by OL » Tue May 19, 2015 11:47 am
Same with Kenny, I'd like to see something of the new Mirror's Edge. I'm trying to keep expectations low, because the original has such a fond place in my memory (don't want to let nostalgia cloud my view of what might be a good game), but I still can't help being eager to see something of it anyway.
Also hoping something is actually shown of Space Hulk: Deathwing. There have been a couple trailers already, but so far nothing showing gameplay. Kind of a nut for the Warhammer 40k universe, but the games are usually strategy (usually not my genre, unless it's the Japanese kind), so I'm always interested in seeing action games based on it. And the trailers that have been shown had a pretty nice sense of style and flair to them, so I'm really eager to see the game itself.
Looking forward to the Mad Max game of course, so I hope some sort of extended walkthrough footage is shown, displaying how the game actually flows between hand-to-hand fighting, little bits of shooting, car customization, and wasteland vehicle combat.
And even though I'm not keen on the idea of it right now, I would actually like to see how the Phantom Dust remake is shaping up. Out of curiosity, more than anything. I'm not expecting much, being that it's free-to-play, likely with a million microtransactions to be made. But I'm curious to see it, either to be impressed at how much they're getting right, or to feel like I was right about how much the devs probably don't understand what made the original great. Either way, I'm just interested in seeing how it's going.
So uh... yeah.
In years past, I've personally always been a bit more eager for TGS rather than E3. I always saw E3 as the place where they show off the bloated mainstream western garbage, while TGS actually shows off the more interesting (to me personally) Japanese selection of upcoming titles.
Thing is, in recent years Japanese gaming (especially the stuff that actually gets localized and comes west) has started to turn pretty sour. Some argue that it happened long ago, but it's really only this past year or two that I'm noticing how almost everything Japanese has this ugly, uncomfortable, giant-eyed, pedo/otaku-bait sense of art design, and that doesn't appeal to me at all.
I won't try to say that Japanese gaming is dying off or anything (such a dramatic thing to say, especially since art styles and inventiveness of gameplay tends to run in cycles, just like everything else), but at the moment it appeals to me a lot less than usual.