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Corey Marshall currently set to record VO in late May

Thanks to mjq jazz bar for finding this out. It seems to have slipped through the net.


A few days ago Corey posted a status on Facebook, and a fan asked him when VO recording for the English dub begins. Corey replied that currently the plan is for him to begin in late May.

https://abload.de/img/cm2blankl9qvn.jpg

While it's possible things could slip, seems the intention is to begin recording ASAP.
by Spaghetti
Tue Mar 20, 2018 1:01 pm
 
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Shenmue HD announced for PS4 / XBOX ONE / PC

Trailer

https://youtu.be/tdiqIPdCP2c

Adam Koralik report

https://www.youtube.com/watch?v=Z04hUT23RiQ

Michael Huber Reaction

https://youtu.be/tFQx8Pw2pZc



Features

Will run in 1080p
Fully scaleable screen resolution
PS4 & XBOX ONE - Physical release
Dual control scheme - updated & classic
Both audio dubs - English & Japanese
New user interface
Release - by end of 2018

Steam link - http://store.steampowered.com/app/758330/Shenmue_I__II/

https://pbs.twimg.com/media/DateX0BX0AARnIF.png


Some screenshots Via IGN. http://www.ign.com/articles/2018/04/14/shenmue-1-and-2-being-re-released-on-ps4-xbox-one-and-pc


http://c-8oqtgrjgwu46x24cuugvu3x2ekipkoiux2eeqo.g00.ign.com/g00/3_c-8yyy.kip.eqo_/c-8OQTGRJGWU46x24jvvrx3ax2fx2fcuugvu3.kipkoiu.eqox2f4230x2f26x2f36x2fujgpowg-kk-nqecvkqpu-8-3745838855-3745892780453_3402y.lrix3fk32e.octmx3dkocig_$/$/$/$/$

http://c-8oqtgrjgwu46x24cuugvu3x2ekipkoiux2eeqo.g00.ign.com/g00/3_c-8yyy.kip.eqo_/c-8OQTGRJGWU46x24jvvrx3ax2fx2fcuugvu3.kipkoiu.eqox2f4230x2f26x2f36x2fujgpowg-kk-oggvkpi-ujgpjwc-hktuv-vkog-57-3745838855-3745892780450_3402y.lrix3fk32e.octmx3dkocig_$/$/$/$/$

http://c-8oqtgrjgwu46x24cuugvu3x2ekipkoiux2eeqo.g00.ign.com/g00/3_c-8yyy.kip.eqo_/c-8OQTGRJGWU46x24jvvrx3ax2fx2fcuugvu3.kipkoiu.eqox2f4230x2f26x2f36x2f42302545432757-4-3745838853-3745892780449_3402y.lrix3fk32e.octmx3dkocig_$/$/$/$/$

http://c-8oqtgrjgwu46x24cuugvu3x2ekipkoiux2eeqo.g00.ign.com/g00/3_c-8yyy.kip.eqo_/c-8OQTGRJGWU46x24jvvrx3ax2fx2fcuugvu3.kipkoiu.eqox2f4230x2f26x2f36x2f42302545303170-4-3745838853-3745892780447_3402y.lrix3fk32e.octmx3dkocig_$/$/$/$/$

http://c-8oqtgrjgwu46x24cuugvu3x2ekipkoiux2eeqo.g00.ign.com/g00/3_c-8yyy.kip.eqo_/c-8OQTGRJGWU46x24jvvrx3ax2fx2fcuugvu3.kipkoiu.eqox2f4230x2f26x2f36x2f42302545434227-4-3745838854-3745892780441_3402y.lrix3fk32e.octmx3dkocig_$/$/$/$/$

http://c-8oqtgrjgwu46x24cuugvu3x2ekipkoiux2eeqo.g00.ign.com/g00/3_c-8yyy.kip.eqo_/c-8OQTGRJGWU46x24jvvrx3ax2fx2fcuugvu3.kipkoiu.eqox2f4230x2f26x2f36x2f42302545364162-4-3745838852-3745892780436_3402y.lrix3fk32e.octmx3dkocig_$/$/$/$/$


John Clarke - Sega Europe Executive Vice President of Publishing

"I'm really excited to be part of this announcement in front of so many Japanese Sega fans. Shenmue represents Segas spirit of challenge, as our number one most requested re-release in the West. We have carefully ported the classic look and feel of the original, in response to the long time fan expectations.
I decided when Shenmue was brought back, i would wear this in celebration. I also decided when Shenmue is brought back, i would have to be with Shenhua.
In Europe, Shenmue was released in 2000, and was an unprecedented title at the time. It was a time when Grand Theft Auto 3 or the Elder Scrolls did not exist. Yokosuka was an unknown world to us in Europe, but that only lent to its exotic charm.
Im in charge of marketing, publishing and sales strategies in Europe. In recent years I've also been in charge of the world wide release of European developed titles, such as Total War. Not only am i excited for the re-release of Shenmue, but i can say there are tonnes of fans worldwide who have been waiting for the re-release of Shenmue, as one of Segas most legendary titles. I think right now, i can hear the applause from around the world."
by Peter
Fri Apr 13, 2018 9:45 pm
 
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Re: Sales prediction

I'd say it's more of a port than a remaster.

I'm not sure why I keep seeing people say this?

1080p resolution, new modernised control scheme, new modern interface, native 16:9 widescreen, new language options.

It's a remaster by definition, regardless of how little or how much energy they put into enhancing the game.
by Reprise
Sun Apr 15, 2018 8:30 am
 
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Re: Shenmue III Logo Poll [Back]

Is this still a thing lol

After all we have been through we are getting Shenmue 1 and 2 HD on multiple platforms as well as a Yu Suzuki produced and directed Shenmue 3.

It could be in Times New Roman for all i care now.
by Peter
Sun Apr 15, 2018 4:25 pm
 
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Shenmue Dojo Competition - Sacred Spot Guide *NOW ENDED*

https://i.imgur.com/uREQhmi.png

Hi guys! On behalf of the Dojo, I have 3 of the English Shenmue Sacred Spot Guides to giveaway!

It's really easy to enter, just click the link at the bottom of this post and follow the steps! There are 8 ways to enter, and they're all really simple, especially for the majority of you guys, since you probably have already done the things that are required already :D

The ultimate goal for this giveaway is for the new Youtube channel to gain some traction. Along with the other outlets the Dojo provides such as Twitter, Facebook etc...As you may be aware the old Youtube Channel wasn't actually a part of the Dojo and was ran by an individual using the Dojo name, so Peter has been hard at work behind the scenes trying to get the new channel up to speed and jam packed with content for you all!

You can enter the giveaway here -

https://gleam.io/AxlSi/shenmue-dojo-sacred-spot-guide-english-version-giveaway

Best of luck guys, I will email the 3 winners this time next week! Hopefully...it'll be you! :D Haha, cheers!
by James Brown
Mon Apr 16, 2018 1:13 pm
 
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Re: Concerns about Shenmue HD.

It seems like we as fans have built up our expectations, when Sega have never hyped these up as being amazing, 'definitive HD remasters'.
To me it feels like quite the opposite. A lot of 'fans' here have done nothing but downplay and criticise these remasters despite SEGA pushing them massively and running and running fantastic and interactive campaigns on social media such as #ShenmueSaved and #MyShenmue. Heck, they even flew Adam Koralik all the way over to Tokyo just so we could have a familiar face to represent SEGA. To say they aren't hyping this up simply isn't true.
by Jibby
Wed Apr 18, 2018 4:34 pm
 
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Re: Famitsu Article

I'd say we're further along than 70%

Hi Allan, thanks for joining the forum! I'm not sure how much you're at liberty to say, but are you allowed to say how cutscenes will be presented in Shenmue II? Will they be letterboxed for people who select 4:3, and full widescreen for people who select 16:9?

Also, will the stencil/environment shadows from the Xbox version of Shenmue II be implemented at all? I only ever played the Dreamcast version and despite owning an Xbox never felt the urge to own the Xbox version of Shenmue II, but watching the DF Retro episode on the game, it was cool to see environmental shadows that I'd never seen before. Not a deal-breaker if they're not included, though.

Thanks!
I think its best I don't talk about 4:3 vs 16:9. All I will say is that for technical reasons parts of the game are currently limited to 4:3. If you play the game in an emulator with a widescreen hack you will see some of the issues.

We've ported the xbox version of Shenmue II so yes it does have stencil shadows.
by d3tAllan
Thu Apr 19, 2018 12:38 pm
 
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Re: Famitsu Article

Alright, just registered to bring my input on that. BlueMue is 100% right. Stop spreading false information about the aspect ratio. Yes, the remaster is "stretched" because this is HOW the game is supposed to look. Back then, the game was developped with CRT in mind and was meant to be stretched. What evidences do I have ? Pretty simple.
Here's an official screenshot of Shenmue from SEGA:
http://image.noelshack.com/fichiers/2018/16/5/1524237875-forklift.jpg
As you can see, it's at 640x480 but with black bars. Which according to people here, is how the game is supposed to be display. It's true, it's the native resolution of the game. BUT pay attention to the watch. It's not round:
http://image.noelshack.com/fichiers/2018/16/5/1524236067-corrected2.jpg
As you can see, the watch on the HUD is 69*78 pixels.
But if you take the picture inside the black bars and stretch it at 640*480 like the remaster does...
http://image.noelshack.com/fichiers/2018/16/5/1524236068-corrected3.jpg
TADA ! It's now perfectly round at 78*78 pixels.

You don't believe me yet ? Well, take a look at the game on Dreamcast when captured with a capture device, so displaying the game how the Dreamcast intend to display it and not how the Dreamcast process it...
https://3.bp.blogspot.com/-YbCRlCMonJs/V0MItsL40KI/AAAAAAAAQqo/j4RNPGOCMgsK8spdoJVduq9l5YhsuTxRACLcB/s1600/shenmue%2Bsnow.jpg
As you can see, round again. And the proportion of Ryo match.

More simple, here's a screen capture from the Xbox version of Shenmue II, so without any dreamcast internal resolution shenanigans...
http://shenmuedb.com/wp-content/gallery/shenmue-ii/183554-shenmue2_001_large.jpg
The watch is round again and Ryo has the same body proportions. And the watch is again 78*78 pixels.

Now here's the remaster screenshot:
http://shenmue1-2.sega.jp/img/ss/shenmue03.jpg

As you can see, Ryo's body match. I even made a gif to prove it:
http://image.noelshack.com/fichiers/2018/16/5/1524235572-comparison.gif

So please, don't spread false information that may mislead d3t ltd's work. I seen bad stuff said about them already, so please don't spread misinformation.
by GhostTrick
Fri Apr 20, 2018 11:14 am
 
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Re: Shenmue HD - Are the cutscenes in 4:3 (Non-Widescreen)?!

They need to work a lot and take out fingers of ass for make a true and beautiful Remaster. As why my TV can stretch pictures, I don't need stretching options everyone can do this...
I'm not sure you particularly know what you're talking about here, but you might want to tone your language down about the developer, especially now we have someone from there posting here now.

EDIT: After further discussion, the above post was considered rude and too far out of line to allow, and has resulted in a week's suspension.
by Spaghetti
Fri Apr 20, 2018 4:58 pm
 
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Re: Random Shenmue III Thoughts

Yu also probably expected to raise only around $2M and make a story-focused non-open world game, late 2017 seemed reasonable.


Exactly, and for those itching to say, "oohh well he clearly knew this would have exceeded 2 million and broke records", well, hindsight is a wonderful thing. This could have bombed. Maybe it should. Maybe it would have if it wasnt for Sony allowing Yu-san to appear on their stage. If you thought the man expected to gain a dollar over 2 million, go watch his tears during the final Twitch stream for the Kickstarter.

The love and support from the entire Shenmue fanbase across the planet will infect every minute he spends working on this game. Yes, its not going to be a 47 million dollar blockbuster, but you can rest assured that the money gained from all of the various sources will be squeezed dry into that game.

Ive said it all the way through this process, but one day, you will be leaving Shenhua's home, walk down the pathway past the river, into Bailu Village, and you will realise... that this is Shenmue 3. Ryo looking and moving just as you would expect. The cinematics pulling you in, and the story gripping you. Just wait and see.
by Peter
Sun Jun 10, 2018 7:15 pm
 
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Shenmue Dojo Streams Return! - Thursday 26th July 9PM BST

https://i.imgur.com/y5zyDMp.jpg

The Shenmue Dojo streams are back! For fans and viewers of the Shenmue Lounge, it's Peter that will be firing up his Dreamcast for one last ride with the original Shenmue before Shenmue I & II hit modern systems!

Tune in weekly - Thursday 26th July @ 9pm BST / 1pm PT / 4pm ET / 5am Japan :)

You can catch the stream on your platform of choice -

Twitch: https://bit.ly/2hLEfFt
YouTube: https://bit.ly/2KkVPuP

See you on Thursday! :king:
by James Brown
Mon Jun 25, 2018 3:05 pm
 
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