Here's the thing people, 0 is a 2015 game, developed in 2014.
To compare the two to that title, isn't quite apt, as it was still on the Yakuza 5 engine as well (whichever engine that was).
Compare it to RGG 6, THEN we'll see what's better, as that is the most recent game in the series; Hell, Kiwami is a 2016 game, developed in 2015, so even that is closer to where we're at.
That being said, I could care less; as many others have said, I'll take a walking pile of turd as the model and still be happy :D
That first pic is indeed gorgeous, I had a huge smile on my face when I saw it :mrgreen: :mrgreen: :mrgreen:
I agree that if we are to draw a comparison between the Shenmue and Yakuza series, it is only fair to maintain an equal playing field by presenting the latest iterations of each game.
One point to take note of however is that comparing specific development years is somewhat erroneous because although Shenmue 3 is a newer game than Yakuza 6, the Unreal 4 engine is technically an older engine Yakuza's Dragon engine which debuted in 2015.
Shenmue 3
Unreal 4 Engine
http://i.imgur.com/DVWpdfw.jpg
Yakuza 6
Dragon Engine
http://i.imgur.com/pFnIQhn.jpg
Shenmue 3
Unreal 4 Engine
http://i.imgur.com/nfdX5Nv.jpg
Yakuza 6
Dragon Engine
http://i.imgur.com/pX994EN.jpg