How did they muck up Shenmue 2x???
Posted: Sun Jul 12, 2015 5:20 pm
So the music cues are all wrong. In the kowloon intro on Dreamcast the music hit that awesome long note when the camera swipes up the skyscraper...it plays too early in the scene in xbox.
Same as in the arrival in Guilin...the flashback to Yuanda Zhu is timed perfectly with the music on Dreamcast.. not so on Xbox.
Also in the ending sequence on Dreamcast the music swells epic and loud when Shenhua and Ryo face each other and 'the story goes on.' On Xbox Shenhua and Ryo sorta stare at each other amid muted music.
Also I like that during the credits on Dreamcast they show the Shenmue 3 picture with Niao Sun at the very end. On Xbox the final pic shown is again BACK to the floating sword picture... makes no sense!
I was very unhappy with Shenmue 2 xbox and consider the DC version to be superior.
Same as in the arrival in Guilin...the flashback to Yuanda Zhu is timed perfectly with the music on Dreamcast.. not so on Xbox.
Also in the ending sequence on Dreamcast the music swells epic and loud when Shenhua and Ryo face each other and 'the story goes on.' On Xbox Shenhua and Ryo sorta stare at each other amid muted music.
Also I like that during the credits on Dreamcast they show the Shenmue 3 picture with Niao Sun at the very end. On Xbox the final pic shown is again BACK to the floating sword picture... makes no sense!
I was very unhappy with Shenmue 2 xbox and consider the DC version to be superior.