I've been asked how can I manipulate the ingame camera on Shenmue II, well since this is very usefull to rip game assets I will post it here so everyone can use it.
First you will need this cheat engine table, nulldc, 3D RIPPERDX and patience.
https://mega.nz/#!JIQWTa6a!_8ogL3RCdELn ... 08WKGhZWcI
As many of you may know it is difficult to rip Shnemue II's assets since you can only rip what's inside the game's fov, everything else will be clipped, so to rip a full scene could take you up to 10+ rips and hours of headache.... so manipulating some memory addresses you can change that, it means you can rip bigger chunks of assets, (or play the game like an old GTA game xD) this is extremely usefull since there is no geometry extractor for Shenmue 2.
Let's get to work.
Make sure You have the latest version of Cheat engine, and you have the cheatengine table I've provided you.
Run Cheat engine, load the cheat engine table, Run NullDc, attatch Cheat engine to NullDc.
Load Shenmue II you should see the game as usual.
Change the field of view value to something like 52aa2aaa (you can try different values)
Now change the "perpendicular address" to 0000C000 this will prevent the rip to have the Z axis distorted and you will get a better view of what you are going to rip.
Ok now put the camera as far away as you want by changing the address (camera up) to your desired value.
Chek if everything you whant to rip is in place.
Import it to 3ds max and enjoy your "almost" perfect rip.
Some examples.
Cheers.