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Happy Birthday Mr. Yu Suzuki!

Today's Suzuki-san's birthday \:D/, he turned 55. I want to wish him a happy birthday and many more to come. I guess what I'm trying to say is, thanks for the memories Mr.Suzuki.


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by AM2
Mon Jun 10, 2013 11:01 am
 
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Re: Shenmue RPG Maker Sprite Sheets?

https://mega.co.nz/#!UIFTRS5Y!RN0vCl3abO3qtMtucgriljYBADxW7W0drxQBZW2GgI8

This download includes Shenmue: The Boat.

Within the relevant folder, double click Game > shenmue > CharSet > ryo hazuki

There is also one called "shenmueextras" which includes two characters, one which looks like Fangmei, the other one I believe is supposed to be Chai.
by MiTT3NZ
Thu Jun 13, 2013 9:23 am
 
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Re: New Code Geass

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Oh Code Geass. Why must you torment me with your one episode a year schedule. :whip:
by Sonikku
Thu Jul 25, 2013 11:34 am
 
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Re: Project: Sekai

Does this look like shit?

Image
by ShenmueTree
Mon Jul 29, 2013 4:30 pm
 
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Shenmue 2D

http://i1360.photobucket.com/albums/r643/YCCTH/Shenmue%202D/TestCharacters006_zpsb02c415c.gif http://i1360.photobucket.com/albums/r643/YCCTH/Shenmue%202D/TestCharacters005_zpse3d09d54.png

Deadline:
Oct 1, 2013.

=====================================================================================================
Project Goals and Scope
=====================================================================================================
***Using the Unity game engine (or Flash), create a non-profit, single level, 2D sidescroller within the Shenmue universe where the player controls Ryo. The 'game' element is to be decided, but I'm really only shooting for a recreation of that level and some minor interactions. The same type of 'detective' gameplay may be implemented, such as when Ryo has to find out more about the three blades or sailors. This is where I can be a little bit more creative, but I don't really have many concrete ideas at the moment. I'm focusing on the social interactions Ryo has with the NPCs and not fighting or QTEs, despite both not being out of the question. It really depends on time and my programming abilities, which are not up to par yet.

***Create Dobuita from Shenmue with modifications to suit the 2D perspective. The goal is to make it large enough to have the same sort of traversal time as in the original game, ie., if Ryo were to walk from Sakurgoaka Park to the bus stop, it'd probably take a couple of minutes, from what I remember anyway. That's the kind of size I'm aiming for.

***NPCs will include as many of the 'main' secondary characters as possible. For now, Nozomi and Tom along with most of the shopkeepers are locked in for creation, while others like Noriko, Eri, Ichiro, Naoyuki, and Honey are secondary priorities. This may change depending on what I feel is best during development.

***Some of the more important interiors of buildings will be created, namely, You Arcade, Liu's Barber Shop, Tomato Convenience Store, Ajiichi Chinese Restaurant, Lapis Fortune Teller, and Aida Flower Shop.

***The artistic style may be the same as the animated GIF above or something more simplified or just simply different. Pixel art or painterly. I have to experiment more to find the right kind that suits my artistic ability, which is somewhat lacking.

=====================================================================================================
Summation and Notes
=====================================================================================================

I'm looking to spend every day on this and complete it as much as I can. This is my attempt at an interactive 2D game, which will give me experience to move on to other for-profit games I'm going to design in the future.

As is the case though, things can get derailed internally or externally. In that event, I may have to cancel the project at any time. Hopefully, that doesn't happen.

About the GIF though, the palette and style was my attempt at drawing Ryo in the King of Fighters 13 style, which relies on nearly 5 tints of a single colour to create gradients/shadows. I recall it being rather tedious drawing pixel art (having only vaguely done it before as a child) and it took about a while to do, even to its incomplete state (which was due to personal reasons). I'm not a person that just draws for the fun. I draw only to complete an objective. In that sense, my artistic abilities are lacking, and yet it allows me to pick and choose styles to emulate or modify. We'll just have to see what I come up with. I'm probably still going to do pixel art though. Can't ignore the charm of it.

Hopefully, a cease and desist doesn't come my way. I'd consider this complex fan art that's 'transformative', but you never know.

I'll update as frequently as I can.
by YCC
Wed Aug 14, 2013 1:50 pm
 
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Re: Are you racist? Take this test to find out.

this is bullshit I don't need to take some stupid test, I already know I'm racist.
by beedle
Sun Aug 18, 2013 12:07 pm
 
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I'm remaking Yokosuka in fancy next-gen 3D.Yes,that's right!

Hello fellow Shenmue-fans.
A lot has happened since I joined the Dojo in 2005, but as far as Shenmue goes, we're still waiting : (. Back in '05, I was just another youth with an unsure future, but my favorite games of all time were, like most f you, the Shenmues (still is, to this day).
Now, almost 10 years later, I'm a professional 3D-artist, working in the video game industry. Fate, right? Anyways, since Yu and the Boys (and Nagoshi, and the Yakuza-guys) can't seem to do neither a remake of Shenmue I&II, nor shenmue III I've decided to take it upon myself to recreate the whole of Shenmue I in 3D, so everything's done for them the day they decide t actually do a remake! Handy right? : D

I posted this thread almost 2½ years ago, some of you might remember that, it was my intention back then to start this project, but work, life, and everything else came between. Now however, I've got a solid job, many interesting sideprojects running, and a lot of time to kill during the weekends! So, thus, the saga begins ;)

Hope y'all like this!
Every model is 100% custom made from scratch , no Shenmue-assets used at all, every texture is custom made, every painting and kanji based on screenshot/photos of my TV, which I've then painted on for maximum accuracy! It's not much.. yet, but it's something!

Everything's default rendered in the fancy Unreal engine atm, which I'm not yet really familiar with.. but I will be! : D

(I think it all looks kinda crap atm , the light is off and so on,but bear with me, I'll learn as I go and I'll see this through : ) )

http://imageshack.us/a/img694/6946/4qmd.jpg
The Dojo, for Shenmue Dojo! : D Lacking a roof atm.. working on that!
http://imageshack.us/a/img821/5779/ec9w.jpg
Gonna light the candles later too!
http://imageshack.us/a/img834/4632/ytat.jpg
All the scrolls and stuff are based on the game's! Still missing the sword-box, working on it!
http://imageshack.us/a/img580/2827/nshg.jpg
The door, with a red-brown inside, and dark brown outside, just like in the game : D
http://imageshack.us/a/img5/5527/em9j.jpg
Really happy with how that hose and bucket turned out : D
http://imageshack.us/a/img801/7669/06ou.jpg
The garden lantern! I added some kanjis, anyone recognise them? : ) I try to stay as true to the original look as possible, while adding "logical" details that current gen tech can handle but the DC could not : )
http://imageshack.us/a/img600/8026/5ip4.jpg
Some bushes and stuff, all very WIP! Note that the fence is now modelled, and not a polygon plane lik in the game ;P
As John Hammond said in jurasic park.. Spared no expense!

I'm working on this a bit every weekend, and sometimes during the wekdays. I'm fulltime employed at Paradox Interactive, and I spend a lot of my freetime developing games for iOS and such, so time is kinda slim but, as you can see, I'm getting somewhere! : D I'll update this thread every now and then when I get the time : D

And I'll see this project through! Probably before Shenmue 3 is released, anyway! xD

Also, thanks to Ziming who posted a lot of Shenmue screens last time I asked for them, without them, I'd have a really hard time creating all this in 3D (I do look in-game a LOT but, some things you just cannot get a good view of xD)

Also, last but not least, I'm ALWAYS in need of good reference material . If anyone got texture packs (i don't use the, but I look at them : )), hi-res screen, screens of weird angles (like, a skyview om Hazuki residence and such) it would be REALLY helpful to get my hand on these : )
by Lando
Sun Aug 25, 2013 7:28 pm
 
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Re: Shenmue on Oculus Rift

I found a little bit of time today, so I decided to open up Photoshop and create a Shenmue VR logo.

Image

What is your opinion on it?
by Marulu
Wed Oct 02, 2013 6:11 pm
 
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Yu Suzuki: Project Berkley - English Subtitled -

http://i.imgur.com/ELyNCBA.jpg
Project Berkley is a bonus GD-ROM that was included with Virtua Fighter 3TB, and released alongside the Dreamcast in Japan 15 years ago. (November 27, 1998)

The video has Yu Suzuki talking about his older arcade games and the concepts behind creating a game like Shenmue. It reveals early pre-rendered footage, character artwork, and full 3d busts of the main characters.

https://www.youtube.com/watch?v=Tu86tlnFLVE

English translation by Rakim
by Ziming
Wed Nov 27, 2013 7:09 am
 
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You are not authorised to read this forum.
by Guest
 
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Why Shenmue's Future Only Makes Sense on PS4.

Please, before screaming and raging about whatever your personal platform preference is, watch this video I prepared to discuss this.

Hopefully, by the end, you'll agree.

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by AdamKoralik
Fri Nov 29, 2013 7:47 pm
 
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Re: December 3rd Shenmue Day

I shot it today. I'll post it on the 1st or 2nd.
by AdamKoralik
Fri Nov 29, 2013 9:51 pm
 
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Re: December 3rd Shenmue Day

uchihamadarav wrote: I would probably say make one video to promote the event, and then upload it to your channel. Would it then be ok if you send that same video to Ziming to upload on to the Shenmuedojo channel?


I don't need to upload any videos Adam records, simply share it.
by Ziming
Fri Nov 29, 2013 10:10 am
 
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Re: December 3rd Shenmue Day

If anyone finds it useful to read or link to:

https://www.facebook.com/TeamYu/posts/735349389810436

Spent a lot longer on it than I intended. I have to be up in five hours. G'night. :sad:
by Let's Get Sweaty
Sun Dec 01, 2013 8:47 pm
 
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Shenmue Tweetathon

http://shenmuedojo.net/new/news/shen3.gif

This Tuesday, December 3rd, the Shenmue community has an opportunity to make a difference. We're aiming the message at not only Sega but also Sony, following recent developments that indicate an interest in bringing Shenmue to PlayStation platforms.

In what is expected to be the biggest ever Shenmue Tweetathon, fans are invited to spread the word and be heard on the 3rd, using the new easy to remember hashtag #SaveShenmue .

To avoid any hassle, you can sign up in advance to have your message tweeted automatically. This is possible thanks to the the trusted Thunderclap service.
by Yama
Sun Dec 01, 2013 8:54 pm
 
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Re: December 3rd Shenmue Day

I feel like the undeniable yet unintentional humor found within Shenmue has been beaten to death. In fact, those that haven't even played the series refer to those same jokes and sadly it's their only knowledge of the game. The series lesser known soft spots are what need to be spread imho, not more of the same humor. These are the elements that potential players don't know exist, yet they could potentially interest them in the series if presented right. Whether it be through playing older titles or supporting the cause for a revitalization, positive outlook is what we need most now.
by Yama
Tue Dec 03, 2013 7:32 pm
 
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Re: December 3rd Shenmue Day

To celebrate today's occasion I have changed my avatar. This is the first and only time I have changed it since joining the dojo over 10 years ago.
by ShOzO MiZuKi
Tue Dec 03, 2013 9:51 pm
 
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Re: December 3rd Shenmue Day

@Radar Here's hoping, ideally a really nice collectors edition that has Shenmue 1 and 2 on one disk, then 3 on the second.


First post here, and my apologies, I missed the general tweet section, Been ill lately and only remembered due to Adam's tweet, I have a GAF account, but didn't think to post it.


Here's hoping for the best, while I don't think we'll hear anything until E3 at least, I feel the announcement of at least a few HD ports is more than possible.

Storm would you be willing to create a gaf thread next month on the 3rd?. And maybe even a community thread dedicated to Shenmue?


I'll have to double check the rules for creating a OT etc, but depending if it's allowed, sure.

EDIT: Yeah, OT's must be around a games release from what I can see, so that's not a option, but I'll see about making a new thread.
by Storm360
Wed Dec 04, 2013 1:51 am
 
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Re: Blog: What if Shenmue was exclusive to XBox One

I'd like for the series to go wherever it has the best chance of coming to fruition. Empty comments from the competition only help create urgency on the other side. Legitimate or not, some pressure can't hurt.

Microsoft tried, and failed, twice now with that same strategy. They made plenty of Japanese oriented exclusives for the XBox and XBox 360 we never saw in the west, and yet the numbers are what they are.

However, I will grant this. After Microsoft's horrendous summer with the XBox One announcement and DRM and all that, they're in a position of desperation to appease gamers. Perhaps this would be part of that.
Yeah, that's definitely the point. Like I too mentioned earlier, it didn't pan out, but it's either try again or give up at this point when it comes to Japan for the Xbox brand. I'm not suggesting it would or should happen on any end, though I'm not counting it out either. Just to note, generations can and will change drastically over their life span, this one is just getting started after all. What sounds terrible now could be ideal in a few years... or even more terrible. :lol:

Given DR's previous sucess as an exculsive last go on 360 during launch and KI being a more western game anyways, yes those decisions to lock down/start up the IP for themselves makes perfect sense. But after the clear failure of Shenmue 2x last time around why would MS choose to double down on something with such a low chance of sucsess historically?
Yeah, that's definitely true and quite obvious. It does show the ability to properly ressurect a series though, which despite everything is still a positive. As for Shenmue itself, it is a sore spot though time heals all wounds. We're multiple generations past that after all, just about everything has changed within the company. At the end of the day I'm simply being open and optimistic because I'd like to play the game in any shape or form, console notwithstanding.
by Yama
Wed Dec 04, 2013 7:27 pm
 
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Re: Team Yu needs you!

http://www.youtube.com/watch?v=JjXlVnm3bS8

It's announcement time!

For a while now we've been alluding to upcoming changes to the campaign, and the day has finally come to let the cat out of the bag.

As you'll gather from the attached video, one of the big modifications to the monthly Shenmue Tweetathon is the retirement of #GiveYuTheShenmueLicense as the communal hashtag, in favor of the simpler and more versatile #SaveShenmue.

The other big change is that we're now officially expanding the event beyond Twitter and onto other social networks, principly Facebook and Tumblr (because these are the networks currently supported by Thunderclap, the message pre-loading service that has become a staple tool of the campaign).

All the necessary details for participating in the new monthly events, which still take place on every 3rd, can be found at http://TeamYu.net/SaveShenmue - please take a look and lend your support to the January 3rd Thunderclap, which is now accepting sign-ups.

For those who may be confused about why these changes are taking place, let us take this opportunity to explain how we got here.

In January 2012 we began the Team Yu project, following comments from Yu Suzuki in an interview with French fansite Shenmue Master. We were motivated by Yu's continued enthusiasm for his untold story, a conclusion that gamers had spent the past decade awaiting. In the interview, Suzuki made reference to Sega being the owners of the license, and it soon became clear from his eagerness to complete the series that it was Sega who refused to deliver satisfaction to the fans.

At the time, we saw Suzuki coming under undue criticism from gamers who didn't understand his position. He would be blamed for not making Shenmue III, as if it was he that had turned up his nose at the wishes of those who'd been hooked by the saga. So we set out to redress this misconception of indifference and restore Yu's reputation as the most steadfast believer in his own most celebrated work.

On March 3rd of that year, we began partnering with established fan groups to promote a monthly Shenmue Tweetathon, built around the hashtag #GiveYuTheShenmueLicense. This phrase was designed to illustrate Yu's role as the determined proponent for Shenmue, compared against Sega's role as its dispassionate custodian. The implied message was, "Yu cares more about Shenmue than Sega does. If they won't allocate funds to the franchise, they don't deserve to control its destiny."

We couldn't be sure it would catch on, but we wanted to focus on this angle in particular to capture the imaginations of fans who had grown immune to Shenmue war cries over the years, as one campaign after another fell on Sega's deaf ears. We hoped that #GiveYuTheShenmueLicense, and the concept of a regular Tweetathon that not only maintained the pressure on Sega month after month but did so in the public eye where their response (or lack thereof) could be judged by all, would be enough to spark the interest of fans who were weary of signing petitions and writing letters.

Nearly two years on, with the latest Tweetathon reaching an audience of two and a half million in 24 hours, we can say with relief that yes, it caught on. And we're very grateful to you that it did, because without your embracing of the campaign and increased participation every month, we would not be in the position we are today, setting out ways to take this momentum even further.

The expansion onto Facebook and Tumblr is an obvious step, one that was requested long ago, but in the campaign's infancy it was important to concentrate our efforts on one platform. When we had relatively few participants, spreading them across different social networks would not have allowed us to make the required impact anywhere. Now we feel that we have a solid enough core to support this branching out into new territory, with realistic hope that activity on Twitter won't suffer for it.

Meanwhile the change in hashtag has multiple reasons behind it. #GiveYuTheShenmueLicense has served its purpose in opening people's eyes to Yu Suzuki's alignment with the fans in wanting Shenmue III to happen. At the same time however, it has been divisive. Not all fans have understood the intent behind these words, and have dwelled on their disapproval of its literal meaning. In order for the campaign to expand, we need to lift this barrier to entry and simplify the message to #SaveShenmue. This flexible term can be used to address the likes of Sony who have recently suggested an interest in bringing the franchise to Playstation formats, while it also embodies the spirit of the original hashtag: Shenmue is unjustly underutilized by Sega.

Therefore, with uncertainty hovering over Sony's intentions, and nervous speculation surrounding Suzuki's headline appearance at the Game Developers Conference in March, now is the time for all Shenmue fans to unite and spread the message farther and wider than ever before. From January 3rd onwards, on Twitter, Facebook and Tumblr, Team Yu needs YOU to #SaveShenmue!

http://TeamYu.net/SaveShenmue
by Let's Get Sweaty
Sun Dec 08, 2013 2:18 pm
 
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Re: SHENMUE XMAS SPECIAL 2013 (NEW SHENMUE FANGAME)

I originally planned for all the dialog to be voiced in a fire emblem awakening manner. However, due to other commitments, I don't have the time to ...
Why do you not take us, some of the Shenmue fans here and there(Shenmue500k), to voice Shenmue characters? It could be a fun project for a small part of the fanbase.
by Giorgio
Thu Dec 12, 2013 8:28 am
 
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Re: SHENMUE XMAS SPECIAL 2013 (NEW SHENMUE FANGAME)

I see I have some competition. Project Sekai is NOT dead btw.


Anyway, this looks awesome. I agree with Giorgio about the voices.

Looking forward to it.
by ShenmueTree
Thu Dec 12, 2013 10:14 am
 
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Shenmue Creatives

Shenmue Creatives is a newly founded blog which will gather every and all Shenmue creatives and their works!

Though, YOU need to Submit your works and proliferate that place! Submit just about everything that is creative and Shenmue-related !

Whether it is fanfiction, fanart, fan comics, fan videos, cosplays, modifications (mods), game photos, fan games, quotes, music, remixes, poems... and so on!

Let's cram this thing! Don't hesitate! Start submitting NOW!

shenmuecreatives.tumblr.com
by Giorgio
Sun Dec 15, 2013 12:03 pm
 
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Re: ShenmueDojo and YouTube's Content ID

Our channel only has a few content id claims which isn't going to put it in any jeopardy. We just get a few ads placed on our videos, nothing more. No danger of a copyright strike for now.

These new measures effect partners/affiliates who monetize their videos. They have been shielded from it until now, which is why Angry Joe is making a big stink of it.
by Ziming
Mon Dec 16, 2013 7:54 pm
 
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Ryo in Sega All Star Racing Transformed (Images/Gifs)

http://i.imgur.com/3rdBijr.jpg

Last year fans prevailed in a competition to get Ryo into Sega All Star Racing Transformed. We can now confirm his character is playable in the game. This time Ryo is racing with classic arcade cabinets like Outrun and Hang-on. Source: NeoGAF

Animated Gifs : OutRun Arcade Cabinet Vehicle | Hang-On Arcade Cabinet/Jet Ski
Images: OutRun Arcade Racer | Hang-On Arcade Jet Ski | Character Select |
by Ziming
Mon Dec 16, 2013 10:54 pm
 
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#SaveShenmue

http://teamyu.net/SaveShenmue/TeamYu.png

We figured it was best to start a new thread that dealt with current campaign details, rather than expecting newcomers to wade through pages of outdated information in the original Team Yu topic .

From March 2012 to December 2013, with the help of several fan groups like Shenmue 500K, Shenmue UK, Shenmue Master, and of course Shenmue Dojo, we have been co-ordinating a monthly Shenmue Tweetathon every 3rd of the month, using the hashtag #GiveYuTheShenmueLicense. This has been supported by the likes of Sumo Digital's Steve Lycett, Prince of Persia creator Jordan Mechner, gamesTM magazine, 1UP.com, Sega Nerds, comedians Imran Yusuf and Matt Walker, French musician Kavinsky, former Puddle of Mudd guitarist Paul Phillips, Virtua Fighter composer Takayuki Nakamura, and the voice of Ryo Hazuki himself, Corey Marshall.

On January 3rd 2014, the Tweetathon undergoes a New Years evolution, expanding onto Facebook and Tumblr along with Twitter, using the new hashtag #SaveShenmue.

The aim is to keep exploiting the public platform of social media to raise awareness of gamers' discontent with Sega, and their refusal to fund a revival of this unfinished series and provide their customers with the closure we've been awaiting for over a decade. At the same time we aim to appeal to console manufacturers like Sony, who recently expressed an interest in pursuing Shenmue as one of its most highly requested titles for the Playstation 4, asking them to step in and help drag Sega kicking and screaming into the realms of customer satisfaction.

To help make Yu Suzuki's unshakable goal of Shenmue III a reality, we ask all gamers to follow the three simple steps at TeamYu.net/SaveShenmue every month, maintaining the pressure on all concerned. Please spread the word and be heard on the 3rd - Team Yu needs YOU to #SaveShenmue!
by Let's Get Sweaty
Sun Dec 15, 2013 9:01 am
 
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New Tweetathon Hashtag #SaveShenmue & Music Update

http://i.imgur.com/Q8rQAYH.png

2014 heralds a New Years evolution for the Shenmue Tweetathon, which expands onto Facebook and
Tumblr as well as Twitter, with #SaveShenmue replacing the old hashtag #GiveYuTheShenmueLicense. See TeamYu.net/SaveShenmue for details, and do your part for the campaign on January 3rd!

Music Update: Shenmue II Wan Chai Cutscenes (Complete) (Art & Logo: xhizors92 )
Videos to watch: Shenmue Tribute by Anthony Usui
by Ziming
Wed Dec 25, 2013 7:19 am
 
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Re: PROJECT XMAS 2013 DEMO RELEASED.....FINALLY!!

Thank you for this!

I cant wait to play it when I'm off of work!

/james
by shengoro86
Mon Dec 30, 2013 12:03 pm
 
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Re: SHENMUE XMAS SPECIAL DOWNLOAD.....FINALLY!!

No problem!

I also shared it out to the Shenmue Facebook Group so you get some extra notice.

https://www.facebook.com/groups/Shenmue ... tif_t=like
by shengoro86
Mon Dec 30, 2013 2:56 pm
 
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Re: SHENMUE XMAS SPECIAL DOWNLOAD.....FINALLY!!

Fantastic. I just got rid of my PC but ill try and play it soon.
by Axm
Mon Dec 30, 2013 3:22 pm
 
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Re: SHENMUE XMAS SPECIAL DOWNLOAD.....FINALLY!!

I just got the bad ending on my first playthrough!

There has really been a lot of work put into this,
*spoiler* * I like the appearance of the 'Unknown' person that gets you checking the Heavenly Beasts compass and really liked the friends all getting together for the Christmas party * nice artwork and familiar music, thanks for uploading it for us all to enjoy...

Just some positive feedback; I know this is a beta, and a good one at that, however the appearance of the name checks throughout the game rather than at the end, break the atmosphere for me a bit. Definitely enjoyed it though, great to see someone actually complete a project, will try for the good ending next time.

Would be good to see Chapter 2 'The Boat'... :)
by DreamcastPast
Mon Dec 30, 2013 6:41 pm
 
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Re: SHENMUE XMAS SPECIAL DOWNLOAD.....FINALLY!!

I got the freaking bad ending. I'll have to try again tomorrow. It was fun, though. Thanks for your work ShenSun!
by Rakim
Mon Dec 30, 2013 8:27 pm
 
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Re: SHENMUE XMAS SPECIAL DOWNLOAD.....FINALLY!!

It took me about 50 min to finish it. I Get bad ending then loaded last save and get Good ending, altough I don't qute understand the logic of how to get each of them -> Basically, if you don't go on a date with Nozomi, Ryo doesn't want to meet her again and than he won't meet Lan Di, right?
Anyway, as I said before I alrady liked it, but... I don't know yet, I'll write here later :D Happy New Year!
by Radar
Mon Dec 30, 2013 8:44 pm
 
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Re: I can't be the only guy who doesn't want Shenmue 3, righ

If you don't think it's worth the effort to keep trying new ways to bring about Shenmue III, then that's entirely your choice. You can retire to your cave and forget all about it. Good for you. Enjoy. But you have no right whatsoever to tell anyone else to give it up and that they should be embarrassed for trying. Be it for a videogame sequel or anything else in life. Shame on you for that.
by Let's Get Sweaty
Mon Dec 30, 2013 12:05 pm
 
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The 2013 Shenmue Dojo Awards Ceremony

Hello and welcome to the 2013 Shenmue Dojo Awards! I will be your host for the evening.

Please, have a seat, grab a beverage, pause redtube and get ready for the shocking results!

Now without further ado I present to you:



2013 Best Newcomer:
Runners Up:
Deschain (3)
Rhino Hazuki (3)
YCC (3)
ShenmueTree (3)

3rd Place:
ShenSun (4)

2nd Place:
Adam Koralik (8)

1st Place:
Radar (9)
Raithos (9)

A TIE! Congratulations gentlemen! Make sure to stick around!



2013 Buzz Killington:
Runners Up:
Thief (4)
south carmain (3)
lavrentis (2)
Who Really Cares (2)

3rd Place:
Mittenz (5)
Ryudo (5)

A Tie!

2nd Place:
mue26 (8)

1st Place:
AnimeGamer (15)

By a landslide! Job well done sir!

2013 Most Missed Member:
Runners Up:
Mr Frozen (3)
Joe Pesci (3)
Brothaman (3)
Spokane (3)
Ryudo (3)

3rd Place:
Martin (4)
Tuffty (4)
Dorian (4)
A three way with Dorian! How fitting.

2nd Place:
Clint (5)

1st Place:
Kiba (12)

2013 Biggest Bully:
Runners Up:
TEEPO (2)
Who Really Cares? (2)
Riku Rose (2)
Segata (2)

3rd Place:
beedle (7)
That's gotta hurt!

2nd Place:
Mittenz (10)

1st Place:
QWERTY (16)
What a lead! Looks like he bullied the competition as well!

2013 Funniest Member:
Runners Up:
beedle (4)
Bambi (3)
Sailors? (2)
Crimson Ryan (2)
sonikku (2)

3rd Place:
Rakim (5)
Oh my! I'd like to thank the academy, my 6th grade teacher and Chappelle's Show reruns for making this all possible.

2nd Place:
Mittenz (9)
south carmain (9)
A tie! You're both hilarious!

1st Place:
QWERTY (13)
Let's Get Sweaty (13)
Another tie! Its getting crazy in here tonight! Good luck to the both you.

2013 Biggest Punchbag:
Runners Up:
Jeff (2)

3rd Place:
Mue26 (6)

2nd Place:
Ryudo (8)

1st Place:
AnimeGamer (10)
Another 1st Place prize to Mr.Gamer! You're going somewhere kid!

2013 Coolest Member:
Runners Up:
mue26 (3)
mittenz (3)
Henry (3)
St. Elmo's Fire (3)
Kiyuu (3)
Raithos (3)
Ziming (3)
south carmain (3)

3rd Place:
Peter (4)

2nd Place:
Kenny (7)
OL (7)

1st Place:
Rakim (12)
Oh My Gawd! I don't know what to say! I've got to give it up to my Lord and Savior Jesus Christ for providing me with the strength to be so cool.

2013 Handheld GOTY:
Runners Up:
Sudoku (2)
Luigi’s Mansion: Dark Moon (2)
Animal Crossing 3DS (2)
Fire Emblem Awakening (2)

3rd Place:
Ys: Memories of Celceta (3)
Devil Summoner: Soul Hackers (3DS) (3)
MineSweeper (3)

2nd Place:
Persona 4: Golden (Vita) (5)

1st Place:
Zelda a link between worlds (6)

2013 Console/PC GOTY:
Runners Up:
Gone Home (2)
The Wolf Among Us (2)
GTA V (2)
Tekken Revolution (2)
Tales of Xillia (2)

3rd Place:
Assassin's Creed IV (3)
Killer is Dead (3)
Arkham Origins (3)
Metal Gear Rising (3)
dirty pantsu quest 9 (3)

2nd Place:
Ni no Kuni (6)

1st Place:
The Last of Us (9)


And now I'd like to bring you what you've all been waiting for. The awards for Best and Worst members of 2013!

2013 Worst Member:
Runners Up:
Segata (4)
Perfect Chaos (3)
mrslig (3)
beedle (3)

3rd Place:
QWERTY (6)
mue26 (6)

2nd Place:
Ryudo (9)
Wow a blast from the past! Congratulations!

1st Place:
AnimeGamer (10)
Wow three first place trophies! Looks you're gonna be the big winner for tonight! Great job sir!

2013 Member of the Year:
Runners Up:
OL (7)
Rakim (7)
Ziming (6)
wude (5)
Kenny (4)

3rd Place:
Henry (8)

2nd Place:
Let's Get Sweaty (11)

1st Place:
MiTT3NZ (12)
Wow! I'm sure this is going to cause a stir! Congratulations to our 2013 Member of the Year!

Well that's that. It sure has been a wacky night!
Thanks again to all those that voted and congratulations to all of our winners!

Some of you have suggested prizes, well you're not getting anything from me, but you may be getting a PM from one of our more generous members here so keep an eye on your inbox. Good night.


There was a category called Community Contribution but most of youse voted for people instead of the contributions themselves so I took it out of the results. But to give props to those people doing cool stuff out there here is the full list of results.


2013 Community Contribution Award:
Let's Get Sweaty (12)
Ziming (11)
Rakim (5)
sm1th (4)
Kiyuu (3)
xhizors92 (3)
shengoro86 (2)
Giorgio (2)
Mittenz (1)
mike177 (1)
Yama (1)

Also, in case you haven't realized it, the numbers in parentheses are the number of points that member received.
by Rakim
Wed Jan 01, 2014 11:22 am
 
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Re: SHENMUE XMAS SPECIAL GAME

I played through the game again and now recieved the good ending. Did virtually all choices different but I think I know what causes the ending to change. If I think about it, it actually makes sense that bad is about to happen if you choose that option. :lol:
by BlueMue
Wed Jan 01, 2014 4:23 pm
 
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Shenmue SCP mod

I made a disgrace of a mod promoting shenmue500k n all the hashtags.
Download it here:
http://www.2shared.com/file/WbMRMa2i/shenmue_containment_breach_UPD.html
by mrslig100
Thu Jan 02, 2014 7:41 pm
 
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Shenmue Dojo Forum Updates

http://i.imgur.com/cCA8OZz.jpg

Happy New Year from ShenmueDojo.net! We're ushering in 2014 with good faith that it'll be an interesting and upbeat year for Shenmue. With rumblings of Sony showing immediate interest, we're excited to start off a new generation with a fresh outlook on the series. We'd love to hear your thoughts in our recently updated community forums.

We've now condensed our forums slightly in order to promote fresh discussion on various topics in one place. New Tapatalk features have been implemented allowing a bevy of features on the go. Lastly, the forum has underwent a major performance upgrade including a drastic speed boost, easier registration and various bug fixes.

We wish everyone a happy new year and continual health and happiness. If you'd like to donate to keep our community and informational website afloat, feel free via the main page. Thank you for any and all support.
by Yama
Tue Jan 07, 2014 9:17 pm
 
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Re: #SaveShenmue

Image

1280x720 version (come on, Mr Corsi, make it your wallpaper...)
by Let's Get Sweaty
Sun Jan 12, 2014 5:53 pm
 
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You are not authorised to read this forum.
by Guest
 
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Streaming for Shenmue

I'd like some honest opinions and input. I've had a PVR for a while now and finally came across Open Broadcaster, an open source program for live streaming. I was using X-Split though it's pay service and convoluted nature really turned me off. I did some test streams via Open Broadcaster and they came out great. I just ordered a clip mic so I could clearly present my voice while listening and even talking via my gaming headset seamlessly. I'm happy to have the hardware for leisure purposes, though with it all in place started to think of some bigger things I could do.

I was thinking of doing some scheduled broadcasts on a per disc basis, in order not to burn out and make it easier and more enjoyable for viewers. It'd also give it a chance to catch on. The great thing here is I have the PVR-1 which allows, composite, s-video and most of all component. I have the transcoder to go from VGA to component from my old set up (just posted it in another thread) thus the stream would be the official Dreamcast version running original GD-Rom discs in crystal clear fashion. There's something said for running the original software via the original hardware in an upgraded fashion versus emulation streams and I think many would appreciate it.

Just gaining interest here because like anything and everything in this community, it takes support from all ends. Presented in the right manner and promoted properly, this could be a great awareness event for our Tweetathon's, community and overall ambitions in general.
by Yama
Wed Jan 08, 2014 3:33 pm
 
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Re: #SaveShenmue

Response from Sony's President of Worldwide Studios: "very nice!" https://twitter.com/yosp/status/422630984790450178
by Let's Get Sweaty
Mon Jan 13, 2014 9:07 am
 
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Re: #SaveShenmue

I haven't seen the NeoGAF thread. They had a recent one that was very positive towards Shenmue, so I'm guessing it's just the campaigning and Sony element that they haven't taken to. It's a shame, but on forums like that (and this one sometimes) it only takes one or two snarky comments for everyone else to jump on the bandwagon and write something or someone off.

But like I always used to say to mue 26 when he was tackling (with aplomb) such attitudes across the Internet for the sake of the campaign, if one person reading that thread decides to join the next Tweetathon, having not waded into the debate on the forum itself, then it was a worthwhile effort. I think there'll be GAF'ers enthused by that collage whether they choose to express these opposing views to their fellow forumites or not. All that really matters is what they do on the 3rd, not what they say on there today.
by Let's Get Sweaty
Mon Jan 13, 2014 2:32 pm
 
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