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Re: Yu Tweets New KS Tiers/Goals Coming Soon + First S3 Artw

elfshadowreaper wrote: Oh man I hope they have replica phoenix and dragon mirrors! But I only put that I'd pay $80 for them because I don't want those to be too pricey.


Made in China :lol:
by NeoShredder
Wed Jun 24, 2015 10:30 am
 
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Re: Things that get on your proverbial tits


Also, what the fuck is with McDonalds? They do the best strawberry milkshakes in the world - bar my own - but around 50% of em taste like the milk's gone off. It's always the same ones n'all. How fucking difficult is it to get fresh milk you lazy bastards?

Their fries however... sometimes they already come salted, other times they dont

The trick to guarantee good fries to specifically ask for them without salt, then they have to make them fresh. Then just add your own salt.
by NeoShredder
Wed Jun 24, 2015 2:48 pm
 
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Re: Doesnt this make you smile.

Namron_Bearded wrote: Guys, the graphic is from Google.ca and they surely forgot to add "Shenmue" search written in Chinese and Japanese ideograms. ;)


Confirmed. 8)
by NeoShredder
Thu Jun 25, 2015 3:51 am
 
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Re: Doesnt this make you smile.

Hyo Razuki wrote: The Mainland at 73 and Taiwan at 100. Doesn't sound bad at all.]


Pfft, we have more Shenmue fans in Brighton than the whole of Mainland China

Image
by NeoShredder
Thu Jun 25, 2015 5:53 am
 
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Re: Creator Says Sony Won't See a Cent of Kickstarter - Game

Erevador wrote: Anyone with a Gamespot account


:neutral:
by NeoShredder
Thu Jun 25, 2015 6:05 am
 
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Re: Shuhei Yoshida Contributed $29 to Shenmue 3 Kickstarter

Polygon headline: SONY BOSS CONFIRMS DIRECT FUNDING OF SHENMUE III
by NeoShredder
Thu Jun 25, 2015 4:04 pm
 
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Re: Joel "red shirt" Tess Discussion Topic (Twitch)

I feel genuinely bad for Joel Tess. All of these insults, jokes, gifs and memes about him are just unnecessary and cruel. All he was trying to do was lighten the mood and whilst he did come off as unprofessional, he hardly deserves to become hated and called all of these nasty, awful things.
Posting links to his Facebook and Twitter here is incredibly immature. Let's face it, he's going to get trolled on his personal social network pages.
At the end of the day, he's a human being with feelings that don't deserve to be hurt. He was clearly nervous about being on stream and was trying to play it off by overreacting. If people are going to roast him, it's just going to make his confidence worse which is really sad. I'm really disappointed with the general attitude here. I would have expected better.

THIS. The kickstarter efforts cannot be reduced to this.
by NeoShredder
Sat Jun 27, 2015 2:17 pm
 
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Get Shibuya Productions to manage/absorb KS?

I've bitten down on my criticism of this Twitch stream thus far, as negativity and losing of focus are not the things you really want in the middle of a campaign. But suffice to say, the communications and Kickstarter management through Awesome Japan, from things like the delay and confusion on the Reddit posting and timing and right the way through to this stream have been completely lackluster. YS Net themselves are a Japanese team, presumably working hard right now on development, who need a bridge between themselves and the global community. That bridge, when you're talking about millions of dollars and thousands of backers, needs to be airtight. It seems like Awesome Japan are comprised of about three people and one, now infamous, native speaker. The Kickstarter page has about 21,000 comments, largely in English. They couldn't even get through any follow up questions on the stream and cut it short.

But I don't think now is the time for a postmortem of what went wrong. We need momentum and to move forward. Hiring a new PR team at this stage is out of the question, if not for the matter of fees alone.

I've noticed that Cedric Biscay, as co-producer, has been pretty solid and professional in following up when asked. He insisted on direct answers and clarity to the fans. As soon as someone said to him, move the stretch goals to the top of the page, it happened almost immediately. They seem to on point and they've just got their Japanese office. Biscay is the CO-PRODUCER of the game. I think they need to absorb AJ's operation into their own and co-ordinate it themselves, or at least TAKE CHARGE of it. It's the most economical option I can think of.

Biscay on Twitter: https://twitter.com/CedricBiscay

Shibuya Productions: https://twitter.com/ShibuyaProd
by NeoShredder
Sun Jun 28, 2015 9:58 am
 
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Re: Get Shibuya Productions to manage/absorb KS?

elmatto wrote: Well I wish I had your guys enthusiasm.
If i'm wrong I'll be elated.


https://twitter.com/CedricBiscay/status ... 8877327360

[-o<

Biscay, in English wrote: Taking Charge.
by NeoShredder
Sun Jun 28, 2015 5:26 pm
 
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Kickstarter Update #17 - Twitch Recap

Twitch Recap

Hello Everyone! Thank you for joining Yu Suzuki on Twitch on Friday! Many of the big questions from the campaign so far were addressed, so here is a rundown of questions and Mr. Suzuki’s responses:

Will there be a physical reward for PS4?

This is the most requested reward, and one I personaly would like to see the most. For right now though, I would like to ask everyone to hold on a little while yet.

How will the funding from the Kickstater be used?

There is a Kickstarter Budget Estimate graph on the project page, so please have a look there for the details .

Will we see an improvement in the graphics?

Especially concerning Ryo’s face, I am not satisfied with how it looks right now. We are still in the development stage, and you can expect improvements as we go along.

http://i.imgur.com/qQccxIb.jpg

The background images of Ryo are from Shenmue 2 and in the foreground, is the updated version of Ryo. I am still not happy with this current model, and will continue make improvements. Ryo’s personality will come out not only in the character model, but also in how he moves and in his facial expressions.

Will the original voice actors for Ryo also be in Shenmue 3?

I think that (Masaya Matsukaze for the Japanese language version, and Corey Marshall for the English version) are the best match for Ryo and I would like to see them back. We are currently in negotiations for them to come back, so please wait a little while until we can give you all of the details.

Will payments through PayPal be accepted?

Now I am currently looking into PayPay other payment methods to help fund the project. We are still considering other options, but do not have an answer for you right now.

Will there be DRM-free version for Windows PC?

We are still looking into that option as well, but it is not something that we can decide on our own, and will need to discuss it with the other parties concerned.

Will there be Shenmue 1 and Shenmue 2 HD Remastered versions?

I personally would like to see remastered versions come out before Shenmue 3, so fans can really get to know the story and enjoy 3 even more. I really hope this could happen. The rights to Shenmue 1 & 2 belong to Sega, so I am not in a position to comment on it. However I would like to talk to them about it.

What is the Rapport System?

It will be a feature that governs Shenhua’s attitude towards you, depending on your conversations or actions you take. I believe it will provide a new twist to Shenmue.

What is the Skill Tree System?

There will be many different ways to obtain Technique Scrolls from—from the shops, mini-games, betting games, and quests. Those technique scrolls will allow you to use those techniques right away in battle as a QTE event. The Advanced Skill Techniques and Arcane Skill Techniques are managed in a tree diagram where you fill up the tree to complete your martial arts learning.

What are the Baisha Stretch Goals?

The $5 million Srtetch Goal will focus on the area, Baisha. This will be something new and fun I would like to include for Shenmue 3. It will include siege and infiltration events based off the Warring Kingdoms period in Chinese history. The events will be very Shenmue-like and will fit into the game naturally and will not be difficult to grasp. There is also the Character Perspective System. It is a character change system, but in Shenmue, it will work a little differently. It will allow you to play as Shenhua or Ren, besides Ryo. The choices that Shenhua or Ren would make would be different from those of Ryo’s because their personalities are different. It will bring out their individual character and add another element of enjoyment to the game. There are Stretch Goals up to $11 million, and I would like to explain those next week!

How will Shenmue 3 be different at $3 million, $5 and $10 million?

At the $3 million level, Shenmue 3 will be more story oriented. Going to $5 million, there will be features not present in 1 & 2, features that I really want to see in Shenmue 3 like the Warring Kingdom scenarios. At the $10 million level, the area Choubu will get a big expansion, and be like Dobuita in Yokosuka where you will have a lot of options to explore and have fun. I hope we can shoot for that goal and make Shenmue 3 more open world like.

Is Shenmue 3 the end of the story? The initial story line contains 11 chapters. I thought about condensing the story in 3, but I thought that necessitate cutting too much of the story out, so I decided not to go that route. Many fans really want to see the whole story.

When will the Trail [sic] version come out?

The Trial version will require many of the basic systems to be functional first, so it will be released in the latter half of the development process. I would most likely be looking sometime after we get into 2017.

There are so many questions that you would like to have answered yet, and we will do our best to answer what we can at this stage of development, so please keep asking away, There will be more Q & A with Yu Suzuki to follow!
by NeoShredder
Sun Jun 28, 2015 10:34 pm
 
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Concept Art Thread

Seems like there's a lot of new exciting Shenmue III concept art come out, thought I'd put it all in one place. This thread is for post-Kickstarter ("new") concept art only. Will update as necessary.

This is getting big, let me know if you have any suggestions for the layout.

Latest Updates, 31st August: Ys Net (aka Ryo) hard at work :D

https://ksr-ugc.imgix.net/assets/004/395/719/ca256915901f321ea6b4d84cdfe5acac_original.png?v=1440755398&w=639&fit=max&auto=format&lossless=true&s=8003615074d6f0a52db44ab7be3be5d0


Update History: 27th July: The White Tiger? Background image from shenmue.link (Thanks Ziming)

17th July: Busy day! Various Ryos and Ming Ming

16th July: Doodles, 白沙間欠泉 (Geyser, Baisha), Crystal Memories Product Pledge Reward

15th July: A Jail! Filed under "Unknown/NPC(s)" because we don't now where it is yet.
Also added the fishing pole and Switch's translations of the Charcoal Maker image

Update 14/07: Charcoal Maker's Hut, Baisha

Update 13/07: New image of unknown male

Update 12/07: Two images from mid-June Famitsu Scans that I'd overlooked. Ryo/Shenhua walking and Ryo staking out Chiyoumen.

Update 11/07: Ryo as Student

Update 10/07 (2): KS Promo Video Storyboards

Update 10/07: 2nd Floor Plan of Choubu Hostel

Update: 08/07: Choubu Hostel Room plan/Ming Ming!

Update 07/07: Choubu hostel room

Update, 03/07 (2): Physical packaging images, Lucky Hit and one Ryo image I missed.

Update, 03/07: Choubu boat landing

Main Characters

17th July:
Ryo (Twitch Countdown Streaming Video)
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/v/t1.0-9/11755787_1108669979161794_6204148457329335707_n.jpg?oh=46959f8ff686a5062bd8198bc46238c1&oe=56528713

17th July:
Ryo AGAIN (Yu-san wants 6 Million)
https://pbs.twimg.com/media/CKHxUXTVEAA-2Pe.jpg

$5.6M突破しました。 強化バトルが見えて来ました。$5.6 Million Exceeded! Advanced Battle is in Sight!

17th July:
Ryo Hazuki (>$5.5 Million thank you from Yu Suzuki's Twitter)
https://pbs.twimg.com/media/CKHDQK8UYAEp6UG.jpg

$5.5M突破しました。 ファンのみなさんありがとうございます。 $5.5 Million exceeded! Thanks to all our fans!

17th July:
Ryo Hazuki (60k Backer thank you, Yu Suzuki's Twitter)
https://pbs.twimg.com/media/CKFts1LUwAAA2m2.jpg
バッカーのみなさんが6万人を超えました。 サポートありがとうございます 60,000 Backers! Thank you for your support!

17th July:
Ming Ming (Kickstarter Update Video)
http://i.imgur.com/N1EdPdJ.jpg

11th July:
涼(アキラ)の学生時代 (Ryo/Akira as a Student- Flashback Scene! Twitter Q&A Part 2) https://pbs.twimg.com/media/CJmrhq1VAAQinNs.jpg 一章で涼の学校生活を描く計画はありましたか? また、Ⅲで学校生活の回想シーンを入れる考えはお持ちですか? 涼の学生服姿を見てみたいです!
涼(アキラ)の学生時代

29th June/8th July:
Ming Ming, a new character! :) (KS Update Screenshot) http://i.imgur.com/r6ClFw8.png
Now confirmed as Ming Ming (08/07), a new character! "One of the more appealing characters...whose story will tie up with Ryo's"


2nd July:
シェンファインプルーブ計画 ("Shenhua Improvement Plan", Yu Suzuki's Twitter) https://pbs.twimg.com/media/CI3d4zQUsAAdpvR.jpg:large
Likely photoshopped, proof of concept?
主な変更点 涼しい眉、意志の強い目、顎のラインで年齢のイメージ下げる、首をの調整で可憐さ、髪の質感をアップ、袖口を開いて腕を出し女性らしさをアップ

Changes: cooler eyebrows, stronger-willed eyes, younger jaw, more delicate neck, textured hair, feminine open cuff

26th June:
Ryo and Shenhua in Bailu Village (KS Update Screenshot) http://i.imgur.com/2JXGXwF.jpg Where's the band-aid?!

23rd June:
白鹿村さくら (Ryo and Shenhua in Bailu Village, Yu Suzuki's Twitter) https://pbs.twimg.com/media/CIPowzbUkAAU6wN.jpg:large

18th June:
Ryo and Shenhua on a mountain path (Famitsu Scan) http://i.imgur.com/yulqh0z.png
This image shows the figures of Ryo and Shen Hua walking on a mountain path. Note that Ryo has changed clothes from the leather jacket he wears in the first and second parts of the series.

15th June:
Ryo Hazuki (Kickstarter Art Book, Backer Reward) http://i.imgur.com/SuM0Trm.png

Mini-Games


13th July:
Fishing (Concept, Kickstarter Reward) http://i.imgur.com/TXbVK3h.png
SHENMUE BAIT & TACKLE - $1,800 Get to name a fishing rod or lure. When your item is purchased, it will get a close-up and reaction from Ryo. + Receive the in-game item you named. Let’s get... fishy! Includes the $600 Reward.

3rd July:
Lucky Hit :D (Concept, Kickstarter Reward) http://i.imgur.com/vhlYQLR.png
Pledge $4,000 or more
BE A LUCKY HIT GAME BOARD
Do you want to be a game of lucky hit? Get your face and name on an in-game Lucky Hit board.
Includes the RYO VOICE MESSAGE BY COREY MARSHALL Reward.

Places

白鹿村
~Bailu Village~

26th June:
House in Bailu Village (KS Update Screenshot) http://i.imgur.com/ZyE6qaW.jpg

25th June:
白鹿村さくら (Cherry Blossom Tree in Bailu Village, Yu Suzuki's Twitter) https://pbs.twimg.com/media/CIZvhKsVAAAu0Qt.jpg:large

白沙
~Báishā~

16th July: 白沙間欠泉 (Geyser in Baisha, Yu Suzuki's Twitter) https://pbs.twimg.com/media/CKAv-6BVEAA1mpo.jpg

14th July:
バイシャ炭焼き小屋 (Charcoal Maker, Baisha, Yu Suzuki's Twitter) https://pbs.twimg.com/media/CJ3hopVUEAAYzh_.jpg
"Charcoal maker" is probably a more natural translation.

Bottom right: Charcoal maker's hut (bird's eye view)
Bottom left: image of kiln for making charcoal

26th June:
Báishā Concept Design (KS Update Video Screenshot) http://i.imgur.com/oLE9SUD.jpg

18th June:
Ryo stakes out Chi-You-Men compound (Famitsu Scan) http://i.imgur.com/YLMNhG7.png
2) Using a telescope, Ryo observes buildings below a cliff. According to Yu Suzuki, before Ryo lies the enemy’s camp, which Ryo is searching for a way to infiltrate.

鸟舞 :?: Translation :?:

EDIT: thank you, Hyo Razuki:

:arrow: Used in Video (Japanese pronounciation?): 鸟舞 = Niao Wu = "Bird Dance"?
:arrow: Chinese: Chóu bù = 绸布 = "Silk Fabric"?

Where did you get these 绸布 characters for Chobu from? These are not the characters used in the video. See for yourself. The video uses these characters: 鸟舞. They read niao wu - bird dance (WTF?!) ~Chóubù~


10th July:
鳥舞旅社2F (Choubu Hostel 2nd Floor Plan, Yu Suzuki's Twitter)
http://i.imgur.com/e6qifVt.png
Thank you, Switch! http://i.imgur.com/l6NaQI5.jpg

8th July:
鳥舞旅社1F (Choubu Hostel 1st Floor Plan, Yu Suzuki's Twitter)
http://i.imgur.com/OvWVIxF.png
"Ryo's Room, Choubu Hostel"
Thank you for the translation, Switch! 8)
Original:
https://pbs.twimg.com/media/CJZWg9IUcAANxcI.jpg:large

7th July:
鳥舞旅社 (Choubu Hostel, Yu Suzuki's Twitter)
https://pbs.twimg.com/media/CJRLNPuUwAAEXqP.jpg:large
"Ryo's Room, Choubu Hostel"

3rd July:
鳥舞 船着場 (Choubu Boat Landing, Yu Suzuki's Twitter)

T https://pbs.twimg.com/media/CI9e1buUEAAOuep.jpg [/quote ]

1st July:
鳥舞 客船 (Choubu Passenger Boat, Yu Suzuki's Twitter) https://pbs.twimg.com/media/CIz_zrVUsAECpaI.jpg:large

26th June:
Chóubù Concept Design (KS Update Video Screenshot) http://i.imgur.com/Vuwqyyz.jpg Early lay out/plan/design?

http://i.imgur.com/imeCzfh.png

Those look like arrows on the bottom right to me- point of entry?

By boat?

https://pbs.twimg.com/media/CIz_zrVUsAECpaI.jpg:large

桂林
~Guìlín~

26th June:
Guìlín Concept Art (KS Update Video Screenshot) http://i.imgur.com/7SW5SZu.jpg

NPC(s)/Unknown

17th July:
Unknown Mystical Woman/Man (Is it the Mystical Woman from the other post?) (Final 24 Hour KS Update Video)
http://i.imgur.com/k92Nsp9.jpg

15th July:
牢獄 (Jail/Prison, Yu Suzuki's Twitter) https://pbs.twimg.com/media/CJ8HgOpUAAAH2p1.jpg:large


13th July:
??? (Unknown Man, Yu Suzuki's Twitter) https://pbs.twimg.com/media/CJxxQsNUAAA1283.jpg So the guy who appeared in the trailer with Yu Suzuki appears again!

29th June:
村老婆 (Village Wife, Yu Suzuki's Twitter) https://pbs.twimg.com/media/CIp_F5fVAAAYJ9l.jpg
"白鹿村老婆" = " White Deer; Village Wife "

26th June:
"Master of Nanquan"(KS Update Video Screenshot) http://i.imgur.com/nyFtEV3.jpg Ziming?

15th June
White Tiger? 白虎- Bai Hu? (Shenmue.link Background Image, thanks Ziming) http://shenmue.link/assets/img/history/shm1bk.png

Physical Product Art

16th July:
"Crystal Memories" Light-Up Figure Stand (Concept, Kickstarter Reward) http://i.imgur.com/ZY7gSRb.png CRYSTAL MEMORIES - $2,500 Become the proud owner of a highly collectible, laser engraved crystal sculpture of Ryo and Shenhua. Commemorate Shenmue 3 in style. Comes with an LED stand (requires 3 AAA batteries) that illuminates the design within. Crystal: W50mm×H80mm×D50mm, w/ stand: W66mm×H112mm×D66mm, total weight: 556g. Includes the RYO VOICE MESSAGE BY COREY MARSHALL Reward. [/quote]

3rd July:
Playstation 4 Physical Box Art :!: (Concept, Kickstarter Reward) https://ksr-ugc.imgix.net/assets/004/088/708/1d999c6d5711747a852fc867962af93d_original.png?v=1435940658&w=680&fit=max&auto=format&lossless=true&s=224b7bedf2d889b098ad2d90d339a8c1


15th June:
Soundtrack CD Design (Concept, Kickstarter Reward) http://i.imgur.com/p4zVg9j.png


15th June:
PC Physical Box Art (Concept, Kickstarter Reward) https://ksr-ugc.imgix.net/assets/003/941/311/71e52ff7f7e15a34b1a952ef4b1c0696_original.png?v=1433763820&w=680&fit=max&auto=format&lossless=true&s=5ca25a6d486ee0d190fc1d6388f9836b

Miscellaneous

31st August: Ys Net (aka Ryo) hard at work :D
https://ksr-ugc.imgix.net/assets/004/395/719/ca256915901f321ea6b4d84cdfe5acac_original.png?v=1440755398&w=639&fit=max&auto=format&lossless=true&s=8003615074d6f0a52db44ab7be3be5d0

16th July: White Board Doodling (Kind of Concept Art) (Ryo/Nozomi Phonecall, Wishing Plaque, Guestbook Reward):

http://i.imgur.com/Am1Q7Pc.png This image shows the front & reverse sides of a "wishing plaque". This is a small wooden plaque, often having an illustration of the current year's animal from the Chinese Zodiac. A visitor to a shrine or temple writes a prayer or wish they want to come true (passing an exam, good health etc) onto the plaque. http://i.imgur.com/7q2vhaE.png http://i.imgur.com/nYZHDC7.png


10th July:
Kickstarter Video Concept Art (Presumed Setting: Guilin) Loving the depth-of-field :evil:
http://i.imgur.com/oJrSh4v.png
^^Grabbed/highlighted text from another shot^^

http://i.imgur.com/jtL5Bwx.png

2) The pair of figures become more distinct.
The sound of their voices gradually gets louder.
(Autumn leaves are dancing in the air)

The camera passes Ryo and closes in on Shenhua.

http://i.imgur.com/qpJ9YVL.png

http://i.imgur.com/nq7FZiL.png

4) Shenhua: "Ryo, can you jump across?"

by NeoShredder
Mon Jun 29, 2015 7:30 am
 
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Re: Big update to the Kickstarter coming today!

On second thought, it could be some new gameplay/Ryo 0.78a
by NeoShredder
Tue Jun 30, 2015 12:29 pm
 
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Re: A suggestion re this fridays q&a with yu Suzuki...

It's limited to 140 characters, and with a series of posts the Dojo's would hog the space from other people. It makes no difference in terms of the use of the hashtags, I think they're looking from quantities of individuals.
by NeoShredder
Wed Jul 01, 2015 1:47 pm
 
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Re: Favourite Yu Suzuki Game Outside of Shenmue?

phpBB [video]


I'm serious, this game was the shit
by NeoShredder
Wed Jul 01, 2015 2:12 pm
 
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200% funded :)

Shenmue III has smashed crowdfunding records only halfway through. Right now, it is the 11th most funded project on Kickstarter- the 3rd (Soon to be 2nd) most funded video game.

As a model, Kickstarter technically never guaranteed Shenmue III funding. I know we all dream of the 11 million experience and stretch goals to get the game, but today I wanted to take stock of our success, because I think going over 200% of the initial asking amount is a milestone worth celebrating.


:rainbowafro: :bday: :smilecolros: :beerchug: \:D/
by NeoShredder
Fri Jul 03, 2015 4:20 pm
 
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PSA: Nullify the clickbaiting

With all these media sites obnoxiously clickbaiting for traffic with negative spin and misinformation on the campaign, thought I should suggest this service for linking to them:

http://www.donotlink.com/

Using this service mean clickthroughs are not counted and do not contribute to their google ranking. For example:

http://www.donotlink.com/fo4i
by NeoShredder
Wed Jun 24, 2015 12:03 pm
 
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Re: *sigh* Kotaku frontpage. SOMEONE GIVE GAF THESE LINKS

Even other Kotaku staff don't like it:

http://i.imgur.com/pEaarMo.png

I'm at the beach but just spent a few mins getting caught up on everything. To be clear, all of Kotaku is off today, and we've got a guest freelancer running the site, so posts aren't going through the regular editorial process. As you guys saw, I expressed my feelings in the comments.

There we have it. :rotflmao:
by NeoShredder
Fri Jul 03, 2015 5:51 pm
 
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Re: This is not real life. This is UNREAL (engine 4).

Alison Road. Unreal Engine 4. Look how the player can explore, pick up and interact with objects....

phpBB [video]
by NeoShredder
Fri Jul 03, 2015 6:03 pm
 
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Re: My ugly face on a Lucky Hit board

I want the Shenmue Dojo logo on there.
by NeoShredder
Fri Jul 03, 2015 1:47 pm
 
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Re: DREAMS DO COME TRUE!!

MiTT3NZ wrote:On a serious note, you can claw back some of the money by selling that jacket to me.


Buy your own!
by NeoShredder
Fri Jul 03, 2015 3:35 pm
 
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Re: I have listened to Shenmue music non-stop since KS start

Aww come'on man, I just made this thread....but true, I've been listening to basically nothing but Shenmue as well. We've lot like 500+ songs :P
by NeoShredder
Sat Jul 04, 2015 2:23 pm
 
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Re: Serious proposal: #30to3point6 - 1/10th of backers donat

I'm glad we're thinking about the future after the Kickstarter, but what about the final push here guys?
by NeoShredder
Sun Jul 05, 2015 9:01 am
 
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Re: Shenmue500K Mod

Interesting idea. If it is possible to replace textures then that would be great to make some high res videos, i mean some textures are ultra low res, replacing them with professional high res textures would prolly make the game look so much better. I take it the video tutorial for replacing textures is not online yet?


I've often wondered this too, could the Shenmue textures be replaced with higher res textures? I want to say no for sure playing on the actual hardware, but could nulldc hand this? I still think no, because the game engine wouldn't know how to load them, that or the hardware emulation would be too accurate it would suffer from performance issues? perhaps someone else can give some input on this, I would love to know.

Well the engine can handle high res textures since some are actually high res. On a real Dreamcast it depends. If you swap one or two textures for high res versions then no problem, but if you do it for all textures then it would prolly lag or even run out of memory. In nullDC this should be less of a problem.


Quite a bump here, but i've been wanting to try this since I saw these posts!

NullDC can support higher-resolution textures, with TxtMod anyway. I think it can go any size/resolution really, but at the end of the day it has to obey the model/game engine rendering method itself to actually look good .

http://i.imgur.com/yDhIuTg.jpg

But, that aside, the engine can support high res...
http://i.imgur.com/MVRzjRm.jpg
http://i.imgur.com/wfZQC2Q.jpg

Here are some notes I made as I went along:

http://i.imgur.com/ihuRjoO.jpg
Supports Alpha Channel Transparency on textures too!

But it would be a very time-consuming process to keep the art and the style (the starbucks "mod" is obviously crap) not to mention there's hundreds of textures in a given 'scene'.
by NeoShredder
Mon Jul 06, 2015 1:48 pm
 
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Re: Why I Sympathize with Shenmue Fans - A Kotaku Article

You guys know Phil Owen tried to dox/embarrass members of the Dojo with old posts, played the inverse race card straw man and insulted people all over twitter?

I won't accept Kotaku's apology other than a complete distancing from the guy.
by NeoShredder
Mon Jul 06, 2015 4:11 pm
 
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Re: Shenmue 1080p



Oh snap! Niiiiiiceee =D>

Fair play we've got some really talented fans in this community!
by NeoShredder
Thu Jul 09, 2015 3:45 am
 
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Twitter Q&A Round 2 Live now!

According to Shenmue III Official:

https://twitter.com/Shenmue_3/status/619031776644587521

Yu Suzuki is back to answer your questions #YouaskYu 7/10 7:00PM PDT, 10:00PM EDT/ 7/11 11:00AM JST, 2:00AM UTC Keep your questions coming!

#YouaskYu

Will Hamtaro make a cameo appearance in Shenmue 3?

http://blogs.c.yimg.jp/res/blog-8f-f9/aiaikomo/folder/141354/11/652811/img_0
by NeoShredder
Thu Jul 09, 2015 3:39 am
 
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Re: So I found my old account...

Yep, this was the first internet forum I ever joined.

It shows :oops:
by NeoShredder
Thu Jul 09, 2015 12:35 am
 
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PSA: Banks. Also, wake up UK! Shenmue 3 = £19 if pledge now!

Saw someone mention it on the Gaf and seemed like a good shout to peeps on here.

To avoid hassle with fraud protection/paperwork etc. it may be wise for people to notify their bank that there will be a large amount of money heading out to a foreign (in some cases) company in a weeks time, since we don't have a Shenmue III Kickstarter every month do we? :P

Also, I was honestly n00bish about the exchange rate. I think we can point this out to other UK gamers. Even though it clearly says "dollars" its been like "pounds" in my head all this time.

Right now:

£18 = Digital (EIGHTEEN QUID)
£38.45 = Physical (GREAT value)
£102.51 = Bonus Pack Tier <--my current pledge
£112.16 = Art Book Tier

I think we need to put the word out about this to British friends!

You wont get this value on release!

A tenner for an official art book! I'm upping my pledge right now!
by NeoShredder
Fri Jul 10, 2015 10:06 pm
 
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Re: What does your username mean?

Because 17 year old me, having just started learning guitar, liked neoclassical shred-metal wankery music.
by NeoShredder
Sat Jul 11, 2015 3:03 am
 
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Re: Is Shenmue I too SEGA?

Of course it's SEGA. Even the guy who played Iwao in the Japanese version was Segata Sanshiro, the Sega Saturn mascot!
by NeoShredder
Sat Jul 11, 2015 4:41 am
 
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Re: Shenmue 1080p

Esppiral wrote:Image

If I could afford a new PC T_T.


:shock: =D>
by NeoShredder
Sat Jul 11, 2015 12:41 pm
 
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Re: Yu Suzuki Live on Nico Nico Douga 07/12

Switch wrote: Ok, here's the plan for handling the translation at the moment.

SquallAdv will be doing a live "as-it-happens" summary translation of the stream into English, and I'll be extending this afterwards as a full transcript to capture the detail.


Thanks for all your work guys! 8) =D>
by NeoShredder
Sun Jul 12, 2015 7:17 am
 
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Re: Yu Suzuki Live on Nico Nico Douga 07/12

SOMETHINGS HAPPENING NOW

Edit: Sorry for the urgency. MSPaint like a madman. They had a break from the game which lasted ages, then just showed an image of 20 Yuan with Guilin in the background, the shenmue theme going and these:

http://i.imgur.com/GFpfsXG.png

http://i.imgur.com/7JWnD5X.png

http://i.imgur.com/jcxbaYL.png

http://i.imgur.com/Bsqco0B.png

I thought they'd cut to something early! WEll, these must be reference images from early research. They're back to the game now. Still interesting I guess
by NeoShredder
Sun Jul 12, 2015 5:41 am
 
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Re: Yu Suzuki Live on Nico Nico Douga 07/12

Aimless Gamer wrote: Bailu needs Toms hot dogs.


10/10 post. All those rowdy Cantonese food stands with their spit chickens couldn't compete.
by NeoShredder
Sun Jul 12, 2015 2:01 pm
 
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Re: I am a bit confused why the Ryo model looks so bad

I've been thinking about this and wanted to put my 2¢ in, but its a bit of a write up here so I have not posted my thoughts yet. Sorry in advance for the impersonal rambling.

First of all, before I am just labelled as an apologist, yes, I feel that the Kickstarter Ryo could have "looked better" (2bf, we never talk about what the trailer got RIGHT- I'm tempted to make another topic on this point). For a series that was known for all things, its groundbreaking graphics, I think we all wish they'd have gotten it perfect right away.

So why are YsNet seemingly struggling with the design of Ryo, THE MAIN CHARACTER?

It would be easy (provided they had access to all the assets) to copy and paste Passport Ryo or the Sega All-Stars Ryo (Which as Esspiral has just pointed out, had lower quality textures!) Nevertheless, I applaud YsNet for going at this with ground-up work on the design, even if it's going to take some work from here on in, to get it up to MODERN standards and expectations without looking like trash. We want to go BEYOND Passport Ryo. You can't do that just by adding polygons to an old model (Sumo Digital took that the maximum it could be). You need to revisit the very design.

Nevertheless, I think Ryo's design is in a bit of a bind, and I think this partially explains the 'quality' of the KS model in contrast to the rest of the trailer. The real problem is two-fold:

> With today's tech, they are going forward into an "uncanny valley" effect for fans, going from a DC-era Ryo (yes, Unreal Engine 4 in 2017, should easily go beyond the Passport Ryo) we all know and love to modern gaming's hyper-realistic tech demos of individual pore-modelling and facial capture, and
> He is a made-up character, evolved from a character from gaming technology's earliest CGI work, with no real life reference to his design.

Ryo isn't modelled on a real life person, rather he is just an idea bourne out of concept art, and the Virtua Fighter (honestly primitive by today's standards) CG image of Akira for the original Virtua Fighter. See below.

http://s29.postimg.org/b2upshpmf/Ryo_Evolution2.jpg

To contrast with a completely different game series, the design of Solid Snake in Metal Gear varied from being based on actors ranging from Kyle Reese, Christopher Walken, Mel Gibson until he had an established "look".

http://i.imgur.com/Q6E3iCk.jpg

Even so, compare MGS3 (or 4) Snake (PS2) to MGS5 Snake (PS4) where (particularly with the motion captured facial expressions) he looks more like his voice actor, Keifer Sutherland.

Furthermore, Snake's look is based on adult Western action movie stars from Hollywood, of which is there no short supply. Anybody think of a Ryo Hazuki lookalike?

Simply put, Ryo's model and design is stemmed from the earliest work/tech demos of polygon graphics . He has been "designed up" as opposed to "designed down".

Watch this clip of the Project Berkley video, regarding Shenmue 1's development during the 90's. I find it illuminating and very relevant to the current debate. Even for the original game, they had to make clay models to truly convey Yu's 'vision', as the sketches and CG renders weren't enough to produce satisfactory results for the SATURN model:

https://www.youtube.com/watch?v=Tu86tlnFLVE#t=26m26s

I think this goes a long way explaining the 'poor' quality of this incarnation Ryo. This problem is now amplified with today's new graphical expectations (let alone two years from now). I think Yu can't just copy and paste 'Clay model' Ryo with it looking cartoonish by today's standards. But of course he's making it for the fans, fans who have certain expectations of what Ryo looks like.

The difference now is that graphics have advanced so much the standard for today's new IPs is basically to draw inspiration from real life, which would have just been inconceivable/impossible before outside of the concept art stage. This is not a bad thing for games, after all this is what real artists do. The technology now basically allows it in full.

Let's consider this trend in some of the most graphically acclaimed new games of late:

Ellie in The Last of Us = Ellen Page
Lara Croft in the Rebooted Tomb Raider = Camilla Luddington
Johnathan Irons in Advanced Warfare = Kevin Spacey
Solid Snake = Keifer Sutherland

Again, I ask- Can anyone think of a Ryo lookalike?

Now, we were all very impressed with John Sweeney's Ryo "render" for his Cook and Becker print:

http://i.ytimg.com/vi/Mqcj4XIIkhs/maxresdefault.jpg

But if you watch the 'making of' video, you can see that the image ( from behind so you can't see "Ryo's" face, I might add ) was derived from a photograph of some dude posing in his apartment :

https://www.youtube.com/watch?v=Mqcj4XIIkhs#t=0m32s

Anyway, I am fully confident the model will surpass this design technically. However, having been so long since the Dreamcast days, I'm sure this is going to be offset by design. For a project that's barely gotten off the ground, I think this, at least in part, explains the difficulty here .

They want to technically 'surpass' the original Ryo, but they also want fan service . If so, perhaps we shouldn't be suprised at all if Ryo looks somewhat 'different' in the final game.

So why did they show it at all? I don't think the model was in there to impress anyone technically, not at all. In fact if you notice, the actual E3 reveal CUTS OFF before the point Ryo is showed. I think it was there to show, even at this early stage to us as THE FANS, who have had so many broken promises/leaked images of newsprint/concept art over the years that this is a REAL GAME being made that needs to be kickstarted to the best it can be. Here it is, this is where we are, this is were we want to go etc. It was a statement that it wasn't a mobile game, nor Dragonball Z online with fancy CGI fireworks. THE ACTUAL SHENMUE III FULL 3D ADVENTURE EXPERIENCE.

The more I think about it, while it is a shame that it couldn't have been as groundbreaking as Shenmue was in the first place on the Dreamcast, the more impressed I am that this was displayed. They are an indie studio without the resources to make fancy CGI trailers. They showed us SOMETHING REAL, IN GAME. Anyway, imagine the backlash to an indie Kickstarter whose concept video was based off a fully produced CGI trailer (what kind of scam is this?!) or a bunch of sketches (what is this crap! Let us see the game!). They made an honest effort to show actual STUFF. Of course, I haven't even mentioned the fact that it's essentially gone from back-room meetings in different countries and hush-hush events by Yu-san himself, getting confirmation, THEN having to produce a trailer ready in time for E3.

They are NOT cutting and pasting a Dreamcast Ryo. They are making a game to try and meet fans expectations whilst being technically superior. But as we can see, even from the old project berkley video, this is always going to be a challenge for the reasons I've stated about Ryo's design. It's going to be a challenge. I'm rooting for Yu-san 8)

EDIT: Sorry, I should have make this clear, my intention is not to shit all over the DC Ryo model. I love that model, it's our Ryo . It holds up even today. I'm just trying to talk about graphical standards in gaming as it has evolved since, and what would be 'expected' from the Unreal Engine in 2017.
by NeoShredder
Mon Jul 13, 2015 12:35 pm
 
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Re: I am a bit confused why the Ryo model looks so bad

Weren't they just hiring for a 3D Character Model person just recently? So, if they haven't even hired somebody to do that yet, then it would certainly explain how bad his current model is. The "updated" model was just Photoshop, so, erm, yeah, they haven't really done the model proper yet. I was pissed initially too, but since the guy who's supposed to be doing it isn't even hired yet, I'm not worried. Let's wait till next year to voice our disapproval if it's no good.

Obviously they have 3D modellers on staff or someone who can. The trailer didn't just come out of thin air. I'm convinced its a matter of progress and last minute timing. If they'd done the 'model proper' it would obviously be in the trailer.

You were? To me that looks like shit, nothing like Ryo or Shenmue at all. Looks like Jin Kazama in a poster for the latest Tekken game or something like that.

I think your comment might kind of encapsulate my point about the transition from 'last-last gen' to the 'real life' inspired 3D models we get nowadays in modern games. Would it actually BE 'Ryo' as we know if they did that, whilst being 'technically' superior regardless? How is the design going to do that?

They can also "modernize" the old models just as well, make the materials pbr, add some bump/detail/occlusion maps, create some nice hair shaders, and you get "modern looking".

So the standard for Shenmue III is to literally look as good as the hypothetical HD ports of Shenmue I and II?

for example Shenmue npcs often had a more realistic approach than main characters (even with less polygon count).

Technical limitations of the Dreamcast. Those NPCs didn't animate or express themselves very well.

2bf the BEST models that I believe DO hold up are Chai and Lan Di, no doubt. In fact Chai looked nearly as good on his Saturn debut!
by NeoShredder
Mon Jul 13, 2015 2:02 pm
 
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Re: Concept Art Thread (14/07, Charcoal Burner's Hut, Baisha

~New image~

Charcoal burner's hut in Baisha

Image

8) Neat.

Anybody good to translate that text in the image?
by NeoShredder
Tue Jul 14, 2015 7:15 am
 
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Re: PSA: Banks, get on it in advance for your pledge money!

Bumping for visibility!

Also, I was honestly n00bish about the exchange rate. Even though it clearly says "dollars" its been like "pounds" in my head all this time.

Right now:

£18 = Digital (EIGHTEEN QUID)
£38.45 = Physical (GREAT value)
£102.51 = Bonus Pack Tier <--my current pledge
£112.16 = Art Book Tier

I think we need to put the word out about this to British friends! You wont get this value on release!!!

A tenner for an official art book! I'm upping my pledge right now!
by NeoShredder
Tue Jul 14, 2015 8:51 am
 
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Re: KS Update #36: New Trailer & NPC Reward Added

I don't know if it's just lighting trickery, but I think they've actually been working on the Ryo model:

http://i.imgur.com/3YLXlDl.png

Notice the fact that throughout the video, his face is actually more animated as well....the way he turns his head sharply is definitely reminiscent of Ryo's body language.

For what it is in its context it's great! Starting to show what the Unreal Engine's gonna do! The only two criticisms I feel are appropriate for what it is:

> His head clips through his jacket when he turns it left
> His eyes, when his head goes right, get baked in shadow and look a bit creepy for a split second

But other than that, I don't get what the complaints are about! :mrgreen:
by NeoShredder
Wed Jul 15, 2015 2:37 am
 
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Re: The new trailer is bad ...

The only thing that really irks me is the clipping on Ryo's jacket when he turns his head. Other than that, I enjoyed this trailer and had no problem with it for what it is.
by NeoShredder
Wed Jul 15, 2015 7:37 am
 
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