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Shenmue III Mini Discussion Series

Hi All,

I have been working on a Shenmue 3 discussion series for my Youtube channel.

Part 1 is up and is here:
phpBB [video]


Please let me know what you guys think and what you may want to see discussed.

Thanks,

/james
by shengoro86
Mon Dec 30, 2013 10:33 am
 
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Re: What Do You Collect?

I love collecting video games

phpBB [video]


phpBB [video]
by shengoro86
Tue Jan 14, 2014 10:23 pm
 
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RELEASE: Shenmue 2X - Final Boss Mod

EDIT:

**Requires PAL Shenmue 2X

HERE IT IS!

https://mega.co.nz/#!qVMFmYrJ!crIFziZzXEaryBiz4wUGSi9AwW148xlRtUxRurVLPb0

VIDEO BELOW IN 2nd POST.


Hey guys,

I modded Shenmue 2 to give us the ability to fight Lan Di in Baihu's scene.

I used Kakuzawa's swapper tool to make this mod, so big thanks to Kakuzawa!

Here are some snapshots:
http://i1159.photobucket.com/albums/p622/shengoro86/IMAG0045_zps24485133.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/IMAG0044_zpsd95bbc2f.jpg

http://i1159.photobucket.com/albums/p622/shengoro86/IMAG0048_zps1e3a7a50.jpg





I will be making a video of it soon.

What's left:

-Explore ShadowData for npc char models
-Finish AFS packaging for replacing Baihu's voice

Thanks!

James
by shengoro86
Sat Jan 18, 2014 6:56 pm
 
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Re: Shenmue 2 - Final Boss Mod

I am using Baihu's style since it is closest to Lan Di's

I am uploading footage right now.

Just takes a little while.

/james



EDIT:

VIDEO!!

phpBB [video]
by shengoro86
Sat Jan 18, 2014 9:36 pm
 
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Re: The Missing Sword

Woah, nice theory. I didn't even consider this possibility.

Hmm, I wonder if we might have missed something.

I could have SWORN there was a model of a sword with no handguard in the shenmue 2 disc 4 JNTSC edition.

I'll ask LanDC.
by shengoro86
Sat Feb 08, 2014 11:13 am
 
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Re: Shenmue Bicycle Mod Project by James Reiner (Progress Vi

New Update!

Still working on this.

phpBB [video]
by shengoro86
Tue Feb 25, 2014 9:51 pm
 
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My own thoughts on what I would like in Shenmue 3 (Video)

What would you guys like to see?:

phpBB [video]
by shengoro86
Tue Mar 04, 2014 9:05 am
 
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Release: Shenmue BETA. Wish Road and Beta Sakuragaoka Works

Hi guys,

I compiled this version of the beta, Disc 1

Thanks to Wude! We now have the following maps playable:

Wish Road
D0000

Beta Sakuragaoka
JD00

Set Scene to 01
Set Entry to 02 for wish road, 00, 01, 02 for beta sakuragaoka.


Confirmed working in Reicast, NullDC, actual Hardware


Mega Link = https://mega.co.nz/#!2dVgVJIA!962SwumA5aGyNEgg7Xu5gbODvltKGBNbmKKxFjpGd0E

Please let me know if u have issues.

http://i1159.photobucket.com/albums/p622/shengoro86/2014-03-2223_48_38-ProgramManager_zpse451fb2e.jpg
by shengoro86
Sat Mar 22, 2014 11:55 pm
 
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Re: Diagnosed With Testicular Cancer :(

We are all here for you.

I hope all goes well.
by shengoro86
Mon Mar 24, 2014 11:06 am
 
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Re: What are the odds of winning the radio?

From a code standpoint, I do not think anyone has a real answer to that.

Personally, I have won the boombox and Saturn games at least three times, respectively.

I'd like to say that winning the boombox is like 200/1.

Any higher would seem ridiculous.
by shengoro86
Mon Mar 24, 2014 2:59 am
 
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Re: Release: Shenmue BETA. Wish Road and Beta Sakuragaoka Wo

Thanks Fenix.

This mod is 100% credited to Wude.

I only compiled the iso with the map files.

I'm looking nto Beta Yamanose.

As for the road, yeah I saw that it ends early in the beta. Maybe this is due to a code change between it and the final release?

Video:
phpBB [video]
by shengoro86
Thu Mar 27, 2014 4:14 pm
 
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Re: Release: Shenmue BETA. Wish Road and Beta Sakuragaoka Wo

Fenix wrote:
By the way, I took a curious screenshot :lol:

Image



That motorcycle is going to be put to good use once I change the model and apply my hacked motiondata theory to it :)
by shengoro86
Sat Mar 29, 2014 2:14 am
 
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Release: Shenmue Beta: All Playable Beta Maps + WS Maps

Hi Guys,

Here is another modded iso coming to you from Wude and myself.

This modded iso is for EMU ONLY as it is 1 gigabyte. Unless you can burn GD-Roms that is :mrgreen:


Confirmed working in Reicast and NullDC

What it includes:
Playable Beta Maps (Credited to Wude):
Sakuragaoka
Yamanose

Wish Road Playable (Credited to Wude)

The entire SCENE Folder for What's Shenmue. (Credited to Shengoro86)


Modded Area Codes:
For wish road:

Scene 01
Area D000
Entry 01 or 02

For Beta Sakuragaoka
JD00

For Beta Yamanose
JU00

Video Beta Yamanose:
http://youtu.be/8ziQ3gCOnUA

For all What's Shenmue Maps (Credited to Shengoro86):

Scene has to be set to 80 (this is directly copied from the What's Shenmue Disc)
Note: The tutorial areas are included (the areas where the high res head models explain stuff in the game), however, the head models are not there so you can see the map itself!

What's Shenmue Area Codes (Thanks IlDucci):
CHAF - You Arcade copy.
EPLG - You Arcade and Yukawa's Dreamcast room. Ending scene.
GICF - Unknown area in Amihama.
GMCT - Unknown area in Dobuita, with You Arcade content.
GSEN - You Arcade. This is the copy that's used in the game (Contains a duplicate of Yukawa's 4PM card)
HGMF - Warehouse No. 8. Possibly Mark's level.
HGRF - Guilin area. Possibly Shenhua's level.
HGSF - Hong Kong area. Possibly Xiuying's level.
HGYF - Hazuki's Residence - Dojo. Possibly Ryo's level.
KOTF - Unknown. Maybe Oishi's antique shop?
SUSI - Dobuita area (With Tomato's)
SYPF - Unknown. Seems to be the inside of a building.



--RAW FILES--
CHAF
EPLG
GICF
GMCT
GSEN
HGMF
HGRF
HGSF
HGYF
KOTF
SUSI
SYPF
TAIA
TIKN
TOUR
YUK1

I'm not sure where each area goes yet, please update me if you know!
I believe the HG** areas are the tutorial talking heads areas!

This has been compiled to CDI format so it is bootable + Selfboot code added (Credited to Shengoro86)

LINK:
https://mega.co.nz/#!vUkF3QCJ!7YG_OZgyN61n6Y7XGAIXgRwaOOw7nFNmQ6Ok19xi1lI

What is missing:
Wude's updated Wish Road Hack


Where I want to go from here:
I REALLY want to just make an Ultimate Shenmue 1 CDI.

For the next release I want to include:
All What's Shenmue maps with hacked ECAM hex for free roam to bypass the in game area restrictions.
Wude's Updated Wish Road hack with frozen timer
My Bike Mod. Yes, it is actually in a finished alpha state.


Thanks to all involved with releasing the beta!

Thanks to all who invented these methods to get these kind of mods working!
by shengoro86
Fri Apr 04, 2014 9:24 am
 
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Release: Shenmue Beta with All Playable Beta Maps (OUTDATED)

UPDATE: THIS RELEASE IS NOW OUTDATEDD. PLEASE USE MY EXPLORATION MOD RELEASE!
http://www.shenmuedojo.net/forum/viewtopic.php?f=37&t=47225







Hi all,

I know I have been releasing a couple of these cdi files.

The last one with all of the beta maps was emu only since it was too big for a 99 min CD-R.

Well here is my answer to that. \:D/

This release is a version of the Shenmue Beta from Shendream with the beta maps now playable.

Credit to this mod goes to Wude, he did all of the hex editing. I am merely releasing this out to the public.


What does this include?
- The following maps are playable:
--Beta Yamanose
--Beta Sakuragaoka
--Wish Road

What can this be played on?
-Confirmed on
--Dreamcast Hardware (CD-R NTSC)
--DEMUL (Windows)
--NullDC (Windows)
--Reicast (HTC One Android 4.4.2 Rooted)

How can I play?
-Hardware
--Burn cdi as RAW DAO (burn confirmed with Alcohol 120%)

How do I load the Beta Maps?
-From Debug Menu
--Beta Yamanose
Continue NO/OFF
Scene 01
Area JU00
Entry 00

--Beta Sakuragaoka
Continue NO/OFF
Scene 01
Area JD00
Entry 01

--Wish Road
Continue NO/OFF
Scene 01
Area D000
Entry 01
Note: Run towards Mountains to get to the road

Note about beta maps
These were made playable by fusing these maps with their retail counterparts. Fusing map data to make it walkable.

These replace the maps, making the game unplayable. This is more for the purpose of seeing the beta maps yourself.


Enjoy Everyone! \:D/


Download Link:
https://mega.co.nz/#!CIlSwSyD!uQc6gaKE1kjugBMWTX3QaWnREkfxLvgbg6G2PETKT58
by shengoro86
Thu Apr 10, 2014 6:44 pm
 
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My Shenmue Origin Story Video

How did you guys get into the series?

Take a video!

phpBB [video]
by shengoro86
Mon May 05, 2014 2:22 am
 
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Shenmue 2 Unofficial Four Wude Merch

Hi everyone,

In my opinion, The Four Wude, are one of the most important points in the Shenmue Series. They are the guidelines for any martial artist to follow when pursuing their development of self expression.

My girlfriend decided to make The Four Wude symbols into T-Shirts mugs, iphone cases, pillows, wall scrolls, and other fun stuff. One design per symbol.

Pillow Example:
http://i1159.photobucket.com/albums/p622/shengoro86/10257795_587666881347215_3826533780643118848_n_zps7b61ed06.jpg

TShirt Design:
http://i1159.photobucket.com/albums/p622/shengoro86/10271412_587653288015241_5250753168856333479_o_zps43ff72bc.jpg

Please check out her FB page:
https://www.facebook.com/pam.marotte

Please check out her page on RedBubble:
http://www.redbubble.com/people/rains-hand19

For other merchandise, please check out her page on Society6!
(Includes: Prints, Clocks, Pillows, Mugs!)
http://society6.com/PamMarotte
by shengoro86
Mon May 05, 2014 2:30 am
 
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Re: Release: Shenmue Beta: All Playable Beta Maps + WS Maps

The dedication of people around here that continue to find new things like this is really incredible/inspiring. Keep it up guys!

Thanks!

By the way, this is in no way anything new. These maps have been known about for a long time. It was just hard for most people to enjoy. These mods can be confusing and there was no central location for a disc image that was premodded.
by shengoro86
Mon May 05, 2014 2:02 am
 
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Re: Could Niao Sun be Ryo's Mother (highly unlikely)

Great theory! The only thing that bothers me is that Suzuki said that Ryo's mother would only be a mental reminder to Ryo in the series. Unless Yu is hiding something or merely playing on Ryo's thoughts of who his mother is, I would say its safe to bet that she really is dead.
by shengoro86
Mon May 05, 2014 2:05 am
 
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Re: Release: Shenmue Beta with All Playable Beta Maps

Please do not credit me.

100% goes to Wude. I merely compiled the disc.

Thanks!
by shengoro86
Mon May 05, 2014 2:03 am
 
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Re: Shenmue running on Reicast (Dreamcast emulator for Andro

Confirmed working pretty much full speed on HTC ONE M7 verizon variant. Android 4.2.2

Here is my tutorial video.

phpBB [video]
by shengoro86
Fri May 09, 2014 4:52 pm
 
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Re: Shenmue 2 Unofficial Four Wude Merch

Pam said Thanks!

We will look into coasters.
by shengoro86
Thu May 15, 2014 3:56 pm
 
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Shenmue GDC Chapter Tiles Discussion- 45 minutes Video

My latest discussion video regarding the tiles seen at GDC for each chapter.

Disregard the Baihu stuff as we dubunked it since the video.

Apologies for the quick production quality, had no time to edit and post process.

This video stars myself and fellow Shenmue 500K Admin Norris.

Enjoy and let me know your thoughts!

http://youtu.be/C8lnnb9OGok
by shengoro86
Mon May 19, 2014 2:07 am
 
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UPDATE: MOD ACCOMPLISHED Shenmue Forklift Mod

UPDATE:

IT WORKS!

VIDEO TO COME!

http://i1159.photobucket.com/albums/p622/shengoro86/forklift_zps05b7bf55.jpg

















Hi all,

I am making this thread to house my new mod I am currently working on.

I call it the Forklift Mod.

I am currently making it possible to drive the forklift through Dobuita.

This is where I am at with my work:

Release: Xiaopang Complete Shenmue 1
Method: Swapped maps, hex edit to ECAM
Workflow: Create save file placing Ryo in lunch hour just before he reloads back into the forklift
Game engine loads forklift and swapped map.
Ryo can ride everywhere

I am still working on getting the map swapped, while retaining the dobuita NPCs. Once I finish that, I will post my results.

Why am I making this? I always wanted to have ryo obnoxiously beep his horn down dobuita's main street at night. LOL
by shengoro86
Tue May 20, 2014 3:50 am
 
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CANCELLED - Shenmue 2 80 min ISO - No Downsampled Voices

edit: this project is cancelled.

Hi All,

I am going to look into making an 80min CDr version of Shenmue 2 Full English Speech Mod without downsampling.

I have a feeling that Sm1th's project could be truncated a bit down to an 80 min CDR.

Big thanks to Sm1th for his awesome work!

Any thoughts?
by shengoro86
Mon May 26, 2014 11:41 pm
 
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Re: Shenmue Cinematic Wallpaper Packs and More

Ricardo, great job as always!!!!!
/james ;)
by shengoro86
Tue May 27, 2014 2:58 am
 
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Re: Shenmue Forklift Mod

Ok here is my mockup solution:
NOTE: This is not the final solution as I still have one last major bug to figure out.


Here is what we do:
Dump the contents of both Shenmue Retail NTSC and the Shendream Shenmue Beta Release to get access to the game data files.

Do this on both games:

Open up HxD or any other hex editor and look at the Hex code for mapinfo.bin for Dobuita

SCENE03/D000/mapinfo.bin

Do a search for the String ECAM.

Then copy ALL of the hex code (thousands of lines possibly) all the way up to where ECAM starts, DO NOT COPY ECAM ITSELF, STOP BEFORE IT.

Now open up the mapinfo for the harbour maps.

Example we will use is MSFY, which is the free roam harbour map.

SCENE03/MSFY/mapinfo.bin

Search that map info for ECAM and replace all of the code before it with the code that you copied from the other mapinfo.

Once that copy is complete, now copy every other file from D000's folder into MSFY, without replacing the mapinfo file.

Now that that is done, test the map, you should see that the map is now switched to Dobuita.

If all checks out: use bootmake to compile the cdi, using a shenmue ip.bin customized with binhack32. Burn/Emulate to test.

FROM HERE:
Play another vanilla copy of shenmue up until you get to drive the forklift.
Using the beta shenmue, plug a controller into slot 2 and use the sub debug menu to make a legit save file for either when you are driving the forklift or right before you do so while on Lunch break.

Now load this file into the hacked shenmue game and test. You should have a forklift in a different area.



PROBLEMS:
When in dobuita, you are bound to the clipping of the harbour. During my testing, i see that the map loads u into out of bounds coordinates. I am looking into how to pivot the maps to see if I can sit dobuita right on top of where you load. Right now, you can only drive the forklift down 1/8th of the back road in dobuita over by Ono-san's Motorcycle Shop.


I will have more updates and photos possibly during the weekend.

But if you want to also try, test these methods.

Thanks,

James
by shengoro86
Tue May 27, 2014 9:23 pm
 
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Re: Shenmue Cinematic Wallpaper Packs and More

Fantastic!!!!!! Keep up the awesome work.
by shengoro86
Tue May 27, 2014 9:12 pm
 
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Let's Play : What's Shenmue (1080P HD Upscale NullDC)

Hello Everyone.

Here is my first Let's Play Video.

In this video, I play through What's Shenmue in 1080p HD.

I also breakdown some things in the game as well.

Enjoy!

phpBB [video]
by shengoro86
Wed Jun 04, 2014 7:40 pm
 
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Re: Shenmue Dojo Hosting

Just donated some money. I hope all is well!
by shengoro86
Mon Jun 23, 2014 10:40 pm
 
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Re: Shenmue 2 80 min ISO - No Downsampled Voices Full Eng Sp

I dont think the humans file goes under any type of CRC check, so a half assed file should be loaded into memory with no issues.

As for dummy data in the humans file, yeah i think its possible. I believe we can dump the humans file and then re-create it we should be good.

I know there should be a way to do this without even touching the audio files.

Ill be working on this more over the next couple of days and report back.
by shengoro86
Thu Jun 19, 2014 12:38 am
 
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Shuhei Yoshida Can't Stop Dreaming of Shenmue: Video

Hi all,

Just a quick Shenmue parody I threw together.

Hope you like it!

phpBB [video]
by shengoro86
Thu Jul 03, 2014 8:34 am
 
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Re: What are you currently playing?

Final Fantasy X/X2 HD
by shengoro86
Sat Jul 05, 2014 4:12 pm
 
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Documentation Center?

I want to propose the idea of a documentation center for everything Shenmue modding/hacking/tutorials related.

It seems that over time, this information gets lost... That is something I really don't want to happen.

For the past couple of years, I have been toying around with Shenmue and always come to an issue that seems to be resolved by someone on the forum but the method they used are never released.

For instance, how do we change someone's fighting style in Shenmue 1? I took a while to figure this out, only to find out that someone posted that they did it, and proved it, on some random page in a thread.

For the sake of us who love modding and hacking, could we centralize all of this documentation into some sort of knowledge-base?

I could provide some documentation to start with as a test.

Not sure which kind of platform though. Maybe just a basic web page with sections (Drupal, Wordpress, Confluence?)

I am already working on a PoC over on my site: http://www.jamesreiner.net but its not live yet.
by shengoro86
Fri Jul 11, 2014 10:46 am
 
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Re: Shenmue Forklift Mod - Solution Inside

Update:

Clipping issue has been resolved by Giorgio, thanks dude!

I think I can now finish this mod.

All that is left is to change the reference points remaining in sceneXX/MFSY/mapinfo to point to D000 with hacked map files and that should be all that is needed to drive the forklift in dobuita.
by shengoro86
Mon Jul 14, 2014 2:13 pm
 
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Re: Shenmue Forklift Mod - Solution Inside

Milestone has been hit.

Swapped MA00 with D000 and made the correct adjustments in mapinfo to get everything awesome.

Combined my retail release with Giorgio's Clipping mod to eliminate the clipping issues in D000.

Expect a release and video soon.

I wont be compiling a CDI, just releasing the map folder and the save file.

I may also update DreamExplorer with the save file to make it easier for those who use real hardware.

/james
by shengoro86
Thu Jul 17, 2014 11:36 am
 
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Re: Shenmue Beta Debug Flags

Yes you can skip events.

One day I started a new game and when I got out to Yamanose the first time, I activated all 1000+ flags and never had to see the cat scene or the old lady either.

So maybe, the flags tell the game engine "yes he did this" which is why u also get the notebook update.
by shengoro86
Wed Jul 23, 2014 10:27 am
 
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REQUEST: Shenmue 2 Full English 99 Min Copies

Hi all,

My 99 min Shenmue 2 Full English got destroyed by a flood in my apartment.

I have a paypal. Could anyone burn me working copies as well as a case for the game?

Money is not an issue.

Please let me know. I hate losing Shenmue games.

I do have 99 min cdr-s, but they are Sony brand AND factory sealed. I am not opening them :)
by shengoro86
Thu Jul 24, 2014 12:06 pm
 
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Re: Shenmue Forklift Mod - Solution Inside

I DID IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I literally just got it to work.

Here is a snapshot. Video to follow.

Image
by shengoro86
Tue Jul 29, 2014 10:43 am
 
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Re: UPDATE: MOD ACCOMPLISHED Shenmue Forklift Mod

Video!

phpBB [video]
by shengoro86
Wed Jul 30, 2014 10:07 am
 
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Re: UPDATE: MOD ACCOMPLISHED Shenmue Forklift Mod

Hi Everyone,

To be transparent, here is the baseline method to getting the forklift to work.

VERY MESSY METHOD:
Open both /SCENE03/D000/MAPINFO.BIN & /SCENE03/MA00/MAPINFO.BIN in a hex editor.

Search for "ecam" without the quotes in MAOO/MAPINFO.BIN copy all of the hex after it till the end of the file.

Search for "ecam" without the quotes in D000/MAPINFO.BIN and paste the copied hex directly after the ecam line, overwriting what was there. Make sure no post ecam D000 hex is there before you paste or else you'll break the CRC and the map will fail to load.

In BETA Shenmue, in the debug menu, load D000 SCENE 03 ENTRY Point 99

This will grant you the forklift race in a broken dobuita.
ENTRY 01 - 03 will bring u to Mark's forklift introduction but the game will crash.




CLEAN METHOD:
Do the same ecam swap BUT, only take the lines that contain "FORK". Look for zeroed out hex lines to find the end of called variables. Swapping these into the right framework locations in D000 will give you native forklift support in the engine in Dobuita.
Sounds simple but it really isn't. The hard part is knowing where to put the forklift variable calls within the D000 framework. Im almost there with this method. I have two vars left.

If you do it this way, the game will think you started the afternoon shift and you will be on the forklift for a period of time but in a perfect Dobuita.
by shengoro86
Thu Jul 31, 2014 9:44 am
 
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RELEASE: Shenmue Forklift Mod (Very Messy 0.1Alpha)

Hi Everyone,

As promised, here is my first test release of the Shenmue Forklift Mod.

It will place the forklift race in Dobuita allowing you to drive around.

What works: Forklift in Dobuita
What doesn't work: NPCs, Clipping swap, Unlimited Timer.

NOTE: THIS IS A VERY EARLY BUILD. IT IS MESSY. IT DOES NOT REPRESENT WHERE I AM IN DEVELOPMENT CURRENTLY SO DO NOT HATE ON ME.

Only constructive criticism will be answered.

That being said...

Enjoy the mod. I am currently still working on the mapinfo FORK injections to make a more cleanly developed hack.

DOWNLOAD LINK (MEGA)
https://mega.co.nz/#!qAVGTCRZ!JdowLS21kJo946sfH5PNn-7XxFuLg9etfKC3Nd2F6F4

How To Use:
Grab a dump of the beta Disc 3 of Shenmue 1. Check the ShenDream release of Beta 0.4

Place D000 contents into /SCENE/03/D000
Compile and boot cdi/MDF/Whatever
With no memory card inserted, use the debug menu and supply the following variables:
CONTINUE = OFF
SCENE = 03
MAP = D000
ENTRY = 99

This will start the forklift race in a broken Dobuita with MA00 clipping.

README Contents:
Greetings from Shengoro86.

NOTES: THIS IS NOT MY FINAL RELEASE. I made this forklift mod a while ago. I am much further in development than what you see here.

This only allows you to explore the map during the forklift race. Game becomes unstable after race.

I am releasing this ONLY because certain individuals wanted me to.

I am not in favor of releasing half assed work BUT for this I will make an exception.



How this works.
This is purely just a map swap with a bit of hybrid data injected into the mapinfo file.
So pretty much, it is Dobuita and the forklift map fused into one, with some custom locations for the forklift calls.

BUGS:
* Dobuita and the Harbour assets are loaded together so you will have weird results with the rendered buildings.
* This contains the clipping metadata for the MA00 map so you cant explore too much without further modification of the mapinfo hex representative code.
* If you load entry points related to Mark's Training, the game will crash. Sometimes NullDC crashes when this happens too.


How To Install Mod:
Grab a dump of the beta Disc 3 of Shenmue 1. Check the ShenDream release of Beta 0.4

Place D000 contents into /SCENE/03/D000
Compile and boot cdi/MDF/Whatever
With no memory card inserted, use the debug menu and supply the following variables:
CONTINUE = OFF
SCENE = 03
MAP = D000
ENTRY = 99

This will start the forklift race in a broken Dobuita with MA00 clipping.
by shengoro86
Mon Aug 04, 2014 11:40 am
 
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Video Tutorials on Shenmue Hacking Procedures

Hi everyone,

I have created the initiative to video record as many hacking procedures for Shenmue 1 and 2, both DC and XBOX as I can.

So far I've recorded the following:
How to swap player model in Shenmue 1
How to perform a code search to create your own Action Replay / NullDC Cheater codes
How to swap entire maps
How to swap NPCs
How to do the forklift mod


As of right now, I have only uploaded episode 1 as a test:
http://youtu.be/08Uqpah9KkU?list=UUoCoDkRPXrbq5SAXXFKpDiQ

Let me know what you all think!

It seems youtube is going to be here for a long time, so its a great and free place to document.

Thanks to all who made these procedures possible.

/James
by shengoro86
Mon Jul 28, 2014 10:00 am
 
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Creepy Shenmue Mod - Goro's Kitten

Here is a creepy mod I put together.

Swapped Megumi with Goro for some funny results.

Big thanks to Kakazawa for the swapper tool.

phpBB [video]
by shengoro86
Mon Jul 28, 2014 2:34 pm
 
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Re: REQUEST: Shenmue 2 Full English 99 Min Copies

Mot of my stuff is fine. Idiot on the 3rd floor left their water on and fell asleep drunk. The water collapsed the ceiling on the 2nd floor. Water poured out of my ceiling on th 1st floor. All dripped on my copies since they were on the table under the wet spots.

I tore that guy a new one.

Stupid asshole wouldnt even apologize. He was such a dick to me so now I am cracking his wireless to do some man in the middle attacking fun :)
by shengoro86
Mon Jul 28, 2014 4:09 pm
 
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Re: Shenmue 2 80 min ISO - No Downsampled Voices Full Eng Sp

So far:
I made a selfbootable cdi of disc 1 that is only 890 MB.

In my first test, I ripped a lot out just to get the base game.

Ripped:
German, French, and Spanish localization files
Arcade games (wont be ripped in release version, this was for testing)

The next process:

Pull out beta Aberdeen map
Pull out unused character models
Create symbolic links for redundant files and map assets << Not sure if the DC can even handle this.

Those three steps alone should pull the final cdi down to hopefully 80 mins or lower.

If not then we are out of luck :)
by shengoro86
Thu Jul 24, 2014 10:12 am
 
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