

OL wrote:Well, it's still a portable version of a great game. It would never take the place of the console version for me (don't have the HD version yet, but I'm looking forward to it), but being able to play through MGS3 during a plane ride or something like that would be pretty sweet anyway, regardless of a few technical issues.


Ryudo wrote:Plus it's not even a port. It's a total remake.



When Kojima took the stage he said Metal Gear Solid: Snake Eater 3D is not a remastered version, its a remake created from scratch

Ryudo wrote:Dorian do you ever tire of judging things before you even play?
Oh hey look 3DS looks better gee wiz. But then you will come back with some BS how the screen is wrong then show the vid again then say the vid is wrong. Jesus fucking christ

Ryudo wrote:Hey look more proof !
[youtube]http://www.youtube.com/watch?v=y_zzLmTVTsU[/youtube]When Kojima took the stage he said Metal Gear Solid: Snake Eater 3D is not a remastered version, its a remake created from scratch
http://www.siliconera.com/2011/11/28/me ... ys-kojima/
If you argue against this then you're acting like an idiot like Riku says



Dorian wrote:It's just a quick cash-in that requires you to buy the 3DS add-on for second stick since playing it with just one is a nightmare.






OL wrote:It had a full development time of about two or three years. Nothing particularly "quick" about that. It seems like they were trying to do something legitimately cool and worthwhile. Whether they pulled it off technically in a seamless manner is something else entirely. And I'm sure the original would probably end up preferable for me anyway. (...) The graphics and gameplay are remade, but the story, cutscenes, art design, and levels are all the same as before. It basically just comes down to how you want to define "remake".

Users browsing this forum: No registered users and 1 guest
Powered by phpBB © 2000-