YSnet is not a newly formed game company, and neither is development partner Neilo. The development team consists of many Shenmue, AM2, and current game development veterans as well as experienced new faces like Nocon Kid. There is also nothing wrong with learning an engine while you develop your first game with it, even with engines with a tremendous amount of documentation on usage like UE4.
I'm mad about how the poll results were used too, but suddenly saying you think Shenmue should have just been left at two games after all? Give me a fucking break, don't be so melodramatic and grow up.
Ys Net Inc :Since its foundation in 2008, Ys Net has published "ONE" short-lived web game: Shenmue World. Source
Neilo Games :Since its foundation in 2010, Neilo Games has published "ONE" vita "dancing" game to mixed to bad reviews: Orgarhythm. Source
A game like Shenmue 3 is NOT the guinea pig to learn how to develop using a new game engine with.
Game development has come a long way since the days of the original Shenmue. You need to grow up and realise that things have moved way forward since, and you also need to grow up to understand that what used to work in the days of the original Dreamcast doesn't in today's market.
The fuck are you even talking about? Neilo and YSnet are still full of very experienced people and you can't ignore that.
Part of learning the engine is still part of modern game development too. Unreal Engine 3, first game developed by Epic to learn and refine the engine? Gears of War. FOX Engine, first game developed by Kojima Productions to learn and refine the game engine? Metal Gear Solid V Ground Zeroes. I can also assure you Square Enix development teams are learning UE4 while developing: Kingdom Hearts 3, Final Fantasy 7 Remake Part One, Dragon Quest XI, etc.
Stop being ignorant. Not every single member who comes on board for a development project has to automatically be a master of a game engine, else nothing would ever get fucking made. You get senior staff experienced in the engine who teach the engine to other staff at the same time as developing a game with it. These kinds of staff are who Yu has put a priority on hiring, and there are already staff at Neilo who know how to use the engine judging from one of the first KS videos.
Don't be ignorant, stop pretending the sky is falling, and get some fucking perspective.