south carmain wrote: I don't think the games being multiplatform changes much in terms of development length, with modern tools you can render games for multiple platforms at the same time.
Bluecast wrote:south carmain wrote: I don't think the games being multiplatform changes much in terms of development length, with modern tools you can render games for multiple platforms at the same time.
It affects budget and QA and for a team this small that's a big deal.It certainly affects length. This game was delayed a year.Different hardware different different quirks different problems to run into. It's why Multiplatform games can have individual problems on different platforms. Book of Unwritten Tales 2 had a unique glitch to only Wii U where you could not save after a certain point. Darksiders II PS3 there was a lever you could not move in a puzzle but fine on 360. 360 had it's own glitch on something else. Multiplatform greatly affects length.
south carmain wrote: This isn't out yet?
OL wrote: Jesus, yeah, Shenmue would probably get funded in a single day just like those two. But it's still just a pipe dream, since that's an existing franchise which Sega would have to give up the rights to. And that isn't going to happen.
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