Star Fox Announced for Wii U

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Star Fox Announced for Wii U

Postby Henry Spencer » Tue Jun 10, 2014 11:26 am

Miyamoto is heading the project. BEST NEWS THIS E3!

The creator of some of Nintendo's most iconic characters and beloved games pulls back the curtain on his top-secret Wii U projects, and explains his rationale for radically reinventing the control scheme for his new Wii U-bound Star Fox.


They've secretly been working on it since the Wii:

How long have you been working on the new Star Fox game?

We originally began working with Star Fox back on Wii, and we had a small group of people experimenting with it for many years, maybe about six years, but we didn’t find an idea that really brought that together for the Wii. So instead we moved experimentation to the Wii U using some of the same assets. It’s been maybe 6 to 10 months that we’ve been experimenting with it.


And the third project? A game Nintendo fans have been waiting for a very long time to see: Star Fox is back, only reimagined on the Wii U using Miyamoto’s new GamePad-based controls — controls that’ll ask of players things they’ve never had to do before in a video game. Whether they’ll come willing or balk remains to be seen, but Miyamoto is convinced he’s on to a control scheme that’s not only novel, but with practice, indispensable.

In his new version of Star Fox — still fundamentally a spaceship-based shooter — players now use the GamePad’s motion controls to aim and fire the Arwing’s weapons, simultaneously controlling the nimble craft itself by thumbing the joysticks to accelerate or turn and pull off signature moves like barrel rolls, loops and the tactically essential Immelman turn. And you can still morph your Arwing into a land tank, rocketing down to the surface of a planet, then rattling around the battlefield and laying waste to the landscape.

But Miyamoto and his team have added a new vehicle mode, one that’s designed to exemplify the new motion control scheme: It lets up to two players pilot a helicopter-like craft, one player controlling the helicopter itself, the other controlling a tiny robot you can drop from a tether to roll around a limited area, either snatching up booty or blasting enemies. Leave the robot hanging as you fly around the battlefield and it becomes a kind of dangling, swingable cannon.


http://time.com/2850146/shigeru-miyamot ... um=twitter

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Re: Star Fox Announced for Wii U

Postby CodingGenesis » Tue Jun 10, 2014 11:33 am

That's great, super, excellent! (quote) That is one definite buy for me.
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Re: Star Fox Announced for Wii U

Postby Sonikku » Tue Jun 10, 2014 11:58 am

Oh fuck I need a Wii U now!
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Re: Star Fox Announced for Wii U

Postby Raithos » Tue Jun 10, 2014 12:48 pm

Hell yeah! This sounds awesome.
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Re: Star Fox Announced for Wii U

Postby Kenny » Tue Jun 10, 2014 10:57 pm

I want to see it in motion or play for myself before I get excited.
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Re: Star Fox Announced for Wii U

Postby Henry Spencer » Fri Jun 13, 2014 2:52 pm

A guy from IGN played it and Miyamoto stated that it's an early prototype/only in the concept phase. IGN guy elaborates saying that it only featured a playable demo of all-range mode but asked Miyamoto if the on-rails section would return and he stated that it would, but they're just experimenting with the game at the moment and are looking for an external developer to help get the game done (Treasure would be the ideal developer, imo).

Slippy, Peppy and Falco were in there (YES! The originals and the best Star Fox team), Crystal was not and it sounds like there won't be any "on-foot" gameplay of any kind. The Arwing can transform instantaneously into the Landmaster (tank) and there's two other modes including one where you're piloting a plane and one where you're fighting one on one against Wolf (which also confirms his reappearance).

Sounding good so far, but really early days for it.

http://uk.ign.com/videos/2014/06/12/wev ... -u-e3-2014
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Re: Star Fox Announced for Wii U

Postby Henry Spencer » Fri Mar 04, 2016 5:37 am

Report!

phpBB [video]


Alternative routes (like in SF64), bombs and co-op confirmed.

Releases April 22nd

Star Fox Guard is getting bundled with it.

phpBB [video]


http://www.engadget.com/2016/03/03/star ... pril-22nd/

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Re: Star Fox Announced for Wii U

Postby Sonikku » Mon Mar 07, 2016 9:30 pm

If not for Nintendo's insistence on shoehorning in whatever gimmick controls are currently on the menu into Star Fox to the game's detriment I'd dare say this is the best looking Star Fox game since 64.
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Re: Star Fox Announced for Wii U

Postby Raithos » Mon Mar 07, 2016 9:49 pm

I couldn't be more excited. Finally get a new Star Fox and its releasing on my birthday.
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Re: Star Fox Announced for Wii U

Postby AnimeGamer183 » Mon Mar 07, 2016 10:59 pm

as much of a fan of Star Fox 64 as I am, and as much as I am loving what I am seeing from this game, still not selling me on a Wii U sadly :/

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Re: Star Fox Announced for Wii U

Postby Kenny » Tue Mar 08, 2016 1:06 am

I'll probably get the game when it comes out as my roommate has a Wii-U.
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