Hey Guys,
Long time no see, the modding stuff has been slow lately, I graduate from College in a week so I have been very busy sorting things out and looking for a job. I have spoken with Yazgoo about the extractor and he has made some more progress. He mainly needs people to start testing the extractor and to report there results.
Here is what he had to say:
Me: How has progress been going on the extractor, I saw that you have made some updates? Have you learned anything new about the MT5 format?
Yazgoo: MT5 is compounded with more than one object section, before December, ymt5 (my program) only extracted the first object, now, it should allow to extract al the objects. "Scenes" files may now be extracted.
Me: Have you tested it yet?
Yazgoo: Yes, The problem is that there is a object offset that I fear may be in the mapinfo files. So you get a blob of (separated) objects (When you extract map files)
Me: So when you extract a map file you get the models except they are compiled into a blob.
Yazgoo: Yes, the problem is that all the objects are not placed where they should be since I don't have there offset part. But It can be done manually if one is patient enough.
Me: Can it be fixed?
Yazgoo: Maybe, I've not been looking into it much.
Me: Is there anyway we can help?
Yazgoo: What I'm really currently missing is a way to test my extractor. I need beta testers to report which files work and which files are causing problems.
You can see the updates at the following location, he has also updated his documentation here.
http://abdessel.iiens.net/dreamcast/mt5/