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Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 5:02 pm
by Bluecast
How about just an easy setting? :lol:

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 5:08 pm
by Segata Sanshiro Jr.
I was actually thinking about 2d should have mentioned that

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 5:09 pm
by Bluecast
How does 2D or 3D affect settings? Easy just makes the AI less aggressive.

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 5:10 pm
by Dorian
That's the thing. Yu isn't talking about winning with the CPU. He doesn't like frame-heavy, input-crazy mechanics of hardcore fighting games, which means that he doesn't like their fundamentals...

Actually, VF5FS already has simplified commands and more 'liberal' input windows. Not that he advised it, though - Yu has no power over VF for ages now. It's just that AM2 got scared that people are leaving VF becasue of its complexity. Guess what? It backfired. FS didn't set the Japanese arcades on fire. The VF crowd wanted better balance, new animations, more chars and more customization. Simplifying the game is RETARDED and shows that the dev is in the dark after losing the touch with his audience.

How does 2D or 3D affect settings?

2D and 3D fighting games couldn't be more different. Just because both share punching and kicking doesn't mean it's the same thing. In 2D, you have a totally different set of rules because of limited directions, animations and physics.

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 5:15 pm
by Bluecast
Most Japanese developers are scared these days. Since now it costs so much to develop and Western games are now the face of gaming for the first time since Atari. They panic and try to appeal to a broader crowd. Unlike the 90's when so much risk was taken but the rewards were often worth it. Also smaller crowd playing games back then. Gaming is now just as normal as TV almost.

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 5:17 pm
by Dorian
Modern gaming needs to find a way of creating duality of casual and hardcore, instead of trying to raze hardcore to the ground.

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 5:19 pm
by Bluecast
I wish we didn't have ludicrousness of these subjective terms like Hardcore and Casual

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 6:20 pm
by Dorian
Ludicrousness? It's incongruous to deny the existence of hardcore and casual. There's nothing wrong with those terms. They fit the bill perfectly. It's casual to play something ad hoc because it doesn't require much effort. It's hardcore to spend countless hours on one game just because it is that hard and requires honing of one's skills. It's the dictate of the casuals that's uncalled for.

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 6:26 pm
by Segata Sanshiro Jr.
Thing is its used in a broader way.

the Wii is a casual system, even though the majority of its games are niche.
the 360 is a hardcore console even though most people play call of duty or madden in passing and don't buy more then 5 games a year.

Now in this case it actually is applicable. A hardcore fighting game fan knows the in and outs of the system whereas a casual just wants to beat things up. To that end in the 90s, mortal kombat (despite having hidden depth) was a casual fighter and Fatal fury was a hardcore one.

This can also apply to 3d fighters and is seen in Tekken Vs Virtua fighter. Look at Hwarang compared to Goh.

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 6:27 pm
by Bluecast
So if someone spends hundreds of hours playing Sonic..Sonic is now Hardcore? See it's subjective Other people say Hardcore is for games you can't just pick up and play. You say it's playing a long time on one game. So If I play for Wii Sports 4 million hours. Does that make it the most hardcore game ever made? Sonic is casual playing.

Casual should not be a bad term either. We grew up playing casually to enjoy ourselves and have fun. How about just Gamer? Some even debate why we call ourselves gamers when people who like books are not called Bookers or people who like film as filmers. Personally I just like Gamer & Collector for myself. But these terms made popular this gen sound so insecure to convince themselves they are better than others.

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 6:30 pm
by Segata Sanshiro Jr.
I like the way i said it better

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 6:31 pm
by Bluecast
Segata Sanshiro Jr. wrote: I like the way i said it better

Your post wasn't there when I started replying

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 6:32 pm
by Segata Sanshiro Jr.
Bluecast wrote:
Segata Sanshiro Jr. wrote: I like the way i said it better

Your post wasn't there when I started replying


i was going to turn it into a Wayne's world joke buy coulden't get the gif up fast enough :oops:

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 6:44 pm
by OL
Well neither of your posts were there when I started typing either.
So suck on this!
(no, it's not that great)

There are people who like difficulty and challenge, there are people who like to just enjoy themselves without developing blisters, and there are people who like all of the above.
I think the main problem with the terms "hardcore" and "casual" is that not everyone agrees on what they mean.
You're using "hardcore" to imply one who plays games specifically for difficulty and challenge, but that's not the only meaning the term can take on.
If I had to use a classification of any kind, I could probably call myself "hardcore," but for different reasons entirely. I love videogaming. I love all different kinds of games for all different kinds of reason. I spend a huge amount of my time engaging in activities that involve them (whether playing them, discussing them, or researching them). It's easily my favorite style of entertainment.
There's clearly nothing "casual" about my indulgence in the medium, and yet I don't play them solely for brutal challenge.
"Hardcore gamer" would clearly be an apt description of me, and yet it's not because I spend 100 hours honing my skill on a single game. It's because my love for, knowledge of, and interest in the medium far exceeds that of the grand majority of people.
There's nothing particularly wrong with the terms; the ony problem is that not everyone agrees on a definition for them, thus they aren't quite as descriptive as they ought to be.

Re: dev comment of the day topic

PostPosted: Wed Sep 19, 2012 6:55 pm
by Dorian
So if someone spends hundreds of hours playing Sonic..Sonic is now Hardcore?

Completely misses the point that it's not about hours per se, but about hours needed to penetrate the given system and hone your skills to be good enough.

Some people are like bricks when it comes to acknowledging that there indeed is a difference between playing something casually and playing something in a hardcore way. As long as there are games for both sides, it's cool. Sadly, many gamers will have to pack their bags or go totally retro if things will continue to devolve into casualism born out of commercialism.