risingzan7 wrote:ren you just wished us luck how are you gonna come back and doubt us?
I wished you luck cus your gonna need it ;)
but the guy before just stated that video games dont sell much because of advertisements this obviously shows a lack of knowledge of the video game industry.
and saying "We can also buy advertising space in a magazine" shows a lack of business knowledge. Even space in a local magazine isn't cheap, if your thinking a national magazine, forget it. Unless your parents are rich or something, just forget about magazine advertising. Loans are far too difficult to get unless you have some very good colateral, which I'm assuming at 19, you don't.
Your full quote was "We can also buy advertising space in a magazine (interviews are promotional) as well as websites which will raise interest in the public and will in turn attract more publishers to seek us out." Now websites make sense, but to think that you advertise a game and people are going to push for publishers to grab it is unrealistic. Poeple wont just see an ad for a game that has been created but not released and think "I'm going to write SEGA and tell them to produce this thing"
Super mario can be easily created by a mediocre programmer by himself
The level design alone would take forever. Although the programming isn't overly extensive, getting it rid of bugs would not be easy.
Excuse your french but what do you expect for our team to grow instantaneously from 2 to 50?
Thats why I said start small and let yourselves grow.
If you can use paint and know, how why would you use crayons? We have the ability to create a psp game why would we lower ourselves if we can for the same price do better?
If your a music band and you create music comparable to some of the most famous bands in the world do you just march up to Sony Music with your cd? No, you start playing in small clubs, release a CD yourself, start to get known. If you are good, your reputation will slowly grow, you play bigger clubs, maybe get on an independent label, and eventually if you are good enough, the record labels will take notice. Video games are not so different. Make a good game, throw it on Newgrounds, let people enjoy it and grow a reputation.
Ive answered to all these wastefull posts despite not gaining anything from it as it seems no matter what i say you will limit yourself and continue to doubt.
You seem to be missing my point. I'm not trying to insult you or anytrhing, merely saying that you are jumping into this way too fast. If you suceed, then good for you, and like you said, nothing is impossible, but from what you've written it sound highly, highly, highly unlikely.