OL wrote: It's a good point. I personally haven't played anything I'd really consider "unplayable," but then I still haven't played Superman 64.
Either way, my point was more about some games having alternate qualities that make them worthwhile, such as a particularly interesting story or atmosphere, or some manner of expressive intent. A game like Superman 64 doesn't exactly succeed in anything like that, far as I can gather, so it's not unreasonable to just qualify it as a bad game.
St. Elmo's Fire wrote: Considering how "fucking horrible" a lot of non-RPG PS1 games look these days, surely it's an improvement?
Dorian wrote:St. Elmo's Fire wrote: Considering how "fucking horrible" a lot of non-RPG PS1 games look these days, surely it's an improvement?
Nope. PSX games look the best via the PSX hardware/official Sony emulation on CRT TVs. All these GPU plugins for various PSX emulators only make those games look much worse by intensifying simplicity of the PSX graphics. Plus, many PSX games use pre-rendered backgrounds and/or HUDs and those will always look unbearable when scaling of any kind is used.
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