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Re: Shenmue 1080p

Love the images you guys do.

Image

Image
by wdrpgwd
Tue Aug 14, 2012 10:29 pm
 
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Re: So about that new IP..

good question, let me ask my crystal ball
http://us.123rf.com/400wm/400/400/creatista/creatista1110/creatista111000020/10833404-male-fortune-teller-gazes-over-a-crystal-ball.jpg
and the answer is
http://www.upperplayground.com/wp-content/uploads/2011/01/64ff821fc9toylet.png.png
by south carmain
Tue Aug 21, 2012 12:01 pm
 
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Re: Persona Series

Merged together the Persona threads. This series definitely deserves a huge and lasting thread.

Little story time on my time with the series. It's pretty obvious to those who know me, but maybe not so much around here. I'm a huge Persona fan since literal day one, one of my top three series. I started following the series when Revelations Persona was first shown in GAMEFAN. It looked unique, enough that I went on a whim and decided to keep tabs on it and eventually picked it up day one at my local shop.

Then came Persona 2: Tsumi, my favorite title in the series along with it's counterpart Batsu. Before the series was widely known, a lot of people around me just knew it for that random game I played with the crazy art style. Truer words couldn't have been spoken though, the games music and art style are still unrivaled imho. So stylish. I played through the Japanese original before the Guido patch and before the official translation. I printed out a huge translation called the Oracle of Maya, pretty much wasted an entire day at my aunts law firm one summer printing it out. Hilariously good times, but pure dedication. The series also got me into Soul Hackers, which I put only behind Tsumi in terms of quality.

After Tsumi and Batsu I faithfully played the series over and over, but knew a true sequel would never happen. To me, my 'Persona 3' was SMT Nocturne. Loved Nocturne so much, still do. But then the unthinkable happened, Persona 3! A lot of people thought the premise looked interesting, yet I was already in ecstasy. Where as Shenmue III is my gaming nightmare, this is my gaming feel good story. Many newcomers enjoy the games dungeon layout, though while I do think it's adequate, I don't think it keeps up in terms of keeping things fresh like Persona 2. You never quite knew what was going to happen next in that game. Nevertheless, the game was still amazing and quite possibly one of my favorite that generation, it actually lived up to my expectations all of those long years later. The rest is history as the series has since achieved decent popularity (without selling out) and I couldn't be happier. Feels good being there since day one. Really looking forward to Golden and the eventual fifth installment, that will be a slice of heaven if it's presented anything like Catherine is.

If you started with P3 or P4, put down the evoker and go play the best game in the series. P2. Fact.

http://zotaku.com/wp-content/uploads/2010/10/271010_persona2.jpg
by Yama
Tue Aug 21, 2012 7:07 pm
 
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Re: Gaming thoughts of the day

^
If Xenoblade were a woman, Dorian would have another reason to dislike it.
by Calshot
Tue Aug 21, 2012 8:25 pm
 
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Re: You crazy sexy SOBS What is on your minds!

Cannot move or speak after a 3+ hour set from the Foo Fighters. Fuck i need to sleep for a week!
by Peter
Tue Aug 21, 2012 7:48 pm
 
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Psygnosis (developers of wipEout) shut down by Sony

Pretty gutted about this tbh. wipEout was responsible for a lot of people switching their attentions from the Saturn and N64 to the Playstation in the UK. End of an era.

http://www.siliconrepublic.com/new-media/item/28882-sony-shuts-down-legendary/


A 30-year pedigree in video game creation is hard to beat but sadly the Psygnosis development studio – Liverpool Studio – which has brought iconic games like the Wipeout series and Lemmings to the world is to close.

The closure of the studio is considered a major loss to the UK gaming industry in terms of its legacy of achievements and the talented creators who were based there.

The last game produced by the studio was Wipeout 2048 for the PlayStation Vita.

“As part of SCE Worldwide Studios, we do regular reviews to ensure that the resources we have can create and produce high quality, innovative and commercially viable projects in an increasingly competitive market place,” according to a Sony statement published on gaming site Kokatu.

“As part of this process, we have reviewed and assessed all current and planned projects for the short and medium term and have decided to make some changes to our European Studios.

“It has been decided that Liverpool Studio should be closed. Liverpool Studio has been an important part of SCE Worldwide Studios since the outset of PlayStation, and have contributed greatly to PlayStation over the years. Everyone connected with Liverpool Studio, past and present, can be very proud of their achievements.

“However, it was felt that by focusing our investment plans on other Studios that are currently working on exciting new projects, we would be in a stronger position to offer the best possible content for our consumers.

“Our Liverpool Facility will continue to operate, housing a number of other vital WWS!E and SCEE Departments,” Sony said.
by QWERTY
Wed Aug 22, 2012 5:39 pm
 
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Re: Psygnosis (developers of wipEout) shut down by Sony

Sorry, I meant for Sony's internal devs, three of them shut down very recently, back to back, all of their last games was for Vita.
And if it makes any difference, I'll buy your game.
by Henry Spencer
Wed Aug 22, 2012 6:29 pm
 
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Re: Way of the samurai 4 (Is it worth $40 on psn?)

I like japanese games, especially these niche style ones. Has anyone played this game yet (yes I know it just got released). I bought Shinobido Revenge of Zen on the Vita and I was kind of dissapointed with that game (lost interest), and this looks like it was made by the same team Acquire. If it has the same feel as Shinobido as far as controls and graphics I might pass.

For those who have this game please share with the rest of us what you like about the game and hate about the game.

Thanks

I don't have it (yet; going to import the UK version), but I have played all of the preceding games in the series, and I can pretty much assure you that the graphics will seem below-par, and the control certainly isn't going to reach triple-A levels of fluidity. Acquire is a smaller, more independent dev studio, and as such their titles aren't usually the kind to wow anyone from a technical standpoint (not to mention the fact that WotS4 is already kind of old in Japan; it's a wonder that it's finally getting a domestic release after so much time has passed).
The appeal usually comes more from the concepts and atmosphere that they present. There aren't many other places you can find honest-to-goodness ninja stealth games anymore, or open-environment samurai adventure games. Their games present something different from the current norm, but you shouldn't expect them to have Uncharted-level production values or anything like that.

I would say $40 is far too much for a digital-only release (and one that's already more than a year old in Japan, at that). I'll probably pay even more than that for the physical UK copy myself, but that's just because I desperately want the game for my collection; I'm already a huge fan of the series, and I've wanted this since it was first announced.
by OL
Wed Aug 22, 2012 3:49 pm
 
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Re: Final Fantasy

Great music, battle system, art direction and overall visuals. At the time that alone was enough to impress and as an art major, it still has it's ways of smoothing over the overall package. It's not some historic title to me, but I accept it for what it was.

I feel the same way about the game. But the last time I brought it up, this forum almost crucified me :lol:

I agree it has it's undeniable faults, and is unusually linear for a FF, but I did appreciate it for what it was. From a visual standpoint the artistry was stunning, and I thought the battle system was superb. I also thought Lightening was pure amazing, and is one of my favourite FF protagonist's!
by mue 26
Wed Aug 22, 2012 9:16 pm
 
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Re: You crazy sexy SOBS What is on your minds!

Today is the day I become a real 'Merican yall... Im gonna shoot me one dem GUNS. First time to shoot one. Heck first time to even hear a gun be shot for that matter. Wish me luck I dont kill someone. Im usually very against guns but I just gotta shoot one before moving to Japan again where its illegal.

Sent from my Galaxy Nexus using Tapatalk 2

Consider yourself lucky, I have seen bodies fall. 8-[

Honestly after all the fucked up shit I have seen and been through, I am sure I need to see some kind of shrink. But fuck it, me and segata will get through it together! *bro hugs segata*
by AnimeGamer183
Wed Aug 22, 2012 10:09 pm
 
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Re: Gaming thoughts of the day

Something I'm interested in for the Vita. Looks pretty charming and fun.

[youtube]http://www.youtube.com/watch?v=NK6_QvdxyXQ[/youtube]
by OL
Thu Aug 23, 2012 1:35 am
 
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Re: You crazy sexy SOBS What is on your minds!

Well I got engaged a few days ago. So that's a thing.
by OL
Thu Aug 23, 2012 1:37 am
 
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Re: Psygnosis (developers of wipEout) shut down by Sony

F-Zero is good but I think I prefer WipEout tbh.

Just generally or the nintendo made ones, personally I wouldn't take anything over the Sega made one. Other then that I'd take wipeout.

Generally. I've spent a lot of time on F-Zero GX but the whole shebang isn't up there with the best WipEout games imo. WipEout feels a smoother experience when moving your ship whereas F-Zero feels more erratic and the lack of dedicated weapons means there is far less tactical play in comparison to WipEout. Plus as I said previously, WipEout's art direction and soundtrack far exceeds anything that F-Zero has to offer. I'm a slight Nintendo fanboy, but when it comes to futuristic racing sims I think Psygnosis are unparalleled.


I'll give you guys a race. May be a bit rusty though..

Yeah, I'm up for that. I haven't played it in a while so will get some practice in beforehand!
by QWERTY
Thu Aug 23, 2012 8:26 am
 
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Re: Psygnosis (developers of wipEout) shut down by Sony

I think that's the main problem, people forget that gaming is for
fun
and most reviewers are smugger than wine tasters these days
by south carmain
Thu Aug 23, 2012 5:51 pm
 
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Re: Great Videogame Music

[youtube]http://www.youtube.com/watch?v=jTdcJWDNsao[/youtube]
by Riku Rose
Thu Aug 23, 2012 7:34 pm
 
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Re: Have most of the forum members dissappeared?

So I sniffed this place out for a while and realised that things have changed.

There's less negativity than before. Less bitching, it seems. Think i'll stick around for a while.

I'm sure you've all missed me, fellas.
by Clint
Thu Aug 23, 2012 6:48 pm
 
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You are not authorised to read this forum.
by Guest
 
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Re: Sleeping Dogs

I remember true crime LA being huge but lacking content and too big for no reason, the combat was stiff as well and the last boss was a bitch to beat for no apparent reason, NY was kind of fun but far from gta, I liked being able to plant drugs on people and buy music and that though also I was pretty big in to hip hop at the time and it kind of had that vibe

^^Quoted for being on the last page.

I liked the first to an extent; it had some cool ideas, such as the total recreation of a number of miles of real Los Angeles streets, a branching story, and the inclusion of shooting, driving, and melee all in one game (still rare back then). It certainly wasn't great (and admittedly in some cases was pretty damn poor), but it had some nice, honest ideas and tried to be something interesting. I can respect games like that.
And it made good use of Deftones' "Minerva" for the final boss music. I liked that. :)
But True Crime: NY was just another "thug life" pile of nuts from the San Andreas era. It controlled a bit better than its predecessor, but it was just so goddamn uninspired, I couldn't finish it. I may try again someday, but... eh.

Sleeping Dogs clearly doesn't seem terrible. It's miles above either of the old TC games, obviously. I can tell that much from the demo.
But it still doesn't feel like anything I need to get right now . It'll be a good, cheap buy later on when I'm just in the mood for a throwaway action romp. I can confidently say it'll never be a favorite of mine, though. It's one of those cases where I just don't need to play the full game to know that.
by OL
Thu Aug 23, 2012 10:55 pm
 
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Re: I am bored

Segata Sanshiro Jr. wrote:theres always the dojo wiki

"Was once promised the head of Katsuhiro Harada by Segatatatata but is still waiting. "

Forgot about that.. :bad-words:
by Crimson Ryan
Fri Aug 24, 2012 6:27 am
 
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by Guest
 
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by Guest
 
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Re: Gaming thoughts of the day

^reminds me of ranma rpg
by south carmain
Sun Aug 26, 2012 2:27 am
 
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Re: Random Gaming Thoughts (Read OP Before Posting)

I do love this guy. Perhaps this video could fit in that Heavy Rain topic that's currently active (despite that game not being mentioned), or even a topic of it's own. But frankly he's basically reading my mind, is 100% correct and there's no reason to debate it. Because he's right. And I'm right. 100%.
http://www.youtube.com/watch?v=VJJaGSV75y0
by Gingefners, The
Sun Apr 21, 2013 11:07 am
 
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Re: Gaming thoughts of the day

It also features one of the best NG+ ever (different endgame scenario set in a tower with loads of bosses that you have to defeat as you make your way up the tower, with new boss and new ending that brings further closure to the storyline). Love the game's battle system, shame we never seen any other game utilising it or expanding on it.
by Henry Spencer
Thu Sep 06, 2012 6:35 am
 
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Tokyo Game Show 2012

“Smiles are connected by GAME.”

The Tokyo Game Show is an annual trade show for video game developers held at Makuhari Messe convention center just outside of Tokyo. Held since 1996, it is one of the world's biggest game shows, which companies use as a venue to launch new products and show off their latest innovations and technology.

The show is held over four days. The first two days are business days for invited members of the industry and media, while the third and fourth day are open to the general public.

Exhibitors - More Publishers/Games TBA

Capcom

DmC Devil May Cry
E.X. Troopers
Lost Planet 3
Monster Hunter 4
Resident Evil 6

Electronic Arts

FIFA 13 World Class Soccer
Medal of Honor: Warfighter
Need for Speed: Most Wanted

Konami

Metal Gear Rising: Revengeance
Metal Gear Solid: Ground Zeroes.

Level-5

2 Unnannounced Titles
Professor Layton vs. Ace Attorney
Fantasy Life
Inazuma Eleven Go 2
Inazuma Eleven 1,2,3

Namco Bandai

2nd Super Robot Wars Original Generation
Accel World: Awakening of the Silver Wings
Accel World: Peak Acceleration
Aikatsu! Cinderella Lesson
AKB 1/153: Love Election
All Kamen Rider Generation 2
Digimon Adventure
Eureka Seven AO Game&OVA Hybrid Disc
God Eater 2
Gon Baku Baku Baku Baku Adventure
Hunter X Hunter Wonder Adventure
[email protected]: Shiny Festa – Honey Sound
Kamen Rider: Super Climax Heroes
Kokoro Connect Yochi Random
Lost Heroes
Mobile Suit Gundam Online
Naruto SD Powerful Shippuden
Naruto Shippuden: Ultimate Ninja Storm 3
One Piece: Romance Dawn
Ouchi Mainichi Tamagotchi
Project X Zone
Saint Seiya Omega
SD Gundam G Generation Overworld
Smile Precure! Let’s Go! Märchen World
SumonNight 3, 4, 5.
Sword Art Online: Infinity Moment
Taiko no Tatsujin: Little Dragon and the Mysterious Orb
Taiko no Tatsujin Super Deluxe Edition
Tales of the World: Dice Adventure
Tales of Xillia 2
Tiger & Bunny On-Air Jack!
Tokitowa
Tokumei Sentai Go-Busters

Sega

Yakuza 5
Yakuza 1 & 2 HD Edition
Phantasy Star Online 2

Sony

The Last of Us
Beyond: Two Souls
Okami HD
Metal Gear Rising Revengeance
Zone of the Enders HD Edition
Dust 514
Yakuza 5
Yakuza 1&2 HD Edition
PlayStation All Stars Battle Royal
Ratchet & Clank Ginga Sentai Q Force

Malicious Rebirth
Picotto Knight
Sakurasou no Pet na Kanjo
Fate/Stay Night [Realta Nua]
Legend of Heroes Zoer no Kiseki Evolution
Street Fighter x Tekken
Atelier Totori Plus
Nobunaga no Yabou with Powerup Kit
Silent Hill Book of Memories
DJ Max Technika Tune
Phantasy Star Online 2
Soul Sacrifice
LittleBigPlanet PS Vita
PlayStation All Stars Battle Royal
Sound Shape
Earth Defense Forces 3 Portable
Ys Celceta Sea of Trees
Assassin’s Creed III Lady Liberty
Little Battler eXperience W.

Square Enix

Final Fantasy III
Sleeping Dogs
Hitman: Absolution
Final Fantasy XIV: A Realm Reborn
Gyrozetter
Lord of Vermilion Re: 2
Otome Break
Demon’s Score
The World Ends With You: Solo Remix
Symphonica: Grand Maestro
Galaxy Dungeon
Emperor’s SaGa.

Tecmo Koei

Fist of the North Star Ken’s Rage 2
Dead or Alive 5
Dynasty Warriors 7 Empires
Samurai Warriors Chronicle 2nd
Nobunaga no Yabou Tendou with Powerup Kit
Sangokushi 12
Atelier Totori.
by Who Really Cares?
Tue Sep 04, 2012 3:33 pm
 
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Re: Wii U

^Segata post incoming!
by Henry Spencer
Wed Aug 29, 2012 9:18 am
 
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Re: Wii U

Henry Spencer wrote:^Segata post incoming!

he's on holiday, but I noticed white lotus bitches a lot, is there anything you enjoy nowadays lotus?
by south carmain
Wed Aug 29, 2012 11:29 am
 
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Re: Wii U

It will be the Dreamcast this next gen to Gamecube & Xbox maybe. Also Evergreen series is a great chip. PS4/360 may have 2-3X what Wii U has to offer but I love and I mean love last gens and this gens visuals as much as I love 16 bit sprites.
I know little of what specs mean but Wii U has supposedly 32MB of EDdram or something where 360 has 10. What that means I have no idea but Wii U will be maybe 2-2.5X what we have now. You look at Halo 4,Yakuza 5 & Metal Gear Zeroes and imagine 2X that. Not bad I'd say.
by Bluecast
Thu Sep 06, 2012 10:23 pm
 
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Re: What Game/Games Are You Currently Playing?

Just beat Warhammer 40K: Space Marine, and I'm actually kind of floored by how good it turned out to be.
Like I said before, I expected it to be little more than a sort of "B-grade" shooter.Never heard any hype for it whatsoever. I played the demo before and liked it well enough, but still wasn't convinced that it would leave any kind of impression.
The game is actually very much a hybrid shooter/beat-em-up, a bit like Dead to Rights: Retribution in a way. But rather than being a cover shooter, this one is strictly run-n-gun. And instead of the melee combat feeling like something along the lines of Godhand, it's much closer to something like Dynasty Warriors, pitting you against large hordes of enemies all at once. And it all flows together seemlessly, just about as smoothly as a hybrid of this kind could ever feel.
One thing I love about the melee combat is the process of performing executions on enemies to regain health. Your character is very vulnerable much of the time, and his health chips away pretty quickly, so when you're surrounded by enemies and hacking away at them, it's important to occasionally stun an enemy so you can perform an execution and regain your life bar. It's great because rather than simple tearing through your opponents without a care in the world (as in most Koei slashers), your character is almost constantly near death, which necessitates a bit more strategy in timing your moves and executions together. It keeps the action intense, and keeps the adrenaline flowing.
Otherwise the story is competent enough, the graphics look great considering this obviously isn't a triple-A sort of title, and it plays with virtually no glitches or hiccups at all (not that I could find at least). There's the very occasional bit of variety when they game goes rail shooter, or when it equips you with a jetpack, and it's actually a bit longer than I was expecting (not sure of the actual timeframe, but I was expecting the game to end around the third act, but it continued for two more after that; a pleasant surprise).
It's a surprisingly rock-solid game all around. I usually expect western-made games to have bugs-aplenty, even if only from a graphical standpoint, but everything about this one is really technically sound. The artistic design is great as well, and the gameplay is unique enough that the game can't really be properly lumped in with every other shooter out there.
An easy recommendation. :nice!:
by OL
Sun Sep 02, 2012 5:52 pm
 
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Re: What Game/Games Are You Currently Playing?

Finally went through and unlocked Raoh in Fist of the North Star.
Some of his moves are insane. Some of his standard combos look like goddamn super moves. Definitely a lot of visual impact going on when playing this motherfucker.
by OL
Fri Sep 07, 2012 1:58 am
 
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Re: Random Thoughts! v2.0

@south carmain: Yeah, I also eat children.
by Dorian
Fri Sep 07, 2012 8:08 pm
 
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Re: Tea

I'm an island man, so I mostly drink fruit teas. while in Canada I picked up some great Blueberry tea in New Brunswick.

I'm not above a good herbal tea though, its great to go to Chinatown and have some freshly made tea with dim sum in the winter.

You know I actually didn't know tea did all that stuff for you.
yeah man tea is great for you, it's linked to the high expectancy of living in places like hong kong and Japan (not the sole reason but an important factor in some cases) if someone is prone to disease through genetics I would highly recommend it to lower their chances of catching such diseases (it's not a miracle cure though so doesn't totally exempt the chances)

people often see this as zen bullshit from far eastern fairy tales but it's 100% true, in some cases white tea has even been found to reduce tumours in size
by south carmain
Fri Sep 07, 2012 8:43 pm
 
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Re: Anti-jokes

The way I've been doing it is thinking of a real joke I've heard then making it as dark as possible.

if that helps.

No, see... even then, than 'aint what an anti-joke is. It's basically taking the archetypal stylings of the genesis of a joke and then doing a switcheroo halfway through and making it just a standard statment. Like - How many electricians does it take to change a light bulb? Just one will suffice. Electricians are qualified to handle a simple operation involving a basic procedure of that nature.
by QWERTY
Fri Sep 07, 2012 11:30 pm
 
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Shin Megami Tensei IV screens leaked from Soul Hackers exclusive trailer.

Image

Image

Image
by Henry Spencer
Mon Aug 27, 2012 2:58 pm
 
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Re: Games/Systems/Peripherals you recently bought

Image

Well, I didn't really buy it. It was a gift from a fag friend, but I didn't have to give him head in return.

Sadly.
by Dorian
Sun Sep 02, 2012 6:01 pm
 
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Re: Random Thoughts! v2.0

You guys are either retarded or former bully victims. Kids with gay parents = constant and easy target. Bullyin the likes of poor kids is situation specific, bullyin Muslims isn't likely to have as much effect due to the chances of there being much more than one at the school, kids with difficulties are usually in 'special' classes and generally don't interact with everyone else as they have different schedules.

Kids with gay parents though... How many does anyone here know? Chances are, they'd be the only one at their school who has, as it'll take a good few generations before there's a large enough number of them.

I don't care what anyone says, it's flat out unfair on the child. You can argue the fuck all you want about gay people having rights n shit, fair enough, I don't have a problem with that, but kids? You can't honestly condemn one to an absolute certainty of constant bullying throughout their childhood. Peeps say every kid gets bullied anyway, and that's bullshit. Only bully victims say that.

I usually joke about and say that anyone who opposes my opinion is automatically wrong, but in this case it's true, and if you think otherwise, then you really need to re-evaluate your bedroom level knowledge of society and social hierarchy.

Seriously, some of the self-righteous bullshit on the internet about how socially inept idiots reckon the world should be is flat out ridiculous, and is really startin to grind my fucking gears.

Actually when I was teaching I had a fair number or children being raised by gay couples. For the most part I haven't seen much bullying, but homosexuality is mostly accepted here. Even so, saying gay people shouldn't have kids, because those kids will be bullied is like saying women who get raped were asking for it by being women. No matter how many people try to accept it, its not right. Also depending on the household, it could be the best thing to ever happen to a child that was born from a druggie and a rapist, or through incest. Allowing responsible adults raise a child should never be an issue and in my experience hasn't been.

Beyond that, I have been bullied for being a short, bisexual, nerd, Carib with light skin. I got bullied because I was smaller, and because I was "gay", and because of my hobbies, and snooty white kids hated me for being an "injun" while dumb black kids called me a "honky". Even so I don't think I'd ever change it, I wasn't a victim, I took what happened and let it make me stronger. The biggest thing I got out of it is that I stopped caring about what I thought the world should be, and started caring about what I think it is. Understanding hardship allows a person to speak from experience, granted its important to stay objective and fix the problem, it is not an automatic detractor from a person's input, they may still be able to see the situation rationally and be able to do good.

If I let social norms dictate how I live my life, I'd have let that Spaniard prick beat me to death in Condado. I resist the things I see as wrong not only for my own sake but for those around me.

at the end of the day, you can say I'm wrong, but I've dealt with these issues first hand, and seen good come of it, I've got experience.
I know the gay SD member jokes are old but this is a post of expression. I can't choose to be gay. I know I tried because of this man. I keep telling my penis hey this guy is pretty awesome. Penis says leave me alone dickhead. So I realize it's guy love but nothing gay about it. I guess I would be JD.
by Bluecast
Sun Sep 09, 2012 2:14 am
 
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Re: Crimson Dragon [Project Draco]

Could this be behind the slight delay?

http://playxbla.com/crimson-dragon-side-story-for-windows-phone-launching-september-12th/

We are excited to announce that Crimson Dragon: Side Story is launching on Windows Phone September 12th! The Crimson Dragon franchise is important to us and we’re doubling down on the series. Enjoy Crimson Dragon: Side Story and stay tuned for more updates coming soon!
Game Features:

• In Story Mode, take control of Sana and her dragon White Reaver as they are sent on a special mission revolving around the mysterious pandemic called “Crimonscale Disease”.

• In Mission Mode, the player faces a variety of situations such as high difficulty stages and continuous boss battles, competing for high scores while collecting powerful skills.

• Over 170 Skills are available to be unlocked in-game, and the unlocked skills can be “awakened” in the dragon by using “jewels”. The more powerful the skill, the more jewels are required for awakening.

• Jewels are available not only through the gameplay, but also can be obtained using a location service based on calculation of the distance a player traveled per day in the real world. Additional jewels are also available for purchase. Enter a world dominated by dragons

http://i2.photobucket.com/albums/y32/thebestbit/wp-crimsondragon-ss_01.jpg
http://i2.photobucket.com/albums/y32/thebestbit/wp-crimsondragon-ss_02.jpg
http://i2.photobucket.com/albums/y32/thebestbit/wp-crimsondragon-ss_03.jpg
http://i2.photobucket.com/albums/y32/thebestbit/wp-crimsondragon-ss_04.jpg
http://i2.photobucket.com/albums/y32/thebestbit/wp-crimsondragon-ss_05.jpg
http://i2.photobucket.com/albums/y32/thebestbit/wp-crimsondragon-ss_06.jpg
http://i2.photobucket.com/albums/y32/thebestbit/wp-crimsondragon-ss_07.jpg
http://i2.photobucket.com/albums/y32/thebestbit/wp-crimsondragon-ss_08.jpg
by Who Really Cares?
Sat Sep 08, 2012 1:01 pm
 
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Re: Crimson Dragon [Project Draco]

5 posts in a row :oops: But this is worth it.


Dev already talking CD 2 and not only would it be controller based but would be an RPG like Saga.

Due to be released this year on Xbox Live Arcade, Crimson Dragon is a Kinect-only spiritual successor to Sega’s Panzer Dragoon series, and comes from series creator Yukio Futatsugi. In an interview with games™, Futatsugi has confirmed that if and when he creates a sequel to Crimson Dragon it will expand the on-rails shooting gameplay into an RPG just as Panzer Dragoon did with Panzer Dragoon Saga in 1998. He even tells us that such a game would drop Kinect in favour of physical controls and take place in a psudeo open world.

Compared to Panzer Dragoon Saga he says that “some points would be similar, but Panzer Dragoon Saga is 15 years old. Of course we can’t make an open-world RPG on an Xbox Live game development budget, but I want to make a game that feels like an open world, but has a very focused story. So I want to combine them using different thinking to make a Crimson Dragon RPG.”

“Because Crimson Dragon was designed as a multiplayer game, we couldn’t have a single character focus,” Futatsugi continues. “But in Crimson Dragon RPG we would have a strong main character,” Futatsugi says. “In the shooter, players learn about the world and who the enemies are. If I make a ‘Crimson Dragon Saga’ it would directly connect to the ending of the first Crimson Dragon. The shooter is just a prologue to the bigger story. So if you want to see a Crimson Dragon RPG, you should get the original Crimson Dragon so you can see the story. And if I make a Crimson Dragon RPG, I don’t think it’ll have turn-based battles. It’ll be like the original shooter with action-RPG elements.”

As always with these things, the fate of Crimson Dragon RPG lies in the success of the first game, so we’re sure Futatsugi and Microsoft will be watching sales of the Live Arcade Game closely when it’s released later this year.

http://www.gamestm.co.uk/discuss/crimson-dragon-2-will-be-an-rpg-like-panzer-dragoon-saga-says-creator/

Right now i need someone to reply, Not doing 6 posts in a row :lol:
by Who Really Cares?
Sat Sep 08, 2012 3:04 pm
 
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Re: NTSC vs. PAL vs. Japanese

I don't understand Capcom's thinking when they used this abomination in place of the Jap cover:

http://i.neoseeker.com/boxshots/R2FtZXMvU2VnYV9HZW5lc2lzL0FjdGlvbi9GaWdodGluZw==/strider_frontcover_large_OnkWO1Qqz6dZSPj.jpg

http://img.photobucket.com/albums/v81/pod51/StriderJAP.jpg
by QWERTY
Sun Sep 09, 2012 3:56 pm
 
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Re: What Game/Games Are You Currently Playing?

I still think the only real problem with the gameplay is that the enemies are just way too tough. It's kind of draining to pump machinegun fire into the same enemy for a full minute before killing him. And he's not even a boss. Or a mini-boos. Or anything special at all. Just a regular enemy. <_<
If not for that, I wouldn't mind playing it again at some point. But yeah, like Segata, I have to agree that I can't really see myself playing all the way through it again, despite whatever slight fondness I still have for it.
by OL
Sun Sep 09, 2012 8:38 pm
 
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