by O Rei do Frango Assado » Sun Mar 25, 2018 11:31 am
So, after several years without playing any of these games (I played Yakuza 1, 2 and 3, and stopped after Yakuza 3, which was somewhat of a disappointment, not to mention they were all pretty much the same), I jumped back into the series and am now playing Yakuza 0, after one of my best friends talked me into it.
It's been great fun so far, and definitely the best Yakuza I've played (though, again, it's impossible to shake off the feeling that I've done all this before).
I've clocked 50 hours already and I'm still at Chapter 7. Now, I have to say that I'm 32 years old and I'm in a stage of my life where I increasingly feel like I just can't stomach ridiculously long games anymore, no matter how good they are. In fact, I honestly think I'm getting burned out on videogames, really, and I think that, in just a few years' time, I'll stop it altogether, or, at least, make it into a very secondary hobby.
What I mean by this is that, 50 hours into the game, even though I'm having a lot of fun with it, I'm starting to feel that I'm ready to just move on with the story and finish it. And, lo and behold, now I have that real estate and cabaret club thing, which, from the little that I have played so far, makes me feel like it will be a huge grind, which is exactly the kind of thing that I promised myself I'd never waste my time with again (I've always been somewhat of a completionist).
My question to the folks here who have played Yakuza 0 is, am I right in assuming that those side businesses will be a grind and, if they are, are they at least truly worth it?
Also, while I'm at it, I didn't really enjoy that Pocket Circuit thing, when I tried it. Does it have a nice sub-story, to make up for it, or is it just meh?