RPG's thoughts/news doesn't fit elsewhere

(Gaming discussion not related to Shenmue)

Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby AnimeGamer183 » Sun Oct 07, 2012 11:43 pm

170+ Hours clocked in Xenoblade now, I am finishing up the last few quests still and trying to level up so I dont miss every time I swing at level 95+ monsters, I just hit level 85. The Monado replica quests are going to be more challenging than I had originally thought, many high powered monsters to face. also I have to kill the level 99 dragon at the farm to complete Colony 6. Anyone know what the level cap is in the game?
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Dorian » Sun Oct 07, 2012 11:47 pm

AnimeGamer183 wrote:Anyone know what the level cap is in the game?

For you or for the monsters? It's 99 for you. A little bit over 99 for the monsters (up to 125 IIRC).

Learn to use the spoiler tag.
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Dorian » Fri Oct 12, 2012 2:34 am

Ryudo, did you notice that Pandora's Tower has something wrong with the filtering? When you're in the towers, the image becomes divided vertically in the middle into two levels of brightness. It's seems minor at first, but it's actually very annoying. I've watched various YT videos for PT and the same thing happens so it must be the game itself. It distracts me from enjoying the wonderful visuals. ](*,)
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Bluecast » Fri Oct 12, 2012 2:43 am

On occasion yeah. It has some bugs.
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Dorian » Fri Oct 12, 2012 2:55 am

I was trying to find some info about it, but there was nothing. Funnily enough, I've found a post about TLS having a very similar issue! I'm guessing it has something to do with programming tricks made especially for the Wii hardware. I guess they thought people won't notice it. :roll:
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Bluecast » Fri Oct 12, 2012 2:58 am

The Last Story pushes the wii really hard. So it has slow down and sometimes pop up. It's pretty solid but Mistwalker pushed the system maybe further than they should
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Dorian » Fri Oct 12, 2012 3:10 am

I know, but I still think PT looks far better.

PT is actually one of my favourite games this gen. It has so much style and features so strong spiritual qualities that it reminds me of SotC, from which it obviously took some ideas (but in a good, creative way).
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Bluecast » Fri Oct 12, 2012 3:11 am

To me it was the closest thing this gen of a true Japanese styled Castlevania
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Dorian » Fri Oct 12, 2012 3:26 am

Bluecast wrote: To me it was the closest thing this gen of a true Japanese styled Castlevania

I'd say it was the only thing this gen close to a true Metroidvania (on the home consoles), but PT is obviously trying to be like a Metroidvania game. Ganbarion knows what's good - PT is a mix of Metroidvania, Zelda, ICO, SotC, Vagrant Story and those fucked up RPGs from Cavia.
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby AnimeGamer183 » Sat Oct 13, 2012 10:50 pm

I am level 92 in Xenoblade, there is some 10 or less quests left for me to do in the whole game, I knocked out the remaining bulk of them today, even got to go back and do some of the ones from WAY early in the game I missed that apparently werent timed. Today was a pretty epic run in alcamoth, there were a few quests where i had to kill a long list of monsters there, I fought battles for about 2 hours straight to get them all done, I took on like 6 at once at one point and came out victorious, was awesome.
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby AnimeGamer183 » Tue Oct 16, 2012 6:40 pm

had another amazing battle session today, I took out all the monsters posted in the heavenly window area of Tephra Cave in one fell swoop, and I didnt even mean to, that also included 2 high level Unique Monsters a couple of them were for quests too, it has been among the most entertaining multi-enemy battles I have had the whole game, I'm level 95 now, kickin ass and taking names. 8)
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Tuffty » Thu Oct 18, 2012 4:47 pm

This is pretty sick, CD Projekt Red is providing a free toolkit for players to form their own environments and quests for The Witcher 2

[youtube]http://www.youtube.com/watch?v=hVcMiSIopsw[/youtube]
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Segata Sanshiro Jr. » Thu Oct 18, 2012 5:03 pm

thats because CDP is class.
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Bluecast » Thu Oct 18, 2012 5:05 pm

Segata Sanshiro Jr. wrote: thats because CDP is class.

The whole I'm leaving the internet didn't work. I failed at that also but glad you are posting again.
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Re: RPG's( NOT Falcom,Square,Bethesda,Bioware)

Postby Segata Sanshiro Jr. » Thu Oct 18, 2012 5:09 pm

Kindof lol.

Its not just the internet, like I'll post here maybe once in a while, but I don't really go much to meetups.
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