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Re: New GDC Plot image discussion *Spoilers*

Thanks Ziming, its better now,

I think its clear his route:
Japan -> Hong Kong -> Kowloon -> Suzhou -> Guilin -> Xian -> Luoyang -> Cangzhou -> ? -> Beijing -> ?
I guess we now know where should Ryo go after Guilin...
The chapter in kowloon seems a little bit off with the train, maybe he was supossed to cach the train to Suzhou, was it a cut chapter?
I still cant understand where that last location is even with the high resolution but really doesnt seems a famous place, but I have no idea...

Its possbile they changed lots of little things in the story by now even thought most of it seems coerent.
Is also possible they ended with 16 chapters after rethinking the Story from VF to Shenmue.
by Mestre Ziming
Sun Mar 23, 2014 5:43 pm
 
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New Unused Models

Hi all, Its been I long time since I posted here, I have been playing a little with Shenmue 2 and found some interesting unused models.

The first is an unused character, and while shenmue 2 have alot of them like I showed in the past, we can agree that this one was supposed to make a major role in the game, her profile can still be seen in Shenmue Goodies.
The funny thing is seems like they messed up with its code, so in HTML the code says 'SYI' but in game its 'YSI', no wonder we never found it before. I pretty confident its the same character, if not by the similarity of the code to the cothing and hair style.
http://i.imgur.com/R1B7Fso.jpg

Second model its the original Joy's bike, it was supposed to have the Honda's longo printed, probably not making it due to licensing issues.
http://i.imgur.com/oHmBIcd.jpg

Now some funny textures, first are some unused buidlings names in kowloon, they read 'White Snake Bldg.' and 'White Phenix Bldg.'
The second its a map from Shenmue I of the harbor, they intended for us to use one like in Shenmue 2 and I actualy belive its still in game code and can be unlocked...
http://i.imgur.com/4bjCWZV.jpg
by Mestre Ziming
Sun Jan 03, 2016 3:33 pm
 
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Re: Random Shenmue HD Thoughts

Ok, I was curious and did some analysis using the stream uploaded on youtube, timelines are in the pictures and you can check yourselfs too.

Window in Dojo isn't rendered, it's passable I guess but noticeable:
https://i.imgur.com/2r8u8T1.png

Camera inside Ryo's arm, noticeable:
https://i.imgur.com/cuIxDZA.png

Camera inside lights, not very noticeable:
https://i.imgur.com/a7JqhoP.png

Kid stuck in the back, very noticeable:
https://i.imgur.com/NaHs1Ne.png

Camera inside Ryo's head, very noticeable:
https://i.imgur.com/ftKwcSu.png

Fisherman stuck in the back, very noticeable:
https://i.imgur.com/NLUKtAf.png

Camera inside Hisaka-san arm, noticeable:
https://i.imgur.com/v2rK3KE.png

Camera inside Ryo's arm, noticeable:
https://i.imgur.com/hPa5Q4L.png

Camera inside Ryo's head, very noticeable:
https://i.imgur.com/AmRSgAS.png

Actually it's kind what I was expecting, keep in mind that this is what I noticed (could be more) and I only did it until reaching the beginning of disc 2, didn't feel like continuing.
As you can see there's a lot of problems just for this portion of the game alone.

As for Shenmue 2 I didn't try looking at it yet but its a mixed bag, one would expect to be the best game to support 16:9 because of the letterbox already implemented but the game just keeps jumping from 19:6 to 4:3 in cut scenes with QTEs. Probably would be very jarring, everything would need to be cropped I guess...

Probably disc 4 would be passable since there's almost no QTEs there. I'm curious what they will do with this game actually...
by Mestre Ziming
Mon Jul 09, 2018 6:48 am
 
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