Recreation of shenmue 2 map

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Re: Recreation of shenmue 2 map

Postby south carmain » Sun Aug 19, 2012 10:47 am

hey wude did you write anything in the chat? the furthest it goes now is spokane saying "hi wude"
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Re: Recreation of shenmue 2 map

Postby wude » Sun Aug 19, 2012 11:11 am

nah, i was waiting for to show up there, you need to send me a rip of yours 3dr+textures to see if the problem is in 3dripper or max
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Re: Recreation of shenmue 2 map

Postby south carmain » Sun Aug 19, 2012 11:13 am

ah it was 4am I waited around for an hour but I thought you had left to sleep in the end, will upload it now
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Re: Recreation of shenmue 2 map

Postby wude » Sun Aug 19, 2012 3:10 pm

weird, try using these option when importing
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also click F10 inside max to see if the texture path is correct, also when trying to capture a new scene delete the 3dripperdx folders to avoid texture confusion

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Re: Recreation of shenmue 2 map

Postby south carmain » Sun Aug 19, 2012 3:35 pm

well I did that and I can't seem to zoom in to see if it makes a difference, sorry I'm a total noob with 3ds as I only use C4D is there a hotkey to zoom on to the selected item like clicking f in unity?
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Re: Recreation of shenmue 2 map

Postby wude » Sun Aug 19, 2012 3:43 pm

same in max, select perspective view and hit F
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Re: Recreation of shenmue 2 map

Postby south carmain » Sun Aug 19, 2012 3:46 pm

still untextured and when I click f10 this comes up, not sure if it's what you wanted me to see?
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Re: Recreation of shenmue 2 map

Postby wude » Sun Aug 19, 2012 3:52 pm

Hit "render", to see the textures path
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Re: Recreation of shenmue 2 map

Postby wude » Sun Aug 19, 2012 4:02 pm

Yep, you should get something like this when you hit continue
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Re: Recreation of shenmue 2 map

Postby mrslig100 » Sun Aug 19, 2012 5:38 pm

You lot are lucky, with me I have to apply the right texture to every single poly in the capture. it doesn't figure them out for me, takes me days.
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Re: Recreation of shenmue 2 map

Postby wude » Sun Aug 19, 2012 6:02 pm

south carmain wrote:nope it's not changing anything unfortunately :???:

that's really weird, maybe a compatibility issue :-k

mrslig100 wrote:You lot are lucky, with me I have to apply the right texture to every single poly in the capture. it doesn't figure them out for me, takes me days.


really? max can read dds format, are you using 3dr or obj?
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Re: Recreation of shenmue 2 map

Postby mrslig100 » Sun Aug 19, 2012 6:41 pm

Ive tried both, I have no comparability issues I just have to texture everything manually.
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