Clint wrote:To me, Shenmue is still one of the most brilliannt graphic adventures out there..
Im fucklking pissed and canr even type. FUck it , ill nbe on tomororow.
Justy remember one thing - Baihu is landi with a mask.
Staplerfahrer Klaus wrote:Shenmue's visual style is very pleasing, and quite hard to place. If you take a close look at the textures, they look pretty amateur in comparison to those in many games, yet something about them and the way they're applied makes the game look almost realistic. Maybe they just approached it with common sense. In the past, 3D graphics were too "clean", but then the artists started making everything totally dilapidated, which is equally unconvincing. Shenmue strikes a good balance. Also, none of the textures have a great amount of definition, which also somehow just "works".
I'd say the main reason is the "completeness". I've seen geometry and textures in games that are detailed, and correct in form, and with realistic textures, yet they still fail to convince. I think it's because Shenmue shows you everything you'd expect to see (in someone's house, on the street, etc.).
EDIT- Oh, and I totally agree with orient's post, especially the last part.
Clint wrote:Justy remember one thing - Baihu is landi with a mask.
ys wrote:I believe Shenmue is an example of great Japanese game design. Many have said this. The Western world often has more technologically impressive games. The Japanese ones in general are often more balanced and do more with what they have...
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