Shenmue II Xbox 360

(Chapters 3-6)

Re: Shenmue II Xbox 360

Postby Bluecast » Tue Aug 07, 2012 1:01 pm

I could not figure out how to get the color filters to work
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Re: Shenmue II Xbox 360

Postby Crimson Ryan » Tue Aug 07, 2012 2:37 pm

They've been removed.
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Re: Shenmue II Xbox 360

Postby Yama » Tue Aug 07, 2012 7:35 pm

They're not removed as much as the 360 emulation simply doesn't read them. They work fine on OG X-Box.


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Re: Shenmue II Xbox 360

Postby Spokane » Tue Aug 07, 2012 7:57 pm

Does anyone find it annoying how some retailers and sellers market original Xbox games as Xbox 360 games sometimes because I have noticed that on eBay a lot.
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Re: Shenmue II Xbox 360

Postby Who Really Cares? » Wed Aug 08, 2012 7:39 am

From wiki

Changing the game's 'Filter' to a different color does not work and causes a brief pause.

Camera snap shots also causes a brief 1-2 second pause but do work.

Sound issues with advanced scart leads and VGA cable.

Arcade games (i.e.: Outrun, Space Harrier) have noticeable glitches in the textures and the classic games do not work in PAL60 mode. [I had the game freeze on me when playing Space Harrier]

Sometimes, geometry will not get rendered leading to creepy artifacts, such as headless people.

Slowdown increases in certain areas, most notably the Dimsum Qr.

The shadowing effects no longer work.

You also cant jump back to the main menu by holding the buttons for a few seconds.
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Re: Shenmue II Xbox 360

Postby shengoro86 » Wed Aug 08, 2012 1:42 pm

Ill make a video of the homebrew xbox emu running on a JTAG 360.

JTAG is a pain in the ass to do but well worth the homebrew emus.
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Re: Shenmue II Xbox 360

Postby Who Really Cares? » Wed Aug 08, 2012 3:38 pm

If you read from here you will see some of the issues people had

viewtopic.php?f=4&t=32544&hilit=Shenmue+II+BC&start=60

But hey its still playable unlike some xbox games on the 360.
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Re: Shenmue II Xbox 360

Postby shengoro86 » Sat Aug 11, 2012 7:58 pm

Today I had an issue with the QTE icons. When the A button came up it made the beeping noise but no button was indicated. It was during the watermelon scene when Yuan was chasing you.
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Re: Shenmue II Xbox 360

Postby Spokane » Sun Aug 12, 2012 2:19 pm

At least you knew what wasn't showing up.
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Re: Shenmue II Xbox 360

Postby shengoro86 » Sun Aug 12, 2012 9:08 pm

yeah true. I never seen that glitch before. Im using an aftermarket hdd on my 360 so maybe it could be contributing to it.
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Re: Shenmue II Xbox 360

Postby Peter » Sun Aug 12, 2012 9:26 pm

I never felt comfortable playing Shenmue II on the 360. Same as i never felt comfortable playing Yakuza on the PS3. It should be played on the console it was made for.
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Re: Shenmue II Xbox 360

Postby shengoro86 » Mon Aug 13, 2012 7:58 am

Same here,

I prefer S1 and S2 on DC rather than anything else.

S2X on original Xbox is alright because its easy to mod and I don't need a disc to play it.

S2X on 360 is my last resort or when I'm just too lazy to hook up other systems.
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Re: Shenmue II Xbox 360

Postby Peter » Mon Aug 13, 2012 8:18 am

:lol: that made me realise i couldnt play a Shenmue game if i wanted to. My DC and Xbox are in storage, and my sister traded my 360 for a Wii ( plus we no longer speak). But hopefully that anticipation will build up to enjoy when Shenmue HD is released.
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Re: Shenmue II Xbox 360

Postby Crimson Ryan » Mon Aug 13, 2012 8:47 am

Kind of regretting selling my DC as soon as Shenmue HD rumours started. Didn't know it would take so long..
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Re: Shenmue II Xbox 360

Postby Sonikku » Mon Aug 13, 2012 11:53 am

Both my DC and Xbox are on the fritz, so the 360 is probably my only option. My Xbox doesn't power on at all after I unpacked after coming home from college and my DC just resets back to the system ui. I guess I could fix the DC at least, if I took it all apart and followed the lengthy repair guide and bent all the pins and stuff. I'm just a bit afraid I'll wreck it worse as it still runs Soul Calibur.
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