Ryo model for GTA IV

(Modding and other series related projects)

Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Bluecast » Wed Nov 21, 2012 12:18 am

Can anyone make a Rocky Eye of the tiger Ryo training montage? Only to have him die at the end from a kick to the nuts?
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Fenix » Wed Nov 21, 2012 8:04 am

Ryudo wrote: Can anyone make a Rocky Eye of the tiger Ryo training montage? Only to have him die at the end from a kick to the nuts?


I never done a montage. I'm not sure I can make one. But let's see if somebody download the mod and do it, lol


Ziming wrote: Make Chai available and have him walk like gollum from LOTR. His model is accessible in Shenmue II.


The animations of GTA are moved by a file called Ped.ifp. We can't make that witout creating a new ped animation also so it's a lot of work. And myabe it would have bugs.
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby MiTT3NZ » Wed Nov 21, 2012 8:12 am

If you've got a Kinect with a USB adapter, you can use it as a motion capture device with Autodesk Motionbuilder.
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Anthony817 » Fri Nov 23, 2012 10:55 pm

I loled at the comics made in San Andreas lol.
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Fenix » Sat Dec 01, 2012 9:46 pm

Hey guys. The "project" is already finished. Ziming is finishing a video introduction.
I rigged Yuan but it's kinda hard to do so I'll repeat it monday. I think he has missed polys and of course, we are very limited because there are no extractors so rippers made a very hard work to get the models in the better T STANCE posible and I appreciate it a lot.

Well... Yuan wont be in the pack. I think I'll put another and separated link or Put it in an extra folder of the mod.

But anyway. I just bumped this to say this wont be a unfinished mod. It's already done so if you wanna try, find a way to install San Andreas in your computers. I writen some tutorial to install everything also. :)
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Anthony817 » Tue Jan 22, 2013 10:48 pm

So to reiterate, these models were never ported over from Sonic & SEGA All-Stars Racing correct?

Just trying to make sure I understand that it was only done with GTA SA?
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby south carmain » Tue Jan 22, 2013 11:10 pm

Anthony817 wrote: So to reiterate, these models were never ported over from Sonic & SEGA All-Stars Racing correct?

Just trying to make sure I understand that it was only done with GTA SA?

Slig extracted ryo from SASASR a few days ago, I just got gta 4 and started looking up how to mod it, I'll make a shenmue mod as soon as I know how to
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Anthony817 » Tue Jan 22, 2013 11:31 pm

Awesome bro! This is gonna rock! Thanks for the rapid reply.

If Sega won't give us Shenmue 3 for the immediate future, well all these mods are really the next best thing. Once its ported to GTA IV, it will be a piece of cake to port to GTA V.
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Fenix » Wed Jan 23, 2013 4:11 am

south carmain wrote:
Anthony817 wrote: So to reiterate, these models were never ported over from Sonic & SEGA All-Stars Racing correct?

Just trying to make sure I understand that it was only done with GTA SA?

Slig extracted ryo from SASASR a few days ago, I just got gta 4 and started looking up how to mod it, I'll make a shenmue mod as soon as I know how to



I watched the models. You're going to lauch but the Dreamcast model have better textures.
And the head of Sega All stars Ryo is the same as the passport.

Anthony817 wrote: Awesome bro! This is gonna rock! Thanks for the rapid reply.

If Sega won't give us Shenmue 3 for the immediate future, well all these mods are really the next best thing. Once its ported to GTA IV, it will be a piece of cake to port to GTA V.


Wow, would be nice to have in in GTA V :rotflmao:
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Anthony817 » Wed Jan 23, 2013 4:59 am

If the head of both models are from the passport disc, then why is the bandage on his cheek perfectly rectangle in the All Stars Racing head and the Passport disc head it can clearly be torn on the left end of the bandage?

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I can definitely see similarity's, and some points on the hair match up but that bandage just is too different.

Could be possible that they added different bandage texture?
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Fenix » Wed Jan 23, 2013 8:45 am

That's a render. It's not exactly the same model.

But the worst fail on the All Star's Ryo are the side whiskers. Too much hair on it. It completly changes his face.

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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Fenix » Wed Jan 23, 2013 8:50 am

I got the model from Slig and if you want, I can show you a render with passport Ryo and All Stars Ryo.
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Anthony817 » Wed Jan 23, 2013 9:25 am

Haha yeah those damn sideburns lol, they are way thicker.

Yeah if you can do a render with both models that would be AWESOME! ;)
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Fenix » Wed Jan 23, 2013 10:37 am

Anthony817 wrote: Haha yeah those damn sideburns lol, they are way thicker.

Yeah if you can do a render with both models that would be AWESOME! ;)


Here you go. Notice that I made a copy of Passport Ryo's hair and put it into All Stars Ryo. So you can imagine how close is one from each other.

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Closer view:

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That's funny. Dreamcast Ryo have better textures.
Last edited by Fenix on Wed Jan 23, 2013 10:44 am, edited 1 time in total.
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Fenix has received 2 thanks from: Anthony817, wude
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Re: Ryo model from Sonic & SEGA All-Stars Racing mod for GTA

Postby Fenix » Wed Jan 23, 2013 10:43 am

Bonus :lol:

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Fenix has received 2 thanks from: Anthony817, Yokosuka Martian
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