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The Day The Snow Turned Into A Game

http://i.imgur.com/R9dPCjn.jpg

Dear Members,

As many of you know, last week was a week that will go down in history for our community. After 14 years of waiting and hoping, it was revealed by Yu Suzuki himself that he is finally in a position to move forward with the creation of Shenmue 3, albeit with a bit of a caveat. Through the announcement of a Kickstarter campaign , Suzuki-San as asked us the fans to help bring his dream, as well as ours, to life by backing and supporting a campaign to help fund the development of the project. While there are various entities supporting this project, Suzuki-san himself has stated that that the fate of Shenmue 3 now rests in our hands and that our actions as a community will dictate the capabilities his team will have in creating the game and to ideally meet its full creative potential.

If you have not already done so, please visit the campaign website and take some time to consider the extent to which you would be willing and able to support this project; note that there are a range of pledge levels with corresponding reward tiers for every single level of backing. As the campaign progresses, there will also be added levels of support to coincide with stretch funding goals as they are introduced. All of the funds that are pledged will be allocated to and utilized SOLELY by YSNET to develop the game.

Contrary to a lot of the dubiously sourced misinformation that has been circulating in recent days, Sony will NOT be funding the entire budget for the game nor will they subsidizing the development costs for YSNET. While Sony will provide various technical investments in conjunction with marketing and promotional support, this project will remain firmly in the directorial hands of Yu Suzuki and his staff. While it is true that there are a number of backers for Shenmue 3, we at this time do not know the scope of how these other entities are involved with the project. All that we can establish for now is that we as a community are in fact the primary patrons for the development of the game and that the responsibility of making Shenmue 3 the strongest game it can be ultimately resides with us.

Over the next few weeks leading up to the conclusion of the Kickstarter campaign, we will be introducing two specific social-media based initiatives to promote the backing of the Shenmue 3 Kickstarter and the series as a whole. The first initiative, #30onthe3rd , is a continuation of our monthly tweetathon #SaveShenmue but with a twist. On 7/3/2015, we encourage everyone to who is able to increase their pledge amount by $30 and post a corresponding tweet as a sign of solidarity within the community. The 2nd initiative, #10MillionToShenmue3 , is a hashtag campaign to be disseminated across all social media platforms to highlight the need for additional funding for Shenmue 3 in order have it be the project that Yu Suzuki has dreamed of creating. In a recent interview, Suzuki-san stated that at a $10 million funding level Shenmue 3 would feature a truly open world that would follow in the lineage of the previous installments.

The time has finally come for us in the Shenmue community to support the series that has given us so much over years. We are now in a position where we can directly impact and influence the creation of Shenmue 3 and give Suzuki-san our direct input While the task at hand may seem daunting, if we come together and collaborate our efforts we will attain the game that we have wanted and deserved for so long. Thank you all very much for your support and we would not be in the position we are in now if it was not for your perseverance and dedication for the series against all odds. We have truly made it.

Keep friends,

The Shenmue Dojo Staff
by Yama
Mon Jun 22, 2015 10:44 pm
 
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Re: Saying Goodbye to Joy?

No you cannot say goodbye to her because she will always call you out on it during that cutscene in Kowloon and there's no way around it
by JaySw34
Tue Jun 23, 2015 9:08 pm
 
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Re: Shenmue HD

No need to apologize, just thought it'd be a good addition. Great post.


Sent from my iPhone using Tapatalk
by Yama
Wed Jun 24, 2015 12:30 am
 
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Somebody put up a Shenmue kickstarter banner on 4chan

Image


Pretty awesome if you ask me. I think it's on a few more boards too.
by flip
Wed Jun 24, 2015 6:56 am
 
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Re: Yu Tweets New KS Tiers/Goals Coming Soon + First S3 Artw

A fan-art comic strip retweeted by Yu.

1. Ryo, Let me take a picture of you and Nozomi. Don't be shy - stand there!
2. Here we go--!
3. Both of you, get in closer!
4. That's a bit too close...

http://40.media.tumblr.com/734aa02bb178546ea9fa8fb37ab86200/tumblr_nqdv14SRhQ1te4ztbo1_1280.jpg
by Switch
Wed Jun 24, 2015 9:58 am
 
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I replayed Shenmue II disc 4 last night

I have a save specifically for when I want to replay it because I consider it one of gamings biggest milestones and achievements.

Before, it always made me sad, but last night I did it for the first time with the knowledge we are getting Shenmue III, and it made me really, really happy. I was happy seeing all of these questions and stuff that I may actually get answers to. Shenhua talks about water buffalo, and life in Bailu, and the old lady who taught her how to sew, all this stuff that's hinted in 3 you think you'll never see ever. And we're fucking getting it. We're actually going to get it! \:D/ Every time I played this section of the game I had a sense of melancholy, but for the first time I could sit back and enjoy it in full without pressure that I will never get answers to my questions.

I highly suggest everyone else do the same. What an amazing experience! =D>
by Himuro
Wed Jun 24, 2015 3:02 pm
 
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Re: Yu Suzuki makes statement on funding & budget on KS upda

I made this thread a full 10 minutes before you and you still got more replies :-({|= =D>
by Himuro
Wed Jun 24, 2015 7:47 pm
 
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Yu Suzuki makes statement on funding & budget on KS update

https://www.kickstarter.com/projects/ysnet/shenmue-3/posts/1273833

There have been many questions concerning Shenmue 3’s budget and what outside sources will be added to the money collected through Kickstarter. I apologize for not having been more forthright in this area and would like to take this opportunity to help clarify the situation.

Ys Net and I have been putting in many long years trying to find a way to bring back a sequel that so many fans have waited so long for. After learning of Kickstarter, I knew it would be possible to get Shenmue 3 started. Wanting to make the best game possible, I also knew that I would have to look to more traditional means to obtain all the funds that would be needed to create the game I had envisioned.

Sony and Shibuya Productions have been wonderful partners because they believe in Shenmue and want to see the best for the fans and the game. Their investment in (and support of) Shenmue have helped to realize a sequel that will stand proud with its predecessors. While it is not business practice to discuss the specific details of such arrangements, I can say that with their assistance on the production and marketing end, and in Sony’s case with some publishing support as well, Ys Net is able to use more of the money we collect through Kickstarter purely for Shenmue 3’s development. It is also important to note that your funds are going strictly to Ys Net for development of Shenmue 3 – Sony and Shibuya Productions are not seeing a cent of your Kickstarter dollars.

The outpouring of support from all of you, the backers, has been so inspirational. I cannot thank you enough. Having reached our funding goal, I am excited to say that the Shenmue story will go on, and our journey with Ryo and Shenhua will continue. Fans will be able to enjoy the sequel they have waited so long for, and newcomers to the series will be introduced to a unique gaming experience.

Of course, like with any Kickstarter, additional funding will only help us make a better game. On top of everything Shenmue 3 will already bring, the Stretch Goals that I have laid out will add extra quests, events, and new gameplay systems that will make the game even more immersive and take the series to the next level. At the $5 million mark, there will be an all new gameplay feature I would be excited to be able to add to the Shenmue legacy. If we should make the $10 million Stretch Goal, a much larger, completely open world will be yours to explore.

Even if these Stretch Goals are not reached, Shenmue 3 will already be a sequel true to its name, and one we can all be proud of. It is my hope though, that together we can make this Shenmue just as revolutionary as the first two were.

I understand this statement may by late in coming. Going forward, we wish to be as open as possible concerning the game’s development. I would like to again ask for your cooperation and support in helping make Shenmue 3 the best that it can be.

Sincerely, Yu Suzuki

https://ksr-ugc.imgix.net/assets/004/036/218/c7ba6548e283e00f70eb46302562a5b6_original.png?v=1435149812&w=639&fit=max&auto=format&lossless=true&s=5013791507492c7e4d4ae08881bd63cf

Sounds like the clarification many have been asking for since the Kickstarter opened and all of the other funding sources started talking. Maybe this will shut up some of the negative press. What do you think?
by Supa
Wed Jun 24, 2015 7:42 pm
 
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Yu Suzuki Makes Statement on Kickstarter Funding/Budget

http://i.imgur.com/CcArwc4.png

Yu Suzuki has made an official statement on the funding and budget of Shenmue III through Kickstarter. He addresses the outside funding the game will receive through Sony and Shibuya Productions, as well as exactly where the Kickstarter money will be going. Reiterated in this statement are his ambitions to reach $5 million for the character perspective system, as well as the overall $10 million goal.

Links: Statement | Shenmue 3 Kickstarter | News Archive
by Supa
Wed Jun 24, 2015 7:58 pm
 
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Re: Corey Marshall called out Conan o'Brien

Done
But why Conan?
Because he has gaming segments on his tv show

I do not watch Conan or really any talk show, but why did he decide to get into gaming? Seems kind of odd. I guess he wanted to connect with his younger audience and be hip?

It's a joke. He's a comedian, that's what he does.

Is this really the kind of person we want promoting Shenmue then? :-s

Umm yes, absolutely. Why don't you watch one of his segments and see what it's about.
by TwiceFriedRice
Wed Jun 24, 2015 8:52 pm
 
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Re: Cannot believe some of the people in this community. . .

No excuse for anyone not pledging due to no PS4 physical being announced at this time, agreed.


Sent from my iPhone using Tapatalk
by Yama
Wed Jun 24, 2015 8:49 pm
 
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Re: "classic" old school mode?

The black loading screen with white text has too come back. I wouldn't mind if it didn't take as long as in the first two games to load but the loading screen is one of the things I associate with the series.
by Riku Rose
Wed Jun 24, 2015 9:10 pm
 
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Re: Saying Goodbye to Joy?

Wasn't her father a mayor of Hong Kong or something? I'm sure I read that somewhere but I have no idea if it's true.
The fact mostly every small fry or petty crook seems in some way intimidated by her (like the Poison Brothers, or the photographer in Fortune's Pier), I always assumed she was connected to a higher authority. That or not everyone's idea of fun in the sack is the same as Joy's :twisted:

Her father was a major businessman who also did work for Five Stars Corp. and probably Chen's Trades too.
-
-
-
As for saying goodbye, Ive looked into it before and there are no "Goodbye" lines but you can find her to speak to her.
by shengoro86
Thu Jun 25, 2015 11:41 am
 
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Re: Ren's Greatest Moments

^And Ren kicks him pretty hard and Dou Niu just laughs at them both. Haha.
by Henry Spencer
Thu Jun 25, 2015 3:23 pm
 
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Re: Do you think Ryo will actually kill Lan Di?

I don't even think Ryo is going to be strong enough to defeat Lan Di when their initial confrontation happens (likely in SIII). He's getting more and more powerful in Kung Fu by the day, but he's still not even close to matching Lan Di. That dude owned Iwao, a renowned martial arts master, without even trying. I think Ryo and Lan Di will face off more than once, with Lan Di besting him the first time.

I agree completely. Iwao couldn't even touch Lan Di, so the only character currently in Shenmue who would even stand somewhat of a chance is Xiuying, but even then there's no knowing for sure. Ryo will need either a lot more training or some kind of divine power (the Phoenix Mirror, Shenhua, the levitating sword?) if he's going to confront Lan Di.

Iwao could have put up a much better fight than he did. Shozo - the homeless chap who lives near the harbor cafeteria - teaches Ryo the Shadow Step move. Ryo finds out that Iwao knew this move and could have used it against Lan Di "that day", turning the battle in his favor. But Shozo responds, "No sense in fighting. A clean getaway is also victory."

I wonder if Iwao wasn't filled with guilt due to killing Zhao Sunming, and maybe letting himself be beaten by his son was his sort of redemption or making it right.
by TwiceFriedRice
Fri Jun 26, 2015 2:19 am
 
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Message From Lisle Wilkerson

http://i.imgur.com/2Z4zDWy.jpg

We've been communicating with Lisle Wilkerson over the announcement of Shenmue III and she's just as happy as all of us that it is going to become a reality. Below is a personal message from her to all of the fans.

“Hey Shenmue fans!!! It’s Lisle Wilkerson, the English voice actor for Xiuying Hong, Joy, and Yuan from Shenmue II.
Just wanted to say THANK YOU for all your undying support over the years! I have always loved running into Shenmue fans at the cons I go to around the world.

And I know that you guys have been waiting for Shenmue III for a VERY LONG TIME! So I am so very happy that you guys are finally getting it!!!

Hopefully we will be able to be a part of the Shenmue III game. : )

It is a VERY happy day! xoxo Lisle"
by Yama
Mon Jun 29, 2015 12:21 pm
 
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Re: Why I Think Shenmue 2x is better

Supa wrote: Oh come on, it's not THAT bad.


Yes it is.
by Gen
Wed Jul 01, 2015 4:35 am
 
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Re: Why I Think Shenmue 2x is better

Playing Shenmue in Japanese for the 1st time was like a veil being lifted from my eyes, and there is no way I will ever go back to that god-awful dub.

The Japanese version is a lot more immersive and realistic, in big part because of how the cultures of Yokosuka are represented. I love how all the foreigners talk with the accents of their home countries. This aspect was completely lost in the dub and a lot of the realism was lost. Also, saying that "Shenmue isn't realistic because it has magic" is kind of a stupid thing to bring up, because that has nothing to do with the type of realism that we're discussing in regards to the dub. It's like talking about oranges when we're discussing apples.

When it comes to Shenmue 2, of course, that realistic side isn't really present, since the game is in Japanese, but takes place in China. Still, if you think that the English dub is anywhere NEAR on the same level as the original, you are severely kidding yourself. (Ren sounds like a p*ssy and even Ryo sounds more bored than he did in S1).
I mean, there's nothing wrong with liking the dub, but I'm just being real here.
by Three Blades
Tue Jun 30, 2015 11:47 pm
 
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Re: FIX THE KICKSTARTER!!! Awesome Japan/Suzuki/Shibuya

He's right that they need to stop saying "I'm thinking about it". There's a lot of stuff you can stop thinking about and just fucking DO it. Setting up a paypal account isn't something you should be thinking about. They said last week they were "thinking" about that.
Well? Where is it? It takes minutes to sign up. Where's the account? You were thinking about it last week.
There's no excuse. Just DO it. Now!
by Three Blades
Thu Jul 02, 2015 5:30 am
 
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Re: $30 on the 3rd - PLAN OF ATTACK

11 AM my time tomorrow? I'm in! I'll bump up from the collector's edition to the signed collector's edition, in addition to loaning my friend $60 so he can back PC physical.

That's me tapped out until the next month, so here's hoping they add PayPal. (I have no doubt they will.)

I pray this has the cumulative impact it has the potential to!
by Anonymous81
Thu Jul 02, 2015 6:51 pm
 
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KS Update #22: Changing the Game - Hiroaki Takeuchi

https://www.kickstarter.com/projects/ysnet/shenmue-3/posts/1283095

Hello Everyone!

Yu Suzuki’s power of imagination, and the genius to bring it all together, has manifested itself time and again with every work of art he has produced. His vision for the future of entertainment-- the concept that was Shenmue--was to fuse movies, video games, and digital and analog media of all stripes, in order to create a world where you could truly become someone else and live that life. That vision undeniably lives on in the hearts and souls of so many games that came after it.

Hiroaki Takeuchi believes we will see the same visionary greatness from Yu Suzuki this time around with Shenmue 3.

Hiroaki Takeuchi, the renowned animation pioneer and digital content authority, will be teaming up with Yu Suzuki again as Animation Producer for Shenmue 3. His work on the original Shenmue as an animation adviser helped Yu Suzuki realize that vision to merge animation and cinematics together with video games.

What makes Shenmue so important? How has Yu Suzuki impacted the future of entertainment? He answers these questions like no one else can, so please welcome Hiroaki Takeuchi!

https://www.youtube.com/watch?v=UGgIS_lX9Mk

https://www.youtube.com/watch?v=hsRa2qyU8pA

Hiroaki Takeuchi has worked as a producer or executive producer on a host of innovative games and films including Virtua Fighther, The Animatrix, TEKKON KINKREET, and Kakurenbo, not to mention his many contributions to the digital content industry. Please check out his website for a complete list of his work and extensive resume at TaKe-Y Inc.

#SaveShenmue Tweetathon on the 3rd

The #SaveShenmue Tweetathon, is almost upon us, so please send a Tweet with the hashtag #SaveShenmue to show your support for Shenmue 3 on the 3rd. If you do not have a Twitter account, there is no better time to sign up than now. Show the world what Shenmue means to you!

And, you can still get your questions to Yu Suzuki by Tweeting to him using the hashtag #YouaskYu He will start Tweeting back around 7:00PM PDT on the 3rd.

There is news on the way, so keep that umbrella handy.
by Ziming
Fri Jul 03, 2015 2:12 am
 
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KS Update #21: To the Sea and the Continent Beyond

Hello Everyone!

The power of Shenmue’s music was undoubtedly one of the big reasons that made the Shenmue series such a memorable experience. One of men responsible for this great achievement, is Ryuji Iuchi.

The composer of "Shenhua's Theme," Iuchi-san's songs have pulled at our heart strings and actually put us there, in the world of Shenmue. And now he is back for Shenmue 3 to help take us into that world once again.

Let’s give a big standing ovation for Ryuji Iuchi:

https://youtu.be/GK2UtawnJnM
English

https://www.youtube.com/watch?v=EDWWD7FGO7M
Japanese with French and English subtitles

Thank you for all of the memories, Iuchi-san! We look forward to all of the new songs, and the memories we will make with them in Shenmue 3.

To get a further listen of Ryuji Iuchi’s body of work, please visit his website at http://www.ryujiiuchi.com While most of the site is in Japanese, samples of his music are here at this link , so please have a listen!

#SaveShenmue Tweetathon on Twitter

Don’t forget that the 3rd of the month is the #SaveShenmue Tweetathon, so please send a Tweet with the hashtag #SaveShenmue to show your support for Shenmue 3.

You can still get your questions to Yu Suzuki by Tweeting to him using the hashtag #YouaskYu

Magic Weather Warning: There will be a storm of updates on the way, so bring your umbrella with you tomorrow!
by Technophilz
Thu Jul 02, 2015 6:58 am
 
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Re: Big Update coming in the next 10 hours. Before ~8PM GMT.

Shenmue 1 and 2, double feature PS4 disc release, with dual audio for each!
That's what I would like to see :D
by Three Blades
Fri Jul 03, 2015 6:06 am
 
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Re: Big Update coming in the next 10 hours. Before ~8PM GMT.

Let's hope it's one of the two or even both. Would be a great day then. The greatest since the announcement.
by BlueMue
Fri Jul 03, 2015 5:52 am
 
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200% funded :)

Shenmue III has smashed crowdfunding records only halfway through. Right now, it is the 11th most funded project on Kickstarter- the 3rd (Soon to be 2nd) most funded video game.

As a model, Kickstarter technically never guaranteed Shenmue III funding. I know we all dream of the 11 million experience and stretch goals to get the game, but today I wanted to take stock of our success, because I think going over 200% of the initial asking amount is a milestone worth celebrating.


:rainbowafro: :bday: :smilecolros: :beerchug: \:D/
by NeoShredder
Fri Jul 03, 2015 4:20 pm
 
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Re: *sigh* Kotaku frontpage. Slow news day.

Even fellow Kotaku editors be like "What the hell...?"

Image courtesy of Ryo Hazuki from Neogaf:

Image
by ConanTheKing
Fri Jul 03, 2015 5:27 pm
 
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Re: *sigh* Kotaku frontpage. Slow news day.

Even fellow Kotaku editors be like "What the hell...?"

Image courtesy of Ryo Hazuki from Neogaf:

http://i.imgur.com/pEaarMo.png

Yeah. Jason has an account at GAF too and has responded in there.

http://i.imgur.com/hDxOnKp.png

http://i.imgur.com/MA2A7GB.png
by Uncle_Raj
Fri Jul 03, 2015 5:52 pm
 
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Re: *sigh* Kotaku frontpage. SOMEONE GIVE GAF THESE LINKS

It should be emphasized that Shenmue fans have the moral high ground in this debate, and nobody should sacrifice it by personally insulting this guy or being mean to him. This low quality journalism probably already has him in hot water.

The focus should be on being positive, being truthful, and helping foster fairer and more upbeat coverage in the future.
by Erevador
Fri Jul 03, 2015 5:54 pm
 
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DREAMS DO COME TRUE!!

Crying.... yep. Just like i was when Shenmue 3 was announced.

http://i83.photobucket.com/albums/j290/PeterC2005/Shenmue%203%20dinner_zpsnssnyjmg.png

http://i83.photobucket.com/albums/j290/PeterC2005/Mobile%20Uploads/Screenshot_2015-07-03-17-11-23_zpsfisfrbbt.png

I'M GOING TO MEET YU SUZUKI IN MONACO!! FUCK!!
by Peter
Fri Jul 03, 2015 12:25 pm
 
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NeoGAF Shenmue 3 Kickstarter Topic revamped

I helped clean up the OP at the NeoGAF Kickstarter topic. It's much more simple and concise now.

http://www.neogaf.com/forum/showthread.php?t=1063771

Image
by Ziming
Sun Jul 05, 2015 3:24 am
 
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Re: Eurogamer - What Makes Shenmue's Open World So Special?

Lovely article, it's nice to see one about Shenmue on a gaming site that's actually well-informed, and also sums up why it's different from othet open-world games. But yeah, the comment about S2's size is a bit unfair, I remember being blown away by just how big Wan Chai was, at the time. While it arguably didn't have the depth and some detail of Yokosuka, it was still pretty damn big.
by Miles Prower
Sun Jul 05, 2015 5:18 am
 
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Re: Serious proposal: #30to3point6 - 1/10th of backers donat

If they do open PayPal we can just keep the $30 on the 3rd going along with #saveshenmue. I think throwing too many numbers at people will confuse them. I've got the 30onthe3rd.com hosted on the same host as another of my sites so I can keep that live for as long as we need.
by elfshadowreaper
Sun Jul 05, 2015 1:13 pm
 
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Re: V.E.T School Owners In Guilin Pledge $20,000 To Kickstar

Just made this tweet, not sure whether retweet or lots of separate tweets are more beneficial, but here is a link either way

https://twitter.com/RiGoRmOrTiS_UK/stat ... 4791351296
by RiGoRmOrTiS
Sun Jul 05, 2015 7:26 am
 
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A Gamer's Journey: The Definitive History of Shenmue

http://i.imgur.com/zFOlFS6.jpg

A new teaser trailer for the upcoming Shenmue documentary was released today. A film by Adam Sipione and Definitive Films. Please share this video everywhere!

Links & Hashtags: #SaveShenmue #10milliontoShenmue3
Shenmue Documentary Trailer | Fauxpop Media | Shenmue 3 Kickstarter
by Ziming
Sun Jul 05, 2015 10:11 pm
 
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