Page 2 of 2

Re: Shenmue Modding Knowledge

PostPosted: Fri Dec 23, 2016 12:35 pm
by shengoro86
Added information about mapinfos from S1 beta. IPAC sector maps collision information documented as well

Re: Shenmue Modding Knowledge

PostPosted: Wed Mar 21, 2018 2:55 pm
by Giorgio
Shenmue Mods has a new home and it is now on Github: https://github.com/Shenmue-Mods

This new platform provides great versatility and accessibility to (contribute, that is) add new and edit existing resources of knowledge (compared to an obscure and rigid Google Site). The content looks prettier and more "professional", too.

The first post of this thread has been edited to reflect the new changes.

Re: Shenmue Modding Knowledge

PostPosted: Wed Mar 21, 2018 9:35 pm
by Switch
Great work Giorgio! It's good to see you back on the forums, too.

Re: Shenmue Modding Knowledge

PostPosted: Thu Mar 22, 2018 5:41 pm
by shengoro86
Awesome! I have some stuff to add soon! Should we retroactively update the old page just in case?

Re: Shenmue Modding Knowledge

PostPosted: Thu Mar 22, 2018 11:18 pm
by Giorgio
shengoro86 wrote: [...] Should we retroactively update the old page just in case?

I wouldn't recommended it. It's double work, and it may create inconsistencies between the two of them. We should consider the Google Site (of Shenmue Mods) as 'archived'. The openness of Github makes it an ideal home of such a project.


Re: Shenmue Modding Knowledge

PostPosted: Sat Mar 24, 2018 3:46 pm
by shengoro86
Giorgio wrote:
shengoro86 wrote: [...] Should we retroactively update the old page just in case?

I wouldn't recommended it. It's double work, and it may create inconsistencies between the two of them. We should consider the Google Site (of Shenmue Mods) as 'archived'. The openness of Github makes it an ideal home of such a project.



Sounds good brotha!

Also, happy to see you :) missed u dood