Re: Hitman Series
Posted:
Wed Nov 28, 2012 12:02 pm
by Who Really Cares?
Some creative Contracts are up at the moment.
Re: Hitman Series
Posted:
Wed Nov 28, 2012 12:05 pm
by MiTT3NZ
Can't fucking wait. Seriously.
Re: Hitman Series
Posted:
Wed Nov 28, 2012 12:52 pm
by Who Really Cares?
Yeah its cool and a feature that just makes sense. I mean who doesn't go around levels in other Hitman games making their own targets? Ive done A new Life so many different ways its crazy.
Re: Hitman Series
Posted:
Thu Nov 29, 2012 4:29 am
by Who Really Cares?
Its funny I'm enjoying the game more now that Ive finished it and can simply go back and replay missions my own way. One other thing i hope they patch is the ability to switch off the tutorials on the first 2 levels.
Keep an eye out for the Easter eggs as well. This game is full of them and all have been great.
Re: Hitman Series
Posted:
Fri Nov 30, 2012 8:02 am
by Who Really Cares?
[youtube]http://www.youtube.com/watch?v=Ch7wdLxdvCI[/youtube]
Only thing that would make this better would be having an invisible mode at the start so you can simply walk around picking the targets.
Look out for my Sleeping Dogs Contract.
Re: Hitman Series
Posted:
Mon Dec 03, 2012 11:58 pm
by OL
Beat it, loved it, very little to complain about.
I could previously say "oh yeah, I can understand if people are upset about a lack of hit missions/targets dying in cutscenes" and all that, but as it turns out, those complaints are so minor it's not even funny. There are lots of focused "hit" missions. There are many, many levels that play in the classic Hitman style; searching levels, finding interesting ways to eliminate your target, attempting to pull them off without arousing suspicion. It's all there, and absolutely in full force. They just happen to be balanced out with a number of "in-between" or "evade" missions as well, which probably threw people off into thinking they weren't hunting enough.
There are a few instances of targets being eliminated in cutscenes, but they're easily the minority. The very first one, the very last one, and only one or two others that I can think of throughout the rest of the game (though those last two I mention still require the participation of the player to take them down). They're story-focused, so it's kind of understandable. Aside from those, there are still tons of other targets to be eliminated completely at the discretion of the player, just like in earlier games.
That's not to say it doesn't have problems. Of course the disguise system could use some tweaking, as has been mentioned. It might be a little odd that I found myself sneaking more than hiding in plain sight, as was always the series' hallmark before. Sometimes it almost feels more like Splinter Cell because of that. Though, considering the slight backlash against Conviction, it might be a good thing that this is still among the purest of stealth experiences released this gen. Someone like Mittenz who's wanted more stealth lately ought to be completely taken in by the game.
Either way, the good points far outweigh the bad.
The series is alive and kicking with this one. Fully deserving of the "Hitman" title. And honestly, I'd quite like it if they continued making yearly Hitman games, as they alluded to not long ago. Might work out really well.
Re: Hitman Series
Posted:
Tue Dec 04, 2012 4:57 am
by Who Really Cares?
Ive enjoyed it more since playing on normal to do the challenges but i still don't think the series should become a yearly thing and it does need more Hitman levels rather than A to B but i can forgive it this time due to the story.
Would rate them
Silent Assassin
Blood Money
Absolution
Contracts [never got to play all of Codename 47 but its dirt cheap so ill buy it at some point.]
Also i belive i mentioned a slow mo boss fight? Found out you can actually skip that
Re: Hitman Series
Posted:
Tue Dec 04, 2012 4:08 pm
by Kenny
I'm starting Absolution and I like what i'm playing so far. I remember the older Hitman games being bigger in scope, this one feels really small based on the first two levels. But it still plays great.
Can't wait to try this Contract mode you guys are talking about.
Re: Hitman Series
Posted:
Tue Dec 04, 2012 6:14 pm
by Perfect_Chaos
OL wrote:Beat it, loved it, very little to complain about.
I could previously say "oh yeah, I can understand if people are upset about a lack of hit missions/targets dying in cutscenes" and all that, but as it turns out, those complaints are so minor it's not even funny. There are lots of focused "hit" missions. There are many, many levels that play in the classic Hitman style; searching levels, finding interesting ways to eliminate your target, attempting to pull them off without arousing suspicion. It's all there, and absolutely in full force. They just happen to be balanced out with a number of "in-between" or "evade" missions as well, which probably threw people off into thinking they weren't hunting enough.
There are a few instances of targets being eliminated in cutscenes, but they're easily the minority. The very first one, the very last one, and only one or two others that I can think of throughout the rest of the game (though those last two I mention still require the participation of the player to take them down). They're story-focused, so it's kind of understandable. Aside from those, there are still tons of other targets to be eliminated completely at the discretion of the player, just like in earlier games.
That's not to say it doesn't have problems. Of course the disguise system could use some tweaking, as has been mentioned. It might be a little odd that I found myself sneaking more than hiding in plain sight, as was always the series' hallmark before. Sometimes it almost feels more like Splinter Cell because of that. Though, considering the slight backlash against Conviction, it might be a good thing that this is still among the purest of stealth experiences released this gen. Someone like Mittenz who's wanted more stealth lately ought to be completely taken in by the game.
Either way, the good points far outweigh the bad.
The series is alive and kicking with this one. Fully deserving of the "Hitman" title. And honestly, I'd quite like it if they continued making yearly Hitman games, as they alluded to not long ago. Might work out really well.
what did you think of "instinct"?
EDIT: by the way OL, your Sig is pretty sweet
Who Really Cares? wrote:Ive enjoyed it more since playing on normal
Re: Hitman Series
Posted:
Tue Dec 04, 2012 11:32 pm
by Perfect_Chaos
beware of double posters.....
do NOT click the spoiler tag unless you want the ending ruined.