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Re: "Siege"

The only probable scenario that comes to mind: One of the villages will be besieged by some relatively large group of enemies, Ryo and Friends will help defend it. Kinda like Seven Samurai.
by Rikitatsu
Sat Jun 27, 2015 12:00 am
 
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Re: Updated Ryo Model

I think it's the shape of the head... It seems off.
Of course the facial features are not there yet.
by Rikitatsu
Fri Jun 26, 2015 11:31 pm
 
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Re: Twitter push to reach $10 Million! | #10MillionToShenmue

And a new one:
Image

Yeah, I know they aren't aesthetically pleasing, if someone with superior Photoshop skills would make better looking versions of these, it would be a great help.
by Rikitatsu
Sat Jun 27, 2015 1:59 pm
 
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Re: The KS is a huge success and we shouldn't be discouraged

I think we need to look at this while noting that Shenmue's scope and targets are different from the other KS projects.
For example, for a 2D Platformer like Bloodstained, $5.5M is a huge success.

But for Shenmue which is an intricate open world franchise, having just $4M is not something special... Especially when considering the fact that Suzuki said he needs $10M to make the Shenmue 3 he wants to make, and the one people wanted to have.
by Rikitatsu
Sun Jun 28, 2015 5:12 pm
 
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Yu Suzuki has confirmed PayPal funding Post-Kickstarter

http://i.imgur.com/cBiBMCB.png

At today's Twitch stream, Yu Suzuki has revealed that they will open funding through Paypal after the Kickstarter has finished, those who wish to continue to support Shenmue 3 can now do it without time constraints. The PayPal link is not up yet, so check back here later.

Source: Twitch Stream
by Rikitatsu
Fri Jul 17, 2015 10:14 pm
 
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Anyone worried that Yu might listen to the fans too much?

The translation in the stream was pretty bad, so some words might have lost it's meaning, but...

At one point in the stream, Suzuki said (paraphrasing) that up until now he always approached his projects while putting his own vision, creativity, and originality above everything else... But with Shenmue 3, he will be listening to the fans' feedback to shape the game.

Now I don't speak on behalf of the Shenmue community, but I sure as hell hope he continues doing what he has been doing in the past, and not let the fans compromise his vision. I don't want Shenmue 3 to be fan-service laden game.

Your thoughts?
by Rikitatsu
Fri Jul 17, 2015 10:40 pm
 
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Shenmue 1&2's 3D Character Modeler To Work On Shenmue 3

http://i.imgur.com/V9s9alW.png

Yu Suzuki has revealed on the latest Twitch Stream that the modeler who did Shenhua's 3D model in Shenmue 1 and 2 is coming back to work on Shenmue 3. He was referred to as "Mr.Ito", presumably Takashi Ito . Yu Suzuki and Kenji Miyawaki also reiterated their commitment to improve the characters faces in Shenmue 3.

Source: Twitch Stream
by Rikitatsu
Sat Jul 18, 2015 12:25 am
 
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Re: Anyone worried that Yu might listen to the fans too much

Well, Cedric Biscay retweeted me, so...

Cedric Biscay retweeted you
6h: Fans backed Shenmue 3 to see YOUR vision Yu! @yu_suzuki_jp @CedricBiscay

Thank god for Cedric.

This gave me an idea:

We contact Cedric and ask him to suggest to Suzuki a Backer-Poll, the poll would ask something along these lines: "Do you prefer if I shape Shenmue 3's around the fans' ideas and feedback, or would you rather have me go with my original vision for the game?"

Should make Suzuki understand what the fans want from him... We want Suzuki's Shenmue 3.
by Rikitatsu
Sat Jul 18, 2015 4:19 pm
 
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Re: Anyone worried that Yu might listen to the fans too much

Deleted my previous post.
I have no idea what this guy is freaking out about at this point, or what points he was ever trying to make to begin with, if you watched the post mortem already and know the general story and chapter structure of the Shenmue series, and KNOW that the story portion is completed and has been for some time. I dont get what the fuss is about.
Just because the story is completed doesn't mean it's set in stone... For example, maybe Suzuki planned for Ren or a fan-favorite character to die in Shenmue 3, but after polling the backers he decided against that.

Do I think Suzuki will make a drastic move such as that? No, I don't.
But there is a chance he might, especially since he has gone out of his way to say that he will abandon his old design philosophy of strictly following his vision and not be influenced by what others think.
by Rikitatsu
Tue Jul 21, 2015 9:43 pm
 
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Re: Translation requests here!

Can anyone provide accurate translation to the parts in the last stream where they talk about:

- The talk about Suzuki's vision and approach to Shenmue 3 ( 2:05:58 )
- The talk about Chobou and other stretch goals ( 1:48:20 )

phpBB [video]
by Rikitatsu
Tue Jul 21, 2015 10:36 pm
 
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Re: Gamespot: Devil's Third is near-impossible to recommend

Wait, are people assuming Suzuki assisted in Devil's Third development solely because he appeared on a stream? That's a huge jump in conclusions, to put it mildly.

Itagaki is just a fan of Suzuki.
by Rikitatsu
Wed Aug 26, 2015 12:55 pm
 
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Re: NoconKid working on Shenmue III :)

Kintor wrote:Shenmue 3 is going to benefit greatly from his dedication and love of the franchise.

Not to mention his expertise of UE4. ;)
by Rikitatsu
Sat Oct 03, 2015 12:33 pm
 
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New Shenmue 3 Prototype video shown in a Chinese event

http://i.imgur.com/pILoMuY.png

Yu Suzuki was in China with a new progress report on Shenmue 3's development, although the article is not yet translated to English, there is an off-screen video showing new environments, as well as the game's day/night cycle. You can check it out below.

Full Length Presentation | Off-Screen Video | Article (Chinese) | Photo Gallery
by Rikitatsu
Mon Nov 16, 2015 12:15 pm
 
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Re: This is how characters models look in 2015

It doesn't need to look that detailed, nor am I expecting it to look like that.

It just needs to be pleasant to the eyes. I wouldn't be upset if they imported Ryo's Dreamcast model straight unto Shenmue 3.
by Rikitatsu
Mon Nov 16, 2015 3:09 pm
 
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Re: The importance of voice acting

Agreed. Moreso since Shenmue 3 is set in villages and small towns, so there won't be as many NPCs as Shenmue 2 for example.

Voiced NPCs is a must.
by Rikitatsu
Tue Nov 17, 2015 6:18 pm
 
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Re: Monaco Magic 2016 - Official Discussion Topic

Sappharad wrote:
Rikitatsu wrote: The music in this clip is new? I can't remember it yet it's quite familiar somehow.

It's not new, no.

Tears of Separation, Track 12 on the Shenmue 1 soundtrack.

Thanks!
by Rikitatsu
Sat Feb 27, 2016 2:15 pm
 
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Re: Monaco Magic 2016 - Official Discussion Topic

I interpreted that comment as that they'll be making Ryo and Shenhua look more like they do in the Dreamcast-era art, not that they're LITERALLY going to use the old models.

How easy would it be to use the old models on UE4? Is it even possible?
Possible? Of course it is. You can import any model in UE4. ( I was playing around with UE4 and imported Vyse's model from Skies of Arcadia)

http://i.imgur.com/fIJo2Eg.png
http://i.imgur.com/bmkUyrS.png

I don't think Yu will be satisfied with it, though. (And the media will have a field day with it: "YsNET are to lazy to model next gen models, so they are using 15yr old models instead)
by Rikitatsu
Sun Feb 28, 2016 9:41 am
 
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Re: Should Ryo keep the pickle up in his backside?

They should probably make his walking animation less robotic, but I really like his running animation, and I wouldn't want it to change too much.
by Rikitatsu
Wed Mar 09, 2016 10:45 pm
 
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Re: IGN's 6/10 for Shenmue III

Jokes aside, critics will undoubtedly shit on Shenmue 3... I mean, look at all those clicks waiting to be baited... Irresistible!
If the early reportings from journalists are anything to go by, they've already made up their minds it will be bad, disappointing, and Suzuki is an out of touch hack who stole your money.
by Rikitatsu
Tue Jun 28, 2016 10:18 pm
 
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Re: Kickstarter Update #58 - Keiji Okayasu Returns for Shen

SheepheadCG wrote:
Remember guys, you can watch the video on the shenmue site for a MUCH better quality video:
https://shenmue.link/news/shenmue3/349/?en


Image
Image
by Rikitatsu
Fri Jul 29, 2016 7:45 am
 
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Re: Giant Bomb: Shenmue Endurance Run (Ongoing)

All the people judging the game from this Endurance Run are making me lose my mind... With a game like Shenmue, you can't appreciate the experience while there are 3 people laughing loudly and constantly talking over cutscenes about pointless real life tangents... I mean, immersion is basically Shenmue's strongest point, and all this chatter and snark completely obliterates it.

It's like watching a playthrough of Silent Hill 2 with Fast Forward Benny Hill playing in the background... It just makes everything trite and trivial.

Of course them being utterly incompetent at the game doesn't help, but that's not the main problem.
by Rikitatsu
Sat Sep 24, 2016 12:32 pm
 
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Kickstarter Update #60: Dinner in Japan Reward Report

Image

The latest Kickstarter update goes over the recent Dinner and Tour Yu Suzuki had with the few Kickstarter backers who pledged for the Dinner with Suzuki reward tier.

Source (Kickstarter) | Forum Discussion
by Rikitatsu
Thu Sep 29, 2016 5:29 am
 
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Re: Kickstarter Update #60: Dinner in Japan Reward Report

Suzuki showing Peter his secret Folder......

https://ci5.googleusercontent.com/proxy/jTE1yVgn_s8Zodf-fxf-oyiHGnE3mnw9LR4a2YvjjIFplges-adNcI8j33QPrSOnCgZzhGvpqr9qah9q0DmiS1-C1D1d9qL0RgYL-UjhiM6gGzvIiSwNnJ8VmACFhFRkpiP0NuMNd8rBMZgzZnZ0zleICNPafQtcq80Lj6XxIxq0EdllWj_MLdJMRHIeZmyw-WV0vEIS5SRZF1lphbI6ExIUwfMDvhmwobbgkYi656L0LjnD5cFFbzpwXCkX59kZ=s0-d-e1-ft#https://ksr-ugc.imgix.net/assets/013/913/235/001dfddcad7bcd0f12c5934b5550cb33_original.jpg?w=700&fit=max&v=1475133029&auto=format&q=92&s=5338728f014a1ae46f2fb6bab1623b9d
Adam be like

http://i1.kym-cdn.com/photos/images/original/000/762/617/649.gif
by Rikitatsu
Thu Sep 29, 2016 6:07 am
 
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Re: Kickstarter Update #60: Dinner in Japan Reward Report


https://ci5.googleusercontent.com/proxy/jTE1yVgn_s8Zodf-fxf-oyiHGnE3mnw9LR4a2YvjjIFplges-adNcI8j33QPrSOnCgZzhGvpqr9qah9q0DmiS1-C1D1d9qL0RgYL-UjhiM6gGzvIiSwNnJ8VmACFhFRkpiP0NuMNd8rBMZgzZnZ0zleICNPafQtcq80Lj6XxIxq0EdllWj_MLdJMRHIeZmyw-WV0vEIS5SRZF1lphbI6ExIUwfMDvhmwobbgkYi656L0LjnD5cFFbzpwXCkX59kZ=s0-d-e1-ft#https://ksr-ugc.imgix.net/assets/013/913/235/001dfddcad7bcd0f12c5934b5550cb33_original.jpg?w=700&fit=max&v=1475133029&auto=format&q=92&s=5338728f014a1ae46f2fb6bab1623b9d


Peter's expression is priceless and the best guarantee about Shenmue 3 quality so far! :mrgreen:
It looks like the "I can't believe this is real" face :mrgreen:

Lucky SOBs
by Rikitatsu
Thu Sep 29, 2016 5:36 am
 
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Re: Shenmue Dev Team Expanding - Leaflet Translation

People are forgetting we've already seen her updated model.
You mean this?
http://cdn3.dualshockers.com/wp-content/uploads/2015/07/CI3d4zQUsAAdpvR.jpg

It looks better yeah, but not good enough. The eyes are anime-ish compared to the more grounded Shenhua in Shenmue 2.

http://shenmuesubs.sourceforge.net/images/photos/shenhua.jpg
by Rikitatsu
Sun Oct 02, 2016 1:56 pm
 
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Re: Which version of Shenmue 3 would you rather have?


I dunno man, the changes to the combat system and Suzuki saying he wants to make it simpler and more cinematic makes me feel uneasy. The VF-based system was perfect in 1 & 2, it just needed a better camera... I hope it won't end up something like Arkham/Assassin's creed, that would be terrible.

I'd like something like Assassin's Creed actually. Not something like Arkham, Batman's flipping around in these games looks a little retarded to me, when you're pressing the punch button and he flies across the whole room because the next punchable dude is standing way too far from him. But AC would be cool, waiting for your chance to counter and so on. Can't really agree on the fighting system of Shenmue I and II being perfect, I'd even say it's far from that..
What's your peeve with the old fighting system? I honestly cannot think of any faults... It's weighty and satisfying, with considerable depth.

Honestly pulling counters in that fighting system has been way more satisfying than any counter in Ass. Creed.
Just pressing the attack button and Ryo does context sensitive moves isn't engaging to me... Sure it looks cool, but it stops being fun after the third fight.
by Rikitatsu
Thu Oct 06, 2016 5:53 pm
 
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Re: Kickstarter Update #60: Dinner in Japan Reward Report

UE4 is incredibly versatile, it can be tailored to any developer's needs.
If by chance you don't like the out-of-the-box settings/shaders, you can write your own. The UE4 source code is available to the public... You can edit or add anything you want, provided you have the skill.

Seems YSnet managed to write their own Shenmue-esque shaders that resembles the previous games vibes... I'm excited to see what they achieved and how different it looks compared to the footage we've already seen.
by Rikitatsu
Fri Oct 07, 2016 5:58 pm
 
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Re: The Main Menu

Shenmue 1 and II don't have the same menu design at all. They have the same song but the same design? Quite a stretch.
...Shit, you're right. I forgot in Shenmue 1 you didn't scroll through the spheres horizontally like 2. Plus, the background is different.

Still, they're pretty similar. The motifs are same, the spheres, the dragon/phoenix illustration in the background... I would like if Shenmue 3 retained those things.
by Rikitatsu
Mon Oct 10, 2016 6:51 pm
 
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Staying till nightfall in Languishan, Guilin?

Was thinking about Shenmue 2 and suddenly got curious about something... What happens if you just stand there in Languishan (The first place in Guilin before you meet Shenhua) until Night comes? Where would Ryo Sleep? How does that place look at night?

I don't have my Xbox around right now so I can't test it.
by Rikitatsu
Tue Oct 18, 2016 10:11 pm
 
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Re: Kickstarter Update #61: Halloween Greetings

Sure hope we'll see Ryo's final model...

I can't be the only one that's uncomfortable when this picture is always used in gaming websites if there's news about Shenmue 3:

Image

Shenmue 3 really need some proper keyart
by Rikitatsu
Tue Nov 01, 2016 9:06 am
 
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The New Combat System

All signs point to the combat system in Shenmue 3 being radically different than the previous two games.

Here's what I gathered (If I missed something/got something wrong, please remind/correct me, and I'll update the OP)

- It's mixture of Free Battle and QTE, called 'Battle QTE'

- Once you get a move scroll, you can use the move immediately in battle in the form of a QTE.

- The combat is supposed to be slower, 'more realistic'... Yu Suzuki says the previous combat system had unnatural and fast movements, he'd like to change that in Shenmue 3 by making things slower and more natural.

- There is supposed to be a strategic element involved in the fighting, like more emphasis on positioning and drawing enemies out

- They are aiming to allow fights to take place in confined and tight spaces like on staircases or alleyways.

- They're should be a lot of physics interactions in the environment, something falls over and triggers a chain reaction where it knocks others things off.

- There is a system that allows enemies to discover you, if for example 5 enemies see you, those 5 enemies will chase you down and you can lure them to an alleyway or a place where you can minimize their advantage.

- Shenmue 2 had focused on Northern Kung Fu like BajiQuan, which had 'larger movements'... According to Suzuki, Shenmue 3 will focus on the Southern Kung Fu like Wing Chun, which are suited for close range fighting... These type of martial arts can be used in confined spaces.

- The combat will be very different to the point that players who are used to the old combat system will have to re-learn a lot. They're will be 'Quite a lot of changes'.




My personal thoughts:
Part of me wants to believe and trust in Yu Suzuki, what he's describing sounds good on paper, a more strategic, slow and cinematic approach isn't necessarily bad... Although a lot of games seem to go through that path and the results have been mostly disappointing... I guess Sleeping Dogs was fun but I would never trade the VF combat in Shenmue 1&2 for that.

I really, truly believe the Shenmue 1&2 combat to be the best in it's genre... It's only held back by the dodgy camera, otherwise it's simply flawless... And that's why most of Suzuki said above worries me, he sill might come up with another flawless combat system, but what are the chances? Stuff like QTE mid-battle sounds fine if it was in the same vein as Shenmue 2... But if it's becomes too frequent I fear it may damage the pace of the fighting.... Slower movement? Ehhhh... Focus on Southern Kung Fu? I loved the BajiQuan moves in Shenmue 2, I'm gonna miss it..

I'm anxious to see it in action, hopefully it retains the essence of the old Free Battle.
by Rikitatsu
Sun Nov 06, 2016 12:35 pm
 
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Re: The New Combat System

Ragdoll is pretty much in every game now, in fact, you could just enable it by checking a box in UE4. So I wondered why Suzuki was making a big deal out of it (to even have it as a stretch goal...).

I guess it might be advanced ragdolls like Rockstars games, but I wonder how that will benefit the combat exactly.
To be honest, I'm not a big fan of ragdolls... I like them when they're blended with regular animations. Like if you kick a guy in his abdomen, an animation plays where he falls on his knees grabbing his stomach, and then the ragdoll physics are activated and he falls down.

If it was applied like that, it would be great.

If I remember correctly, Yu talked about the ragdoll and it's something similar as you have said. It´s an improved version of the ragdoll reaction.
Oh yeah, I just remembered he said that before. Pretty cool!
Just having regular ragdolls would've been terrible.
by Rikitatsu
Mon Nov 14, 2016 6:58 pm
 
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Re: Vote for Ryo (and Shenmue) on Sega Japan Oficial Poll

I voted Virtua Fighter... Please don't kill me...plz

We got Shenmue 3 coming and Shenmue 1&2 is being 'seriously considered' by SEGA... But Virtua Fighter's fate is currently unknown... Seriously, where's VF6?!1!?
by Rikitatsu
Mon Nov 14, 2016 5:57 pm
 
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Re: Playstation Experience - December 2016

On the subject of Ryo's model, I have a controversial opinion.
I really dislike the passport model and I hope whatever they have in Shenmue 3 doesn't resemble it.

Let me explain, I think the passport models are very detailed, especially at the time, taking that into account, the models are indeed impressive. But I think Ryo's in-game model has better facial features, better bone structure, basically better everything despite being less detailed. So I would rather have them draw influence from that instead of the passport model.

http://i310.photobucket.com/albums/kk430/verdantf/untitled.jpg

VS

http://vignette3.wikia.nocookie.net/shenmue/images/a/a6/Ryo_after_chasing_Cool_Z.png/revision/latest?cb=20140128015615
by Rikitatsu
Sun Nov 20, 2016 1:28 am
 
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Re: Shenmue 3 nominated at the Golden Joystick Awards 2016

What has Overwatch so special? Is really that fun? This game is grabbing all the awards.
I used to ask the same question, until a friend pressured me into buying it... I have to say it's easily the best Multiplayer FPS out there. Extremely polished with a diverse set of characters that are really fun to play.

Worth the full price, I say.

Honestly I was planning to get BF1 or Titanfall 2, but after playing Overwatch I have no desire to play other Multiplayer FPSs.
by Rikitatsu
Mon Nov 21, 2016 10:05 pm
 
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Re: Playstation Experience - December 2016

Oh cool, he answered my question :D

The hype train cannot be stopped
by Rikitatsu
Fri Nov 25, 2016 8:59 pm
 
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Re: Playstation Experience - December 2016

Hazuki00 wrote: I don't know if it has been already said, but, apart from the streaming Peter is going to do, is the show going to be recorded? I'm afraid I won't be able to watch it in direct...

Yeah, it'll be recorded, don't worry...
by Rikitatsu
Tue Nov 29, 2016 5:38 am
 
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Re: Kickstarter update #62: Yu Suzuki & The Music of Shenmue

Ziming wrote: Music heard at 3:06 in the update video

phpBB [video]

I dunno about you guys, but I would be more than OK if this was Bailu's FREE music.
by Rikitatsu
Thu Dec 01, 2016 2:48 am
 
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Re: Playstation Experience - December 2016

alexironaek wrote: HYPEEEEEEEEEEEEE ALL ABOVE THE HYPE TRAIIIIIIIIIIIIIIIIIIN.


Image
by Rikitatsu
Sat Dec 03, 2016 5:47 am
 
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Re: Playstation Experience - December 2016

I hate to be the bearer of bad news, but seems like Shenmue 3 got pulled out of PSX at the last minute :sad:


https://twitter.com/CedricBiscay/status/802201635854368768
by Rikitatsu
Sat Dec 03, 2016 6:27 am
 
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Re: Playstation Experience - December 2016

The wait is hard as f***!

How long does it last today's presentation? 2 hours?
1 hour.
Shorter than last year's PSX which I think was a an hour and a half.
The show is either gonna be fast paced and packed... Or they have not much to show.

Either way, as long as Shenmue 3 is shown, the event will deliver... At least for me.
Any showing of FF7R, Ace Combat 7, and REMake 2, is gonna be a nice extra.
by Rikitatsu
Sat Dec 03, 2016 8:13 am
 
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Re: How big do you think the Open World will be?

Since the game did not reach 10 million yet do you think you will be able to explore all of Baisha, Bailu and Choubu?
Sure you will.
But I don't think they will be particularly large.

Bailu will probably be Harbour-sized, most of it will be open fields.
We heard Choubu will be Dobuita-sized, it's more urban than Bailu, so I expect a lot of tight alleys and numerous buildings
Baisha? No one knows about it, but it's likely smaller than Choubu, so somewhere in between... It's the only location that met all of it's stretch goals, so I'm expecting it to be really fleshed out though.

There is also the forest, which will be 4x4km.... That's pretty big.

All in all, I expect a game between Shenmue 1 and Shenmue 2 in terms of scope.
by Rikitatsu
Fri Dec 02, 2016 3:07 am
 
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Re: Playstation Experience - December 2016

It's understandable that people are upset. Cedric Biscay himself recommended us as Shenmue fans to watch the PSX livestream... The least he could have done is go on Twitter saying "We're sorry, but please don't expect to see S3 on PSX tomorrow, plans have changed"

But nope. Nothing.

I'm still butthurt from last night


Well, let's hope we see it in the Christmas update, and not another round of "Look at how much fun these privileged Shenmue 3 backers are having with Suzuki, you won't BELIEVE what they saw on his laptop!"
by Rikitatsu
Sun Dec 04, 2016 3:23 am
 
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Re: Playstation Experience - December 2016

Kiske wrote:
But look at the bright side... no Shenmue 3 spoiler whatsoever so far! :P

Plus, Shenmue 3 stays in the oven a little longer before we can see it.
by Rikitatsu
Sun Dec 04, 2016 3:53 am
 
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