by OL » Mon Mar 03, 2014 4:08 pm
^^Still need to go replay that and finally get around to the final chapter DLC. Been meaning to for a while.
Anyway, just finished Tales of Xillia.
Loved it, as I generally do with Tales games. Easily the best presentation quality in the series up to this point. The in-game cutscenes are much higher quality than in earlier games, and the use of anime cutscenes (always a welcome sight) seemed a little more abundant than usual. Also, despite some anime zaniness here and there, it really does feel a bit more "grown up" than most others in the series. Sure, it's cheesy just about any time Teepo speaks, but there's eventually a really good excuse for all of that, so it ceases to seem annoying (and suddenly becomes incredibly interesting, actually). Jude's eventual proclamations about how he want to be a true adult and all are kinda... silly, to say the least. You don't become an adult by talking about how adult you want to be. But whatever. The story is pretty good otherwise, and a character or two actually prove to be pretty surprising in certain ways. It doesn't feel quite as epic as I usually expect Tales games to feel by the end, but I give it a pass since Namco obviously already had a sequel in mind, so it isn't the true end of the story anyway.
The battle system is great, as always, and the whole linking system works really well. I rarely have complaints in that regard anyway with this series
I think the only complaints I have overall are that the cities feel waaaaay too small, possibly because of the new freely-movable camera, and the "field" areas connecting them feel incredibly closed-off and limiting. Because of these two aspects, the game feels nowhere near as grand and epic as it ought to. Previous games always felt a bit bigger because they used traditional world maps (which give off a much greater sense that you're traversing a full, complete planet), and utilized fixed camera angles in their cities to show off how big and populated they could be. I think if the series is going to use a free camera from now on, they really need to kick the size of the cities and fields up a notch or two, take a cue from Final Fantasy XII and make them much bigger and more detailed.
Really looking forward to Xillia 2.