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Re: Review The Last Game You Beat

N.O.V.A -Near Orbital Vanguard Alliance
http://www.games-down.net/wp-content/uploads/2011/02/N.O.V.A.-Near-Orbit-Vanguard-Alliance-1.4.7-log-1.png



This is my proud review of an ambitious title named NOVA by a developement team known as Gameloft. Many of you may have seen this series, which I believe is on its second part, on tablets. The company has actually made it a mission to fill in voids in the mobile market game libraries as well as for the Sony network, including the handheld systems and Playstation Mobile.

http://images.pocketgamer.co.uk/artwork/na-pjq/nova_1.jpg

This game is a mobile answer to microsofts's Halo series. Now, there is a review out there that does a fair job reviewing this game, but I think that when it was written, the game was overly criticized and weighed against incongruent competition. The game starts off with the marine force kidnapping a you- a former marine, for a dire mission to save mankind. Aliens have launched an all out attack after a human disturbance of their maid citadel. The story is actually pretty intruiging and makes you think of the possiblities of a sequel as the game plays out. Your name is Kal Hardin, and you will travel across some surprisingly lush landscapes in a quest to find out information and stop the alien threat. Cutscene-wise, there aren't many movies to see, but there are a good amount of visuals to behold.
http://gamehall.uol.com.br/iphone/site/wp-content/gallery/n-o-v-a/nova-iphone.jpg

This game is a PSP mini that is just about the limit of 100mb in size. It is a title I thought they hampered with some bad reviews as it drew attention from the main market, to the cheaper mini market. I talked with indie developers for a while on the pspmini site trying to see if we could get more ambitious projects like this underway before the minis were shut down. I had some ideas, but unfortunately was unable to get them materialized.


The control scheme follows suit of Syphon Filter and other base FPS's on the PSP, which is serviceable. You use the analog to move and the face buttons to aim. alot of people complained about this when the system launched, yet we all enjoyed quite a few excellent games on the system using this setup. That's another area where comparisons blight the judgment. You have a nice array of weapons including a handgun, shotgun, machine gun, sniper rifle, grenades, and later a rocket launcher and an alien plasma rifle. Complaint-wise, I must say that the handgun is a bit weak, and the grenades have poor physics and do far too little damage within far too small a radius. It's ridiculous really. You character also has a power which allows him to freeze an enemy with a blast for a short time at the cost of some shield. You're shield and health are one. They regenerate, but when depleted, you are dead.

Later in the game, you face some very touch enemies. Some of them are humans that have been turned into aliens, and these huge bomb-dropping ogre-statues. Both of those enemies can be very annoying. The game is a bit like Halo in length having about 13 levels. The few bosses that it has are pretty interesting and epic, calling for alot of action and movement, which I like.
http://www.pspminis.com/wp-content/uploads/2011/01/nova4.jpg

The thing is that the game has an unlockable hard difficulty, which is nice, but other than that only has a trophy system that, once maxed out leaves nothing else to do. There is an extra mode called levels which allows you to play any level that you have beaten, but in my opinion, that mode should have been scrapped for a small arena mode that let's you fight enemies from the game in a survival mode. That's a tried and true formula that people still don't seem to get! Those adjustments would have made this a classic in my eyes. I still believe they did what they set out to do in this one, and the execution is very good for a mini. It's games like this that makes you mad at the bigtime dev's knowing the great games they could have been giving us all along. I wish the minis lasted long enough for us to have seen the sequel on PSP, but oh well. I give this game the same score as the other reviewer did, but with a different reason. It really is a solid experience. 8.0/10
by Jokatech19
Tue Jul 15, 2014 6:06 pm
 
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Re: Random Gaming Thoughts (Read OP Before Posting)

The Con is both an underrated and annoyingly difficult game. I'm not a bettor, but it's cool to learn something from a game, even if it's just how to work the odds.
by Jokatech19
Tue Sep 30, 2014 9:56 pm
 
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Re: Random Thoughts

Yes! My album review is up on Music Emissions!

http://www.musicemissions.com/artists/a ... m_id=18040
by Jokatech19
Mon Nov 10, 2014 6:25 pm
 
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Re: Review The Last Game You Beat

THE CON
http://img.gamefaqs.net/box/7/0/5/67705_front.jpg

Wow. This game is a throwback for me at this point. I just finished it. Believe it or not, I actually logged over 200 hours into this game before I beat it. I must say that I not only enjoyed the game, but I grossly disagree with the reviews that I've seen out there on the internet.

The Con was a launch title for the PSP back in 2005. At the time, I was working at Modell's and going to X-ray school. I was graduating that year, but determined to get either the PSP or the Nintendo DS at launch. For long months, I looked at every game magazine I could, comparing both of the upcoming handheld consoles. I really was a Nintendo fanboy at that point, and wanted a reason to get the DS at launch, but I saw such a weak launch line-up and no real guarantee of system quality. I had the Gameboy Advance SP before that, and I was actually angry at how fast the game industry started to move at that time. That marked the end of the era where consoles were long-term investments by design. I also remember how at that time, video game magazines actually had information worth reading that you wouldn't see on the web. The internet, during the early 2000's, up until past 2005, was still somewhat limited. Social media wasn't fully in control yet. In fact, it's still amazing to think back to the fact that while I was in high school, none of that existed at all. We went online during those days, to take care of business, chill on chat rooms for a minute, play a few PC games, and then we were off. In those days, our lives weren't tied yet to computers or smart phones which didn't really exist yet. As a student in school, I remember selling a huge amount of my games to get the money ready to get one of the handheld consoles. I was mad that the SP was dead, and for about 2 years, Nintendo had been announcing the upcoming DS, and we all speculated as to what it would be like. I liked the library for the Gameboy Advance, especially towards the end, and I remember Kingdom Hearts: Chain of Memories being the last game I beat for it. I sat in awe, watching the ending, and hearing the entire them song being played during it. What an experience.
http://199.101.98.242/media/shots/45066-Kingdom_Hearts_-_Chain_of_Memories_(U)(Venom)-26.png


I looked at the footage for the PSP launch games, and it seemed more honest. They were also honest with their only weakness, which was the battery life. I soon found that it wasn't that big of an issue. That was the first time in history that Sony, a company I had hated, was actually the well wishing company. Nintendo was so used to dominating the handheld market, that they put little effort into the process of the release. They showed very little footage. None of it looked impressive to me, except for what looked like a cutscene from a slated Sonic game, which wouldn't actually be released until years after the system launched. It looked cool, but I knew it was a farce due to the scant images. Ultimately, I decided to get the PSP. I was super excited when I finally had the money together. Among the titles I got when it launched was Metal Gear, Wipeout, and I got "The Con" a bit later. When I got it, I was drawn in by the graphics and the very detailed combat I saw. Like other PSP titles, I didn't get into it until later. When I did, I didn't understand the mechanics or the betting system.

The game teaches you about the odds system, and how to bet against and for yourself in matches, and take dives, or pull out upsets. It follows a surprisingly deep story of a combatant who comes to the aid of gang leader who is nearly killed by an underground lord who runs a fight organization. The entire game is based around getting enough money together to climb the ranks and compete in his tournament. The ultimate plan is to then take him down. The way the cutscenes and story unfold are very good, and that will surprise you for the kind of game that it is. Also, the customizing options are very elaborate and involved.
http://silvengames.net/uploads/posts/2009-01/1232546865_1232544979_screen_2.jpg


I created my fighter, assembled and named my team, and began putting together my arsenal of moves. The game has very deep mechanics that will seem simple at first glance. That's the same thing that is the case with Smash Brothers Melee. I hear a lot of simple people state how simple Super Smash Brothers is, and also say that The Con isn't a full fighting game, due to your feet being planted during combat, and being unable to jump. If that's the case, then the deepest fighting game that I've ever played is shallow- UFC 3. There is no jump option in that game, but I can guarantee you that a button masher will not play that game long. The Con is exactly the same. you have the 4 face buttons that correspond to each limb, like UFC. pressing two buttons along with a direction, does one of a number of super specials. Tapping the face buttons during attack and specials, adds damage. The face buttons are pressed in various set sequences to perform combinations. You have to know your moves. That system reminds me of an early Xbox game by the name of "Tao Feng: Fist of the Lotus." In both games, you cannot freely press random sequences and expect combos to flow out. I like that. It can take getting used to, but it requires you to develop skill. You can perform custom combos to a degree, but there is no getting around learning your character's style and moves. You have a reversal system where tapping the shoulder button at the right time can perform a parry which gives you a window attack, or if done right, a perfect parry, with performs a counter combo that you can add damage to by tapping the face buttons with the hits. You also have a grab move. The other shoulder button performs a "Con", which either makes you take extra damage to throw a fight when timed, or do very little damage with your attacks to fake a fight. Each style also has a specialized short combo move that is good for quick damage. Those have set button patterns. All of your other combos are made by you. You have to remember the sequences. In the game you have several styles represented- Street Boxing, Jeet Kun Do, Kickboxing, Wrestling, Tae Kwon Do, and 1 more I believe, that I can't remember. Each style is drastically unique as it should be.
http://www.gameguru.in/images/the-con-psp-ss2.jpg

As you work through each league, you have to build up $100,000. At first, that seemed impossible, but as you advance to higher leagues, you can wager bigger bets and place bigger cons. This game taught me about odds. I never understood how that math worked. I always hear gamblers talk about it like it's nothing, but I'd just sit there confused. Now, I understand better about underdogs stuff like that. Not that it's super useful knowledge. At the end of each league, you face the boss. That fight is not open to bets, and is for superiority over the league, so it's last man standing rules. The game was very hard at first, and remained very hard until the end. It was only after I was very powerful as a team, that I was able to handle the tough CPU fighters that were thrown at me. In fact, the last boss was no problem. Getting to him was something else though. As you go through the game, you unlock clothing and custom items to use in other modes. This is one game that I feel it is too hard to unlock things in. The requirement you have to meet are ridiculous. You have to win fights as a huge underdog at one point, or beat a tough boss without using your left leg or left hand. Or you may have to beat a certain character while using a certain technique a given amount of times. It was beyond impossible to me. I definitely has me wanting to come back though. The ending was pretty poetic and the game allows you to continue your new game where you left off, so you assemble another team and try to get items again. The only gripe I can think up is that it would have been nice to do other activities in the game, like minigames to break up the fighting action. The bottom line is that the game is very solid. It reminds me of Samurai Warriors for the PSP. That was another game that got very few ratings, and of the ones it got, they were all ignorant and biased. These games deserve better that that. The Con is definitely a must own for Vita or PSP owners. Don't listen to the idiots who played 20 seconds of the game when it came out, and wrote their reviews off of that. Check it out.

8.9/10
by Jokatech19
Sat Jan 31, 2015 11:24 pm
 
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Re: Random Gaming Thoughts (Read OP Before Posting)

Greatest Youtube Video Ever!
phpBB [video]
by Jokatech19
Thu Mar 19, 2015 6:58 pm
 
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Re: Boxing


*IMPORTANT
I'd be remisced not to bring up the biggest boxing match in history, at least as far as money is concerned. Finally, we have Mayweather stepping into the ring with Manny Pacquiao on May 2nd. Just when I was getting excited, and trying to believe in 2 fighters vying for supreme greatness, I'm brought back down to earth, and the present times we live in, where people are cowards, and no one wants to challenge himself beyond the comfort zone. In fact, most athletes are really just putting on an show these days. The fight is still on, but it has been tampered with in a most disgusting way. I'm reserving extreme decisions right now, but you may want to boycott this fight, and I wouldn't blame you. It's a $100 million fight, but if you know what I've learned, it will be very difficult to carry that into the event along with your hard earned dollars.

I'll leave links below to my blog that elaborates on the mess, as well as a Youtube video that is well informed.

http://j-teaminc.blogspot.com/2015/03/boxing-update-mayweather-vs-pacquiao.html

https://www.youtube.com/watch?v=0Paxousa7_E
by Jokatech19
Sun Mar 22, 2015 8:46 am
 
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Re: What are you currently playing?

Just beat Crisis Core and Assassin's Creed 3. Wow. Both epic and amazing.
by Jokatech19
Thu Dec 31, 2015 10:50 pm
 
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Re: Why is today's Music so "crap" now?

It's also about what's being predominantly pushed. I used to say the same thing, but there is an amazing underground scene, and a select few artists that have amazing ideas. I took a liking to Esperanza Spalding, and I met a few local musicians at venues near me that have some amazing projects.

Also, if interested, here is a link to a project I just completed. My first experimental foray

https://open.spotify.com/album/1dILFZskTXqYcu09jXSWpu
by Jokatech19
Mon Aug 15, 2016 5:42 am
 
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