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Re: Release Date Speculation

I think its all smoke and mirrors with him though. Just trying to promote his channel.
I believe the SEGA Europe rep themselves has said Adam knows a date. Think it was in the 500K Facebook group.

Whatever you think of Adam, he's still the guy SEGA picked from the community to promote the game in some way. I don't think he'd bullshit about stuff like that knowing a.) SEGA Europe are watching what he says and b.) he's got access to a lot of information we don't currently have so what would be the point in making something up on top of that?
by Spaghetti
Thu Jun 14, 2018 3:57 am
 
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Kickstarter Update #83 - Survey Info #0

Hello Backers!

We know the backer surveys have been a long time in coming and apologize for the wait. The backer surveys are almost ready and will be going out to everyone soon.

The surveys will begin with a soft open for a few randomly selected backers. Those of you selected will receive an email from Fangamer with a link to your survey. The survey will be sent to the email address you have registered with Kickstarter for Kickstarter backers, or either your PayPal or Shenmue.link registered email for Slacker Backers. Please answer the questions and hit that continue button!

https://ksr-ugc.imgix.net/assets/021/538/636/ec500908d4d429a03daca5378d48a3d9_original.jpg?w=639&fit=max&v=1528707373&auto=format&q=92&s=8c93c3105f9e40d69e3333b7937b6e06


The official survey start and end dates will be announced after backer feedback, system tweaks and a thorough FAQ has been compiled. The survey questions address both physical rewards and in-game content rewards.

The dev team will be eagerly awaiting your responses and would like to thank you in advance for your cooperation!

Good to see the surveys are now starting! Be sure to let us know if you have gotten a link from Fangamer!
by Peter
Fri Jun 15, 2018 3:14 am
 
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Re: Kickstsrter Update #83 - Survey Info #0

Just got an email. Woo.

So it looks like it also includes upgrade options!

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by Peter
Fri Jun 15, 2018 4:06 am
 
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Re: Shenmue HD in magazines

GamesMaster in the UK lists Shenmue HD as readers' most wanted game, with Shenmue 3 right behind in second. :)
by Let's Get Sweaty
Fri Jun 15, 2018 6:39 am
 
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Re: Kickstarter Update #83 - Survey Info #0

I hope the people who did the highest pledges get their surveys first. I can't wait for mine but I am a bit worried that I won't be living at the same address by the time the game comes out. Does anyone know if you can change it if that happens?

From what's been said by early recipients, you can edit your address on Fangamer's site at any time, even after submitting the survey.

And anecdotally, those who've received theirs do all appear to be high level donors, though I don't know if it's been everyone above a certain tier or still just a sampling of those. It also may just be a coincidence that these are the recipients I happen to be aware of.
by Let's Get Sweaty
Sun Jun 17, 2018 4:47 pm
 
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Re: Kickstarter Update #83 - Survey Info #0

If it's of any use for French & Italian speaking fans, here are the dedicated translations (in addition to the original English version by Peter):

https://i.imgur.com/9OmB4cl.jpg

https://i.imgur.com/cHg6gyT.jpg

https://i.imgur.com/zL59mSI.jpg

For the spanish fellas

https://i.imgur.com/yZrNyZA.jpg
by Esppiral
Mon Jun 18, 2018 5:10 pm
 
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Re: Current sales ranking on various Amazon & other retail s

Hopefully when SEGA reveals more info about the collection such as the release date then it would shoot back up to the top 10.

I think it will do better but competing against E3 stuff will be very difficult. I think it has done well enough for Sega to have a little more faith, my half baked estimates suggest this has orders of about 100,000 in the US alone .

As far as I would believe in that estimation, it seems a bit optimistic to me.
Maybe if you explain your reasoning I could be hit by your optimism wave too :mrgreen:

I said these are half baked but, I have been using a tool that estimates sales/orders based on sales ranks for a day. The estimate I posted above was actually generous because people'd think I'm nuts if I posted what the real estimate was. I think it's possible it was performing and sometimes winning against God of War which was selling near 75k units daily at points (based of estimates).
by Mr.Jigen
Mon Jun 18, 2018 1:40 pm
 
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Re: Shenmue HD in magazines

I took one for the team and bought the Xbox magazine. Wish I hadn't.

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Riddled with errors and childish jabs at Shenmue 3 and the "other" console.
by Let's Get Sweaty
Fri Jun 15, 2018 8:33 am
 
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Re: The Shenmue Dojo - past, present and future.

Quick update in here for now, and Mattis ( TheTimeRanger ) now joins Mr.Rod as part of the Designer/Coder group so he will have full permissions across the site, and is part of the team.

Its been 2 months now of sleepless nights, countless design ideas and full site restructuring.... but we are almost there! If we thought we were working hard before, then now is a big step up. Everyday of the week is now dedicated to working on the new site. Id say we are about 70% complete, with quite a few more things to do, but we are getting there. Its crunch time folks, so go visit the current site because its weeks away from going. Whilst its not completely 100% official yet, we are shooting for a release on July 20th . This could change slightly, but we want the new site up and functional by the end of the month, for stress tests and functionality before Gamescom rolls around. The site and forums will be offline for 3 day s, but our social media outlets will still be open, as well as being welcome to visit other community sites such as Shenmue Master, 500K, Team Yu, Shenmue Forever, Phantom Riverstone and others that are out there.

I will try and keep you updated as much as possible as we push towards the end. Now, wheres the coffee....
by Peter
Sun Jun 24, 2018 3:06 pm
 
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shenmuedojo.com is now offline

Just a heads up for anyone that used it, the URL shenmuedojo.com would serve as a redirect to the shenmuedojo.net address where the current site is located. This will now cease to function, and just show a splash placeholder message to anyone who visits it. There will still be links there to the current site, as well as our social media outlets.

The new site has been brought over to the .com URL and we are now constantly working on it. Hopefully it won't be too much longer before we are ready to launch! When we are ready, the forums will also simultaneously be upgraded and revamped. We will keep you guys updated once we are almost there.

Good times ahead, for both Shenmue games, and the Shenmue Dojo. 8)
by Peter
Fri Jun 08, 2018 9:42 am
 
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Re: Random Shenmue HD Thoughts

It's really cool that they're recognizing the 3rd with whatever they're announcing.
by Rikitatsu
Tue Jun 26, 2018 8:04 am
 
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Shenmue Dojo Streams Return! - Thursday 26th July 9PM BST

https://i.imgur.com/y5zyDMp.jpg

The Shenmue Dojo streams are back! For fans and viewers of the Shenmue Lounge, it's Peter that will be firing up his Dreamcast for one last ride with the original Shenmue before Shenmue I & II hit modern systems!

Tune in weekly - Thursday 26th July @ 9pm BST / 1pm PT / 4pm ET / 5am Japan :)

You can catch the stream on your platform of choice -

Twitch: https://bit.ly/2hLEfFt
YouTube: https://bit.ly/2KkVPuP

See you on Thursday! :king:
by James Brown
Mon Jun 25, 2018 3:05 pm
 
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Re: Kickstarter Update #84 - Survey Info #1: Survey Started!

The kid is perfect for delivering this kind of thing, because she doesn't have a serious in-game personality to maintain. If they got Shenhua to do this video then she'd either be creating a disconnect by acting out of character, or a fun little clip would become less playful.
by Let's Get Sweaty
Thu Jun 28, 2018 7:13 am
 
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Re: Kickstarter Update #84 - Survey Info #1: Survey Started!

Is anybody able to confirm for me whether you can go back and upgrade your pledge after completion of the survey? Or does completing the survey lock that in? Cheers!

I sent the kickstarter team a message asking about upgrading to the 600$ tier, and they told me that it could be an option in the future. I then asked if I should wait to fill out the survey just incase, or if I could fill it out now and then change it later (if the option for $600 becomes available) and Joel replied with the following:

"You can always go back and edit your survey answers until the close in September, so if something is added, it will be easy to go back in and make any changes."

Hope that helps!
by SheepheadCG
Thu Jun 28, 2018 11:32 am
 
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Re: Random Shenmue III Thoughts

Image

A photo of Fenghuang.

Skies right outta Shenmue III.
by Spaghetti
Sun Jul 01, 2018 6:52 pm
 
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Re: Random Shenmue HD Thoughts

New images have been added on the steam page.
https://steamcdn-a.akamaihd.net/steam/apps/758330/ss_72972e60629931334f3343e806bad5dea65574dd.1920x1080.jpg?t=1530526025
https://steamcdn-a.akamaihd.net/steam/apps/758330/ss_5c72fc3b023665b84ffbba49030aa7cfb7fcae8a.1920x1080.jpg?t=1530526025
https://steamcdn-a.akamaihd.net/steam/apps/758330/ss_acb9711de7fafa0e04a2f298d6c7102ddc2bc3f4.1920x1080.jpg?t=1530526025
https://steamcdn-a.akamaihd.net/steam/apps/758330/ss_95d0538133318057ca300ce59c23a57f60ec8129.1920x1080.jpg?t=1530526025 https://steamcdn-a.akamaihd.net/steam/apps/758330/ss_e096776cb57f5a7c59f725ac21ac3e49114ba5d2.1920x1080.jpg?t=1530526025 https://steamcdn-a.akamaihd.net/steam/apps/758330/ss_24df32b2e52233864f36f80cb98f578deabc204d.1920x1080.jpg?t=1530526025

More here: https://store.steampowered.com/app/758330/Shenmue_I__II/
by GYO6161
Mon Jul 02, 2018 4:07 pm
 
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Re: Random Shenmue HD Thoughts

Something interesting that Spaghetti picked up on is the background in this new screenshot of Shenmue HD:
https://steamcdn-a.akamaihd.net/steam/apps/758330/ss_95d0538133318057ca300ce59c23a57f60ec8129.1920x1080.jpg

It looks higher quality than usual. I went to check it against Mr357's Shenmue Movie remaster (which was recorded and uploaded in native 1080p) and sure enough, the texture is higher quality:
https://puu.sh/APSH6/224e60f40a.png

Have a zoom in on the images and see for yourself. Even H.264 + YouTube compression wouldn't blur the background that much.
Looks like we may be seeing some improved textures after all!
by Jibby
Mon Jul 02, 2018 6:43 pm
 
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Adam Koralik explains the re-releases (4:3, audio etc)

Answers to the questions we have had for a while now are answered as in depth as Adam can explain, including why the cutscenes are in 4:3, what type of audio is being used, which builds of the game are being used and more. Check it out in the video below, and keep the negativity to a minimum please. Bear in mind these games, along with Shenmue 3 were regarded as a sheer miracle a few years ago.

https://www.youtube.com/watch?v=HUnc1PfTZM0
by Peter
Tue Jul 03, 2018 7:21 pm
 
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Re: Shenmue I & II HD : FAQs Answered by Sega & d3t

Wow, saving anywhere in Shenmue 1! Loving this new feature set.

Regarding 4:3 cutscenes, it is unfortunate, but it's also a very small price to pay for having Shenmue on modern hardware with so many new enhancements and features.
by Jibby
Tue Jul 03, 2018 10:50 am
 
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Re: Shenmue I & II HD : FAQs Answered by Sega & d3t

I've put together a summary post on Phantom River Stone - no new revelations but just to bring together the main points learned from the new Sega FAQ & Adam Koralik's video plus the trailer & new screenshots in one place.
https://i.imgur.com/y5J7ONGm.jpg
https://www.phantomriverstone.com/2018/07/shenmue-i-ii-release-date-latest-details.html
by Switch
Wed Jul 04, 2018 4:43 am
 
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Re: New PC Screenshots on Steam Page

Image

That Ren scene appeared in the trailer that dropped yesterday, FYI. With what looks like basically the same brightness levels "as it should be".
by Spaghetti
Wed Jul 04, 2018 8:39 am
 
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Re: Random Shenmue HD Thoughts

Ok, I was curious and did some analysis using the stream uploaded on youtube, timelines are in the pictures and you can check yourselfs too.

Window in Dojo isn't rendered, it's passable I guess but noticeable:
https://i.imgur.com/2r8u8T1.png

Camera inside Ryo's arm, noticeable:
https://i.imgur.com/cuIxDZA.png

Camera inside lights, not very noticeable:
https://i.imgur.com/a7JqhoP.png

Kid stuck in the back, very noticeable:
https://i.imgur.com/NaHs1Ne.png

Camera inside Ryo's head, very noticeable:
https://i.imgur.com/ftKwcSu.png

Fisherman stuck in the back, very noticeable:
https://i.imgur.com/NLUKtAf.png

Camera inside Hisaka-san arm, noticeable:
https://i.imgur.com/v2rK3KE.png

Camera inside Ryo's arm, noticeable:
https://i.imgur.com/hPa5Q4L.png

Camera inside Ryo's head, very noticeable:
https://i.imgur.com/AmRSgAS.png

Actually it's kind what I was expecting, keep in mind that this is what I noticed (could be more) and I only did it until reaching the beginning of disc 2, didn't feel like continuing.
As you can see there's a lot of problems just for this portion of the game alone.

As for Shenmue 2 I didn't try looking at it yet but its a mixed bag, one would expect to be the best game to support 16:9 because of the letterbox already implemented but the game just keeps jumping from 19:6 to 4:3 in cut scenes with QTEs. Probably would be very jarring, everything would need to be cropped I guess...

Probably disc 4 would be passable since there's almost no QTEs there. I'm curious what they will do with this game actually...
by Mestre Ziming
Mon Jul 09, 2018 6:48 am
 
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Re: Adam Koralik explains the re-releases (4:3, audio etc)

I'm pretty happy with the HD versions. The mere fact they exist finally is a miracle.
by shengoro86
Thu Jul 05, 2018 11:11 am
 
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Re: Adam Koralik explains the re-releases (4:3, audio etc)

It's getting to the point now where people are actually making up problems about these remasters to be worried about. Give it a rest.

There is no emulation. It's a source code port, being created by a company who literally exist to convert this kind code as faithfully as possible. That's why SEGA aren't doing it themselves. You can throw as many nonsense technological sounding things about SH-4 processors and audio codecs as you like but that doesn't make your baseless accusations any more solid.
by Jibby
Tue Jul 10, 2018 4:49 am
 
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Re: Shenmue I & II HD : FAQs Answered by Sega & d3t

Fantastic presentation Kiske! Great job.
by Jibby
Tue Jul 10, 2018 12:23 pm
 
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Re: Random Shenmue III Thoughts

https://twitter.com/CedricBiscay/status ... 7515258880

A tweet from Cedric with Suzuki-san; both hard at work on Shenmue 3!
by FlagshipFighter
Wed Jul 11, 2018 5:54 am
 
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Re: Kickstarter Update #84 - Survey Info #1: Survey Started!

If anyone wants to combine their separate donations into a single, bigger reward tier, that's apparently possible.
by Let's Get Sweaty
Wed Jul 11, 2018 9:09 am
 
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The "AI Battling" Stretch Goal

https://i.imgur.com/nik42aSm.jpg

The "AI Battling" stretch goal coming up at $7m was highlighted in the last Kickstarter Update. I don't think it's a topic that has come up very much to date, so I wrote a short post if anyone needs a reminder about what it is.

I also clarify in the post the following sentence about AI Battling, taken from the English version of the Kickstarter update:
R&D for this system is based on Yu Suzuki's concept for players who are not used to fighting games or for those who want a full immersion battle experience.
I was a bit puzzled about the intended meaning, so I translated it again from the Japanese version to get the finer nuances:
It's a feature for which basic research has been carried out since early on in the development, based on Yu Suzuki's wish for even players who aren't used to fighting games to experience a feeling of immersion in the battles
Link to blog post:
https://www.phantomriverstone.com/2018/07/the-ai-battling-stretch-goal-shenmue-iii.html
by Switch
Wed Jul 11, 2018 10:09 am
 
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Re: Adam Koralik explains the re-releases (4:3, audio etc)

The reason they give is "creative choice".. this random assumption makes them sound like they are so desperate to dispel negativity they'll just make stuff up. If they could have maintained the aspect ratio without visual issues it sounds more reasonable to assume they would have.

It's really not a 'random' assumption if you're a film buff and familiar with how auteur directors (a classification I'd say applies to Yu Suzuki in the realm of games) care deeply about their cinematography. They hate it when studios mess with the framing of their shots.

this video isn't going to help shut up all those naysayers

Nothing is going to shut them up. There's a negligible number of haters who will continue to try and rain on this parade no matter what. Meanwhile it's still going strong on the best sellers lists...
by Centrale
Wed Jul 11, 2018 7:43 pm
 
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Re: Adam Koralik explains the re-releases (4:3, audio etc)

Ok... I agree with Adam in his new video that the guys that took the time to go back into the source code to get us the game on modern systems and in full 1080p deserve massive credit. It sounds like a very frustrating undertaking and I would shake the hand of every single one of the coders that did that. As I can't do that, the least I can do is buy the game right?

As for all the negativity surrounding the Shenmue HD Collection, I don't understand why people would show any kind of negativity towards this that were real fans. Is it a remake like Resident Evil 2... no. Is it 4K and/or 60fps like many modern releases... no. It doesn't matter. We are getting both games in an HD collection on modern systems. That in and of itself is enough to be excited over.

I think some may be forgetting that Shenmue fans right now are in the midst of an incredibly rare moment. The experience that we all love was cut short due to various reasons. 17 years after the last game released we are getting a full source code remaster of one of our favorite games/stories. Not only that but we are expecting it to finally continue with the third game releasing next year. Remember people... 4 years ago, the series was essentially dead. There was no reason to ever believe that we would get a remaster collection let alone a continuation to the story. We are getting both and from the success we're seeing, we could very well see Shenmue continue to completion. I don't believe I've ever seen or heard of another fanbase getting this kind of reboot to a favorite series.

Don't let the negative people online get you down. As a Shenmue fan... it's time to celebrate :!:
by Telekill
Thu Jul 12, 2018 12:45 am
 
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Re: Adam Koralik explains the re-releases (4:3, audio etc)

I don't think anybody is trying to suggest that these are the perfect dream ports of Shenmue.

Even I'll admit that there's stuff I wish they could have implemented. It'd be great to see 16:9 cutscenes. 4k? I'd love to play it on my 4k monitor. Obviously these things would make it a definitively better port; you'd be hard-pressed to find somebody who doesn't think this.

But are these problems enough to write off the entire port? I wouldn't say so. In the grand scheme of things some of these criticisms are fairly small. It's not like d3t and SEGA aren't putting effort into these ports. We could have had a lazily done emulated port with zero enhancements, but that's not the case. Things I rarely see the people who are overly saddened by these ports mention is features such as saving anywhere, both dubs, short loading times, modern controls etc. I'm not saying that people should ignore the shortcomings because there's good things too. But when you feign ignorance to these things and focus exclusively on the negatives then obviously you're going to be disappointed.

Do we deserve better? It's a tough one to answer. Technically we don't really deserve anything. Only a couple of months back getting any sort of remaster seemed like an impossibility with SEGA barely uttering a single word about Shenmue. Some are so quick to forget about this. I know that there are posters here who have never uttered a single positive thing about Shenmue, but even still, apply some context and realise that we're actually getting something pretty decent (albeit with a couple of shortcomings) instead of acting so ungrateful and demanding we have it better.

To summarise, I just don't get how people can get this upset over these ports and make SEGA and d3t out to be lazy and awful when what we're actually getting is going to be a well crafted, decent port (after many years of asking for it) with a few drawbacks.
by Jibby
Sat Jul 14, 2018 12:11 pm
 
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Re: The "AI Battling" Stretch Goal

I don't really understand the sudden pullback from the campaign - well after the initial 6.3m push it has staggered for the last 2 years. How will not supporting the campaign now negatively effect sales? I thought considering the campaign was coming to a close that we'd encourage people to get involved. The idea of the 7million stretch goal was something to aim for, I jsut considered the more we put into this the more chance we have at Yu delivering the game he is content with. So now we're to just hold of as Deep Silver is going to cover everything? Just seems a little underwhelming that the community wants this campaign to fizzle out rather than end in a bang.

As for the Shenmue HD Remaster, I've bought 2 copies reluctantly due to it's technical limitations compared to previous HD Remaster releases on PS3/PS4 consoles.

There is no pullback from a campaign, because there was no campaign to begin with outside of a few fans like yourself posting an image and Wild Man of Boreno shouting at everyone to UP YOUR PLEDGES. UP YOUR PLEDGES!!!!!

As I've explained, 7 is nothing but a nice round number. On that point, they won't even end up with 7 million after accounting for PayPal fees as well as the cost of all those extra rewards you guys want people to up their pledges and get, so the figure of "7 million" is moot. Game development doesn't work like that. It's not as if Yu-san is sitting there with a 90% complete game, waiting to see if he hits 7 million and announce another delay, so they can develop and implement a brand new mechanical component. It would have been planned for, and incuded into their development schedule, so thinking along the lines of AI battling won't be in the game because 7 million is not achieved isnt the right way to think about it.

The era of crowdfunding this game passed long ago for us. The focus now has been the sales of the game at retail, and wether people agree or disagree on that is irrelevant. It's been stated by the Executive Producer of the game numerous times when asked about the future of the series being secured, and that's the advice we take.
We are at the point now where I would much rather see the headlines of "Shenmue 3 tops the European charts for the 4th week in a row", rather than, "Shenmue 3 hits 7 million and will include AI Battling - Future of Shenmue 4 uncertain at this point". It show on a public level that this game has support for future releases, which Yu Suzuki has said himself he needs.

I didn't ask for tell people not to up their pledge. People are free to do so. Go for it! I am just saying in terms of some huge push or campaign, there's no need for it, and it's not just the Dojo who feel that way. No one out there is organising anything. I will be buying add-ons also next week, but that's because I want copies for my collection etc, and as Spud said, with add one and upgrades, they will more than likely clear 7 million anyways.
by Peter
Wed Jul 18, 2018 7:05 am
 
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Re: Anyone disappointed with Shenmue 3 cartoon-like graphics

Yu doesn't even play other games, for the precise reason that he doesn't want to be influenced by them and start following trends. While that may mean he has to reinvent the wheel on occasion, it at least ensures that everything we see is a "Suzuki solution" to whatever design challenge the game poses.
by Let's Get Sweaty
Wed Jul 18, 2018 3:22 pm
 
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Update #85: Survey Info #2: $7M stretch goal reached!

Hello Backers!

With the combined Kickstarter and Slacker Backer campaigns, we have reached the $7M stretch goal! Having reached this goal, the Battle System Expanded: AI Battling will be included! Thank you so much for your support!!  

Battle System Expanded: AI Battling    

This control system lets you automatically unleash the perfect technique in response to the opponent's positioning and distance. R&D for this system is based on Yu Suzuki's concept for players who are not used to fighting games or for those who want a full immersion battle experience. This battle system is highly compatible with, and will be an extension to the current battle system.

https://ksr-ugc.imgix.net/assets/021/987/714/72ca8373a797ad46bd2a4a87a6529b12_original.jpg?w=639&fit=max&v=1532329681&auto=format&q=92&s=d118ecd2b624e0a620ca15f7e5d8eddc         

The Slacker Backer and Fangamer upgrade & add-on campaigns are still underway, so don't miss out!        

And please make sure to get your survey in! Thank you!!

Add-on & Upgrade Announcement

The Toy Capsule Box Set is now available through Fangamer! Get the Ryo, Shenhua, Chai and Forklift set as either an add-on or upgrade. Alright! Have some more fun!

https://ksr-ugc.imgix.net/assets/021/958/714/09bac5285162339db42863e34bbcd8ca_original.png?w=639&fit=max&v=1532050438&auto=format&lossless=true&s=34056e97970d29a097208c4f6328d7aa

Survey FAQ

We have received many inquiries concerning the survey for the following which we would like to address here.

*Please note that policies and implementation may change without notice depending on applicable quantities and content.     

Name Credit Input

There are three fields in which to input your name for name credit rewards. The first is English only and is required. The second and third are optional and accept other languages.

If you choose to enter your name in the second or third field in a language other than English, these optional names will take precedent.

*This will not apply if there would be a systems conflict or if deemed to be against public decency.

Concerning Pictures, Images and Text

Below is the list of prohibited content for survey responses. Should the dev team deem that survey responses contain prohibited content, or if responses are unfit for development or sales of the game, content may be edited or deleted.

*For example, offending text will be replaced with asterisks (***). Offending parts of images will be edited or deleted, or in some cases the content will not be displayed in the game.

· Content that infringes upon copyrights, trademarks or other rights

· Content that engages in slander, discrimination, or violations of human rights

· Content that is contrary to public decency

· Content where religious or political activities are included

· Content containing personal information

Game development will move forward based on your responses to go out to fans all around the world. We thank you in advance for your understanding and cooperation.

PC & PS4 Physical Version Disc Data

We would like to address the many inquiries concerning the physical version disc data. Development is moving forward to have all necessary data to play the game contained on the disc. Please rest assured that the disc will not be just a prompt for an internet download.

*An internet connection is a planned requirement for the purposes of game updates and reward activation.

That's the breaking news! The team would again like to thank you all for your wonderful support! See you next update!

---------- General Information ----------

Shenmue 3 Backer Survey

Backer surveys are now underway. For information on your survey, please see the email sent to you by Fangamer. Shenmue 3 can only be completed with your responses! Thank you for your cooperation!!

Please complete or make any necessary changes to your survey by these dates.

・August 13 (MON) 2018: Last day of Slacker Backer campaign, reward upgrades and add-ons

・September 30 (SUN) 2018: Surveys close

       
Choosing the PS4 or PC platform

We have a few notes to consider when choosing your platform. Also, if there would be any major changes in the requirements for either the PC or PS4 versions, the platform selection question of the survey is scheduled to remain open.

Choosing your PS4 region

Your PS4 region will be decided with your "Country" selection. Please note, if the disc region differs from PS4 system region, the unit itself, PlayStation™Network online services or DLC may not function properly.

System Requirements for PC Version

Minimum:

OS: Windows 7x64, Windows 8x64, Windows 10x64 (64-bit OS Required)

Processor: Intel Core i5-4460 (3.40 GHz) or better; Quad-core or better

Memory: 4 GB RAM

Graphics: NVIDIA GeForce GTX 650 Ti or better (DirectX 11 card & VRAM 2GB Required)

DirectX: Version 11

Network: Broadband internet connection

Storage: 100 GB available space

Sound card: DirectX 9.0c compatible sound card

Additional Info: Requires Steam Client to activate.

*Game is currently in development so system requirements may change without notice. We thank you for your understanding.

Fangamer and Third Party Use of Personal Information

YS NET has a written contract with Fangamer to carry out the backer surveys. Fangamer is a formal representative of YS NET to help process and fulfill all backer's orders through the surveys. Personal information is handed over and treated in accordance with the privacy policies of both companies for the purposes of conducting the surveys and reward delivery only. We thank you for your understanding and cooperation.

YS NET Privacy Policy
Fangamer Privacy Policy

https://www.kickstarter.com/projects/ysnet/shenmue-3/posts/2241883

Looks beautiful!!!
by FlagshipFighter
Mon Jul 23, 2018 3:13 am
 
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Re: Update #85: Survey Info #2: $7M stretch goal reached!

I'm back only for this post.

... Or a QTE prompt.

Could be a counter indicator, à la the Arkham series.
It's neither.

https://abload.de/img/fightingthugsindicato9jf1p.jpg

Looks like a lock-on indicator. There's also a forklift in the background, and what look like newspapers on the floor.

The move Ryo is doing looks really similar to Akira's Houken at 1 minute 54 in this video: https://youtu.be/B9jm6lbJj54?t=113

High res:

https://abload.de/img/fight_with_thugsqrev6.jpg
by Spaghetti
Mon Jul 23, 2018 6:32 am
 
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You are not authorised to read this forum.
by Peter
Mon Jul 23, 2018 8:17 pm
 
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You are not authorised to read this forum.
by Yama
Mon Jul 23, 2018 8:17 pm
 
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