by Henry Spencer » Wed Aug 10, 2016 11:53 am
^Except this isn't being programmed by Japanese, it's being handled by an American localization/developer team (the original PSX release was by Grasshopper Manufacture though, that was back in the late 90s, they program their games weirdly, so i can only imagine how hard it has been for the new guys to repurpose it for PCs). That bit about the FMV running in a window, it's a deliberate design choice that was in the original PSX game rather than an issue with poor performance [chalk it up to wanting to emulate the look of seeing scenes from a computer, like a video feed]. It's still WIP at the moment anyway, hopefully they'll iron out most compatibility issues before release. I wouldn't rank this against Deadly Premonition's performance issues just yet, at least it doesn't run in 15fps (locked 60fps; it does use up 100% of your GPU though according to most of the others that have played it, so that might explain your issues with performance) and has no difficulty loading. The UI is confusing in the adventure game section though.