Remove clipping in Shenmue II

(Modding and other series related projects)

Re: Remove clipping in Shenmue II

Postby shengoro86 » Wed Nov 04, 2015 5:59 pm

Zhu's room!

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Re: Remove clipping in Shenmue II

Postby shengoro86 » Fri Nov 13, 2015 6:08 pm

Workers Pier Intro Area!

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Re: Remove clipping in Shenmue II

Postby BlueMue » Wed Nov 18, 2015 2:28 pm

There's some interesting NPC behavior here for the kids who are still in this area and can be talked to.

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Re: Remove clipping in Shenmue II

Postby shengoro86 » Fri Nov 20, 2015 12:56 pm

BlueMue wrote: There's some interesting NPC behavior here for the kids who are still in this area and can be talked to.

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I stilll havent figured out why the game leaves them there even though the FLDD sector is gone.

Weird, Shenmue 2 has some quirks to it.
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Re: Remove clipping in Shenmue II

Postby shengoro86 » Wed Jan 27, 2016 11:22 am

I made a tutorial video on this topic.

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Re: Remove clipping in Shenmue II

Postby Radar » Fri Jul 29, 2016 1:54 am

Has anyone tried to look for anything that left of Tiger Gate Building? viewtopic.php?f=4&t=24130 Too bad screenshots posted by Kiyuu doesn't work anymore, but I wonder if with NoClipping we can find more evidence now?
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Re: Remove clipping in Shenmue II

Postby BlueMue » Fri Jul 29, 2016 6:00 am

I have a video where I run around the Thousand White Qr. without clipping. I didn't notice anything fancy around the building. I guess you think to mod the building itself, the inside?
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Re: Remove clipping in Shenmue II

Postby Radar » Fri Jul 29, 2016 9:21 am

BlueMue wrote: I have a video where I run around the Thousand White Qr. without clipping. I didn't notice anything fancy around the building. I guess you think to mod the building itself, the inside?

welll.. yes, I guess inside White Thousand bldg. I mean, although I doubt that there is something actually left, but if there is, than it could be connected to Thousand White Bldg. and maybe hidden behind the walls. I don't expect anything, but it would be cool if there's something hidden left :)
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Re: Remove clipping in Shenmue II

Postby BlueMue » Fri Jul 29, 2016 12:53 pm

I removed the boundaries and looked around if there's anything to find. As to be expected there was nothing there. Would've been too awesome if there were some leftover building structures behind the walls.
The screenshot gives a view at the whole ground level inside of the building from behind it.

Image

It guess the building would've been accessible in the same manner as the Phoenix Bldg wich would've made it an interessting addition to Kowloon.

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Re: Remove clipping in Shenmue II

Postby shengoro86 » Fri Jul 29, 2016 3:43 pm

BlueMue wrote: I removed the boundaries and looked around if there's anything to find. As to be expected there was nothing there. Would've been too awesome if there were some leftover building structures behind the walls.
The screenshot gives a view at the whole ground level inside of the building from behind it.

Image

It guess the building would've been accessible in the same manner as the Phoenix Bldg wich would've made it an interessting addition to Kowloon.


Interesting. Even if there was no further geometries at least you get a nice view of the ground floor like you said. Good for documenting.

Thank you for this Bluemue!
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