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Vote for Shenmue 3 in the largest independent Xbox One Mag

X-ONE Magazine held a poll to vote for your top 3 games that Xbox One needs.

ONE OF THE OPTIONS IS *** SHENMUE 3 *** !!!

Therefore... we shall Tornado Kick this poll, as Crazy Shenmue fans we are!!!

!!! LET'S GO ===>>> http://poll.fm/4mzf8 !!!

‪#‎SaveShenmue‬

P.S.: Even though Phil Spencer tweeted that he's not interested, we shall rock this poll anyway! (Read why in the 2nd "spoiler") Do you remember the PSM_OK poll? Then the votes were with comments. NOW, the votes are with checkboxes. THEREFORE, they will not be able to deny any of our votes.

You know what I mean? The votes are obvious and counted by a system and not by a imperfect human being. :P

SO, if we TOP this poll, then it will DEFINITELY appear in their Magazine, *especially* when *themselves* add the "Shenmue 3 option", THEREFORE our "SHENMUE 3" votes are more welcomed than ever!

Just do it! :D I have to mention something for everyone who hesitate:

Our intentions is not where we want Shenmue 3 to end up, but we want to top this poll so as SHENMUE 3 will get more *recognition* and the fanbase alike, something that will advertise the power of our demand.

If Shenmue 3 TOP this poll, then it will *definitelly* appear on their Magazine. (Terry's Invitation to Hell, it's 5 secs job to vote anyway...)
by Giorgio
Tue Feb 11, 2014 1:30 pm
 
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Re: Vote for Shenmue 3 in the largest independent Xbox One M

Ugh... is this what we've been reduced to?
What do you mean? Is there something else we can do? If by winning that poll Shenmue 3's votes appear in the magazine, then it is one more bean in the sack of Shenmue's fanbase spread of awareness. It may not something big, but it is something, it is cumulative.

The more frequently the fanbase's power appears to anything that has a wide public view, the more will be in the spot. It may not prove at the end a force for a contract with a console manufacturer, but it is a try [a try with a procedure of 2 clicks (out of hunderds we do everyday...), of ten secs out of 86400 day's secs, and with below zero calories fat burning...]

" I can accept failure. Everyone fails at something. But I can't accept not trying. "- Michael Jordan
by Giorgio
Tue Feb 11, 2014 2:10 pm
 
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Re: Vote for Shenmue 3 in the largest independent Xbox One M

Some things are best to just let go. The community's gonna get a reputation for bombarding any and all polls. If it's saved for ones with actual significance then it'll mean more. It'll make an actual statement. Otherwise, peeps'll eventually clock on and realise that Shenmue will insta-win pretty much everything, leading to eye rolls, sighs, and fanboy rage.
Any examples of similar situations / indicated consequences with/from games/fanbases? By the way, those "peeps" are free to call their own communities for action, and if their communities are more dedicated and plethoric than ours, then they have the means and they are free (always by what the competition/poll creator has put as rules and allows) to use them and win.

Remember back in the day when kids magazines had a section where you could send in drawings of your favourite character that appeared in said magazine? How amazing would it be to see yours being published? Now imagine someone got their dad to draw it for them, or they traced it, and yours didn't appear because that one was picked over it. Fair enough if there's a prize involved, good on them for being smart and devious enough to do it. Otherwise though, what's the point?
This is unrelated. You present an example of voting with drawings and some of them will be picked up as the best ones. For one, the selection of the best drawings would be not by the readers who would vote for it and based on percentages, but by the subjective judgement of the magazine's publishers. X-One Mag's poll is about voting from potentially all existent Internet users and it is based on percentages (not on judgement). Furthermore, they have include the "Shenmue 3" option, therefore they are not subdue that and the open chances it to be the winner.

It's like these developers and publishers that've got plenty of money in their pocket to fund their own projects, but take to Kickstarter anyway. They're free to do it, and it's not against the rules, but it's kinda goin against the whole idea of it's existence. This poll is for the X-One community. Their readers. Do you buy it? Are you a part of their community? Or are you just gate-crashing it because you wanna spread the word of Shenmue?
Again I don't see any one-on-one connection of the example with the current case. You say it is only for their readers. It is not and here is why: 1) the poll is open to the public view [they even tweeted publicly about it (their Twitter account is public and they don't protect their Tweets )] where all existent Internet users are welcomed to vote, 2) if it was only for their readers, then they would have put that poll via a system that would require for them to give credentials that would prove they are readers of the magazine and then they are allowed to vote, 3) they didn't suggest not to, exclude or prevent any endeavour to call your community for action to vote for the game which is relevant to the community's nature. Epilogically, no one is gate-crashing everything, because individual Internet users have the right to vote or not vote, for whatever reason or game.

I've said in the past, instead of pissing off other communities, efforts should be made to help them instead. A gang of thieves terrorising villages makes them no friends, but a group of heroes protecting the villages or helping them out may gain one or two new recruits.
This is what we do, we help them. How? By advertising their poll, we advertise them, their website, their magazine. Some people wouldn't have known that this magazine/website exists (myself included) without becoming interested to participate in that poll which is relevant to their subject game of interest, that is Shenmue. Furthermore, that kind of advertising, call for participation in that magazine's open to the public poll, would potentially and increase the possibilities to raise the magazine's website's traffic (with everything this implies). Even so, some may become interested in their magazine and be one of their subscribers.

By the reasons explained above (both two paragraphs), we are not by any means of any kind terrorists.

The aim should be to expand the community. Growth. If the name "Shenmue" appears everywhere, leaving negative opinions in it's wake, then how exactly is that helping? Just think about it for a second. Aggressive tactics aren't always the way to go.
The name "Shenmue", or "Shenmue 3" to be correct, has already appeared in that poll by its creators themselves. The possibility the name "Shenmue 3" to appear alongside with a high percentages of votes, does not by any reasoning imply that it will leave a negative opinion by default. It would be just a name with a percentages of votes. Opinions are being crafted in people's minds by their holders, and given the circumstances of the poll, it does not indicate any meaning of negativity projected towards the public eye.

Even so, the means used to encourage fans to vote for the game which are fan of, any kind of them are not prohibited by the poll creators (as also explained above).

But hey, this is your "baby", so why pay attention to any constructive criticism? It's not like it could lead to any form of improvement...
This is semi-irrelevant to the subject of the poll, but here's my take on that:
Construct means to build up. Criticize means to tear down. If you want to praise, get after. If you want to criticize, get after. You cannot build up and tear down at the same time.
by Giorgio
Tue Feb 11, 2014 5:08 pm
 
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Re: Vote for Shenmue 3 in the largest independent Xbox One M

A tweet from the "X-ONE Magazine":
The Shenmue community mobilised fast. Good work. Massive lead over Fallout, Elder Scrolls, HL3 and the rest http://poll.fm/4mzf8

Source
by Giorgio
Sat Feb 15, 2014 12:52 pm
 
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Re: Vote for Shenmue 3 in the largest independent Xbox One M

X-ONE Magazine wrote:Poll closed. We counted the Shenmue votes. They will be printed. We promise.
Source


X-ONE Magazine wrote:Yep, 47%. A great effort. You will be recognised.
Source


X-ONE Magazine wrote:19 March. We'll be sure to tweet links to our print and digital edition.
Source
by Giorgio
Mon Feb 17, 2014 4:17 pm
 
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Re: New GDC Plot image discussion *Spoilers*

"The Old Man and the Peach Tree "

https://pbs.twimg.com/media/BjLd6yvCQAAu06U.png

Remember this topic? It says that the "Shenmue Tree" is actually a peach tree.

Seems plausible, if you consider the image above, of a very early prototype of VFRPG, which later became Shenmue.
by Giorgio
Thu Mar 20, 2014 12:13 pm
 
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Re: New Yu Suzuki Interview (Shenmue 3, Kickstarter ?)

http://www.gofundme.com/7pd1t0

Fan funding made by Shenmue500k Admin.
This is not by a Shenmue500k admin (I think/hope...). In any case, this is illegal. The owner of this said he will take it down.

Furthermore: Important note to all Shenmue fans:

Please do not launch, support, or encourage any crowdfunding or pledging initiative that has not been officially authorized/endorsed by Sega or Yu Suzuki.

Avoiding this route is fundamental to the success of any genuine Kickstarter-like campaign in the future, despite the allure of wanting to prove there's a demand right now. This will only undermine that demand by presenting lower numbers than a legitimate campaign would raise, and the lack of results will weaken enthusiasm for any legit fundraiser by way of the "once bitten, twice shy" effect.

This concept has been explored many times, and it's for very good reason that it hasn't been done before now. It's not that no one has thought of it, it's that sense has always prevailed before any damage could be done. So please be sensible and discourage any rash activities borne out of frustration.

Thank you.
by Giorgio
Fri Mar 21, 2014 7:01 pm
 
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Re: Shenmue 2 'Post Mortem'?

At the end of the main presentation, a slide showed 2000 as the date Shenmue II development began, followed by the words, "To be continued..." This led many viewers to assume or speculate that a second postmortem would cover Shenmue II in more detail, but GDC management has denied such plans ( http://tinyurl.com/gdcnope ). Instead we believe it was just a nod to the way the first game ended, with Ryo's departure from Yokosuka. This attempted symmetry between Shenmue the game and Shenmue the presentation is certainly more likely than the cruel parody of Shenmue II's cliffhanger interpreted by viewers less familiar with Yu's nature. This is a man whose eyes filled with tears reminiscing about the game. He ain't no troll.

https://www.facebook.com/photo.php?fbid=794502770561764&set=a.346053648740014.93932.346033592075353&type=1&stream_ref=10
by Giorgio
Tue Mar 25, 2014 9:44 am
 
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Re: Phil Spencer - The Biggest Request is to Bring Back Shen

After Phil Spencer's words and if he wants to prove he's a man of his words, that he's "gaming first", this is what you could to do him, pretty please:
https://twitter.com/intent/tweet?screen_name=XboxP3&hashtags=SaveShenmue&text=Shenmue+3+on+Xbox+One!
Let him witness the true power of the Shenmue fanbase! You can edit the tweet as you want to show your demand!
It's Phil Spencer VS Gio Corsi. Which one will #SaveShenmue?
by Giorgio
Mon Mar 31, 2014 6:27 pm
 
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Re: #SaveShenmue

http://i.imgur.com/ZMNPSv7.png

The #SaveShenmue Tweetathon lasts ALL DAY Thursday, as Shenmue fans and likeminded gamers worldwide unite around the campaign hashtag. Join in whenever you like!

By the time you read this there'll have already been a simultaneous auto-blast of tweets via the IFTTT service, and another is due tonight via Thunderclap. Sign up now to add your voice to the resounding BOOM before the trigger is pulled:
https://d1p42fqrbwqdsw.cloudfront.net/campaigns/background_images/000/009/422/web/Thunderclap-April-3rd.png?1393785202 https://www.thunderclap.it/projects/9422-saveshenmue-april-3rd

Shenmue fans have PLENTY to talk about after a busy March, including:

- Yu Suzuki hunting for publishers at GDC ( http://tinyurl.com/gdcshenmue )
- And unveiling a new Virtua Fighter spinoff ( http://tinyurl.com/yugamelab )
- Magazine printing Shenmue 3 as most wanted ( http://tinyurl.com/x1shenmue3 )
- Phil Spencer remarking on Shenmue demand ( http://tinyurl.com/xboxfindsailors )
- Previous Tweetathon reaching audience of 10m ( http://tinyurl.com/march3rd2014 )

So get tweeting and retweeting all you can today at http://TeamYu.net/SaveShenmue/Twitter

Team Yu needs YOU to #SaveShenmue !

PS: Here are some usernames you may wish to include in your tweets...

@Xbox
@XboxP3

@PlayStation
@giocorsi
@amboyes
@yosp

@SEGA
@SEGA_OFFICIAL

@Nintendo
@NintendoAmerica
by Giorgio
Thu Apr 03, 2014 5:54 am
 
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Re: Jeff Gerstmann's Shenmue Rant (PAX East 2014)

Liked that comment:
http://www.giantbomb.com/shenmue/3025-602/forums/i-like-shenmue-what-about-you-1480631/?page=1#js-message-7302374 "I love Shenmue but I also identify that it's not for everybody. Infact, it's probably not even for most people.

Shenmue is a game that had the balls to be boring on purpose. It's about waiting around outside of the barbershop because it's 6am and they aren't open yet. In some ways its reminiscent of a storytelling method Alfred Hitchcock used; Hitchcock subscribed to the notion that you start out very slowly on purpose, because that way the viewer gets to see how mundane the characters really are. Through that mundanity, you relate to them, because life itself is boring.

And Shenmue starts out VERY mundane. And I really, really love that, because it backs it up with a hard-to-match sense of place. Exploring that little sliver of 1985 Japan is super cool to me, and the things that game was trying to do at the time were revolutionary. Every NPC in that game is unique, and they all have daily routines. Games can do that now through character creators and whatnot, but somebody in Shenmue had to paint textures for 25-50+ unique faces and chart out where they were going to be in the city at any given moment.

Of course, in a gaming landscape where everything is still loud, in your face, and convenient to the point of holding your hand, it's easy to see why somebody would hate the game. It's not even that Shenmue is difficult, either, it's just tedious... but it's intentionally tedious. It forces you to stop and smell the flowers. I can dig that. Most people won't."

Posted a comment there, too: http://www.giantbomb.com/shenmue/3025-602/forums/i-like-shenmue-what-about-you-1480631/?page=1#js-message-7302709
by Giorgio
Mon Apr 14, 2014 3:35 pm
 
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Re: Random Shenmue Thoughts

Shenmue is an experience for your eyes to see, with messages for your mind to think, and emotions for your soul to feel.
by Giorgio
Mon Apr 28, 2014 12:05 pm
 
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Guardian: Shenmue–discovering the Sega classic 14 years too

The Guardian: Shenmue – discovering the Sega classic 14 years too late

http://www.theguardian.com/technology/2 ... s-too-late
by Giorgio
Fri May 02, 2014 8:40 am
 
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Re: Random Shenmue Thoughts

Praise the Gong, with Ryo Hazuki the Gong Master:
https://www.youtube.com/watch?v=c7b9KrhIjCE

Shenmue is an experience for your eyes to see, with messages for your mind to think, and emotions for your soul to feel.
Main difference among almost every other open world game & Shenmue:
in first ones you *destroy* their worlds, in #Shenmue you're LIVING them
by Giorgio
Mon May 05, 2014 5:10 pm
 
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Re: Yu Suzuki revisits Shenmue at GDC 2014 (Postmortem)

The Shenmue Postmortem by Yu Suzuki on GDC 2014, is now* available on the GDC Vault!

http://www.gdcvault.com/play/1020805/Classic-Game-Postmortem

I think, it's the best version you can get out there to watch the postmortem. It shows, at the same time and separately, both the slides and Yu suzuki.

*You had to pay before (be a member), now it is free.
by Giorgio
Thu May 08, 2014 4:50 pm
 
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Re: Things you just noticed (recent playthroughs)

I have never noticed this truck in front of the Aida Florist shop, while chasing Jimmy... I wonder why they have putted it there... :3
Image
by Giorgio
Sun May 25, 2014 4:30 pm
 
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Re: NeoGAF: New Japanese trademark from Sega (Shenmue)

elfshadowreaper wrote:When was shenmue-online.com last online?

It was always online just like shenmue.com. Both of them got down at the same time. Shenmue Online 2 confirmed.
by Giorgio
Mon May 26, 2014 1:46 pm
 
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Re: Random Gaming Thoughts (Read OP Before Posting)

Kenny wrote:
phpBB [video]

Image
by Giorgio
Mon May 26, 2014 1:20 pm
 
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Click the link to try bring back Shenmue on Xbox!

http://i.imgur.com/ZZzWHHU.png

CLICK THIS LINK...
https://twitter.com/intent/tweet?screen_name=XboxP3&text=Shenmue&hashtags=bringbackOGxboxgames%2CSaveShenmue
...AND THEN CLICK "TWEET". That's it! :)

Phil Spencer (a.k.a. @XboxP3, he is the President at Microsoft Game Studios) will get a notification about your Shenmue request!

UPDATE: http://xbox.uservoice.com/forums/251647-gaming-achievements/suggestions/6028512-bring-shenmue-3-to-xbox-one (ONE MORE WAY to support!)

F.A.Q.:

Q: Why this is happening?

A: Because Phil Spencer said that he is open to hear ideas about original Xbox games to bring back, as can been seen here: https://twitter.com/XboxP3/status/471467263271657473

Q: Didn't Phil said they're not going to make it?

A: Phil also said Gears of War ran its course and then bought the IP. Decisions like that are not monolithic in nature. And, with the right pressure, he may change his mind about Shenmue, too!

Q: I have my doubts? Is this going to work?

A: Nobody in this world is able to know. However, when you TRY, big things could happen! For example, think back what attention and positive signs we managed to achieve so far with SONY:
- http://www.nowgamer.com/news/2157082/sony_wants_to_bring_shenmue_to_playstation.html
- http://kotaku.com/shenmue-fans-sure-are-crazy-1500240326
- http://kotaku.com/sonys-giant-list-of-video-games-1463345943
- https://twitter.com/yosp/status/422630984790450178
- https://twitter.com/amboyes/status/471116437549879296
- http://segabits.com/blog/2014/03/31/new-head-of-xbox-phil-spencer-says-gamers-want-microsoft-to-bring-back-shenmue/

Support Shenmue, anyway and in any way, and spread the word! :D
by Giorgio
Fri May 30, 2014 7:09 pm
 
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Re: #SaveShenmue

http://i.imgur.com/vHNr5Fn.jpg TOM's WATCH *HOT* DOGS!!!

Made this image for this competition:
The funniest #SaveShenmue tweet tomorrow (3rd) will be given 9 games. Include @Mooncalfian in your tweet. (See pic) pic.twitter.com/m8aFVjayCJ

Source: https://twitter.com/Mooncalfian/status/473516452411375616


You can take part, too!
by Giorgio
Tue Jun 03, 2014 6:43 pm
 
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Re: NeoGAF: New Japanese trademark from Sega (Shenmue)

Image
Source: http://www.reddit.com/r/PS4/comments/27 ... ce_banner/


A forklift outside of the E3 entrance. A pro-E3 photo.

Shenmue 3 confirmed, PS4. Food for hype. \o/
by Giorgio
Wed Jun 04, 2014 3:29 pm
 
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Re: NeoGAF: New Japanese trademark from Sega (Shenmue)

As much as I'd like to think Sony put that there to tease a Shenmue announcement, the reality is that forklifts are used to move stuff around for conventions. But we can hope!
I can imagine. Sony is announcing Shenmue 3, while Yu Suzuki's coming at the scene with a forklift, celebrating and doing the rounds around the E3 stage. Then he holds both the Mirrors, raise them up (hands up) while smiling, all the building is flashing so fast with all those lights everywhere, while Shenmue's theme playing on the background 120dB and a manly strong voice says "The Legend of Shenmue continues, now only on PlayStation!".

Suddenly everything stops. Yu Suzuki looks around. The crowd is screaming and yahooing with no end, and then, Yu Suzuki nods his head and says "I see...." while winking the eye and smiling naughty. Mark Cerny then hugs Yu and lift him up on the air (he's too thin after all) and crowd starts screaming again. Then Mark, in the midst of the pandemonium, says: "Sony is always says Make. Believe. and this is what we are here to deliver. Legends come true and greatness awaits... 4 the players!"

All are leaving the stage, smiling and bowing in front of the crowd, while the camera takes away the focus from them and zoom to the gigantic LCD panels, which shows a frenzy fast tempo trailer for Shenmue 3. Finally, an hologram of Ryo Hazuki, recreates all the scenes from the first Shenmue games, like drinking a Jet Cola and collecting capsule toys, while the whole stage is fading black.

...

I will dream nice tonight. :3
by Giorgio
Wed Jun 04, 2014 4:27 pm
 
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Re: Small Tidbit Gaming News

Yes! Objection! Hold it! Take that!
phpBB [video]


P.S.: eShop only. :3
by Giorgio
Thu Jun 05, 2014 11:13 am
 
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Re: NeoGAF: New Japanese trademark from Sega (Shenmue)

MiTT3NZ wrote: I dunno, with language as foul as "kiss off, punk!" it'd probably be banned within the day.

phpBB [video]
by Giorgio
Sat Jun 07, 2014 2:41 pm
 
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Re: Random Shenmue Thoughts

Someone from Japan beat the first and the last leader from the 70 Man Battle, by just using the second leader with the stick. Japanese-style crazy video! :P
https://www.youtube.com/watch?v=srO-TtLht8A Another from a Japanese. Ryo's having some twists! Just see him drinking a coffee with a twisted neck... xD [By the way, does anyone know how to do this? This video seems to explain how, but it's in Japanese, too...]
https://www.youtube.com/watch?v=KnDS-13nHbA And the king of all Japanese Shenmue videos... pantsu!
https://www.youtube.com/watch?v=Zw8BbpAyUv4
by Giorgio
Fri May 23, 2014 7:20 pm
 
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Re: Things you just noticed (recent playthroughs)

Shenmue II: If you missed the first Quick Timer Event when chasing Wong, then you'll have to search for him again. After searching around and asking people about him, he will be again at the spot where he threw you the colourful marbles.
You'll approach him from behind, he will try to get away, you'll stop him, he will bow to the ground asking for mercy and, then he will pass through your legs and get away again. What a marvelous repeatable chase that is. Keep doing it.
by Giorgio
Mon Apr 21, 2014 7:42 pm
 
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Re: NeoGAF: New Japanese trademark from Sega (Shenmue)

CodingGenesis wrote: Quick question: When will the conferences start today? I have no idea and I am kinda busy the whole day, but would like to get a glimpse of the conferences whenever possible. Somebody care to give me a quick overview?

http://www.e3countdown.com/
by Giorgio
Mon Jun 09, 2014 9:31 am
 
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Re: Vote for Microsoft to bring us shenmue!!

Why not? (Already) done.
by Giorgio
Tue Jun 10, 2014 7:05 pm
 
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Re: NeoGAF: New Japanese trademark from Sega (Shenmue)

The man was in da house:

http://instagram.com/p/pH2HLsAUym/

Now that's a sexy combo I can dig.
And here:
https://pbs.twimg.com/media/BpzpfFiCQAAr2DO.jpg
Source: https://twitter.com/Eurogamer_es/status/476512382953340928

He will latter be at Barcelona, Spain, to receive the Legend Award: https://www.facebook.com/photo.php?fbid=833873766624664&set=a.346053648740014.93932.346033592075353&type=1

At Gamelab will also be Shuhei Yoshida. Hope they will have a Shenmue chat together! ‪#‎SaveShenmue‬
by Giorgio
Thu Jun 12, 2014 10:07 am
 
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Re: Random Shenmue Thoughts

For me this is one of the quintessential things about Shenmue: http://youtu.be/YIhi0LN6h-M (video also here: http://www.shenmuedojo.net/forum/viewtopic.php?f=37&t=46812&p=1073835#p1073825)

The interesting and/or deep conversations, with interesting and/or deep unique personalities of the Shenmue world. The empathy that you progressively feel for the characters and the bonding you're building with.

Furthermore, the beauty, the artistry, the chronology, the geography, the mythology, the culture, the setting, the atmosphere, the music, the emotions, the ambition, the desire, the patience, the suspense, the philosophy, the romanticism, the pureness, the simplicity (being grounded - feeling like a real life world), the realism, the humour, the agony, the spirituality and all the experience that is being projected to you and immerse you in it, that maybe cannot be expressed by words or in that single video.

Personally, I see more than a game in this piece of digital interactive entertainment called Shenmue, something that transcends games.

Messages...
http://i.imgur.com/OfYJ0ot.png
by Giorgio
Sat Jun 14, 2014 3:55 pm
 
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Re: Good games other than Shenmue(and halo) for original Xb

Fable: The Lost Chapters
Oddworlds: Stranger's Wrath
Jet Set Radio Future
OutRun2

Jade Empire
Panzer Dragoon Orta
Phantom Dust
Otogi: Myth of Demons
Otogi 2: Immortal Warriors
Voodoo Vince
Sudeki
Ninja Gaiden: Black
Conker: Live & Reloaded
Grabbed by the Ghoulies

Not exclusive games (that you can find in other platforms, too):
Psychonauts
Beyond Good & Evil
Tom Clancy's Splinter Cell: Chaos Theory
by Giorgio
Fri Jun 20, 2014 5:12 am
 
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Re: Suzuki hinting at shenmue at gamelab with a "3" oh my go

Most of you'll think Yu Suzuki with that slide trolls ("It's a little joke I did last night," he warned). But deep down is a call to the industry: "PUBLISHERS ARE YOU LISTENING?" ‪#‎SaveShenmue‬
by Giorgio
Fri Jun 27, 2014 9:44 am
 
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Re: Suzuki hinting at shenmue at gamelab with a "3" oh my go

The previous mentioned article got an English translation. Worth a read!

«Suzuki: "if circumstances and opportunities are right, I'm ready to create Shenmue 3"
We talk to the creator of one of the most loved franchises in gaming about the possibility of a third.

We talked with Yu Suzuki at Gamelab today, and of course the subject came up regarding Shenmue 3, the long-talked about sequel to the Dreamcast adventure-RPG series that has been left unfinished since the last release, Shenmue II, in 2001.

"I'd rather say everybody which I have met, everybody has asked me about Shenmue 3," he told us when we asked how often does he get asked about returning to the Sega RPG. So we asked him what would need to happen for the game to become a reality.

"I made Shenmue - the first chapter - fourteen years ago, so it has been a long time. But still people remember that and they ask for Shenmue 3 too, so it's a very, very nice thing for me. So if the circumstances and opportunity are all right, I'm sure I'm ready to create that."

We wondered what he might be able to do with new tech and the opportunities that'd offer.

"Well, graphics and sound have progressed very much," he responded. "But especially the capacity of the CPU treatment has made very much progress, so I think it's the main point now in advance; how can we introduce AI so that the playability of the game can get better."

We also asked what new things he'd like to do with storytelling.

"So, I have made until Shenmue 1 and Shenmue 2, but I have prepared until [Shenmue] 11, chapter 11. So if I want to continue the game, it will take a long time - because I have 9 chapters left. So I think I will have to change that construction composing the chapters, by dividing [spreading] many in two or three parts," later stating the series would end with Shenmue 4.

It may be a continuing pipe dream for fans that the Shenmue series would continue, let alone be given the chance to be finished properly, but Suzuki remains thankful by the continued support the franchise receives.

"I would say like this: Thank you very much for the great support for Shenmue! Reaction from Japan and Europe is a little different. Here I can feel that they appreciate it, and I would like to repeat: Thank you very much!"

We then asked whether Inafune-san had give him any advice on the potential of a Kickstarter success? "It's possible that we go for the crowd funding," he replied. "But now we're in a phase of research. I had the occasion to share dinner with Inafune-san and we were talking about it."»

Source: http://www.gamereactor.eu/news/203554/Suzuki:+%22if+circumstances+are+right,+I'm+ready+to+create+Shenmue+3%22/
by Giorgio
Fri Jun 27, 2014 12:54 pm
 
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Re: Suzuki hinting at shenmue at gamelab with a "3" oh my go

The part I find interesting about Suzuki's comments is how the AI can be improved with today's consoles. We already had an amazing, immersive experience with character interaction in the first two games. Who knows what's percolating in his head for what will be in store next.
I got goosebumps, haha! If they let him to do what he wants with Shenmue 3, it will be magical (but always under the veil of relatability and believability).
by Giorgio
Sat Jun 28, 2014 7:52 am
 
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The advice of Inafune about the crowdfunding of Shenmue 3

«It's true that I shared dinner last night with Suzuki-san, and we talked about the issue of crowdfunding. The thing I said to Suzuki-san is that with the crowdfunding ... Of course you have to think of the players when creating a game, even if you belong to a big company, but for the collective funding you have to think even more for the players, since the connection between the players and you is much stronger, so you have to carefully understand what players want and explain 'this is a game that you want, please fund it'. "That kind of attitude is very important."»

https://www.youtube.com/watch?v=pjDTy2syODg

Source: http://www.gamereactor.es/noticias/102304/El+consejo+de+Keiji+Inafune+para+el+crowdfunding+de+Shenmue+3
by Giorgio
Sat Jul 05, 2014 9:16 am
 
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Re: Documentation Center?

Just to say this is an idea that is indeed needed for the Shenmue heritage and also a major gap will be filled in the collective knowledge of Shenmue modding. It will also keep the Shenmue modding community livelier / more active and also easier to contribute for those who want to (and not just be a knowledge for some kind of elite team of people). Applaudable endeavour to pursue!
by Giorgio
Fri Jul 11, 2014 11:16 am
 
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Re: Random Shenmue Thoughts

Swapped the fighting styles of Ryo with Enoki and changed the model of Ryo with Lan Di's, but when Lan Di's incarnation came to Dobuita, he learned that Ryo's still in the cave and start jumping like a crazy chimpanzee from happiness!

phpBB [video]
by Giorgio
Sat Jul 12, 2014 6:09 pm
 
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Area Collision Data - Remove || Swap

http://i.imgur.com/XWta03g.jpg

This is a tutorial on how to remove the area collision data of any area of Shenmue, or, how to swap that data between two areas.

Video demonstration (of the collision removal) :
https://www.youtube.com/watch?v=6zkTar6CDBE

Steps:
- Open with a hex-editor the MAPINFO.BIN file of the area you want. In our case, we will work with the file of Dobuita, found in folder "SCENE/0X/D000" (0X = 01 or 02 or 03 ...).

- Search (CTRL+F) for "COLS" and find the first reference. Start highlighting from COLS and go all the way down ...

http://i.imgur.com/3sFf0AZ.png

- ... until you find the first reference of "REGD". Stop exactly before REGD (that is not select any part from REGD or after it).

http://i.imgur.com/kx7SOuo.png

- ... With all these lines being highlighted, press the Delete (DEL) button in your keyboard.

http://i.imgur.com/5YtNXT4.gif
- Save the modified file. [Proceed to the necessary steps to create a self-bootable image file.]

About Swapping the clipping information between two MAPINFO.BIN files of two different areas:
- The only difference from the above steps, is to not Delete the highlighted part of the file, but Cut (CTRL+X) it and move it to the other file that you want to swap the clipping information with.
- That means you have to replace the "COLS ... (until before REGD)" lines of the one file, with the "COLS ... (until before REGD)" lines of the other file.

===

Things to improve/fix:
- Programmable camera movements and angles of a specific area has been removed. That is, for example, when you go to a parking lot to practice or to a vending machine to buy a drink, you will not see the usual camera movements and angles. FIXED!
- Wrap points has been removed. You will not be able to enter another area (unless, for example, if you open the door to enter the Hazuki Residence), or enter the Tomato Convenience Store, the You Arcade et cetera. FIXED!
- The vertical collision data is also removed, thus gravity is off and, in areas like Yamanose, the height of the player (Ryo) is not consistent with the height of the ground. FIXED!
- You can still not pass through some objects/models, like: humans, bikes, shutters (when the shops close) et cetera.

Notes:

- Even as a "young'n", newbie to Shenmue modding/hacking, while working on that I learned some things: go for the *crazy* way, try different (crazy, all and any) ways, trust your hunches, pay really close attention to details, think like the programmer (how they could have put things in a file et cetera).

- My thought process (wall-of-text): First, I thought to use the MAPINFO.BIN file of the folder 0000. That file doesn't contain any clipping information. I compared it visually with other mapinfo files and noticed some parts look similar (like the one from REGD and below). First I replaced in the mapinfo of Dobuita (D000, that was the area to make all my experiments) all the lines from the top until before REGD, with the ones from the mapinfo of 0000 folder, that is the lines from the top until before REGD. The end result was this . As you can see, a lot of textures, models et cetera has been removed. Then I thought about mapinfo swapping, like when you do it to access the beta versions of some areas (like Yamanose's and Sakuragaoka's). There you have to copy from after the ECAM part until the end. And thus I thought that before the ECAM part, there is all the information about textures, models et cetera. Combined with the thought that the part from REGD until the end remains the same (like with the case when I swapped D000's with 0000's), I end up removing the part from ECAM (including ECAM) until before REGD. [I removed ECAM, too, because I thought it is a command and so when it is triggered it tries to load something from the memory, which it can't find, when it has been removed from the file...] But end up doing that after several tries; first I removed the part after ECAM until before COLS, then from COLS util before REGD, and other tries. Also, I just removed the COLS, COLI et cetera parts, to see if that will do the job, too, but with no success. So, after several tries, I figured that you need to remove the lines only from COLS until before REGD (and so the part from ECAM until before COLS can remain intact). And, here's the general story of how it happened...
by Giorgio
Mon Jul 14, 2014 4:32 pm
 
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Re: Clipping - Turn Off || Swapping

By the way: Did you ever want to fight around the streets of Dobuita? Now you can! [Well, sort of... there isn't anyone to beat them up, hehe!]

phpBB [video]


Made thanks to the collision data removal hack. ;)
by Giorgio
Mon Jul 14, 2014 8:42 pm
 
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Re: Random Shenmue Thoughts

Just for fun. :V

phpBB [video]
by Giorgio
Tue Jul 15, 2014 4:22 pm
 
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Re: Shenmue Beta Debug Flags

Here is a rough list of the first 65 flags turned on: 00 _ Notebook icon _ When you open the notebook = it takes you to some blank pages, way forward from the beginning of the notebook

01-04 _ Nothing visible

05 _ Changes STEP to 1.1

06-09 _ Nothing visible

10 _ Changes STEP to 1.2 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Yamagishi-san
almost got hit by
the black car
I need to visit Yamagishi-san

11 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
->Many foreigners
(p. 114)

12 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
->backed by
Chinese Cartel.
(p. 114)

13 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
->kills and dumps
bodies in the sea
(p. 114)

14 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Mark seems to be
troubled... ->He
knows somethin?
(p. 118)

15 _ Nothing visible

16 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
the Tobacco Shop
(p. 49)

17-19 _ Nothing visible

20 _ Changes STEP to 1.3 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
The blk. car went
towards Dobuita
->Maybe ppl. who
work there saw it
(p. 10)

21-22 _ Nothing visible

23 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Eri was worried
because Nozomi
seems depressed
lately...


Suppose I should
be concerned too
(p. 110)

24 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
People have been
on edge lately?
(p. 120)

25 _ Nothing visible

26 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
I heard that
bikers gather
at night



Is that them?
(p. 125)

27 _ Notebook icon _ When you open the notebook = It has updated it with the entries:


(Near the
Harbor Cafeteria)


(p. 125)

28 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
->I hear they're
hanging around
the Cafeteria.
(p. 131)

29 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
(Tony& Smith)
(p. 131)

30 _ Changes STEP to 1.4 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Tom (hot dog
truck) had words
with blk. car men?
(p. 12)

31 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Yokosuka Bar's
Akemi-san should know
(p. 32)

32 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
A tattooed man
seen at the You
Arcade?
Go check it out
(p. 34)

33 _ Nothing visible

34 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Go to Ajiichi
(p. 42)

35 _ Nothing visible

36 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
->Dobuita
back street?
(p. 43)

37 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
->at vending
machine?
(p. 43)

38 _ Nothing visible

39 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
For boat fare go
to Asia Travel
(p. 101)

40 _ Changes STEP to 2.1 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Tom saw Lan Di &
suggested I seek
information from
Chinese people
(p. 13)

41 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Am I being spied
on by them too?


Good...that will
make it easier to
look for them


Come on out!
(p. 128)

42 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
-> near the
Water Dragon 2
(p. 46)

43 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Hisaka-san (Lunch
Box Stand) knows
the harbor well
(p. 58)

44 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Lack of guards
on night shift...
(p. 59)

45-49 _ Nothing visible

50 _ Changes STEP to 2.2 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
3 Blades:
Knives... cook
->Manpukuken
Ramen
Scissors... Tailor
->Itoi-san of
Mary's Patches
& Embroidery
Razors... Barber
->Maeda-san
(p. 16-17)

51 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
*Clue
She surrounded by
flowers can help.
(p. 11)

52 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
*Clue
Seek he who
always dances to
cheerful music
(p. 12)

53 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
*Clue
A cook will show
you a new path

When searching
for Chinese, seek
the 3 blades
(p. 14, 15)

54 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
*Clue
Your guide awaits
in a park for you
(p. 20)

55 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
*Clue
He you seek waits
on a dark street
(p. 23)

56 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
*Clue
Neon lights shall
guide your way
(p. 22)

57 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
*Clue
The one you seek
can be found on
the night streets
(p. 27)

58 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
*Clue
Seek a playground
to proceed...
(p. tbu)

59 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
*Clue
Seek 2 men with
arm tatoos
(p. 33)

60 _ Changes STEP to 2.3 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
I should visit
Liu Barber &
Hair Salon
(p. 18)

61-64 _ Nothing visible

65 _ Notebook icon _ When you open the notebook = It has updated it with the entries:
Must speak with
Liu Senior who
walks in Suzume
Park.
(p. 19)

10, 20, 30, 40, 50, 60 and so on, when turned on, they change the STEP.

It is a bit of a tedious job, hehe...
by Giorgio
Fri Jul 18, 2014 12:06 pm
 
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Re: #SaveShenmue

Some use it only just once per month on the 3rd for the Tweetathons. Someone can even set this: http://TeamYu.net/recipe and then forget about it. It'll do its job automatically every month.
by Giorgio
Thu Jun 12, 2014 6:47 pm
 
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Re: #SaveShenmue

Aimless Gamer wrote: Thanks for the recipe link! I signed up.
Can I do anything more to help?

You can use the AutoTweet feature, which is even better than the recipe.
by Giorgio
Wed Aug 06, 2014 9:28 am
 
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Re: Shenmue Cinematic Packs and More

xhizors92 wrote: Tai Chi (http://fav.me/d7uqa4l) added. Can you spot the easter egg? ;)

Is it the Big Dipper constellation?
by Giorgio
Tue Aug 12, 2014 2:04 pm
 
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