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Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 9:25 pm
by Yokosuka Martian
I honestly don't see why everyone is so disappointed, you weren't expecting him to come out at a game developers conference and say "SHAAAMOOO TWEEE COMING WOOOO" did you? The GDC is made for game development discussion, not game announcements. We have to be level-headed about this subject, not going off the deep end because he didn't say anything. I know its frustrating for many, you can't blame Cerny or Suzuki for anything, really. IF given the opportunity Suzuki would do it in a heartbeat, I'm sure.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 9:46 pm
by ShenSun
Yokosuka Martian wrote: I honestly don't see why everyone is so disappointed, you weren't expecting him to come out at a game developers conference and say "SHAAAMOOO TWEEE COMING WOOOO" did you? The GDC is made for game development discussion, not game announcements. We have to be level-headed about this subject, not going off the deep end because he didn't say anything. I know its frustrating for many, you can't blame Cerny or Suzuki for anything, really. IF given the opportunity Suzuki would do it in a heartbeat, I'm sure.


You're right. For me, i was so disappointed with the QNA. I really wanted someone to ask about the PS4/Shenmue; Cerny/Suzuki; Shenmue HD etc. This would have been more valuable as both Cerny and Suzuki could have answered together. Other than the stupid questions, I didn't enjoy the "to be continued" slide. :(

Overall though, the presentation was awesome. Very informative. I didnt expect an announcement. Ill wait until E3/TGS for that. However, i didnt expect that abrupt and disappointing ending.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 9:47 pm
by Shenmue-Epic
I just watched it and feel if there wasn't a possibility he would come out and say it; "No, there will not be a Shenmue III". I believe he still hopes that someone will back him and he can create Shenmue III, the last one in the series, despite the original plan of 11.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 9:51 pm
by Yokosuka Martian
I would agree that it ended abruptly and the questions were subpar. It definitely needed at least two hours .

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 9:54 pm
by ShenSun
I think the one thing that we can infer, is that there is definitely no Shenmue 3 in the works at the moment. This is based on Yu's response and body language.

I just hope Sony pull through with the HD games.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 9:54 pm
by *Kenshin Himura*
To be honest, I really think Yu-San wants to make it. I think its Sega who's trolling. Yu had to piss off Sega or something..

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 10:01 pm
by ShenSun
I hate myself for saying this, but hopefully SEGA get the message after the new sonic game bombs, much like lost world did. Only then we'll they give the little blue guy a rest.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 10:06 pm
by Mitsuzuki
I think they should have set expectations about Shenmue 3 right off the top to kill the elephant in the room. That would have put down the distraction and let people enjoy the postmortem as it was meant to. There's so much to talk about in the development of the series that an hour is not nearly enough to do it. How many people while watching had the distraction of a potential future Shenmue release in mind while trying to digest the conference? Probably most.

If there's a conference where Yu Suzuki will just talk shop about Shenmue as we know it without the lingering question if he'll pull a Steve Jobs with a "one more thing" moment, I could sit there for hours and let it all soak in. I'd love it.

Regarding the Q&A, there should have been a question about the here and now of Shenmue. Is Suzuki pleased there is enough support for licensed merchandise such as the Ryo figures, shirt from Hardcore Chocolate, and the hoodie and shirt from Insert Coin? Does this not show recent momentum for the brand and that fans are still interested?

How questions such as this that didn't get asked are really quite baffling. If Yu Suzuki really is prevented from saying much about how he'd like to be involved about a future game, it would be interesting to see what kind of legal precedent SEGA or whoever has on him. It seems hard to fathom why he can't or won't say ANYTHING about the potential of a future release. Does he really have that short of a leash, or is he just not interested? I'd like to think it's not the latter otherwise, why bother doing a postmortem anyway.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 10:09 pm
by *Kenshin Himura*
Sega wants a big return from the 70 million dollar budget for Shenmue, but didn't come close to it. Shenmue isn't mainstream like Sonic..

They are probably like "Why make a game that won't bring in the numbers we want?"
Then again... Yu-San could of pissed Sega off. *Speculating* Maybe Sega wanted him to make Shenmue a specific way and he just refused their way and wanted to focus on his vision of the story.

Well least I can enjoy the Yakuza series to alleviate stress.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 10:10 pm
by Wude-Tang Clan
Yokosuka Martian wrote: I honestly don't see why everyone is so disappointed, you weren't expecting him to come out at a game developers conference and say "SHAAAMOOO TWEEE COMING WOOOO" did you? The GDC is made for game development discussion, not game announcements. We have to be level-headed about this subject, not going off the deep end because he didn't say anything. I know its frustrating for many, you can't blame Cerny or Suzuki for anything, really. IF given the opportunity Suzuki would do it in a heartbeat, I'm sure.


Had a pretty docile attitude and felt that there was zero prospects in lieu of the post-mortem pertaining to Shenmue 3.
So I expected nothing, yet received less.

The fact that Cerny never even acknowledged the rumors that were swirling about HD ports, or whatever you want to call them, before Yu took the mic, was shameful. He could have, at bare-minimum, prefaced his intro by stating that they don't have anything to share about the future of the series or any ports. It would have taken 5 seconds.
It was the elephant in the room and he chose to ignore it.

It was a great presentation, to me at least. I enjoyed every second of it and learned quite a bit.
I just find it odd that he (Mark) acted totally oblivious as if someone wasn't going to say something about Shenmue 3, which was a waste of what little time they had today.

Also, why not have some questions prepared before hand from the audience? A lot of time was wasted translating and I feel he might have been able to answer several more and just focus on Shenmue 1 instead of Space Harrier (which I love) and Shenmue 3...

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 10:24 pm
by Mitsuzuki
*Kenshin Himura* wrote: Sega wants a big return from the 70 million dollar budget for Shenmue, but didn't come close to it. Shenmue isn't mainstream like Sonic..

They are probably like "Why make a game that won't bring in the numbers we want?"
Then again... Yu-San could of pissed Sega off. *Speculating* Maybe Sega wanted him to make Shenmue a specific way and he just refused their way and wanted to focus on his vision of the story.

Well least I can enjoy the Yakuza series to alleviate stress.


There must be a way to bring a new Shenmue game to market without breaking the bank. Although SEGA didn't get the cash they needed, I liked how in today's conference Suzuki brought up workflow efficiencies like how they created foliage and apartment buildings. I'm sure fans would be happy enough to reduce scale and scope of a new project for the benefit of finishing the story. If it doesn't sell well, no big loss (or loss at all) since it is a reduced investment and fans get their closure. If it sells well, create a new story either with an Iwao prequel or in the future of a matured Ryo. It's a win either way.

I've actually never played any of the Yakuza games. They've been on my to-do list.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 10:49 pm
by *Kenshin Himura*
^Yeah, the Yakuza games are really good. I definitely recommend playing them.

As for Shenmue, there are alternative ways to release without breaking the bank, but I think its about money and other things. 13 years later he has postmortem for Shenmue at GDC...Something does not smell right. Something is going on..

SEGA has Shenmue in a cage.. I really think its the company effing with us all.. And poor Yu-San... his expression about Shenmue III when asked about it, was like I want to make it like I said a thousand times before, but its not the time...After 13 years thats all he has to say because something or someone (SEGA) holding him back from progressing forward with it.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 11:20 pm
by shredingskin
Shenmue post had 6/7 times the views that gdc awards had.

SHENMUE POWER

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 11:44 pm
by *Kenshin Himura*
Also, I definitely believe that the Q&A was staged. Probably before it went live, Mark Cenry or whoever said "Look when the Q&A starts, only one question about Shenmue III is allowed. More than one will result in Yu-San walking off the stage. As well, that was the first and only question on Shenmue III.. They just got it out the way, so they couldn't look back to it. Yu seems a bit stressed by it to me, he seemed a little tense during the presentation. Then again the language barrier is a challenge but not impossible.

The Q&A had no effort from the audience, definitely seemed lifeless about the series. I believe that Yu-San his masterpiece Shenmue is just too complex for the modern day minds of gaming.

Re: Shenmue Postmortem Discussion

PostPosted: Wed Mar 19, 2014 11:51 pm
by Snakiest
I was going to label the presentation crap no matter what they show unless it was Shenmue, but ended up enjoying it from start to finish.