Yokosuka wrote: All game developments need effort. But in the sense of Daytona USA 3, it looks more like an opportunity for old employees and friends to find each other and bring back good memories from the past while pleasing the Sega fans at the same time. There's no really ambition in this game and it's an assumed act. Don't expect a significant upgrade from what we've seen at the moment.
I can't say I agree here.
The Daytona USA without the Daytona branding SEGA released fits this description more than 3 does. I can at least give SEGA credit for attempting to bring parts of the original team back together and create a mostly new Daytona rather than just give the original yet another coat of HD paint.
Given that original Daytona USA cabinets are getting rarer because of bit rot/lack of replacement parts, I can appreciate the effort involved simply to give the series an extended lifespan through a new machine, with new music, features, and tracks.
I don't expect much in the way of huge upgrades visually, but I really don't think we should be treating Daytona 3 like a quick cash-in when we already saw that with Sega Racing Classic.
Honestly though? It just makes me appreciate more the lengths Yu Suzuki went through to bring as much of the original Shenmue team back for III, and that Suzuki himself is heading the project. It's kind of like what Peter said a while ago; Yu knows what Shenmue is and what it has to look like intimately, while another director may not be able to tell the difference from something similar, and the true Shenmue look.