Yeah they make the out run in the interview today but they did not asked all that questions to him so this one must be from yesterday or a mixed one from the two days.
http://www.elmundo.es/tecnologia/2014/06/27/53ad74dc22601d847d8b458e.html
The title says "There's nothing better than drive a Ferrari with a beautiful girl" \:D/
Google translator.
The star of the last day of GameLab Barcelona comes from Japan and has biker name. Yu Suzuki (Iwate, Japan, 1956) features behind titles that have shaped the history of the game from the beginning until well into the twenty-first century.
His head out of the arcade classic OutRun or as Hang-On, two games to drive a car or motorbike, respectively, became a delight for the senses. But production is not limited to a decade since the 90 led the passage of the two to three dimensions with two projects that forever changed the landscape of the game: Virtua Racing and Virtua Fighter. Straddling the last century and today I gave birth two installments of Shenmue for Dreamcast title that, without being a pure sandbox, laid the foundation for what we see today in any Grand Theft Auto.
- Where did the idea of mixing a Ferrari emerged, a blonde passenger and those roads reminiscent of southern Europe?
Before OutRun, speed games were very serious. All thought in terms of time, you were bound to be fast. If cars collided, exploded. It was too serious. What was intended was to enjoy driving [gesturing with his hands and simulates two cars colliding or being carried out among them] and, despite this, the player was able to win the first prize, which was what they wanted children and youth. A Ferrari is the best sports car, what better feeling than driving with one hand and have next to a beautiful blonde girl [makes gesture of driving with one hand and hug the passenger with his other arm] and also had music background?
- Are you surprised by the cult that causes the game among fans over the years?
Glad. But I was also thinking of me when I programmed the game and when I chose that car-an unofficial replica of a Ferrari Testarrosa-because for me it was also a dream car.
- It's funny because Horizon Forza 2 game that Microsoft will launch this fall for Xbox 360 and Xbox One, is a game that is clearly inspired by OutRun.
I've only seen demo videos, I could not play it, but instead I think it is an extremely realistic game compared to OutRun.
- Do you play now racing games?
I like Mario Kart-laughs and makes the gesture of lifting a wheel at speed. But overall I do not think there are many games that simulate realistic driving. I like to drive real cars so I prefer to be as realistic as possible.
- You starred in the revolution when it launched three-dimensional graphics and Virtua Fighter Virtua Racing in the early nineties. When SEGA realized that they were ready to make the jump for the consumer?
Nothing I graduated from college I joined SEGA, at 83. In the race, while studying, and researching about 3D, especially in the field of architecture. When I arrived at SEGA wanted to do 3D gaming, but the truth is that the company was not ready to launch games in three dimensions. Hang-On estimated the position of the bikes and the different elements of the screen in three dimensions but then the game will look like other racing game in two dimensions. It was not until 1992, Virtua Racing, I could use the 3D at full capacity in a videogame.
- It is called the father of modern sandbox thank both Shenmue Dreamcast titles that came out earlier in the century. Do you feel that influence in today's games?
I met once with the creators of Grand Theft Auto, who greeted me and thanked me for having created and thanks to that game were able to dispose of their titles because they were a big influence.
The saga hung with the abrupt end of the second game and the players have for years asking for a third installment.
- How do you feel when you ask his followers that game instead of outputting other original ideas?
Shenmue was interrupted and many people were left hanging, so I feel a certain responsibility to continue the saga.
- On the previous answer I am forced to ask the question ... Will Shenmue 3?
If there is chance and opportunity and if the right environment for it is there ...
He has lived very large changes in the industry over the last twenty years, the main step of the two to three dimensions.
- Did you get to experience breakthroughs or believes that the time to devote to more conventional projects has come?
Now I am dedicated to games for smartphone [his last titles have come on this platform], but now does not mean that I will devote only small projects because in the past I worked with great games and tech. I have in mind again involved in major productions.